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How do Legion pilots deal with Interceptors?

Author
Zamarrian
Viziam
Amarr Empire
#1 - 2014-02-28 07:37:53 UTC  |  Edited by: Zamarrian
Scenario: You get jumped in your Legion by an Interceptor orbiting outside of scram range.

You cant get scram. You can't get web. You probably don't have drones and if you do, the inty can probably speed tank them. You don't have neuts that extend past scram range. You probably don't have ECM, and you sure as hell can't burn away with that fat ass you've got.

What do you do? What does the solo Legion pilot do if it encounters an intelligent Interceptor pilot? Is it a sitting duck, a fish in a barrel? Does he just bide his time until the rest of the fleet arrives to take him slowly out of this world?

Perhaps I'm missing something, but it seems to me that Interceptors pose a significant threat to the solo Legion. Sure, you could argue that they're dangerous to any ship, but most other ships possess at least one or two of the common methods of dealing with frigates, while apparently the Legion has nothing.

Please advise.

Edit: Just to be clear, I'm inquiring about what the typical PVP Legion fit would be capable of doing, not what some bastardized fit with light missiles, drones, smart bombs or whatever else you can think of might be able to do.
Bad Messenger
Rehabilitation Clinic
#2 - 2014-02-28 09:11:55 UTC
Such is EVE, every thing has its own weaknesses.
Lugalzagezi666
#3 - 2014-02-28 09:19:56 UTC
Faction web + skirmish boosting and pray that inty isnt boosted and the pilot is bad. Because afaik pulses wont ever hit orbiting inty on such slow hull and neither will hams.

Maybe you could use mobile depot and try to refit to wcs, I think most inties wont be able to do enough damage to put it into reinforced when keeping away from you (except lml). But this is still betting on inty pilots budies watching porn instead of listening to coms.Lol
Heckar Ottig
Brutor Tribe
Minmatar Republic
#4 - 2014-02-28 09:35:28 UTC
Theoretically, if you are ab fit and that interceptor is not going for web you still can burn back to gate. If he does go for web most likely he will end up in your web/scram range (you do have faction scram/web fitted, right)
Colt Blackhawk
Doomheim
#5 - 2014-02-28 09:37:23 UTC  |  Edited by: Colt Blackhawk
There is actually no counter to boosted kitey intys. Next one of CCPs epic fails^^
Summary:
-Saw 5 arty Thrashers, I was on of them. Linked Inty attacked us and 1 thrasher died before we bailed.
-150mm Rail corm hits ****. Tested by myself.
-Cara with range rigs. Tested by myself. No way. Boosted kitey inty has point around 40km and goes more than 7k m/s. Out of effective range of rapid light cara with range rigs.
-One guy once tried to snipe inty with nado from 100 up to 120km. Didn´t hit :P
-Same with sentries and vex navy :P Doesn´t hit.

Not tested yet: Beam Coercer, Oracle.

So forget it. Inty with loki links is actually almost unkillable.

Btw CCP: Next fail. Your ****** agility nerf hit only non linked intys. Linked intys orbit at almost 40km so they are not so reliant on agility like non linked that orbit at 25km^^

Edit: Linked scramweb inty would maybe do it. As always^^ If someone has links and you don´t---->dock up.

[09:04:53] Ashira Twilight > Plant the f****** amarr flag and s*** on their smoking wrecks.

Bad Messenger
Rehabilitation Clinic
#6 - 2014-02-28 10:25:48 UTC
anyway, if you get caught by kite interceptor, just launch mobile depot, fit couple warp core stabs and warp away, other option is to launch micro jump drive unit and use it to escape.
Machiavelli's Nemesis
Angry Mustellid
#7 - 2014-02-28 11:41:53 UTC
If you're flying a T3 without giving prior consideration to what you can and cannot realistically kill with it, you're doing it wrong.

I'd advise fitting the covert subsystem and picking your fights more carefully but cloaky legions are a useless bag of manatee sperm.

Get a cloaky loki or proteus and skirmish boosts, you won't regret it.
Silvetica Dian
Imperial Shipment
Amarr Empire
#8 - 2014-02-28 12:41:53 UTC
Colt Blackhawk wrote:
There is actually no counter to boosted kitey intys. Next one of CCPs epic fails^^
Summary:
-Saw 5 arty Thrashers, I was on of them. Linked Inty attacked us and 1 thrasher died before we bailed.
-150mm Rail corm hits ****. Tested by myself.
-Cara with range rigs. Tested by myself. No way. Boosted kitey inty has point around 40km and goes more than 7k m/s. Out of effective range of rapid light cara with range rigs.
-One guy once tried to snipe inty with nado from 100 up to 120km. Didn´t hit :P
-Same with sentries and vex navy :P Doesn´t hit.

Not tested yet: Beam Coercer, Oracle.

So forget it. Inty with loki links is actually almost unkillable.

Btw CCP: Next fail. Your ****** agility nerf hit only non linked intys. Linked intys orbit at almost 40km so they are not so reliant on agility like non linked that orbit at 25km^^

Edit: Linked scramweb inty would maybe do it. As always^^ If someone has links and you don´t---->dock up.


anything with bonus to web range.
anything with bonus to scram range.
anything with bonus to nuet range.
many assault frigs.
combat inties.
loads of HAC's can kill them.

TBH i don't know what you are doing wrong that you think there is no counter.
Sure some ships are helpless to a fleet intie but many of those ships can permatank them as fleet inties have no dps. I know my stiletto can't even hit the stuff i point with it as it only has autos for drone defense.
The fleet intie is designed to hold tackle without getting hit whilst doing little to no dps. It performs this role well but is very very vulnerable if u can lower its speed /transversal.

Money at its root is a form of rationing. When the richest 85 people have as much wealth as the poorest 3.5 billion (50% of humanity) it is clear where the source of poverty is. http://www.theguardian.com/commentisfree/2014/jan/20/trickle-down-economics-broken-promise-richest-85

Colt Blackhawk
Doomheim
#9 - 2014-02-28 13:12:43 UTC  |  Edited by: Colt Blackhawk
Silvetica Dian wrote:
Colt Blackhawk wrote:
There is actually no counter to boosted kitey intys. Next one of CCPs epic fails^^
Summary:
-Saw 5 arty Thrashers, I was on of them. Linked Inty attacked us and 1 thrasher died before we bailed.
-150mm Rail corm hits ****. Tested by myself.
-Cara with range rigs. Tested by myself. No way. Boosted kitey inty has point around 40km and goes more than 7k m/s. Out of effective range of rapid light cara with range rigs.
-One guy once tried to snipe inty with nado from 100 up to 120km. Didn´t hit :P
-Same with sentries and vex navy :P Doesn´t hit.

Not tested yet: Beam Coercer, Oracle.

So forget it. Inty with loki links is actually almost unkillable.

Btw CCP: Next fail. Your ****** agility nerf hit only non linked intys. Linked intys orbit at almost 40km so they are not so reliant on agility like non linked that orbit at 25km^^

Edit: Linked scramweb inty would maybe do it. As always^^ If someone has links and you don´t---->dock up.


anything with bonus to web range.
anything with bonus to scram range.
anything with bonus to nuet range.
many assault frigs.
combat inties.
loads of HAC's can kill them.

TBH i don't know what you are doing wrong that you think there is no counter.
Sure some ships are helpless to a fleet intie but many of those ships can permatank them as fleet inties have no dps. I know my stiletto can't even hit the stuff i point with it as it only has autos for drone defense.
The fleet intie is designed to hold tackle without getting hit whilst doing little to no dps. It performs this role well but is very very vulnerable if u can lower its speed /transversal.



You have even a clue what you are writing?
Senti won´t neut 40km point inty even with max skills. Geddon won´t do it too. Loki with faction webs. Okay.
Bonus to scram range??? Yeah show me the scram with 38km range^^
Fleet inty? I saw 3 crows and a keres killing whole 10+ fleets. Get a fleet of intys and unless oponnent hasnt logi you don´t need anything else.

[09:04:53] Ashira Twilight > Plant the f****** amarr flag and s*** on their smoking wrecks.

Colt Blackhawk
Doomheim
#10 - 2014-02-28 13:14:05 UTC  |  Edited by: Colt Blackhawk
Colt Blackhawk wrote:
Silvetica Dian wrote:
[quote=Colt Blackhawk]There is actually no counter to boosted kitey intys. Next one of CCPs epic fails^^
Summary:
-Saw 5 arty Thrashers, I was on of them. Linked Inty attacked us and 1 thrasher died before we bailed.
-150mm Rail corm hits ****. Tested by myself.
-Cara with range rigs. Tested by myself. No way. Boosted kitey inty has point around 40km and goes more than 7k m/s. Out of effective range of rapid light cara with range rigs.
-One guy once tried to snipe inty with nado from 100 up to 120km. Didn´t hit :P
-Same with sentries and vex navy :P Doesn´t hit.

Not tested yet: Beam Coercer, Oracle.

So forget it. Inty with loki links is actually almost unkillable.

Btw CCP: Next fail. Your ****** agility nerf hit only non linked intys. Linked intys orbit at almost 40km so they are not so reliant on agility like non linked that orbit at 25km^^

Edit: Linked scramweb inty would maybe do it. As always^^ If someone has links and you don´t---->dock up.


anything with bonus to web range.
anything with bonus to scram range.
anything with bonus to nuet range.
many assault frigs.
combat inties.
loads of HAC's can kill them.

TBH i don't know what you are doing wrong that you think there is no counter.
Sure some ships are helpless to a fleet intie but many of those ships can permatank them as fleet inties have no dps. I know my stiletto can't even hit the stuff i point with it as it only has autos for drone defense.
The fleet intie is designed to hold tackle without getting hit whilst doing little to no dps. It performs this role well but is very very vulnerable if u can lower its speed /transversal.



You have even a clue what you are writing?
Senti won´t neut 40km point inty even with max skills. Geddon won´t do it too. Loki with faction webs. Okay.
Bonus to scram range??? Yeah show me the scram with 38km range^^
Fleet inty? I saw 3 crows and a keres killing whole 10+ fleets. Get a fleet of intys and unless oponent hasnt logi you don´t need anything else.

[09:04:53] Ashira Twilight > Plant the f****** amarr flag and s*** on their smoking wrecks.

LUMINOUS SPIRIT
Caldari Provisions
Caldari State
#11 - 2014-02-28 14:03:52 UTC
Youre screwed.

Legion is a slow, fat ship, Im afraid theres nothing you can do if that inty has you.

Best call is to summon help quick, or, if you have stuff in cargo, refit warp stabs.

You might try manual flying to break up his transversal, short lurches back and forth, towards and away from him, and time your shots when hes transversal is lowest from direction changes.... But its iffy.
Crosi Wesdo
War and Order
#12 - 2014-02-28 14:11:08 UTC  |  Edited by: Crosi Wesdo
Legion doesnt have to be a brick. Used to fly with a dude who used snakes and skirmish links to create a sorta cap stable laz0r vagabond. He liked it, not my cup of tea tho. From his last loss mail;

[Legion, Mystical Might's Legion]
Damage Control II
Imperial Navy Heat Sink
Imperial Navy Heat Sink
Imperial Navy Heat Sink
Tracking Enhancer II
Tracking Enhancer II
Nanofiber Internal Structure II

Large Shield Extender II
Large Shield Extender II
Corelum A-Type 10MN Microwarpdrive
Domination Warp Disruptor

Heavy Pulse Laser II,Scorch M
Heavy Pulse Laser II,Scorch M
Heavy Pulse Laser II,Scorch M
Heavy Pulse Laser II,Scorch M
Heavy Pulse Laser II,Scorch M

Medium Anti-EM Screen Reinforcer II
Medium Anti-Thermal Screen Reinforcer II
Medium Core Defense Field Extender II

Legion Defensive - Augmented Plating
Legion Electronics - Tactical Targeting Network
Legion Engineering - Capacitor Regeneration Matrix
Legion Offensive - Liquid Crystal Magnifiers
Legion Propulsion - Chassis Optimization
Silvetica Dian
Imperial Shipment
Amarr Empire
#13 - 2014-02-28 14:14:31 UTC
Colt Blackhawk wrote:
Silvetica Dian wrote:
Colt Blackhawk wrote:
There is actually no counter to boosted kitey intys. Next one of CCPs epic fails^^
Summary:
-Saw 5 arty Thrashers, I was on of them. Linked Inty attacked us and 1 thrasher died before we bailed.
-150mm Rail corm hits ****. Tested by myself.
-Cara with range rigs. Tested by myself. No way. Boosted kitey inty has point around 40km and goes more than 7k m/s. Out of effective range of rapid light cara with range rigs.
-One guy once tried to snipe inty with nado from 100 up to 120km. Didn´t hit :P
-Same with sentries and vex navy :P Doesn´t hit.

Not tested yet: Beam Coercer, Oracle.

So forget it. Inty with loki links is actually almost unkillable.

Btw CCP: Next fail. Your ****** agility nerf hit only non linked intys. Linked intys orbit at almost 40km so they are not so reliant on agility like non linked that orbit at 25km^^

Edit: Linked scramweb inty would maybe do it. As always^^ If someone has links and you don´t---->dock up.


anything with bonus to web range.
anything with bonus to scram range.
anything with bonus to nuet range.
many assault frigs.
combat inties.
loads of HAC's can kill them.

TBH i don't know what you are doing wrong that you think there is no counter.
Sure some ships are helpless to a fleet intie but many of those ships can permatank them as fleet inties have no dps. I know my stiletto can't even hit the stuff i point with it as it only has autos for drone defense.
The fleet intie is designed to hold tackle without getting hit whilst doing little to no dps. It performs this role well but is very very vulnerable if u can lower its speed /transversal.



You have even a clue what you are writing?
Senti won´t neut 40km point inty even with max skills. Geddon won´t do it too. Loki with faction webs. Okay.
Bonus to scram range??? Yeah show me the scram with 38km range^^
Fleet inty? I saw 3 crows and a keres killing whole 10+ fleets. Get a fleet of intys and unless oponnent hasnt logi you don´t need anything else.


A keres can scram at 23.6 before links and can easily break 5km/s. learn to slingshot.
Huginn can web at 72km.
hyena can web at 39km with just a T2 web let alone faction.
i run in 20 man intie only gangs at least once a month and have taken on intie gangs in a variety of fleet types. I do small gang pvp every day. It is easy to kill with inties only for sure but they are so fragile and so easy to kill that it is also easy to wipe them out. inties have to be very careful about what they engage and are very susceptable to slingshots. Also you might have great transversal on the ship you are orbitting but your transversal vs everything else will vary hugely. They are not however auto win machines.
You are right that nothing can neut anywhere near 38km i withdraw that. (it was my claw that got neuted not my stiletto). my bad both in going so close to an ishtar and in what i said.

Money at its root is a form of rationing. When the richest 85 people have as much wealth as the poorest 3.5 billion (50% of humanity) it is clear where the source of poverty is. http://www.theguardian.com/commentisfree/2014/jan/20/trickle-down-economics-broken-promise-richest-85

Deerin
East Trading Co Ltd
#14 - 2014-02-28 14:14:31 UTC
A ceptors duty is to be able to hold you down until friends arrive. In a legion you should be able to permatank an inty.

The boosted inty is really hard to kill. A flock of crows is very deadly indeed. You have to damp them or web them with hyena. I also wanted to try a dual missile speed rigged kestrel against them. But apparently colt has already tried it and failed
Zamarrian
Viziam
Amarr Empire
#15 - 2014-02-28 14:31:39 UTC
Thanks for the replies so far from everyone.

Quote:
anyway, if you get caught by kite interceptor, just launch mobile depot, fit couple warp core stabs and warp away, other option is to launch micro jump drive unit and use it to escape.


Yeah, cause we all carry around mobile depots and stabs for just such an occasion, and MJD's don't fit on T3's...

Quote:
TBH i don't know what you are doing wrong that you think there is no counter.
Sure some ships are helpless to a fleet intie but many of those ships can permatank them as fleet inties have no dps.


I'm not worried about the dps. A Legion could tank an inty for damn near forever but its not his dps I'm worried about, its his buddies. The question was how to shake the inty, either by killing him or otherwise, not if I should worry about his dps.

I'm curious specifically about the context of Highsec PVP. Fighting on gates and stations is easy because the worst case scenario is that you aggress and then get dog piled, in which case you just need to de-aggress and wait out your 60s no dock/jump timer. Hopefully you have enough tank to last that long, but chances are that you do, because you're a Legion.

But if you're caught in deadspace, an asteroid belt, safe spot or other such place where docking/jumping is not possible...?
Zen Guerrilla
CTRL-Q
Ushra'Khan
#16 - 2014-02-28 14:53:28 UTC
Colt Blackhawk wrote:
You have even a clue what you are writing?
Senti won´t neut 40km point inty even with max skills. Geddon won´t do it too. Loki with faction webs. Okay.
Bonus to scram range??? Yeah show me the scram with 38km range^^
Fleet inty? I saw 3 crows and a keres killing whole 10+ fleets. Get a fleet of intys and unless oponent hasnt logi you don´t need anything else.

You're complaining about boosts, not interceptors. Get your **** together.

And stop derailing the thread, it's about Legions and interceptors and not about your lack of imagination and piloting skills.


On topic; i guess the only thing you can really do is deagress and jump out (as long as you're on a gate).

pew pew

Plug in Baby
The Scope
Gallente Federation
#17 - 2014-02-28 15:09:35 UTC  |  Edited by: Plug in Baby
My thoughts when I see Colt Blackhawk posting / local smacking

edit: content

There are plenty of ships that are helpless vs an inty, however mostly they have plenty of buffer to deagress and make it to gate/station. This is not unique to the legion and you can't try and make every fit able to fend of an inty because it just isn't feasible.

This is not a forum alt, this is a forum main.

Lugalzagezi666
#18 - 2014-02-28 15:18:11 UTC
Zamarrian wrote:

But if you're caught in deadspace, an asteroid belt, safe spot or other such place where docking/jumping is not possible...?


You can try to maneuver the opponent into asteroid, structure, acc gate. Other than that, no, you cant do much about inty in a legion. If you are worried about solo tackling inties, just bring mobile depot and some wcs with you.

Flyinghotpocket
Small Focused Memes
Ragequit Cancel Sub
#19 - 2014-02-28 16:04:28 UTC
Crosi Wesdo wrote:
Legion doesnt have to be a brick. Used to fly with a dude who used snakes and skirmish links to create a sorta cap stable laz0r vagabond. He liked it, not my cup of tea tho. From his last loss mail;

[Legion, Mystical Might's Legion]
Damage Control II
Imperial Navy Heat Sink
Imperial Navy Heat Sink
Imperial Navy Heat Sink
Tracking Enhancer II
Tracking Enhancer II
Nanofiber Internal Structure II

Large Shield Extender II
Large Shield Extender II
Corelum A-Type 10MN Microwarpdrive
Domination Warp Disruptor

Heavy Pulse Laser II,Scorch M
Heavy Pulse Laser II,Scorch M
Heavy Pulse Laser II,Scorch M
Heavy Pulse Laser II,Scorch M
Heavy Pulse Laser II,Scorch M

Medium Anti-EM Screen Reinforcer II
Medium Anti-Thermal Screen Reinforcer II
Medium Core Defense Field Extender II

Legion Defensive - Augmented Plating
Legion Electronics - Tactical Targeting Network
Legion Engineering - Capacitor Regeneration Matrix
Legion Offensive - Liquid Crystal Magnifiers
Legion Propulsion - Chassis Optimization

this is not a standard legion ANYWHERE. which is what the thread maker wanted. a standard legion. armor fit.

Amarr Militia Representative - A jar of nitro

Baron' Soontir Fel
Deep Core Mining Inc.
Caldari State
#20 - 2014-02-28 19:10:21 UTC
consider you're flying a multi-billion ISK T3 ship, you can afford to carry a 1mil mobile depot and a couple WCS.

Should have absolutely no problem whatsoever.
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