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Dev blog: Ship Painting Pilot Program

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Author
Bariolage
Control F9
#601 - 2014-03-08 16:06:50 UTC
Just wanted to chime in an extra voice in the thank you direction for the reasonable way this was rolled out. I agree with I believe most players that it's important that none of these features modify stats in any way, and the pricing structure isn't prohibitive.

I have an inkling of worry about the slippery slope to stat modified ships bought straight from CCP for cash; I'm not going to hyperbolize my feeling and freak out, but I feel it's necessary for more people to add voice to that concern so that it doesn't happen. I feel uncomfortable enough as is with "present" ships that have any strength. Some of them are already skirting the line of being able to buy them straight from CCP for money. Fortunately none of them have passed cruiser sized hulls. I honestly think the zephyr was one of the best present hulls because it would add almost no value to a collectors edition with a 5 run bpc in it, except as creatively designed piece of sci fi art. Genolution implants go farther than just pushing it. Hell, keep it at ship skins, and even bring back more aurum clothing, I likely won't buy any at high prices, but that is a personal choice, but in this style of competitive pvp game, purely vanity purchases should be the only legitimate microtransaction.

Overall, I implore you to stop pushing it with "present" and packaged ships and implants that push the boundaries of non sandbox power items, and
Mordeth Karde
Celestial Being.
#602 - 2014-03-08 18:13:27 UTC
Any way to customize your ship is a good thing.

I've not read all 31 odd pages so this might already be noted, however, I am concerned with the amount of work this could cause in future. Imagine, down the line, every ship in EVE having 10 or so paintjobs. Now imagine, as technology increases, CCP finds the need to remodel the ships. This adds a vast amount of work update all the models, the textures and paintjobs.

I would like to point to the current corp logo system as a more "sandboxy" solution. When creating a logo, you have 3 fields that you can populate with a variety of textures and colours (These are obviously then saved as images, but we will skip that bit).

Likewise, for ships, you could have a "paintjob" consisting of X number of fields that the user then populates from a variety of provided textures and colours. For a simple example, 2 fields; a background colour and a highlight colour. Each ship hull then has a single texture with areas defined that say "this area, use the background colour, but in these areas, use the highlight colour". If you get what I mean. The advantages?

1) The current ship colours are now just a special pre-set paintjob.
2) A single custom "paintjob" can be applied to all ship hulls. Say, an alliance or corporation colour scheme - your whole fleet has the same colour.
3) Ships that are introduced or remodelled simply need to have the texture as described above to be compatible with all current and future paintjobs.
4) New paintjobs can be introduced by adding in more textures and colours (or later, as tech increases, more fields).

I'm not going to discuss this in any more detail; people always prefer to pick things apart than add constructive criticism.
I just wanted to encourage some discussion about a more sandboxy/providing the tools approach to paintjobs.

Regards,
Mordeth


stoicfaux
#603 - 2014-03-08 18:21:16 UTC  |  Edited by: stoicfaux
Breidablik wrote:
Please update the corp logo system, add more customization, and strictly regulate alliance logos, before you make it an option to add to ships.

I don't see how 'Confederation of XXXPIZZAXXX' or whatever the f*** made it through the approval process. What's the point of EVE with factions and a story, if there's spaceships flying around with pizzas or cats on them. Very game breaking. Might as well have a Space Balls MMO so all these kids who think it's cute can f*** right off.

Dude. Garish, vulgar, vivid, etc., ship painting has been done in the real world. Specific examples would be WWI's the Red Baron and his Flying Circus, and nose art on WWII airplanes, some of which had to be censored by commanders.

Given the power dynamics between capsuleers and polite society the empires, It's only game breaking if we don't run around in extreme paint jobs.

Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

Matthias Lodge
Radiant Apogee Industries
#604 - 2014-03-08 18:51:39 UTC
Being able to put you Corporation or Alliance logo on your ships I believe would be far better that general paint jobs.
Bohneik Itohn
Ministry of War
Amarr Empire
#605 - 2014-03-08 21:17:34 UTC
I missed this thread for two days, and you people put up 31 pages....

https://forums.eveonline.com/default.aspx?g=posts&t=316183&find=unread

I have no idea if the suggestions in that thread made their way over here via magical internet fairies. If not they have now.

I would be very interested to hear a dev comment on the possibility of making the major corporation colors available through LP stores, and the minor pirate/corps who have no LP stores available through NeX.


I read up to page 10 and didn't see any confirmation from anyone in blue that this would be coming to T2 and T3 ships.... Please... PLEASE tell me there will be T2 and T3 reskins. These are the ships that your players really put their pride into earning and flying well, we would sincerely appreciate the ability to show how proud we are of them.

Wait, CCP kills kittens now too?!  - Freyya

Are you a forum alt? Have you ever wondered why your experience on the forums is always so frustrating and unrewarding? This may help.

Ginger Barbarella
#606 - 2014-03-08 21:32:17 UTC
Here's wild thought: how about fixing a number of the LONG-STANDING BUGS that many of us have been working around for years, rather than more NeX store non-sense?

Just a crazy thought, I know...

"Blow it all on Quafe and strippers." --- Sorlac

Karl Jerr
Herzack Unit
#607 - 2014-03-08 23:16:50 UTC
More costly bling = more reasons to have to suicide gank these ships.

You adding content in two ways, well done CCP. Pirate
Vasil Comino
The Scope
Gallente Federation
#608 - 2014-03-09 00:14:58 UTC
Hi Everyone,

I think the idea about customising your ship is a great idea. It has already proven successful in FPS games like COD, Battlefield and also like Diablo 3. I think the really important aspect about why these programs work so well is because the players of any game want some aspect of individuality. But more importantly these customisation programs works because they were Free or only cost very low amounts of in game currency.

I think all players understand that setting something like this up in Eve will take time but I really do think it is important to remember that every player is paying every month to play this game. Yes some people can afford to sell Plex and maybe that should be left to limited edition paint finishes or something. But I believe that all players should be able to at least add paint jobs to the ships free of charge.

Another idea would be to be able to add the corporation logo to the ship in areas we desire. Or like all the FPS games be about to create our own personal decals using all different shapes to make something amazing.

I really do look forward to hopefully customising the look of my ship in the future. I just really hope the Eve Dev team does this for the players to make the game better rather then to increase profits alone.

Thanks.
Ykcul Mileghere
Cagey sloggers
#609 - 2014-03-09 03:06:54 UTC
didnt read all 31 pages so dont blame me for my question: capitals and freighters\jf will be customizable too?
Mara Rinn
Cosmic Goo Convertor
#610 - 2014-03-09 03:29:21 UTC
Ykcul Mileghere wrote:
didnt read all 31 pages so dont blame me for my question: capitals and freighters\jf will be customizable too?


The answer is in the devblog.
Orakkus
Brutor Tribe
Minmatar Republic
#611 - 2014-03-09 03:55:26 UTC
Okay, I went on Sisi to have a look for myself and here's what I thought of the new skins.

Amarr - Very nice, simple yet cool
Caldari - Definitely different, but still pretty cool and easy to see.
Gallente - I like the choices and they look great in the light.. but space doesn't have a lot of well lit areas.
Minmatar - Go back to the drawing board. It couldn't have take more than a couple minutes for the new Minmatar skins. You can't really tell there is a difference unless you look really, REALLY closely.

He's not just famous, he's "IN" famous. - Ned Nederlander

Arthur Aihaken
CODE.d
#612 - 2014-03-09 04:12:09 UTC
Orakkus wrote:
Minmatar - Go back to the drawing board. It couldn't have take more than a couple minutes for the new Minmatar skins. You can't really tell there is a difference unless you look really, REALLY closely.

Minmatar are supposed to be hideously ugly. Twisted

I am currently away, traveling through time and will be returning last week.

FireFrenzy
Cynosural Samurai
#613 - 2014-03-09 08:04:11 UTC
I should like to promote the various flavors of megathron for skinning!

Also GODDAMN THAT ROKH IS SEXXY!

/me goes and makes whoop whoop sounds
Breidablik
Doomheim
#614 - 2014-03-09 08:39:19 UTC
stoicfaux wrote:
Breidablik wrote:
Please update the corp logo system, add more customization, and strictly regulate alliance logos, before you make it an option to add to ships.

I don't see how 'Confederation of XXXPIZZAXXX' or whatever the f*** made it through the approval process. What's the point of EVE with factions and a story, if there's spaceships flying around with pizzas or cats on them. Very game breaking. Might as well have a Space Balls MMO so all these kids who think it's cute can f*** right off.

Dude. Garish, vulgar, vivid, etc., ship painting has been done in the real world. Specific examples would be WWI's the Red Baron and his Flying Circus, and nose art on WWII airplanes, some of which had to be censored by commanders.

Given the power dynamics between capsuleers and polite society the empires, It's only game breaking if we don't run around in extreme paint jobs.

I understand your point, yet it had little to do with what I was saying. Complain about vulgarity, evemail me, I have plenty more.
Orakkus
Brutor Tribe
Minmatar Republic
#615 - 2014-03-09 10:54:18 UTC
Arthur Aihaken wrote:
Minmatar are supposed to be hideously ugly. Twisted


No argument here.. however, I would like to see two separate, and distinctive versions of that ugly instead of just a variation of shade.

He's not just famous, he's "IN" famous. - Ned Nederlander

Rivr Luzade
Coreli Corporation
Pandemic Legion
#616 - 2014-03-09 10:55:43 UTC
Have you seen the Nefantar Maelstrom?

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Mara Rinn
Cosmic Goo Convertor
#617 - 2014-03-09 11:25:24 UTC
Breidablik wrote:
stoicfaux wrote:
Breidablik wrote:
Please update the corp logo system, add more customization, and strictly regulate alliance logos, before you make it an option to add to ships.

I don't see how 'Confederation of XXXPIZZAXXX' or whatever the f*** made it through the approval process. What's the point of EVE with factions and a story, if there's spaceships flying around with pizzas or cats on them. Very game breaking. Might as well have a Space Balls MMO so all these kids who think it's cute can f*** right off.

Dude. Garish, vulgar, vivid, etc., ship painting has been done in the real world. Specific examples would be WWI's the Red Baron and his Flying Circus, and nose art on WWII airplanes, some of which had to be censored by commanders.

Given the power dynamics between capsuleers and polite society the empires, It's only game breaking if we don't run around in extreme paint jobs.

I understand your point, yet it had little to do with what I was saying. Complain about vulgarity, evemail me, I have plenty more.


Did you read the rest of stoicfaux's post after the word vulgar? No you didn't. Now go back and read what he wrote: the point he was making is very relevant to what you were saying.
Bohneik Itohn
Ministry of War
Amarr Empire
#618 - 2014-03-09 12:34:06 UTC
Orakkus wrote:
Arthur Aihaken wrote:
Minmatar are supposed to be hideously ugly. Twisted


No argument here.. however, I would like to see two separate, and distinctive versions of that ugly instead of just a variation of shade.



You will see it when more options are added from different Minmatar corporations. The current skins are designed around the color scheme of the NPC corporation they're named after.

So a more legitimate criticism to make that voice your concern would be "Please start with so-and-so or this-and-that corporation CCP, so that we can more adequately judge the difference these skins are going to have overall, since their color scheme has more contrast with the base Minmatar colors."

Wait, CCP kills kittens now too?!  - Freyya

Are you a forum alt? Have you ever wondered why your experience on the forums is always so frustrating and unrewarding? This may help.

wicked cheese
Doomheim
#619 - 2014-03-09 12:49:04 UTC
posting to show support

vanity ship skins is a great idea for that left over AUR everyone has. until ambulation is developed futher.

what is really needed though is a way to trade AUR it is money after!
Arthur Aihaken
CODE.d
#620 - 2014-03-09 21:23:41 UTC
Bohneik Itohn wrote:
So a more legitimate criticism to make that voice your concern would be "Please start with so-and-so or this-and-that corporation CCP, so that we can more adequately judge the difference these skins are going to have overall, since their color scheme has more contrast with the base Minmatar colors."

The Krusual is actually one of the more visually striking designs, it's just that these hulls don't necessarily lend themselves to it. I think for the next set they should consider:

• Kor-Azor (Amarr)
• Hyasyoda or Sukuuvestaa (Caldari)
• Roden Shipyards (Gallente)
• Core Complextion (Minmatar)

I am currently away, traveling through time and will be returning last week.