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TriLambda Features and Feedback: Rubicon 1.3

First post
Vesan Terakol
Trollgrin Sadface
Dark Taboo
#61 - 2014-03-04 13:13:44 UTC
Ok, here's my impressions on the art updates.

Tristan - Awesome model, but why the 4th inaccessible turret mount? Any plans on switching the Ishkur to the Tristan hull? Would make sense, with the drone bonus.

Asteroids - at first, i thought the Scordite looks awful, but then, when illuminated at a proper angle, you can see the green mineral veins inside it - its really nice. The Hemorphite and Ochre however are really messed up in the crystalline areas - the texture appears glitchy, the edges of the crystal area are heavily pixelated... in stark contrast to the Jaspet, which is beautifull with its metallic shine.

Also, when are you going to fix the misaligned texture on the Tempest's bridge?
Hasril Pux
Red Cabal
#62 - 2014-03-05 02:29:55 UTC
This is how the new Tristan makes me feel. Not that it isn't a good model, it's just not my Tristan anymore. The Tristan, because of it's original model, is one of my favorite ships. So was the Stabber. So was the Scorpion. I am absolutely dreading what is bound to happen to my VERY FAVORITE ship design, the Moa. Are these models now lost forever?

I'm begging the art developers to paint these ship revamps with a much more subtle brushstroke, like they did with the Raven. Or for the game developers somehow retain some of the older models by revamping only the tech II variants.

I don't know, I just don't see the same eye for subtlety that the original artists had.

If you like any of the older ship models (original artwork) better than the redesign of your favorite hull and don't want them to be lost forever, support ship customization and this feature request.

Silivar Karkun
#63 - 2014-03-05 04:43:05 UTC
Darkblad wrote:
Gogela wrote:
Darkblad wrote:
Think I'll just add the album I've created before the one I posted above. Contains some further ships, which are ... not in the market Cool
Wasn't there something about that at FF '12?

Are you original T'Amber or are those faction paint jobs really going in?
Don't know. I just stared into the Magic Crystal Ball (i.e. itemIDs) and found those. The Custom variations of standard Frigates, Cruisers, Battleships and Industrials also have their Blueprints in the data. And those only require the standard T1 ship to be built.
Whiptail, Chameleon, Comet PPV , Prospect and the variations of existing ORE ships also have blueprint items. But those lack a Bill of Materials.
CCP Sledgehamer hinted more features to be disclosed soon. Waiting for them should prove to be the best choice. Until then we at least have some nice pictures ship models to look at - maybe not as much when you hate gray and teal Big smile

must have something to do with EVE: Source or Fanfest should be the most logical theory, those custom variants mean more special (and by that extent unobtainable) edition ships.......
Global Telstar Federation Offices
SLYCE Pirates
#64 - 2014-03-05 23:25:16 UTC  |  Edited by: Salpun
Engine trails on this last build look less impressive now.

Rocks look okay but everyone will miss the crystals.

If i dont know something about EVE. I check

See you around the universe.

#65 - 2014-03-06 01:37:18 UTC  |  Edited by: Aglais
Did anyone else notice the little XII on the Chameleon and Whiptail next to the Gurista logo...?

AT prizes.

I mean... Last tournament's prizes were a 'T2' dram and Ixion. Something tells me that the Whiptail is essentially going to be everything that made the Crow horrifying with less downsides than the immediate post Rubicon crow even had. The nature of the Chameleon escapes me, but it's visage being that of the Blackbird makes me think some sort of unholy ECM/direct combat hybrid.
Vesan Terakol
Trollgrin Sadface
Dark Taboo
#66 - 2014-03-06 21:45:27 UTC
Oh, you've animated the Tristan! Its so awesome (tho absolutely illogical) - i can warp around all day and watch it retract and raise the top panels! Do the same for the crucifier/sentinel, i know you've been working on the animation for quite some time - its really cool!
Catherine Laartii
#67 - 2014-03-07 15:33:09 UTC
When are the much-anticipated Moa and Condor reskins coming? When do caldari get some love? Q_Q
Catherine Laartii
#68 - 2014-03-07 15:41:54 UTC
Sarmatiko wrote:
Checked every ship with Gogela site.
Most of the ships are fine, but some may have problems:
Guardian looks very dark (especially in comparison with any other Sarum ship)
Capsule looks darker than before and Golden capsule is just broken.
Reflections on Manticore, Buzzard. Falcon are unpleasant IMO (maybe not related to this update but still).

Also I have noticed that all Jove ships were removed from client. Is this a build system bug or it was done intentionally (but typeID records are intact)? Those are gone forever?

ps: really nice job with Tristan!

dat angel cartel ship locked ship line...
Gallente Federation
#69 - 2014-03-07 19:40:58 UTC
Sarmatiko wrote:

Also I have noticed that all Jove ships were removed from client. Is this a build system bug or it was done intentionally (but typeID records are intact)? Those are gone forever?

Wait what? They removed the Jove ships? Aww come one, I liked being able to look at them from time to time. I know they aren't exactly being used alot or anything but they are still a part of EVE's history. Would be a real shame to see them lost.

As for the other updates, looking good.

In this dark void we are like brilliant stars, holding within us both the creative and destructive power to bring a new dawn upon worlds or plunge them into eternal darkness.

Doom Generation
Best Intentions.
#70 - 2014-03-07 21:57:08 UTC  |  Edited by: Ikkitousen
I had put this on the reddit thread the other day (The New Tristan!: )

I've been telling people this for years, and with the new Marauder foldy-bits, it seems like prime time for it:

[–]Samwellikki 3 points 8 days ago
Still needs to fold down at high speed (warp, AB and MWD) and then unfold when engaging enemies. Perhaps stay folded in combat with propulsion boost of AB or MWD. Sort of like folding wings on a fighter jet. Unless it does that and pics don't do it justice?

Would be an awesome change. However, no one would fly any other frigate (>_<)

Better link, for reference along with helpful comments:
Nadeko Hakomairos
Mi Mie Miao
#71 - 2014-03-08 01:10:53 UTC
I just hope our brilliant God-blessed Amarr Golden Ships won't get (color) nerf again. Sad
Dunhill Slims
Caldari Provisions
Caldari State
#72 - 2014-03-08 11:08:27 UTC
The new color looks pretty nice on the ships, but i have to say, I don't like the new Station interiors. Honestly, even in the latest patch it still just looks like the hangers have been filled with dark grey smoke, and the atmosphere in general seems a lot dimmer.
I don't know if theres less reflections due to the new engine changing the reflection from the ceiling lights, or if the lights position were changed, or if it's just more foggy, but i think it would look a lot better if it was made even less foggy and maybe a bit brighter.

Exploration Frontier inc
#73 - 2014-03-09 09:20:05 UTC  |  Edited by: Altrue
Sorry to be negative, but I'm sure that knowing what doesn't work is more interesting than knowing what does :D

  • The Pilgrim looks awful awesome!
  • Kaalakiota Caldari ships red strikes (with a slight touch of desaturation on TQ) looks too red-orange now. :( strikes are still a bit too saturated but are overall good :)
  • Ishukone ships golden is well rendered, but the black has been darkened, making the contrast way too high. It was already quite ugly this whole golden/black thing if you ask me, but now clearly the black is.. too dark :D Take a look at the eagle for instance. (The Rhea looks awesome though)
  • Meta 4 Launchers on the Manticore are no longer colored to match the hull.

Edited to reflect last pass on Sisi, seems like I was one patch late :)

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Galactic Rangers
#74 - 2014-03-10 14:08:30 UTC
CCP BunnyVirus wrote:
Marcel Devereux wrote:
The Tristan looks awesome! I do have one critique though. Can you either add back in the other arm or remove the right one? It looks pretty sleek until expect for the right side.

you want to remove the bridge, how do you control the ship without a bridge?

...... im gunna guess... with a capsule :-P
Zuriaake Yn Gizarm
RSS Task Force
#75 - 2014-03-11 05:35:29 UTC
i dont think that the ships are too dark, its more like i always thought they were too bright lol

but that was (mostly) because of the sunlights, its not THAT drama, but sometimes it sucks a bit, that you are behind a planet, hidden in the infinite darkness of space and your ship is still shining because its got hit by sunrays ^^

and because of some of that small lighting"problems" i really look forward how your lightingprojects are developing further.

when i remember on eve´s beginning, and i see it now.. thats an amazing work you´ve done. i bet you could tell some noob, that this game was released last year :DD

i think that you ladies and gentlemen will make a good job on that project, for sure.

and p.s. pleeeeeease "v3" the suns.. theyre still ugly.. even galileo had a better view of the sun a.d. :DD

At the end of time, a moment will come when just one man remains. Then the moment will pass. Man will be gone. There will be nothing to show that we were ever here... but stardust.

Atomic Option
The Scope
Gallente Federation
#76 - 2014-03-12 15:02:41 UTC
I have no idea what any of this is about, but I do understand that things will be more pretty and I am all in favor of that!

One of the reasons that I've quit other games was that the graphics didn't keep up with the times so I'd feel turned off when returning after playing a single player game. That doesn't happen with EVE! Keep it up!
Maniacal Miners INC
#77 - 2014-03-12 15:14:11 UTC
The Upright Woman wrote:
CCP Sledgehammer wrote:
I've got himtackled wrote:
There is apparently fog inside the Gallente station now.


TQ for comparison

Either that, or someone left the Fanfest smoke machine on..

We've got a fix for that internally.

Noooooo! I like it!

The fog was fine as it was before the 1.3, most people get performance issues like from the fog layers in mission and other sites that causes massive performance issues, so I hope they return it to the smoothness state it was before. I was getting over 60 FPS before, after downtime, under 30 FPS in all stations.
#78 - 2014-03-12 16:28:44 UTC
Tykari wrote:
CCP BunnyVirus wrote:
Marcel Devereux wrote:
The Tristan looks awesome! I do have one critique though. Can you either add back in the other arm or remove the right one? It looks pretty sleek until expect for the right side.

you want to remove the bridge, how do you control the ship without a bridge?

Isn't that why we have Capsules? Especially on small ships like frigates where almost no additional regular crew is required.

Most ships in EVE have only been retrofitted for capsules, they weren't designed for them. Pretty much all ships are supposed to be used by normal people aswell.

If you do things right, people won't be sure you've done anything at all...

Bienator II
madmen of the skies
#79 - 2014-03-12 18:17:28 UTC
overall i really like the changes. However there are still big differences in visual quality between old and new models. The lighting on the sentinel looks really good (makes it look like its build out of weapon steel), if you take a look at old ships like coercer or comet they look very oily and less realistic in comparison.

how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value

Cyrek Ohaya
Blazing Sun Group
#80 - 2014-03-12 20:23:13 UTC
New tristan looks great, but no Vigil, Moa facelift yet.