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Killmail Inventory Flags, Trash?

Author
Sentient Blade
Crisis Atmosphere
Coalition of the Unfortunate
#1 - 2011-11-12 04:32:58 UTC
Hi,

I'm hoping that someone can explain to me the purpose of the inventory flag for killmails? At present I am seeing it only return a 0 for fitted or 5 for cargo. Seemingly ignoring the other inventory flags for their fitting location such as high / medium / low / rig.

Is there something wrong with this, or is it expected behaviour?

If expected, would someone be kind enough to direct me towards which attribute in dgmattributetypes I should be looking at to determine which slot a dropped / destroyed item should be listed under? I'm finding the description column pretty vague.

Many thanks.
Trenker
#2 - 2011-11-12 10:54:02 UTC
Those are no "attributes" but "effects", at least in the SDD.

In the "dgmEffects" table you will find the "loPower", "medPower" and "hiPower" effects. Connect the "invTypes" via the values in "dgmTypeEffects" to find out in which slot an item belongs.
Sentient Blade
Crisis Atmosphere
Coalition of the Unfortunate
#3 - 2011-11-12 21:25:57 UTC
Thank you.