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[PROPOSAL] More solar systems

Author
Dipluz
Notorious Legion
#1 - 2014-02-26 16:30:01 UTC
MORE SPACE!

I want more solar systems.
There is defiantly room for improvement on this part and would be awesome with thousands of more systems.
Could also be all 0.0 space for what I care. It would make room for more alliances in 0.0 and or grow the existing ones.
Caleb Seremshur
Bloodhorn
Patchwork Freelancers
#2 - 2014-02-27 02:41:20 UTC
Counter-proposal; give me a reason to even bother going there without offering higher rewards than other parts of the game.
Luwc
State War Academy
Caldari State
#3 - 2014-02-27 08:32:50 UTC
you actually do realize that most of Null Sec space is barely used right ?
and that CCP is planning (inb4 walking in stations disaster 2.0) to implement player build stargates which lead to undiscovered systems..........................

Also WH space.
The low class WHs are barely used as well.

And basically what Caleb said.

Empire space sadly is still one of the more profitable regions for individuals...

http://hugelolcdn.com/i/267520.gif

Dipluz
Notorious Legion
#4 - 2014-02-27 10:48:26 UTC
Ah yes the undiscovered systems that I do look forward to. Empire space is pretty decent in profitability that's true.
And also 0.0 entities could also just easily conquer any more normal 0.0 space added to the game. I guess im just so tired to watch the same entities ruling 0.0 all the time.
Nariya Kentaya
Ministry of War
Amarr Empire
#5 - 2014-02-28 04:25:16 UTC
Dipluz wrote:
Ah yes the undiscovered systems that I do look forward to. Empire space is pretty decent in profitability that's true.
And also 0.0 entities could also just easily conquer any more normal 0.0 space added to the game. I guess im just so tired to watch the same entities ruling 0.0 all the time.

well, as long as bringing 10x the people to the fight is a guaranteed win, then the ones who can bring 10x the people will dominate. and as long as they dominate, people will just join them, bloating their numbers more, because joining anything smaller is pointless.

this is the big counter to people who argue "bring more friends" whenever the arguement about SOV availability to smaller entities comes up, since the game is at a point, that the large entities only real threat is from other old, large entities, no new group can really start up without either

A) not threatening the SOV of the bigger groups
B) just joining the bigger groups and be pets/renters

and you cant "make more friends" to pose a threat, because all the friends to be made are already out in null IN the big entities.

and no matter how much or what kind of space CCP adds, this will always be the case. Null-sec is an Old Guard playground, and until someone does something EXTREMELY stupid, it will remain so. Hell, even if the CFC split up and went to all out war on eachother, whoever survived would be in quick order to setup as many renters and new blue allies/pets as they can to maintain the old status quo
X Gallentius
Black Eagle1
#6 - 2014-03-04 20:59:26 UTC  |  Edited by: X Gallentius
All those thousands of stars that are interspersed in the Eve universe that are NOT connected by jump gates? Get them connected to the Eve Universe somehow.

Options:
1. Can access them through wormholes.
2. Can access them through a special ship (fragile frigate) that can make jumps without a cyno. This fragile frigate would not be able to jump as far normal ships, it could only jump perhaps as far as one adjacent star system. So it would take effort to move many systems away from regular EVE space.

From here the ship could then light a cyno that other ships could use to move stuff into.

Players could build stuff that define the system.
"Local Chat Beacon"
"Jump Gates"
"Jump Bridges"
"0.0 Style Stations" - Competing sides could both build stations here. There is nobody here to tell them they can't.
"Capital Ship Assembly Array"

ANYTHING - there is no sov here - CONCORD does not exist. No bounties on rats, but anomalies would give out some sort of payments because surely the pirate factions have figured this stuff out already (they never seem to jump regular gates as far as I've seen).