These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
 

Ship Bumping - a possible solution.

Author
Daichi Yamato
Jabbersnarks and Wonderglass
#81 - 2014-03-12 19:42:03 UTC
i think the object to the idea is 'whats the point?'

seeing as people can bump now without going suspect, and even if ur idea is implemented, ppl can still bump without going suspect.

also

Seeing as ppl can go suspect at almost leisure now by can flipping, and even after ur idea they can still can flip to go suspect,

what does ur idea actually offer that isnt already in abundance?

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Daichi Yamato
Jabbersnarks and Wonderglass
#82 - 2014-03-12 19:49:02 UTC
Owen Levanth wrote:


Fair point, but what about alts? 40 min. would be enough to log in an alt on another account. Heck, since you lose your freighter anyway and don't have to care about non-existing tank modules switching off you can just log out your freighter pilot and log in your combat alt on the same account. 40 minutes, remember?

Literally everything is better then just hanging there for forty minutes like a moron.


from the discussions on the forums ive had, it seems most freighter pilots see it as unfair that it takes friends to get u out of 10v1 situations.

they also often have a belief that they should be able to carry an unlimited value of goods with impunity, and never have to be aware of their surroundings or eve mechanics.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Kenrailae
Center for Advanced Studies
Gallente Federation
#83 - 2014-03-12 20:27:13 UTC  |  Edited by: Kenrailae
@Grayland:


No, F&I would NOT support a 'ramming Frigate' idea.


F&I doesn't support your 'ramming module' either....


EDIT: @Daichi:

Don't forget the 'Do whatever they want cause they pay to do whatever they want and how dare anyone else interfere or do what they want in the process' part.

The Law is a point of View

The NPE IS a big deal

Daichi Yamato
Jabbersnarks and Wonderglass
#84 - 2014-03-12 20:30:17 UTC
Kenrailae wrote:


EDIT: @Daichi:

Don't forget the 'Do whatever they want cause they pay to do whatever they want and how dare anyone else interfere or do what they want in the process' part.


true that

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Grayland Aubaris
Aliastra
Gallente Federation
#85 - 2014-03-12 20:31:21 UTC
Kenrailae wrote:
@Grayland:


No, F&I would NOT support a 'ramming Frigate' idea.


F&I doesn't support your 'ramming module' either....


EDIT: @Daichi:

Don't forget the 'Do whatever they want cause they pay to do whatever they want and how dare anyone else interfere or do what they want in the process' part.


I'm gratified that you speak for everyone in F&I, it will make posting further ideas much easier now knowing that I only have to ask you.
Kenrailae
Center for Advanced Studies
Gallente Federation
#86 - 2014-03-12 20:33:48 UTC
Grayland Aubaris wrote:
Kenrailae wrote:
@Grayland:


No, F&I would NOT support a 'ramming Frigate' idea.


F&I doesn't support your 'ramming module' either....


EDIT: @Daichi:

Don't forget the 'Do whatever they want cause they pay to do whatever they want and how dare anyone else interfere or do what they want in the process' part.


I'm gratified that you speak for everyone in F&I, it will make posting further ideas much easier now knowing that I only have to ask you.



Or..Idea.. you could read the rest the thread..... Roll

And the 30 or 40 threads from various freighter pilots and others on bumping and freighter ganking.....

The Law is a point of View

The NPE IS a big deal

Grayland Aubaris
Aliastra
Gallente Federation
#87 - 2014-03-12 20:46:30 UTC
Kenrailae wrote:
Grayland Aubaris wrote:
Kenrailae wrote:
@Grayland:


No, F&I would NOT support a 'ramming Frigate' idea.


F&I doesn't support your 'ramming module' either....


EDIT: @Daichi:

Don't forget the 'Do whatever they want cause they pay to do whatever they want and how dare anyone else interfere or do what they want in the process' part.


I'm gratified that you speak for everyone in F&I, it will make posting further ideas much easier now knowing that I only have to ask you.



Or..Idea.. you could read the rest the thread..... Roll

And the 30 or 40 threads from various freighter pilots and others on bumping and freighter ganking.....


Actually I did.

A quick scan of the whole thread revealed:

12 people expressing support
11 people against the idea
the rest I couldn't tell if they were for or against or were off topic.

Seems pretty split down the middle to me (as expected). Note: I counted unique people expressing the view - not number of posts - so I think it's a little unfair to claim that the whole idea was universally rejected.
Kenrailae
Center for Advanced Studies
Gallente Federation
#88 - 2014-03-12 20:49:48 UTC
There's no way your through all the Freighter bumping threads, in which the same ideas were brought up and put down....

The Law is a point of View

The NPE IS a big deal

Anhenka
The New Federation
Sigma Grindset
#89 - 2014-03-12 20:52:03 UTC
Grayland Aubaris wrote:

Actually I did.

A quick scan of the whole thread revealed:

12 people expressing support
11 people against the idea
the rest I couldn't tell if they were for or against or were off topic.

Seems pretty split down the middle to me (as expected). Note: I counted unique people expressing the view - not number of posts - so I think it's a little unfair to claim that the whole idea was universally rejected.


I really wish the community was better, but lets be honest about it. If we counted the people who come to complain loudly about bumping/afk cloaking/scamming on the forums as reasonable people and a good baseline for making changes, we would be playing Hello Kitty by now.

The biggest problem with the thread so far is not "Should bumping be nerfed" (although that's still very much up for debate), but how can it possibly be nerfed.

There has still not been a single proposal for how to nerf bumping that would not instantly be massively exploitable by the same people currently bumping miners. After all, it matters not how much support an idea has if it can't be implemented.

Grayland Aubaris
Aliastra
Gallente Federation
#90 - 2014-03-12 21:01:37 UTC
Kenrailae wrote:
There's no way your through all the Freighter bumping threads, in which the same ideas were brought up and put down....


No sorry, I meant this thread. I don't think I have the mental capacity to read through 40 threadnaughts about people being ganked / bumped. (So much hate!) This thread was about changing the nature of it rather than removing it, which I assume some of the other threads suggest.

Just because you don't like an idea doesn't make it a bad one - equally, just because I like an idea doesn't make it a good one. Though I do think that this thread has generated some good ideas and explored some interesting options from both points of view. At the end of the day that's what F&I is all about.

If only there was a polling system built into the forums that would make getting accurate figures on ideas so much easier!
Reaver Glitterstim
The Scope
Gallente Federation
#91 - 2014-03-12 21:39:32 UTC
Grayland Aubaris wrote:
12 people expressing support
11 people against the idea
the rest I couldn't tell if they were for or against or were off topic.

I guess I should be more clear. I am against any specialized bumping tools or settings. I would, however, like a blanket change to bumping to balance it a bit better.

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

Count Trev
Limiko Corp
#92 - 2014-03-12 22:18:18 UTC
How about this? If MWD is activated during said bump, there will be damage received appropriate to the speed and mass difference. Recognize that still leaves room for people to get up to speed, shut off their MWD shortly before impact, but that's for CCP to figure that out.

To clear something from earlier. It was my intention to recognize that incidental bumping does exist and not to penalize a ship just because the server had it warp into you at the gate or in the belt. Obviously when you hit align or warp to gate/belt, you have no idea if there is a ship parked in that spot.

The flip side of that is you could have damage still, but not significant enough to cripple a ship. The idea being that repeated ramming, as is done intentionally, could cripple a ship. look if you want to sacrifice a frig, ten frigs, five cruisers, just to get a freighter, the pay off is still worth it. However, a single ship or two continually bumping miners for an hour at length would likely cause damage and even, hopefully, incapacitate the ship permanently. Then you have risk. Or as was stated earlier, give the miners some way to combat the bumpers without Concord intervention.
Anhenka
The New Federation
Sigma Grindset
#93 - 2014-03-12 22:20:09 UTC
Count Trev wrote:
How about this? If MWD is activated during said bump, there will be damage received appropriate to the speed and mass difference. Recognize that still leaves room for people to get up to speed, shut off their MWD shortly before impact, but that's for CCP to figure that out.

To clear something from earlier. It was my intention to recognize that incidental bumping does exist and not to penalize a ship just because the server had it warp into you at the gate or in the belt. Obviously when you hit align or warp to gate/belt, you have no idea if there is a ship parked in that spot.

The flip side of that is you could have damage still, but not significant enough to cripple a ship. The idea being that repeated ramming, as is done intentionally, could cripple a ship. look if you want to sacrifice a frig, ten frigs, five cruisers, just to get a freighter, the pay off is still worth it. However, a single ship or two continually bumping miners for an hour at length would likely cause damage and even, hopefully, incapacitate the ship permanently. Then you have risk. Or as was stated earlier, give the miners some way to combat the bumpers without Concord intervention.


So I can take a cloaked ship into someones mission, throw it in front of a them while they are moving while using a MWD, and get them Concorded, then scoop the loot with the very same ship?
Count Trev
Limiko Corp
#94 - 2014-03-12 22:28:49 UTC
That wasn't what I said. If you've ever tried blocking another ship moving at warp, it isn't that easy to begin with. You are still talking about being bumped a single instance versus bumping, bumping, bumping. If you did go into someone's mission, (how do you do that anyway?) and got him to bump you incidentally, I doubt he'd try to continue the bumping since his purpose is to run the mission.

I also didn't say you'd get Concorded for a single instance of bumping, but damage is appropriate. Either that or give the bumpee some tool to fight back without Concord intervention.
Reaver Glitterstim
The Scope
Gallente Federation
#95 - 2014-03-12 22:37:39 UTC  |  Edited by: Reaver Glitterstim
Everything Anhenka has said here is pretty much stating the obvious. It wont work, so accept it. I don't normally like to shoot down an idea, but this one is just beyond implementation. It's not about any level of validity, justification, or game balance. It can't be done in the way it's intended. Any level of implementation of it other than "everyone can bump everyone all the time" is a recipe for metagaming that will lead to more risk-free kills in highsec than we have now.

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

Anhenka
The New Federation
Sigma Grindset
#96 - 2014-03-12 22:38:55 UTC  |  Edited by: Anhenka
Count Trev wrote:
That wasn't what I said. If you've ever tried blocking another ship moving at warp, it isn't that easy to begin with. You are still talking about being bumped a single instance versus bumping, bumping, bumping. If you did go into someone's mission, (how do you do that anyway?) and got him to bump you incidentally, I doubt he'd try to continue the bumping since his purpose is to run the mission.

I also didn't say you'd get Concorded for a single instance of bumping, but damage is appropriate. Either that or give the bumpee some tool to fight back without Concord intervention.


Ok, so now you can bump without being suspect, and you can bump to deal damage and without getting Concorded, but you somehow think this wont result in suicide gankers softening up their targets by repeatedly bumping freighters until the target is heavily damaged, then suicide ganking them with less people than are currently needed. Bump enough and you might only need one Talos to kill a freighter.

Unless magic mystery physics means that only the one with the MWD takes damage? In which case lolno.
Either there is no collision damage, or both ships suffer it, but only one side taking damage is not an option.

As explained many times, suspect flags are not a possibility, go read the last few pages to understand.

For "tools to help fight back" that's your proposal. If you have an idea, say it. It's certainly not my job to come up for solutions to your problems that I don't think are a problem.


Edit: To get into someone's mission you just scan them down while they are running it, then warp to them. It will either place you in the pocket with them or at the first acceleration gate. Very easy, it's how ninja salvaging works.
Daichi Yamato
Jabbersnarks and Wonderglass
#97 - 2014-03-12 22:40:47 UTC  |  Edited by: Daichi Yamato
Count Trev wrote:
That wasn't what I said. If you've ever tried blocking another ship moving at warp, it isn't that easy to begin with. You are still talking about being bumped a single instance versus bumping, bumping, bumping. If you did go into someone's mission, (how do you do that anyway?) and got him to bump you incidentally, I doubt he'd try to continue the bumping since his purpose is to run the mission.

I also didn't say you'd get Concorded for a single instance of bumping, but damage is appropriate. Either that or give the bumpee some tool to fight back without Concord intervention.


u can enter anyones mission by scanning them down. then move in front of them. and stop.

if they happen to be using mwd, then how does the server determine who is the bad guy? according to ur idea it will automatically assume the mission runner moving with his mwd on is the bad guy and promptly send CONCORD to kill him.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Count Trev
Limiko Corp
#98 - 2014-03-12 22:49:00 UTC
I did not say that bumping someone with a MWD would call Concord. I said it would result in damage. Okay, damage to both ships. I agree with the point that you could use a dozen ships to soften a freighter. I guess that's a problem for a freighter pilot. I have four freighters. never really experienced that problem, but I learned as a noob not to AFK or autopilot a freighter. Anyway, agreed, no easy solution. that doesn't mean it isn't necessary and should be given up on. Brainstorming is how many solutions are revealed. I see this as brainstorming. Perhaps someone will throw out an idea that could be merged with other ideas that does work.
Reaver Glitterstim
The Scope
Gallente Federation
#99 - 2014-03-12 22:53:19 UTC
howabout just extend docking radiuses out past the undock so that if people start bumping you off the station you can just dock up again? In most stations this works, in some it doesn't.

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."