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Warfare & Tactics

 
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FW farming.... It's getting REALLY lame.

Author
Bad Messenger
Rehabilitation Clinic
#221 - 2014-03-28 18:14:52 UTC
Meditril wrote:
The main problem of current mechanics is that there is no penality for leaving a plex. So you just go into a plex... count down the timer... and if you get chased you go to the next plex. Once the next plex is finished you can come back and start counting down the timer where you have left it (assuming that most people are just too lazy to decontest the plex).

In my opinion CCP should change the mechanis this way: If I enter a plex for offensive or defensive reasons the time should run down as usual. However, if I leave the plex then the time should run back with 1/2 rate until the plex is back in its initial state.


leaving plex = no lp for you.

if you let him come back he will get it.

So problem is to keep someone defending plex without reward, not to give reward for capturing attack plex

I know CCP made system like this to make sure systems will change owner. If you reward defender too much everyone will prevent farming and FW will be dead zone like it was before.

I do think that defender should get little boost on minimum value you will get from defencive plex example 1000lp X tier.


Gully Alex Foyle
The Scope
Gallente Federation
#222 - 2014-03-28 19:25:05 UTC
Instead of whining to CCP (even though we're right) we should just take care of matters ourselves.

Inter-Milita Anti-Farmer Death Squads!

GalMil heads over to Amarr warzone, awoxes Minnie farmers (when timer is at 1 minute) and confiscates the LPs (while we're at it, we kill some Amarr too).

Same do the other 3 Militias.

Farmer problem solved + easy LP for the PVPers to spend on pew pew + Caldari will at least get some 24IC kills. Big smile

Make space glamorous! Is EVE dying or not? Ask the EVE-O Death-o-meter!