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Dev blog: Ship Painting Pilot Program

First post First post First post
Author
Marty Petroviak
Syndtech Pharmaceuticals
#701 - 2014-03-21 22:09:47 UTC
I would like to see some Ammatar Fleet paint for amarr ships, just sayin :)
DeMichael Crimson
Republic University
Minmatar Republic
#702 - 2014-03-22 23:47:37 UTC
GM Pyro wrote:
lots of blue hanging around here, figured I'd add another police color to the mix....Woop Woop!

About time we got some red in this thread.

Twisted

Corp and Alliance Logo's and color schemes would be great but ship skins shouldn't be limited to just that. There's lot's of players who would also like to have 'Custom' paint jobs.

As for changing ship color, it definitely should be a fitted item such as a rig slot. That would work great and hopefully not be a problem to do regular colors, ie, black, white, red, green, etc.

Course having multicolor paint jobs would be excellent, as well as having the option to place Flames, Racing Stripes, Flags, etc.

Anyway, that's my 2 ISK worth of imput.



DMC
Chihiro Chugakusei
Fortune Hunters - Navy Operations
#703 - 2014-03-23 04:34:41 UTC  |  Edited by: Chihiro Chugakusei
Please Revise: Painted ships listed under "standard" ships:

For example Maelstrom Krusual Edition is listed under "Standard Battleships".

The painted ships are currently creating clutter in the market tab for standard ships. Please move painted ships to special edition or just somewhere else in the marketplace.

Keep it up, +1

Chihiro Chugakusei
Fortune Hunters - Navy Operations
#704 - 2014-03-23 04:49:17 UTC  |  Edited by: Chihiro Chugakusei
How ship painting is treated with respect to the ship:

Ship ### Edition, for example. A ship should not suddenly enter a new category because it is painted. Skins in my opinion should be treated like rigging. If you repackage the ship you lose it. They should also be traded by contract, and not on the market as now. It's just a skin.

Instead I think it would be better if painted ships had some detail in their fitting or inventory that shows that they are painted. That should be visible in the contract, but not in the name or otherwise. After all I am not "Chihiro Silver Coat Edition" just because I am wearing a silver coat. I am still just chihiro, and the ships should be treated the same.

Keep it up, +1

Chihiro Chugakusei
Fortune Hunters - Navy Operations
#705 - 2014-03-23 04:58:30 UTC  |  Edited by: Chihiro Chugakusei
Ship Skin options: Arbitrary Skins = Meaningless:

The skins are entirely arbitrary. There is no story or anything behind them. So why should I (or anyone) care about them? Swapping logos, for example swapping the caldari logo on caldari ships for a different faction's, would have been better, and meaningful because we all have a faction that we like. I would love to fly a raven in the colors of Khanid. That's not we get.

Ship painting is about personalization, and I see no evidence of that taking place right now. If presets are going to be used, and they probably should, then more thought needs to go into them.

Keep it up, +1

Chihiro Chugakusei
Fortune Hunters - Navy Operations
#706 - 2014-03-23 04:59:55 UTC  |  Edited by: Chihiro Chugakusei
Review:

Its a nice idea, and its nice to see the company moving in a new direction. Ship painting is a beta, and I think it still needs some work. Mostly to be less intrusive, to add some (meaningful) personal value to the skin/item, and be to be available.

Keep it up, +1

21 Day Trial
www.caldariprimeponyclub.com
#707 - 2014-03-23 07:31:35 UTC
Marty Petroviak wrote:
I would like to see some Ammatar Fleet paint for amarr ships, just sayin :)


You'd be glad to know that they already exist then. :)
Arthur Aihaken
CODE.d
#708 - 2014-03-23 15:49:39 UTC
When can we expect some more skins?!

I am currently away, traveling through time and will be returning last week.

Claud Tiberius
#709 - 2014-03-24 02:25:14 UTC
Oraac Ensor wrote:
Claud Tiberius wrote:
My god, two people have misread my post. Maybe I should use broken English next time. Roll

Am I to assume that you include me as one of them?

If so, then if you didn't mean on the forum or on the Dev Blogs page, what did you mean?

Sorry. I didn't mean you :)

Once upon a time the Golem had a Raven hull and it looked good. Then it transformed into a plataduck. The end.

Claud Tiberius
#710 - 2014-03-24 08:09:04 UTC
This looks great! Any chance it will be available in the future?

http://cloud-4.steampowered.com/ugc/615046359613718478/11A24AE561B0D880C935343F9297E4E92F59A83C/

Once upon a time the Golem had a Raven hull and it looked good. Then it transformed into a plataduck. The end.

Kikicorky
Edo Ka
#711 - 2014-03-24 14:10:56 UTC
Can't wait for the alliance logo stuff on my hull.
CCP, I do and will always love you.
yoni
DU5T
#712 - 2014-03-24 15:44:50 UTC  |  Edited by: yoni
Ok, great that CCP thinks about coloring ships.

I suppose this thread is for the feedback...


So there goes:


The model of ship customization to shoot for can be seen in Pirates of the Burning Sea (PotBS)

Features:

1)
for each differently colored/textured set of surfaces on their ship, players can choose from a color palette, that is limited to colors that match the style / color palette of the game.

2) these colors can be set any time you please and there is no cost whatever. (in a subscription game, charging for coloring your ship looks like a rather insolent cash grab, even though I understand CCP's frustration with their Aurum store, which failed due to the whole walking-in-stations fail. If Bioware did this in their F2P SWTOR I'd have no issue with it, but here, its just greedy.)

3) different colors can be chosen for in-game or player made faction / alliance / corp logo color sections.

4)
there are some rare, really cool custom paint jobs available, that are either in-game achievement rewards or Aurum purchases.



It would be really bad if players still had to depend on the taste of some CCP employee for picking contrast colors to simply make a larger selection of still pre-fab skins, which are then called "player ship painting skins" which they are not, cause we'd still be stuck with some other guy's choices, which we know from experience can be pretty poor. (think forest or desert camouflage in space and other nonsense, or simply being unable to get the desired color on the particular ship you trained for or favor for any reason)


So, I hope the Aurum stuff is just for special skins with some special motive, that someone at CCP put a lot of effort into, but that basic ship coloring has no price tag whatever.



P.S. I "painted" an Abaddon at the cost of loosing its rigs and a Punisher. Even though I like black for some ships (the Amarr Curse used to be a great looking ship in black, as was the Khanid Navy Omen and the black Nighthawk - all sadly repainted in something ugly since then) the Abbadon still has large surface areas look like cardboard, and the Punisher was also a so-so mix with a faded grey much too prominent on top.
yoni
DU5T
#713 - 2014-03-24 16:36:30 UTC
Chloe Celeste wrote:
What do you all think of having some kind of Research element be available as an optional feature to discover or invent new colors and skins?

- Or -

Use Research to make the blueprint last longer so you can apply the color or skin to more ships. Like a +3 to the amount of runs available?



Must we swath everything in hours and hours of logistics and more virtual items to shovel around? Its starting to get stupid.

For once, we could achieve something simple and fun that's not an additional time grind, that doesn't enlarge the spreadsheet side of the game.

Maybe I'm the odd one out in the EVE community, but it seems you guys are either masochists or else you must all adore accounting and logistics. If you love that so much, why don't you use that love to make a ton of real world money in accounting and logistics?

I'm not much of a merchant soul, I want some quick fun, not a simulation of a job.
Maley Raytracer
The Scope
Gallente Federation
#714 - 2014-03-24 18:20:32 UTC  |  Edited by: Maley Raytracer
Absolute simplest thing is allowing us to set primary, secondary, and highlight colors via hex code, then give us the option to choose which of our available emblems to paint on the ship. The info should be stored as meta-data for the ship, and payable with currency,

This means that the Goons can troll people by making bright pink ships.
Shuckstar
Blue Dreams Plus
#715 - 2014-03-24 18:41:45 UTC
At last something to spend the free Aurum that was given to us, as I certainly won't be buying any Aurum Lol

CCP Greyscale wrote:"OK, I've read every post up to page 200, and we're getting to a point in this thread where there's not a lot of new concerns or suggestions being brought up. There will be future threads (and future blogs) as we tune details, but for now I want to thank you for all of your constructive input, and wish you a good weekend :)"

yoni
DU5T
#716 - 2014-03-24 18:45:57 UTC  |  Edited by: yoni
Maley Raytracer wrote:
This means that the Goons can troll people by making bright pink ships.


lol ships with orange-black bee stripes!

Well, I think CCP would limit the palette to what matches the game palette, same way other games do.

Though there's always one or another player that finds a way to make a very hideous and loud paint job.
Those are the ones you shoot first in a fleet battle ;D
ner00n
MIIA Best Snake
#717 - 2014-03-24 21:59:02 UTC
i cant wait to see the next wave of ships that get new custom hulls i hope we get a few spoilers.

though i personally am rooting for the hello kitty scorpion as i find the idea of the CFC
shooting people in pink scorpions with hello kitty logo on hilarious.

Maley Raytracer
The Scope
Gallente Federation
#718 - 2014-03-24 22:11:03 UTC
I just hope that the paint job sticks with the hull, and we can generate our own colors.

That would open up a world of possibilities for things like titans... especially if they can work in some internet memes as a few joke skins.
yoni
DU5T
#719 - 2014-03-25 04:50:16 UTC
Maley Raytracer wrote:
I just hope that the paint job sticks with the hull, and we can generate our own colors.


ya!

we'll see if CCP actually lets "players paint their ships" or if they're just planning on handing down a proliferation of yet more CCP-designed skins, where we still can't necessarily get the colors we want on the ships we actually want to fly.
Arthur Aihaken
CODE.d
#720 - 2014-03-26 18:29:09 UTC
The new transport and industrial skins look slick.

I am currently away, traveling through time and will be returning last week.