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Dev blog: Ship Painting Pilot Program

First post First post First post
Author
Sven Viko VIkolander
In space we are briefly free
#261 - 2014-03-06 20:34:29 UTC  |  Edited by: Sven Viko VIkolander
Artis Marxon wrote:
Why charge for it at all?


Not sure if serious...

Why wouldn't they charge for it? I mean, it is just cosmetics, not content.

In the real world, stuff like game developer time costs money. If CCP can make a profit off cosmetic additions, that means more developer time for iteration and new content.
Artis Marxon
Doomheim
#262 - 2014-03-06 20:35:16 UTC
Lilliana Stelles wrote:
Artis Marxon wrote:
Why charge for it at all?


It's a way to see if people really want it, while funding development.
Think of it like a kickstarter.


If they really want people to use it, use the same system as insurance to pay for it. Not a currency noone ever use or want.
Psyche Tenebris
Psychedelics Dreams
#263 - 2014-03-06 20:36:44 UTC
If this project is going to work, try put ship paint stuff in null ghost sites drops and just figure the outcome Lol
Lipbite
Express Hauler
#264 - 2014-03-06 20:37:33 UTC  |  Edited by: Lipbite
What about killmails - will they show custom paint and its ISK price? I imagine people may want to hunt down ships with rare/expensive painting.
Kusum Fawn
Perkone
Caldari State
#265 - 2014-03-06 20:40:03 UTC
TigerXtrm wrote:
Kusum Fawn wrote:
NO.

Make ship painting an addition to ships, not new ships.
Making specialty ships with new colors is not the ship painting that everyone was wanting or hoping for. While it is an interesting step, this is not a good decision.


Did you even bother reading ANYTHING in that dev blog? Like... how this is just a test? And how this is not final? And how the final system will be different.

Open your damn eyes...


I am guessing that you have not read the dev blog or my post fully. The proposal in the blog is the addition of ship items, additional ships not just the addition of color for existing ships. While yes it is a test, it is not a good test , i my opinion.

If the idea is to identify how many people are interested in having a ship in a different color, then adding a colored ship for higher prices is not the correct way to establish that. there are too many other factors involved for it to be a test of only the one variable.

It is also stated int he dev blog that this is one way they have thought to introduce this "feature" but it is not final, but they are not ruling this function out as being the final system either.

One of the issues they stated was running into the type id wall where the color of the ship and the ship are integrated as one data item, rifters are always the same color and thus a green rifter would have to be "Rifter: green" or some such variation in the database.

Unpacked ships already have unique ids, changing the texture maps on unpacked items would not create the same issues as entirely new items. and would allow for a wider accessability then the new ship items.

Please, with your eyes open, attempt to read before you respond.

Its not possible to please all the people all the time, but it sure as hell is possible to Displease all the people, most of the time.

Sinooko
Tharumec
Gespenster Kompanie
#266 - 2014-03-06 20:40:13 UTC
I'd rather pay $20 for a permanently applicable ship skin, than $0.25 for a skin lost in combat.

Your overview and your D-Scanner is your main method for identifying ships, paint-jobs won't make much difference and in the flurry of combat situations will go largely unnoticed, but on a personal level, a custom paint-job makes a ship feel more like it's yours.

I would really like to display my corporate and alliance logos on my ship. It would be neat to be out on a roam with a small group of my buddies, all of us flying our flags.

For the sake of performance you could shuffle off paint-jobs and the like during ti-di.
Cache the paint-jobs of the current loaded ships client side. That way a client's own ship and the ships of their friends that they have had time to load still show up, but enemy ship customization won't be loaded until ti-di is alleviated.
Give users the ability to turn off customization to save on performance, or in case they don't like the hot pink paint-job their friends use.
Jayem See
Perkone
Caldari State
#267 - 2014-03-06 20:41:07 UTC
"Pilot scheme" - coz we're all....pilots!

Genius.

Aaaaaaand relax.

Angus Adalwin
The Scope
Gallente Federation
#268 - 2014-03-06 20:42:31 UTC
I am totally in favor of this concept. I have seen players ask for custom skins since I became interested in EVE (and I'm sure it's been going on for much longer than that) and this seems like a great way to introduce it. I do support this kind of microtransaction (vanity only), and the fact that it's consumable seems to fit perfectly. :)

When it comes to (real life) prices, I won't comment on that, as I don't PVP enough to lose that many ships, and I (because of finances) wouldn't actually buy ship skins with rl money anyway. I would be interested in (at some point) being able to see the custom paint and it's estimated isk cost in killmails.
Lilliana Stelles
#269 - 2014-03-06 20:43:27 UTC
Sinooko wrote:
I'd rather pay $20 for a permanently applicable ship skin, than $0.25 for a skin lost in combat.


That's always a possibility.
I'd pay a plex for a ship-skin BPO.

Not a forum alt. 

M1k3y Koontz
House of Musashi
Stay Feral
#270 - 2014-03-06 20:44:39 UTC
Strata Maslav wrote:
Based on the current high price of plex we have:
1 plex = 654,000,000 isk = 3500 Aurum

T1 Frigate skin = 45 Aurum = 8,400,000 isk
T1 Battleship skin = 350 Aurum = 65,400,000 isk

In my opinion expensive but not so much that I wouldn't want to fly it in space.


Ultimately my concern boils down to obtaining aurum. The only in game option is to either reprocess a PLEX (costing 650m) to skin my Loki, the only ship I'd probably considering doing this for other than a ship I never lose (suitcase carrier perhaps, Hello Kitty anyone?) so the effective cost is much higher than a few million isk as I wouldn't buy any other items with AUR.

Will players be able to trade/buy/sell aurum? And I assume that blueprints will be able to be contracted just as pirate BPCs are now.

How much herp could a herp derp derp if a herp derp could herp derp.

Nominix
State War Academy
Caldari State
#271 - 2014-03-06 20:45:01 UTC
Well this was not expected. Im not sure how it is that you guys say this is one of the features that has been waited on for years and such. This is not a feature I have ever seen asked for. All the "Paint" and "Skin" requests were about "players" being able to paint them...not CCP. this is nothing more than a bastardized version of something that would have been a big hit ----"PLAYERS being able to paint their ships in the color scheme they like"...not get them painted the way CCP likes."----

Give me a mini program in game where I can load a ship of mine and paint it any colors / color schemes I want. This I would pay for, this would be a big hit.......CCP giving me their versions of paint schemes wasn't really the idea behind all those requests and you guys know it. Why is it always some bastardized version of requests you guys seem to put out. Sometimes you might just try putting out what was actually requested.

Im really not interested in this bastardized version so good luck with that - give me real paint options...that's something that I would pay for, something I would be interested in, something that would really be a big hit.
Aarin Wrath
Dominion Strategic
#272 - 2014-03-06 20:47:54 UTC
Woop Woop!

This is awesome CCP!

I have always wanted a black abbadon! Big smile
Jessica Danikov
Network Danikov
#273 - 2014-03-06 20:49:04 UTC
To clarify- who (from CCP) can I send a PLEX to in order to 'express interest' without actually buying any of this stuff? :P
SpaceSaft
Almost Dangerous
Wolves Amongst Strangers
#274 - 2014-03-06 20:52:31 UTC
DaReaper wrote:


Except, from a business standard, the subscription fee model is dead. CCP lingers to it, but in the world of MMO's this is dying.



"EvE is dying." - check.

Also 500k subscribers say otherwise.
malcotch
The Scope
Gallente Federation
#275 - 2014-03-06 20:53:47 UTC
Cool... I knew those Aurums would be useful one day!
Djakku
U Subbed M8
#276 - 2014-03-06 20:56:50 UTC
I WANT TO PAINT MY SHIPS 'PUNKTURIS PINK'

MAKE IT HAPPEN.
Andreus Ixiris
Center for Advanced Studies
Gallente Federation
#277 - 2014-03-06 21:02:21 UTC
I can absolutely support the idea of a paint job system, perhaps as a slot-based item, but I can't support it being part of the microtransaction scheme. EVE is a subscription-based game with a 90%+ player-driven economy, so I'd like this system to be entirely in-game currency based.

Andreus Ixiris > A Civire without a chin is barely a Civire at all.

Pieter Tuulinen > He'd be Civirely disadvantaged, Andreus.

Andreus Ixiris > ...

Andreus Ixiris > This is why we're at war.

Rivr Luzade
Coreli Corporation
Pandemic Legion
#278 - 2014-03-06 21:02:59 UTC
NO!

No Aurum! No special edition stuff!

This has to be as affordable as normal ships. I want the faction paint on my ships and fly it in normal combat, without losing billions. More risk-averse in painted ships? Yes, if they are stupidly expensive as the Ishukone Watch Scorpion or Imperial Issue Apoc. I want to fly Tash-Murkon ships all the time (in respective fleets).

Can't this be like the Starbase Charters? Ship Paintjob License - You pay some LP and ISK and get the right to repaint your ship. Shocked

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Nam Dnilb
Universal Frog
#279 - 2014-03-06 21:07:48 UTC
Steve Ronuken wrote:
Something else I'd like to see:

Being able to break plex down into Aurum coins, rather than just into Aurum directly.

What Mr. Ronuken said wrote. Do it. Pirate
JP Nakamura
Union of Intergalactic Miners and Nano Assemblers
#280 - 2014-03-06 21:14:12 UTC
Anoexia wrote:
J3ssica Alba wrote:


unfortunately while I love it there is an IP lawyer waiting for something like this. :(


True ... how about a "Party Piñata" Quafe themed Skin for your Apoc? Lol (personally, I'd buy one P)

CCP: 10+ years of Harvesting players Tears  (latest efforts being Source Limited Edition, and Alliance Logo Revised Policies)