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Player Features and Ideas Discussion

 
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Rattlesnake Ideas...

Author
Mike Voidstar
Voidstar Free Flight Foundation
#141 - 2014-03-01 16:25:30 UTC
Onictus wrote:
Mike Voidstar wrote:
Which part would be ridiculous? The part that already happened where AI eats drones as it's favorite snack despite laughable rumors that ewar and RR can influence agro? Or the part where the sentries would have near battleship HP?

Honestly, for the trade off of increased vulnerability to ewar I think the massive HP are appropriate. It's not like sentries are hard to hit, though they don't die instantly as is the same way lights and mediums do. Also, while the HP may rival that of a battleship, the resists certainly don't. The Superdrones of the Worm will be a serious contender even compared to a tanked Worm, the same on the Rattlesnake will not be true unless the bonus is much larger or they *finally* add T2 resists to the T2 drones. Supersentries will be good in PvE, I don't think they will fare nearly so well in PvP.

The main thing to consider here is will Ewar be persistant when you pull a drone into the bay. If I can shake an ECM cycle by recall and redeploy that reduces the problem a little, but could still be an issue because drones won't fire unless you lock and command them to, you fire on someone, or they start a new attack on you. When ECM'd drones often become useless these days because they have to be recalled so often, and when redeployed they just sit and stare at the world until you die.



lol

You seriously haven't figured out the AI yet?

I frequently leave my drones out for entire HUBs/Sanc/Havens/Missions/sites without issue.



Yes, tell me again the fairy tale about how Ewar and Remote Repair keep aggro off drones. Or the one how if you let it kill a drone it forgets about the rest of your drones.

While these things do sometimes have an effect, it is far more common in that the AI just randomly decides that all drones must die. Then they focus fire on one drone. If you pull them in they go back to shooting you, and if you put them out they go right back to shooting the drones, very often the exact same one.
Damien White
Deep Core Mining Inc.
Caldari State
#142 - 2014-03-01 16:28:12 UTC
It is not randomly.

Some NPC, especialy frigates, have precise timers on when they switch to your drones. For example, Sansha Frigates fire at your drones the instant you attack them with your drones. Pull them back and throw them out immediately, you now have enough time to kill at least 2 frigates before they switch back to your drones.



Dont get me wrong, this doesnt make it less worse but there is a system behind it.... And I hate it...

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Hasikan Miallok
Republic University
Minmatar Republic
#143 - 2014-03-01 16:42:38 UTC
Damien White wrote:
It is not randomly.

Some NPC, especialy frigates, have precise timers on when they switch to your drones. For example, Sansha Frigates fire at your drones the instant you attack them with your drones. Pull them back and throw them out immediately, you now have enough time to kill at least 2 frigates before they switch back to your drones.



Dont get me wrong, this doesnt make it less worse but there is a system behind it.... And I hate it...


yeah another thing I have noticed is that some rats ignore your sentries almost indefinitely if you pull one in and just shoot wih 4. Not great for your DPS though,