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Can a non-corporation fleet member participate in a War?

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Author
Daedalus IIII
University of Caille
Gallente Federation
#1 - 2014-03-07 20:31:38 UTC
I have a friend who isn't in my corporation (doesn't want to deal with war decs and stays in highsec), and he wants to join me occasionally for some PVP in and around highsec. If my corporation is at war with another one, and he is in my fleet, can he participate?

For example, I start shooting someone who I'm at war with, and they start shooting back at me, and my friend is in my fleet. Can he also start shooting in highsec space and not be targeted by Concord? Or does he have to be in my corporation?
Xercodo
Cruor Angelicus
#2 - 2014-03-07 20:39:27 UTC
No, fleet does NOT change aggression mechanics at all.

If you can't shoot them you still can't shoot them, if you can, you still can.

The Drake is a Lie

Feyd Rautha Harkonnen
Doomheim
#3 - 2014-03-07 20:43:17 UTC
"doesn't want to deal with wardecs"...hmf...

NPC corp taxes must be increased to 50% immediately to counter this heresy of carebears hiding out forever in them. If you are going to be a pansy in EvE, there should at least be a cost associated. Obviously a 1 week stasis period to leaving a corp under dec should also be implemented.

Otherwise, what is the point of war mechanics at all if you can use the NPC corp/drop corp exploit to avoid them? HERESY!

In answer to your question, he needs to join corp/alliance. He should do so immediately, and stop being a pansy.

F

Erica Dusette
Division 13
#4 - 2014-03-07 20:43:31 UTC
He has to be in your corp else he'll get concorded in highsec. Alternatively if he has his own corp he can declare on your opponent also, then join in.

Whilst out of corp the only thing he can do is provide remote-repairs in battle. However doing so in highsec will give him a suspect flag, meaning any capsuleer is free to attack him for a short period of time.

Jack Miton > you be nice or you're sleeping on the couch again!

Part-Time Wormhole Pirate Full-Time Supermodel

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Daedalus IIII
University of Caille
Gallente Federation
#5 - 2014-03-07 21:21:29 UTC
Thanks for the info!
J'Poll
School of Applied Knowledge
Caldari State
#6 - 2014-03-07 23:05:47 UTC
Yes, you will get CONCORDed though.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Nalelmir Ahashion
Industrial Management and Engineering
Mouth Trumpet Cavalry
#7 - 2014-03-08 10:50:19 UTC
Feyd Rautha Harkonnen wrote:
"doesn't want to deal with wardecs"...hmf...

NPC corp taxes must be increased to 50% immediately to counter this heresy of carebears hiding out forever in them. If you are going to be a pansy in EvE, there should at least be a cost associated. Obviously a 1 week stasis period to leaving a corp under dec should also be implemented.

Otherwise, what is the point of war mechanics at all if you can use the NPC corp/drop corp exploit to avoid them? HERESY!

In answer to your question, he needs to join corp/alliance. He should do so immediately, and stop being a pansy.

F



I disagree.

I suffered alot from wardecs in the past. I love being in a member in player corps as you get to chat with same people every day and do stuff together but wardec system is plain stupid.

some pvp "wannabe" decides to pay money in order to attack our corp freely for designated time withtout concord interference then the "pvp" commence.

The problem is this mechanic is used to abuse high sec players, I used to be a member in alliance which was made from number of corps:
1. Highsec one for new players
2. Low\Null corp
3. Wormhole corp

so people used to split around those 3 depends on their interest. But the Wardecs without limit at all (they just constantly renewed their license) kept wardecing us over and over and over.

Problem is at some point people who don't want to pvp and prefer running missions \ mining \ hauling and other stuff (don't call them in names when you'll pay their sub you can tell them what to do in the game) just migrate to te other side of highsec and scatter all over the place....
Then the corp management decides to fight this wardec pandemic with unusual tactic > avoid fighting....
We were given the order to leg it and avoid fighting and not giving any targets to the aggressor wardecing side so they'll get bored with us and stop the wardec.

Bottom line is if Wardec is not limited to number of time per month or don't have any "target list" like "kill X enemies" or something in order to continue it then it's just harassment tool.
I'm not against pvp, I'm not against any type of activity in the game and I respect every player and his choices but Wardec basically allows a player to turn Hisec into Lowsec for a group of players as log isk are paid on time and that's just plain wrong.
Maybe if there were condition of limitation but there are non, Hence being in npc corp after months of being wardecced is acceptable decision.
Cannibal Kane
Viziam
Amarr Empire
#8 - 2014-03-08 10:55:23 UTC
Nalelmir Ahashion wrote:
Feyd Rautha Harkonnen wrote:
"doesn't want to deal with wardecs"...hmf...

NPC corp taxes must be increased to 50% immediately to counter this heresy of carebears hiding out forever in them. If you are going to be a pansy in EvE, there should at least be a cost associated. Obviously a 1 week stasis period to leaving a corp under dec should also be implemented.

Otherwise, what is the point of war mechanics at all if you can use the NPC corp/drop corp exploit to avoid them? HERESY!

In answer to your question, he needs to join corp/alliance. He should do so immediately, and stop being a pansy.

F



I disagree.

I suffered alot from wardecs in the past. I love being in a member in player corps as you get to chat with same people every day and do stuff together but wardec system is plain stupid.

some pvp "wannabe" decides to pay money in order to attack our corp freely for designated time withtout concord interference then the "pvp" commence.

The problem is this mechanic is used to abuse high sec players, I used to be a member in alliance which was made from number of corps:
1. Highsec one for new players
2. Low\Null corp
3. Wormhole corp

so people used to split around those 3 depends on their interest. But the Wardecs without limit at all (they just constantly renewed their license) kept wardecing us over and over and over.

Problem is at some point people who don't want to pvp and prefer running missions \ mining \ hauling and other stuff (don't call them in names when you'll pay their sub you can tell them what to do in the game) just migrate to te other side of highsec and scatter all over the place....
Then the corp management decides to fight this wardec pandemic with unusual tactic > avoid fighting....
We were given the order to leg it and avoid fighting and not giving any targets to the aggressor wardecing side so they'll get bored with us and stop the wardec.

Bottom line is if Wardec is not limited to number of time per month or don't have any "target list" like "kill X enemies" or something in order to continue it then it's just harassment tool.
I'm not against pvp, I'm not against any type of activity in the game and I respect every player and his choices but Wardec basically allows a player to turn Hisec into Lowsec for a group of players as log isk are paid on time and that's just plain wrong.
Maybe if there were condition of limitation but there are non, Hence being in npc corp after months of being wardecced is acceptable decision.


Well...

Hello there.

"Kane is the End Boss of Highsec." -Psychotic Monk

Nalelmir Ahashion
Industrial Management and Engineering
Mouth Trumpet Cavalry
#9 - 2014-03-08 12:02:28 UTC
I want to even further elaborate about wardec...
Wardec mechanics on highsec are on same principal as making people paying isk to make Low\Null same as highsec with concord involvement.
Inxentas Ultramar
Ultramar Independent Contracting
#10 - 2014-03-08 12:30:35 UTC
Hm. Some people seem to have the idea mining and running missions in peace while being joined with a player corporation is a constitutional right or something. Wake up call: it is not. If you are unwilling or incapable of dealing with a wardec and have fun at the same time, you are in a bad corporation and perhaps in the wrong game.

I'm not saying our leadership is that stellar, or that our track record is any good. But our members are of the right attitude, and will gladly stop farming for a while to deal with hostilities from other players. That attitude keeps things fun and engaging even when you are on the recieving end of the stick.
Nalelmir Ahashion
Industrial Management and Engineering
Mouth Trumpet Cavalry
#11 - 2014-03-08 12:57:45 UTC
In theory wardec is right, you get a chance to remove competition and challenge some other players using your favourite spots BUT....
In practice a pvp oriented corps based entirely on pvp pilots which their whole idea of fun is shooting other players declares wardec on corp of miners \ mission runners just for the sole purpose of shooting easy targets, there is no sport in that.
Those fail excuse for pvp'ers so discomfort with their skills that instead of fighting vs other pvp corps or hanging in lowsec hunting people or maybe even gank some ships in highsec are using isk payments to allow them shoot mining ships!
You get that? they are so fail of pilots they can't even properly suicide gank so in order to feel themselves superior and all high and mighty need to abuse a system in order to get some kill mails.

When I started playing eve I tried some pvp, I didn't used wardec or any of those and I didn't attacked unsuspecting players, Instead I joined with some players and formed a fleet and we went on lowsec roam getting some stuff shot at. It was very fun and much more satisfying then suicide\not-suicide ganking non-pvp ships.

I actually got much more respect toward suicide gankers as they actually make the math on how much damage needed in their time frame, they hunt their prey across numerous locations and in the process weed out afkers and those who do not afk learn from the process making their ship\tactic more suited to deal with gankers and hence the game of ganking evolves into new challenges for both parties.

War-Dec system on the other hand do number of things:
1. Disrupt the gameplay of a corp - whatever you did until now needs to adapt for constant pvp combat anywhere and at anytime.
2. Allows to the aggressor to ignore major mechanic system in the game for mere few isk. And that without limitations to how many times War-Dec can be declared.
3. Causes various of defensive tactics to be used, most of them involves not fighting in order to make the aggressor stop declaring Wardec each week and in so doing allow the defender to return to his basic activities.

I'll admit here, I'm not pro pvp player, I'm playing eve under a year (iirc) and as such vast and huge game it got many types of activities which many of them do not involve actual pvp combat (ship shooting) so I tried many of those and in the process I lost ships and I lost isks but from each failure I learned something new and I learned how adapt.
Exapmles: After being targeted mining I learned various ways of defnding myself such as right ships choosing, tanking my ship, d-scan, local chat, aligning etc...
While being ganked hauling cargo I learned how to fit properly my hauling ship, the isk\cost ratios for the gankers, jump-gate selection and mostly use red-frog on highsec.
While competing with others on the market I learned to use various ways to maximize my profits, using specialised tools etc...

Only thing I learned while war dec is to make 20-30 jumps to far away system and avoid the conflict until it ends cause in truth the only reason war dec is declared on high-sec based corps is to get some easy kills and easy fights with non-pvp fitted ships, deny the aggressor that and he may stop.

So TL;DR my point is considering all those reasons it is totally acceptable for some who don't needs any player corp service or who does not currently interested in combat pvp fighting to join an npc corp to save him all this troubles.
ISD Dorrim Barstorlode
ISD Community Communications Liaisons
ISD Alliance
#12 - 2014-03-08 17:28:16 UTC
Removed an empty post.

ISD Dorrim Barstorlode

Senior Lead

Community Communication Liaisons (CCLs)

Interstellar Services Department

Haedonism Bot
People for the Ethical Treatment of Rogue Drones
#13 - 2014-03-08 17:43:14 UTC  |  Edited by: Haedonism Bot
Nalelmir Ahashion wrote:
In practice a pvp oriented corps based entirely on pvp pilots which their whole idea of fun is shooting other players declares wardec on corp of miners \ mission runners just for the sole purpose of shooting easy targets, there is no sport in that.


Actually, it can be great sport, depending on how you go about it. You make it sound like it's just shooting fish in a barrel, but those type of wardecs can involve a whole process of intel gathering, scouting, and spying leading up to every kill, all while avoiding getting blobbed and dying embarrassingly. It can be much more challenging and engaging than just roaming around in lowsec hoping to blunder into someone to fight.

Wardeccers provide an essential element of the game without which there would be no reason at all to live in highsec. The reason people keep playing this game for so long is the memorable stories that players create for each other. Without conflict there is no story.

Let's get back to the topic at hand.

Daedalus IIII wrote:
I have a friend who isn't in my corporation (doesn't want to deal with war decs and stays in highsec), and he wants to join me occasionally for some PVP in and around highsec. If my corporation is at war with another one, and he is in my fleet, can he participate?

For example, I start shooting someone who I'm at war with, and they start shooting back at me, and my friend is in my fleet. Can he also start shooting in highsec space and not be targeted by Concord? Or does he have to be in my corporation?


Your friend can not shoot in highsec without CONCORD, regardless of whether he is in your fleet. He can provide remote repairs to you, but in doing so he incurs a suspect flag, meaning that anyone can freely shoot at him. This may be worth doing if you can engage in some quiet location, but on a trade hub undock he will certainly be blapped by random passers-by.

However, neutral characters can play a vital role in wars. The best use for someone like your friend is to scout targets. Use your watchlist and locator agents to find war targets who are off on their own doing things they shouldn't and have him go out and locate them and provide warpins. Hit them hard and fast then disappear before they can drop their fleet on you.

www.everevolutionaryfront.blogspot.com

Vote Sabriz Adoudel and Tora Bushido for CSMX. Keep the Evil in EVE!

Eram Fidard
Doomheim
#14 - 2014-03-08 17:51:21 UTC
Something a lot of new(er) players, or players coming from other games fail to realise: You have no 'right' or 'obligation' to start a corp. In fact, 99% of people aren't in the slightest suited to run a corporation. This isn't world of warcraft where you pay a few gold then spam starting zones, and soon you have dozens of people contributing to guild bank/achievements. If your corp leadership is unable to handle something as simple and commonplace as dealing with high-sec wardecs, I put forward that they are completely unsuitable to properly run a corporation.

Unfortunately for the bright-eyed newbies coming into the game, these same 99% of people - who should never in a million years be trusted with corp leadership - are the ones who run the majority of corporations. Doubly unfortunate for the newbies who don't understand how eve works, the incompetent are also the loudest to scream about how you should never join _______ (insert griefing corp/goons/etc. here).

So inevitably the newbies get funneled into being thrown to their deaths by idiots who probably know less about game mechanics that the newbies they are trying to lead. Meanwhile, those who understand game mechanics and the 'nature of the game' get branded by the jealous nobodies who have naive aspirations that their "______ Federation/Union/LLC/whatever" will be the next great corporation of eve.

TL;DR: Do your research on who you're joining, find out if they have an actual structure and organisation or if they are barely holding a thin veneer of competence up over their lack of knowledge/experience. Don't be afraid to leave the incompetents, and remember that there are 99 ******** corp leaders for every 1 that has half a clue.

Poster is not to be held responsible for damages to keyboards and/or noses caused by hot beverages.

Nalelmir Ahashion
Industrial Management and Engineering
Mouth Trumpet Cavalry
#15 - 2014-03-08 21:14:37 UTC
Haedonism Bot wrote:

Actually, it can be great sport, depending on how you go about it. You make it sound like it's just shooting fish in a barrel, but those type of wardecs can involve a whole process of intel gathering, scouting, and spying leading up to every kill, all while avoiding getting blobbed and dying embarrassingly. It can be much more challenging and engaging than just roaming around in lowsec hoping to blunder into someone to fight.

Wardeccers provide an essential element of the game without which there would be no reason at all to live in highsec. The reason people keep playing this game for so long is the memorable stories that players create for each other. Without conflict there is no story.

Let's get back to the topic at hand.


You got a point there but in my experience it got nothing to do with reality. What you describe is valid war-dec with preparation in advance but most of the time I've seen people declaring those on corp I was member in and when they noticed we suddenly moved to other section of space or quickly switching to cruiser\frig gangs soon as they were in system they suddenly stopped logging in for few days and stopped war-deccing us.
Senfora Anophis
An Errant Venture
#16 - 2014-03-09 03:19:44 UTC
Nalelmir Ahashion wrote:
In theory wardec is right, you get a chance to remove competition and challenge some other players using your favourite spots BUT....
In practice a pvp oriented corps based entirely on pvp pilots which their whole idea of fun is shooting other players declares wardec on corp of miners \ mission runners just for the sole purpose of shooting easy targets, there is no sport in that.
Those fail excuse for pvp'ers so discomfort with their skills that instead of fighting vs other pvp corps or hanging in lowsec hunting people or maybe even gank some ships in highsec are using isk payments to allow them shoot mining ships!
You get that? they are so fail of pilots they can't even properly suicide gank so in order to feel themselves superior and all high and mighty need to abuse a system in order to get some kill mails.

When I started playing eve I tried some pvp, I didn't used wardec or any of those and I didn't attacked unsuspecting players, Instead I joined with some players and formed a fleet and we went on lowsec roam getting some stuff shot at. It was very fun and much more satisfying then suicide\not-suicide ganking non-pvp ships.

I actually got much more respect toward suicide gankers as they actually make the math on how much damage needed in their time frame, they hunt their prey across numerous locations and in the process weed out afkers and those who do not afk learn from the process making their ship\tactic more suited to deal with gankers and hence the game of ganking evolves into new challenges for both parties.

War-Dec system on the other hand do number of things:
1. Disrupt the gameplay of a corp - whatever you did until now needs to adapt for constant pvp combat anywhere and at anytime.
2. Allows to the aggressor to ignore major mechanic system in the game for mere few isk. And that without limitations to how many times War-Dec can be declared.
3. Causes various of defensive tactics to be used, most of them involves not fighting in order to make the aggressor stop declaring Wardec each week and in so doing allow the defender to return to his basic activities.

I'll admit here, I'm not pro pvp player, I'm playing eve under a year (iirc) and as such vast and huge game it got many types of activities which many of them do not involve actual pvp combat (ship shooting) so I tried many of those and in the process I lost ships and I lost isks but from each failure I learned something new and I learned how adapt.
Exapmles: After being targeted mining I learned various ways of defnding myself such as right ships choosing, tanking my ship, d-scan, local chat, aligning etc...
While being ganked hauling cargo I learned how to fit properly my hauling ship, the isk\cost ratios for the gankers, jump-gate selection and mostly use red-frog on highsec.
While competing with others on the market I learned to use various ways to maximize my profits, using specialised tools etc...

Only thing I learned while war dec is to make 20-30 jumps to far away system and avoid the conflict until it ends cause in truth the only reason war dec is declared on high-sec based corps is to get some easy kills and easy fights with non-pvp fitted ships, deny the aggressor that and he may stop.

So TL;DR my point is considering all those reasons it is totally acceptable for some who don't needs any player corp service or who does not currently interested in combat pvp fighting to join an npc corp to save him all this troubles.




aside from painting a giant target on your corp, this has given me a new idea for my largely Wspace-based Corporation. Next time we're in K-space doing whatever befuddling K-space thing-a-ma-bobs K-space has, pick a corp at random, and toss out a wardec or two just for lulz.

With a little bit of EVE who and a few simple mails while we're doing our stuff in (obviously far superior) Wspace, we just might be able to harvest a few tears here and there for minimal effort.

Efficiency!

as the Unkerlanter saying goes.
Nalelmir Ahashion
Industrial Management and Engineering
Mouth Trumpet Cavalry
#17 - 2014-03-09 13:27:01 UTC  |  Edited by: Nalelmir Ahashion
Senfora Anophis wrote:


aside from painting a giant target on your corp, this has given me a new idea for my largely Wspace-based Corporation. Next time we're in K-space doing whatever befuddling K-space thing-a-ma-bobs K-space has, pick a corp at random, and toss out a wardec or two just for lulz.

With a little bit of EVE who and a few simple mails while we're doing our stuff in (obviously far superior) Wspace, we just might be able to harvest a few tears here and there for minimal effort.

Efficiency!

as the Unkerlanter saying goes.


Hmm let's see...

your corp description: XXXXX
Quote:
A bunch of lazy, greedy assholes who want more people who run Level 4s, run Incursions, mine, trade, and do industry. We exist to take all of your money.

What are you waiting for? Convo a Director today. You could be an ******* yourself!


and your personal Killboard: XXXX

You killed: 36,870,884 worth of isk (not even 1 fitted mining barrage)
You LOST: 221,555,648 worth of isk.

oh and looky here! XXXX
You lost a drake... not exactly in pvp fit and who shot you? I see some player there and looky looky I see a sleeper npc... It can be that you mighty pvp'er of infinite doom and skills got ganked while ratting and doing shameful pve activities?

hmm awkward... in any case you proved my point about WarDecs in highsec you people play in null\lowsec and think that because of this you are so high and mighty, when you get your behinds kicked you actually need to pay isk to be allowed to attack people in highsec and avoid concord in the process ti feel better with yourself.
Thanks for proving my point!!!

P.S.
Know what? I think we owe to your mighty pvp corp a second chance so let's see your corp wide killboard:

Summery: 26 members
Killed: 146,929,403 worth of isk (didn't even destroyed 1 worth of T1 battleship?)
Lost: 5,257,881,476 worth of isk.. ouch.
and the most funny fact is the only ship you actually killed was 1 frigate lol all of your kills are anchored buildings and such...


EDIT: Was not aware killboard links are against the rules so I removed them.
ShahFluffers
Ice Fire Warriors
#18 - 2014-03-09 23:24:53 UTC  |  Edited by: ShahFluffers
There is so much bad in this thread... it's difficult to know where to begin.

- starting a corp is not merely a social thing in EVE... it's effectively a "declaration" that you are ready to play with the "big boys" and can fight them in some fashion.

- no one had the right to anything in the game. Period. No one in high-sec has the right to "being safe"... no PvPer has the right to score a kill... no one is has the right to make ISK... and no one has the right to take it away from you.
If you want something... you have to EARN IT. Whether this comes by forgoing certain opportunities, fighting, avoiding, cutting deals, etc. YOU are in charge of making YOUR goals come true... the game will not assist you.

- if low-sec and null-sec people can PvE, mine, and do industry in their respective areas of space... then people can do the same thing under a war dec in high-sec. A war dec can never just "shut down" a corp... the people in the corp do that to themselves.

- EVE is not just a "sandbox game" where you can affect and do anything... it is a "multi-player sandbox" where EVERYONE can affect everyone else and do anything... for better or worse.
This makes EVE inherently a PvP game where no playstyle is safe from any other playstyle's meddling.

- Don't use "think of the newbies" as some sort of battlecry against something you do not like or believe to be "unjust"/"unfair"/"invalid." Mechanically there is no good or evil in this game and every justification is perfectly legitimate... you just have to enforce that legitimacy any way you can. And if you don't... well... history is written by the victor.
J'Poll
School of Applied Knowledge
Caldari State
#19 - 2014-03-10 00:26:32 UTC  |  Edited by: J'Poll
Nalelmir Ahashion wrote:
A big holy wall-o-text batman post filled with personal attacks and originally killmails.



WOW

The amount of rule breaking stuff in this....Shocked

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Ralph King-Griffin
New Eden Tech Support
#20 - 2014-03-10 00:33:24 UTC  |  Edited by: Ralph King-Griffin
edit: wasn't actually being that constructive so ill just leave.
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