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Dev blog: Rubicon: 1.3 Balance Round Up

First post
Author
CCP Gargant
C C P
C C P Alliance
#1 - 2014-03-11 15:05:11 UTC  |  Edited by: CCP Gargant
EVE Online: Rubicon 1.3 is scheduled to be released tomorrow on March 12th. There are a lot of balance changes coming into Rubicon 1.3, and CCP Rise has written a dev blog to detail them.

Read it here.

CCP Gargant | EVE Universe esports Coordinator

l0rd carlos
the king asked me to guard the mountain
#2 - 2014-03-11 15:11:03 UTC
Rifter \o/

Youtube Channel about Micro and Small scale PvP with commentary: Fleet Commentary by l0rd carlos

Destoya
Habitual Euthanasia
Pandemic Legion
#3 - 2014-03-11 15:17:28 UTC
omg nullsec cartels ruining the game again.

Just kidding, nice changes all around
MeBiatch
GRR GOONS
#4 - 2014-03-11 15:18:36 UTC
Some stuff yay... other stuff grrr. Most of it htfu

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

CopyCatz
gaming is not a crime
AddictClan
#5 - 2014-03-11 15:32:54 UTC
Is that SoE ship pic in the blog available in higher res anywhere? Say 2560x1600? ;)
TrouserDeagle
Beyond Divinity Inc
Shadow Cartel
#6 - 2014-03-11 15:39:40 UTC  |  Edited by: TrouserDeagle
I look forward to losing even more navitas to pvp-immune instalocking thrashers camping gates

Quote:
We have another change to Damps that we plan to put in a later patch, and this tweak should both lay the groundwork for that change and help keep Damps balanced in the meantime.


tell me
Nam Dnilb
Universal Frog
#7 - 2014-03-11 15:52:01 UTC
Really liking the flock of Domis. :-D
I Love Boobies
All Hail Boobies
#8 - 2014-03-11 15:52:06 UTC
Wonder if those changes to the Nestor will really make much of a difference. Have yet to undock mine because right now, they're just gank bait with the prices being high as they are. Hopefully they become more popular with the changes, and make the prices drop so it makes it feasible to actually fly around.
Katrina Bekers
A Blessed Bean
Pandemic Horde
#9 - 2014-03-11 15:54:21 UTC
Rubicon 1.3, aka **** Gallente.

<< THE RABBLE BRIGADE >>

asteroidjas
Rothschild's Sewage and Septic Sucking Services
The Possum Lodge
#10 - 2014-03-11 16:13:15 UTC
sooo....why not tuesday (today) like normal? Sad Face.
Xercodo
Cruor Angelicus
#11 - 2014-03-11 16:32:54 UTC
Ya know, I didn't quite understand the amarr mass changes like that until now, that's actually a really cool way to steer them towards plates :P

The Drake is a Lie

Sven Viko VIkolander
In space we are briefly free
#12 - 2014-03-11 18:14:47 UTC
Anyway you could give an estimate of the size of the patch? (I apologize if this is listed somewhere already.) One of these patch days my SSD is going to be out of room What?
Chainsaw Plankton
FaDoyToy
#13 - 2014-03-11 18:32:28 UTC
HULL MAINTENANCE BOTS

we better see some hull tanking in the NEO this weekend!

@ChainsawPlankto on twitter

Thead Enco
Thunderwaffe
Goonswarm Federation
#14 - 2014-03-11 18:44:24 UTC
CCP Gargant wrote:
EVE Online: Rubicon 1.3 is scheduled to be released tomorrow on March 12th. There are a lot of balance changes coming into Rubicon 1.3, and CCP Rise has written a dev blog to detail them.

Read it here.



ETA on POS revamp?
Nicen Jehr
Subsidy H.R.S.
Xagenic Freymvork
#15 - 2014-03-11 19:39:32 UTC
Sven Viko VIkolander wrote:
Anyway you could give an estimate of the size of the patch? (I apologize if this is listed somewhere already.) One of these patch days my SSD is going to be out of room What?


I think you can safely delete all the .patch and .zip.download files in your eve folder, can a blue confirm/deny? mine are up to 6gb
Ransu Asanari
Perkone
Caldari State
#16 - 2014-03-11 19:53:49 UTC
Reposting part of this response from the discussion thread on Drone Assist, as I don't think it ever got addressed. Just setting a hard cap of 50 is a lazy fix, and will introduce more problems that haven't potentially been addressed.

Quote:
OK so real questions hopefully about this change that need answering. Hopefully these issues were already discussed and solutions planned to be implemented with the change. Please don't introduce a problem and then promise to "iterate" a solution later. That hasn't worked so well for the Rapid Missile Launchers, as seen by the ongoing threadnaughts.

When you assist drones to another player currently, there's no way to tell who has drones assisted to you, and how many, other than that the drones cluster around that pilot's ship. It wasn't as important, since there was no limit. However now, this raises some concerns now that we have to micromanage the assists to fit the limit, and need some tools and UI tweaks to be able to do that.


How will a "drone bunny" know who has drones assisted to them, and how many?

a. Will there be an indication in the fleet window, such as a drone icon, that will show members who have drones assisted to them? This would be helpful for quick reference, if the intention in fleet is to only have drones assisted to one person per squad.

b. Will there be an expanded group in the Drone UI for the "drone bunny" to show a summary of the number of currently Assisted Drones so they will easily know once they've reached their limit of 50?

c. Will the "drone bunny" have the ability to force unassist of drones from a player who assigned them incorrectly, or will lazy/incompetent fleet members DDOS the assist cap, requiring further micromanagement?

How will the drone owner know what is going on with their assisted drones?

a. If a fleet member attempts to assist their drones to a "drone bunny" who has already reached the 50 drone cap, will they get an error message?

b. Can the successful assist be verified by having the Drone UI show "Assisted to X" as the current Drone status, as well as showing if it is Idle, Returning, Engaging, etc? If only some of the drones are assigned, will the player be able to tell which are assigned and which aren't?

Will drone assist be fixed so it works properly in Lowsec with Crimewatch? Currently my assisted drones never attack when the "drone bunny" fires. I know others have mentioned problems, and I've submitted bug reports for this.

Will this behavior be brought to EWAR and Logistics drones as well?
Lord Battlestar
CALIMA COLLABORATIVE
Atrox Urbanis Respublique Abundatia
#17 - 2014-03-11 21:33:49 UTC
So far it looks all pretty good to me, nothing that was unexpected and some that I really like

I once podded myself by blowing a huge fart.

m3talc0re X
The Motley Crew of Disorder
The Gorram Shiney Alliance
#18 - 2014-03-11 22:08:38 UTC
Jeinvay Kunsu
Br0wn Coat5
The Gorram Shiney Alliance
#19 - 2014-03-11 22:12:19 UTC
Domi Spawnlings



So, i imagine the unlisted change to EVE is allowing Erebus' the ability to fart a legion of Domis now? I could be dense and missing the relevance of said picture, but there's my interpretation.
Simmar en Distel
Collegium of Eminent Technotopia
#20 - 2014-03-12 02:45:36 UTC
Jeinvay Kunsu wrote:
Domi Spawnlings



So, i imagine the unlisted change to EVE is allowing Erebus' the ability to fart a legion of Domis now? I could be dense and missing the relevance of said picture, but there's my interpretation.


Possibly a reference to the largest reason drone assist mechanics were changed :x
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