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Why hi sec players will NOT move into low or null no matter how much you cry about it.

First post
Author
Hirana Yoshida
Behavioral Affront
#241 - 2011-11-19 16:07:24 UTC
Null doesn't really have anything that caters to less than OMGBLOB! size fleets .. sure you could rat your arse off or go lol-mining in a smaller group, but then why should people risk having to sit on their thumbs for days/weeks on end in case of holidays and/or invasion?

We all pay to participate, so until null is sorted out and can actually provide options other than BLOB-AHOY! and RATatatatating with day long log-offski (or high-sec vacation) needed when a bigger blob starts throwing its blubber around then high-sec dwellers are more than justified in staying put.

In short: Null is ******* boring, fix that and they will come.
Terminal Insanity
KarmaFleet
Goonswarm Federation
#242 - 2011-11-19 16:16:40 UTC
Serene Repose wrote:
herp

You realize the reason people complain about people who dont pvp, is because you're playing a game who's #1 feature is pvp.

If you want to stay in highsec and never pvp, you're not playing the right game.

"War declarations are never officially considered griefing and are not a bannable offense, and it has been repeatedly stated by the developers that the possibility for non-consensual PvP is an intended feature." - CCP

Hirana Yoshida
Behavioral Affront
#243 - 2011-11-19 16:26:12 UTC
Terminal Insanity wrote:
Serene Repose wrote:
herp

You realize the reason people complain about people who dont pvp, is because you're playing a game who's #1 feature is pvp.

If you want to stay in highsec and never pvp, you're not playing the right game.

So you consider army chaplain's and the medical or mess hall staff etc. to be inferior to the gushers with guns in real world wars?

While it is a game that has a PvP bias, arbitrarily dismissing any and all other "occupations" because they choose to wield non-lethal weapons makes YOU look like an utter moron.
Where do you think null's massive fleets come from (and no fairies and good wizards are not part of Eve)?

Your brain can be used for things other than keeping your skull from caving in when you butt heads with whomever you have a crush on you know.
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#244 - 2011-11-19 16:28:41 UTC
Hirana Yoshida wrote:
Terminal Insanity wrote:
Serene Repose wrote:
herp

You realize the reason people complain about people who dont pvp, is because you're playing a game who's #1 feature is pvp.

If you want to stay in highsec and never pvp, you're not playing the right game.

So you consider army chaplain's and the medical or mess hall staff etc. to be inferior to the gushers with guns in real world wars?

While it is a game that has a PvP bias, arbitrarily dismissing any and all other "occupations" because they choose to wield non-lethal weapons makes YOU look like an utter moron.
Where do you think null's massive fleets come from (and no fairies and good wizards are not part of Eve)?

Your brain can be used for things other than keeping your skull from caving in when you butt heads with whomever you have a crush on you know.

Holy strawman, Batman!

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Corina Jarr
en Welle Shipping Inc.
#245 - 2011-11-19 16:31:53 UTC
Hirana Yoshida wrote:
Terminal Insanity wrote:
Serene Repose wrote:
herp

You realize the reason people complain about people who dont pvp, is because you're playing a game who's #1 feature is pvp.

If you want to stay in highsec and never pvp, you're not playing the right game.

So you consider army chaplain's and the medical or mess hall staff etc. to be inferior to the gushers with guns in real world wars?

While it is a game that has a PvP bias, arbitrarily dismissing any and all other "occupations" because they choose to wield non-lethal weapons makes YOU look like an utter moron.
Where do you think null's massive fleets come from (and no fairies and good wizards are not part of Eve)?

Your brain can be used for things other than keeping your skull from caving in when you butt heads with whomever you have a crush on you know.

The only *legal non-PvP activity in EVE is ship spinning/CQing. Everything else involves competition with other players.

Missions are arguable... if all you do is lvl1 missions in your free ships from the training missions, then sure its not PvP. But the rest are, in some fashion.

*Technically if you kill/use a bot, you didn't PvP...
Voith
Republic Military School
Minmatar Republic
#246 - 2011-11-19 16:33:34 UTC
The irony of half the "0.0" people here acting all big and bad is not lost on me.

Most of you have been in at least one failure cascade where for all the "GOOD FIGHTS HURRR" you put up on the forum when the time came for real PvP, not 5v1 gankings you high tailed it out of there.

The biggest carebears are usually the ones ganking in Null Sec.
Kariel Lateef
Space Meanies Inc.
#247 - 2011-11-19 16:37:12 UTC
Quote:

You realize the reason people complain about people who dont pvp, is because you're playing a game who's #1 feature is pvp.

If you want to stay in highsec and never pvp, you're not playing the right game.


Ok first full disclosure, I'm a care bear. I have zero interest in PVP, not just in Eve but in any game I have played. Yeah I know thats odd, but it is what it is.

Now the question is why? The answer is I don't know, but I do know that I ended up in MMO's (or MMORPGs) because no one plays the pen and paper games I loved anymore. This is my replacement for those. Ruining someones day for the LOLs or tears is not my idea of fun. I recently had a rookie raid a can, I took him to half armor and then accepted his apology.

The point is that Eve is a sand box, if you don't want to PVP, you don't have to. I'm a casual player, I log maybe 6 hours a week when I play and I often take months off, I always come back. I don't grind for isk, money in the game also means little to me. I run some missions, rat a bit do a bit of exploring and it makes me happy. Which is why you play a game in the first place. I do not take the game seriously, it's a game. I'm excited about walking in stations, I want to interact with my fellow pod pilots without having to do over the barrel of a railgun. I treat this like a RPG, and the role I'm playing isn't about blowing random dudes up.

Now the big news, there are a lot of folks like me, most of them never post on the forums, but they pays their money every month to CCP (as do I, grinding isk for plex seems silly to me when I can make the cash in 1/2 an hour). Most of the forurm bunch are hardcore, I love that! keep doing what you are doing, you make eve fun! But let me do my thing and quit bitching about it. I've never coming to null and letting you blow me up, I've lost a few ships in my day, it's not fun to me, it doesn't hurt my feelings, but it certainly isn't why I logged in.

In short, it's a big game, you play your version and I'll play mine, if we cross paths we'll shoot it out. But you are gonna have to come to hi sec for that, or catch me when I'm crossing low sec.
.
Terminal Insanity
KarmaFleet
Goonswarm Federation
#248 - 2011-11-19 16:38:10 UTC  |  Edited by: Terminal Insanity
Hirana Yoshida wrote:
Terminal Insanity wrote:
Serene Repose wrote:
herp

You realize the reason people complain about people who dont pvp, is because you're playing a game who's #1 feature is pvp.

If you want to stay in highsec and never pvp, you're not playing the right game.

So you consider army chaplain's and the medical or mess hall staff etc. to be inferior to the gushers with guns in real world wars?

While it is a game that has a PvP bias, arbitrarily dismissing any and all other "occupations" because they choose to wield non-lethal weapons makes YOU look like an utter moron.
Where do you think null's massive fleets come from (and no fairies and good wizards are not part of Eve)?

Your brain can be used for things other than keeping your skull from caving in when you butt heads with whomever you have a crush on you know.

So consider abortion to be right and you think it should be available for free at driveins?

Wthat the hell does any of that have to do with anything?

Eve is a PVP game. Its purely PVP. The whole point of eve's existance, is PVP. There are thousands of games out there that cater to people who dont like pvp, however, eve is one of the few that is designed around PVP.

Do not come into eve thinking its just like the other PvE games you've played. It is not. It is a pvp game from the ground up, and you're mistaken if you think you should be entitled to play it without risking pvp.

What the **** does any of thi s have to do with army chaplains or medical staff? WHAT FOX NEWS ARE YOU WATCHNIG?

So if i play monopoly with you, and i decide that i dont think i should have to pay rent just for 'passing by' your hotels, is that ok? We'll just change the rules a little for me since Monopoly should cater to people like me who dont actually sleep in the hotels, i just wanted to drive past the house instead. I mean, my game piece is a Car, i can just sleep in that, i dont need to pay your extortionist Boardwalk with 3 hotels rent

Its part of the game you ********

"War declarations are never officially considered griefing and are not a bannable offense, and it has been repeatedly stated by the developers that the possibility for non-consensual PvP is an intended feature." - CCP

Hirana Yoshida
Behavioral Affront
#249 - 2011-11-19 16:39:57 UTC  |  Edited by: Hirana Yoshida
Destiny Corrupted wrote:
Holy strawman, Batman!

How is that a strawman? He said quite literally that if you don't pvp you are playing the wrong game ..
Corina Jarr wrote:
[quote=Hirana Yoshida]The only *legal non-PvP activity in EVE is ship spinning/CQing. Everything else involves competition with other players.

Missions are arguable... if all you do is lvl1 missions in your free ships from the training missions, then sure its not PvP. But the rest are, in some fashion.

*Technically if you kill/use a bot, you didn't PvP...

Why are you quoting my post when you should be quoting the one I replied to for that to make sense?

Missions are not in themselves PvP. Once you salvage and sell loot you are however participating in market pvp so they are part of it just not directly.
Corina Jarr
en Welle Shipping Inc.
#250 - 2011-11-19 16:41:53 UTC  |  Edited by: Corina Jarr
God why don't people get it...


Mining = leads to PvP (you have to sell something to make money)
Ship building = leads to PvP (ditto)
Market trading = is PvP
Missions = needed to buy that ship/modules from somewhere, therefore it is a form of PvP (not to mention selling mission loot/salvage)
Exploration = PvP
And finally, combat = mistaken to be the only source of PvP in this game, but is just one of many forms.



Everything in this game, aside from ship spinning is PvP in a form.


Edit: I will agree that missions as a stand alone are not PvP, but it is nearly impossible to do missions only. Unless you start with your free ships from training missions, and proceed to mine you mins and build your ships and buy BPOs for you ships that you want and never upgrade your BPO (wow.... avoiding PvP in this game is actually a lot of work)...


Point: PvP is unavoidable in EVE. Don't want to PvP, don't play EVE.




EDIT 2: Hirana, the majority of this post isn't meant at you, but at those above you on the page. You just posted too fast.Smile
Kariel Lateef
Space Meanies Inc.
#251 - 2011-11-19 16:55:39 UTC
Corina Jarr wrote:
God why don't people get it...


Mining = leads to PvP (you have to sell something to make money)
Ship building = leads to PvP (ditto)
Market trading = is PvP
Missions = needed to buy that ship/modules from somewhere, therefore it is a form of PvP (not to mention selling mission loot/salvage)
Exploration = PvP
And finally, combat = mistaken to be the only source of PvP in this game, but is just one of many forms.



Everything in this game, aside from ship spinning is PvP in a form.


Ok I buy that, but that doesn't mean I have to go to low or null and blow someone up for the LOLs
Corina Jarr
en Welle Shipping Inc.
#252 - 2011-11-19 16:58:32 UTC
Kariel Lateef wrote:
Corina Jarr wrote:
God why don't people get it...


Mining = leads to PvP (you have to sell something to make money)
Ship building = leads to PvP (ditto)
Market trading = is PvP
Missions = needed to buy that ship/modules from somewhere, therefore it is a form of PvP (not to mention selling mission loot/salvage)
Exploration = PvP
And finally, combat = mistaken to be the only source of PvP in this game, but is just one of many forms.



Everything in this game, aside from ship spinning is PvP in a form.


Ok I buy that, but that doesn't mean I have to go to low or null and blow someone up for the LOLs

Dear god no!!!

If everyone did that low sec would be a nightmare... more than it is I mean.

I'm just tired of "PvPers" and "carebears" not getting that almost every aspect of this game is PvP.
Kariel Lateef
Space Meanies Inc.
#253 - 2011-11-19 17:11:02 UTC
oh I get that part, I'm just not into blowing stuff up for profit or funsies, I know the risks and accept them, I'm just tired of folk saying if you don't do PVP (and they mean combat vs other players) you are playing the game wrong. I'm perfectly happy with market PVP made a couple mil yesterday doing that.
Jaroslav Unwanted
Brutor Tribe
Minmatar Republic
#254 - 2011-11-19 18:10:23 UTC
Hirana Yoshida wrote:
Null doesn't really have anything that caters to less than OMGBLOB! size fleets .. sure you could rat your arse off or go lol-mining in a smaller group, but then why should people risk having to sit on their thumbs for days/weeks on end in case of holidays and/or invasion?

We all pay to participate, so until null is sorted out and can actually provide options other than BLOB-AHOY! and RATatatatating with day long log-offski (or high-sec vacation) needed when a bigger blob starts throwing its blubber around then high-sec dwellers are more than justified in staying put.

In short: Null is ******* boring, fix that and they will come.


Hey,

I like 1k+ Ships mostly battleships congo-lining for several hours Lol
Selinate
#255 - 2011-11-19 18:32:53 UTC
OP pretty much nailed it... even I like to pew pew sometimes, but it's a godawful prospect when I'm guaranteed a gate camp of idiots who don't know how to actually PvP other than sit on a gate and just overpower any single ship they find, or a group of faction ships that I will be guaranteed a loss against since I can't afford such a high-price ship.

Finding a decent fight in low sec or null sec is extremely rare, it's just kids who think they're great PvP pilots who are actually just overpowering any pilot with sheer numbers... not worth it.
Tippia
Sunshine and Lollipops
#256 - 2011-11-19 18:54:45 UTC  |  Edited by: Tippia
Kariel Lateef wrote:
Corina Jarr wrote:
Everything in this game, aside from ship spinning is PvP in a form.

Ok I buy that, but that doesn't mean I have to go to low or null and blow someone up for the LOLs

No, but it does mean that there is no way to “just do your own thing” in EVE — the game simply does not allow it. As a result, this means that everything you do affects and influences the combat / political portion of the game, and they need to be able to affect you right back.

It also means that even if you don't want to PvP, you still have to. You can't not do it. You may choose to do it in an arena where you're more comfortable, but you are competing with (and beating) other players, which creates problems for them. So when they come right back and cause problems for you (using an arena they're more comfortable in), it's not really something you can complain about — it's just part of the game.

EVE is a sandbox, but that doesn't tell the whole story, and it doesn't mean you can pick and choose what to do. The full story is that EVE is a multiplayer sandbox, where everyone can pick and choose what to do, which includes doing things to you that you will not like. To make matters worse, this sandbox is built around a market and a war economy that requires bad things to happen to people in order for the whole thing to go around.

Now, just to make it clear, I'm using the generic “you” here, not one directed at you, Kariel. Quite the opposite, in fact since…
Quote:
In short, it's a big game, you play your version and I'll play mine, if we cross paths we'll shoot it out. But you are gonna have to come to hi sec for that, or catch me when I'm crossing low sec.
[…]
I'm just not into blowing stuff up for profit or funsies, I know the risks and accept them.
…you seem to want to agree to the terms the game sets up: you are indeed engaged in constant conflict, whether you choose to or not (or, rather, by choosing to play the game, you choose to engage in conflict). The problem is that a lot of people — especially in highsec — don't share this notion. They falsely believe that the sandbox works like a single-player sandbox where they — and only they — can do what they want; that they are supposed to be disconnected from the multiplayer aspect of that sandbox; that any intrusion into “their” part of the sandbox is a most gruesome violation of their person; and that all such violations should be banned.

…which leads us back to that original quote: if you don't want to PvP, you are playing the wrong game, because in EVE, it is quite literally impossible not to PvP. Complaining about being “PvP:ed” in this game is like playing CS and complaining about being shot in the face — it's kind of the point of the game. It's just that EVE offers so many variations on the theme and that it has converted activities that normally delivered in the form of PvE in other games into PvP, and this apparently comes as a huge surprise to some.
Voith
Republic Military School
Minmatar Republic
#257 - 2011-11-19 19:06:07 UTC  |  Edited by: Voith
Tippia wrote:
Kariel Lateef wrote:
Corina Jarr wrote:
Everything in this game, aside from ship spinning is PvP in a form.

Ok I buy that, but that doesn't mean I have to go to low or null and blow someone up for the LOLs

No, but it does mean that there is no way to “just do your own thing” in EVE — the game simply does not allow it. As a result, this means that everything you do affects and influences the combat / political portion of the game, and they need to be able to affect you right back.

It also means that even if you don't want to PvP, you still have to. You can't not do it. You may choose to do it in an arena where you're more comfortable, but you are competing with (and beating) other players, which creates problems for them. So when they come right back and cause problems for you (using an arena they're more comfortable in), it's not really something you can complain about — it's just part of the game.

EVE is a sandbox, but that doesn't tell the whole story, and it doesn't mean you can pick and choose what to do. The full story is that EVE is a multiplayer sandbox, where everyone can pick and choose what to do, which includes doing things to you that you will not like. To make matters worse, this sandbox is built around a market and a war economy that requires bad things to happen to people in order for the whole thing to go around.

Now, just to make it clear, I'm using the generic “you” here, not one directed at you, Kariel. Quite the opposite, in fact since…
Quote:
In short, it's a big game, you play your version and I'll play mine, if we cross paths we'll shoot it out. But you are gonna have to come to hi sec for that, or catch me when I'm crossing low sec.
[…]
I'm just not into blowing stuff up for profit or funsies, I know the risks and accept them.
…you seem to want to agree to the terms the game sets up: you are indeed engaged in constant conflict, whether you choose to or not (or, rather, by choosing to play the game, you choose to engage in conflict). The problem is that a lot of people — especially in highsec — don't share this notion. They falsely believe that the sandbox works like a single-player sandbox where they — and only they — can do what they want; that they are supposed to be disconnected from the multiplayer aspect of that sandbox; that any intrusion into “their” part of the sandbox is a most gruesome violation of their person; and that all such violations should be banned.

…which leads us back to that original quote: if you don't want to PvP, you are playing the wrong game, because in EVE, it is quite literally impossible not to PvP. Complaining about being “PvP:ed” in this game is like playing CS and complaining about being shot in the face — it's kind of the point of the game. It's just that EVE offers so many variations on the theme and that it has converted activities that normally delivered in the form of PvE in other games into PvP, and this apparently comes as a huge surprise to some.

God you're dense.

The point of the game for YOU and Me is PvP. The point of the game for Bob is market manipulation, for Jane it is production, for Steve is it just an IRC client. Jim likes being a space trucker.

THAT is the point of Eve: There isn't one. It is what you make it. You are the kind of person that needs to "GB2WoW". You don't get it, you never have and you never will. You're too dumb to realize that different people can have different goals and ideas.

Holy **** I can't imagine how dense you have to be to miss that. Spend less time forum whoring and more time playing maybe?
Amro One
One.
#258 - 2011-11-19 19:25:01 UTC
And people complain that CCP dumb **** down.

Its because idiots like the OP are morons.
Jaroslav Unwanted
Brutor Tribe
Minmatar Republic
#259 - 2011-11-19 19:31:37 UTC  |  Edited by: Jaroslav Unwanted
Voith wrote:

God you're dense.

The point of the game for YOU and Me is PvP. The point of the game for Bob is market manipulation, for Jane it is production, for Steve is it just an IRC client. Jim likes being a space trucker.

THAT is the point of Eve: There isn't one. It is what you make it. You are the kind of person that needs to "GB2WoW". You don't get it, you never have and you never will. You're too dumb to realize that different people can have different goals and ideas.

Holy **** I can't imagine how dense you have to be to miss that. Spend less time forum whoring and more time playing maybe?


Well people goals and ideals doesnt really change what "game" EVE is, does it ?

Same as IRL your idea doesnt changes what world is. World by its essence is dead, its only matter of time.
MeestaPenni
Mercantile and Stuff
#260 - 2011-11-19 19:51:04 UTC
Tippia wrote:
The problem is that a lot of people — especially in highsec — don't share this notion. They falsely believe that the sandbox works like a single-player sandbox where they — and only they — can do what they want; that they are supposed to be disconnected from the multiplayer aspect of that sandbox; that any intrusion into “their” part of the sandbox is a most gruesome violation of their person; and that all such violations should be banned.


Define, "a lot of people". And, explain your data collection methods.

Finally, do you have some kind of attribution, stats, or poll results that lead to that conclusion? Or, as I suspect, did you simply yank that hooey directly out your butt?

I am not Prencleeve Grothsmore.