These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
123Next pageLast page
 

Does CCP Want You To Live In Highsec?

Author
Fix Lag
The Scope
Gallente Federation
#1 - 2011-11-11 02:18:57 UTC  |  Edited by: Fix Lag
The answer, of course, is yes. That's why running level 4 missions is better than running anomalies. That's why gank-protection keeps being increased. That's why scamming keeps getting nerfed, whether it's through contract changes or MOTD changes on in-game communication channels. That's why highsec's production slots are a thousand times cheaper and a thousand times more plentiful than nullsec's. That's why wardec rules keep being changed. That's why shooting TCUs is like punching your own 'nads repeatedly. That's why corporations like Ivy League Poopnuggets keep getting special exceptions made for their newbie members even though a large part of the group has been in that corporation for over six months. That's why remote repair GCC was removed. That's why highsec incursions basically spout ISK.

I could go on, but you get the point.

Eve is supposed to be a cold, harsh universe. It's looking more and more like Puppies and Hugs Online every day. Unfortunately for CCP, the main selling point of the game is being a cold harsh universe. So as it keeps switching from the category on which it built its reputation to the World of Borecraft model, people are looking at Eve more and more saying "Really? What makes your game so different that I should play it? Is it the fascinating PvE? The highsec production system? The fantastic and interactive mining system?"

I'm sorry, I couldn't keep a straight face typing that last sentence.

Anyway, my point is this: stop catering to players who are unwilling to risk things. It's really starting to make Eve just another MMO in the crowd. And it can't compete there.

The biggest way I've seen subscriptions get made is through word of mouth. Mostly it was me telling my friends that Eve was pretty sweet, and they tried it out. Some of them, like the roleplayer who still runs raids on WoW, didn't get it or didn't like it. They left. Others have stayed for years, because of the vicious struggles going on out of sight of CONCORD's ever-watching lameness. People who want an easy-mode game aren't going to stick with Eve, so don't nerf the game trying to make them like it. It won't work, and it'll ruin things for everyone else. Nay, it IS ruining things for everyone else.

CCP mostly sucks at their job, but Veritas is a pretty cool dude.

Tyrrax Thorrk
Guiding Hand Social Club
#2 - 2011-11-11 02:20:33 UTC
That's not what CCP want, the shot callers are just stupid and think these changes will make eve more new player friendly.
YUMAD BRO
ZZ Cow
#3 - 2011-11-11 02:25:42 UTC
The only reason I play this game is because it suppose to be the cold, harsh place you can do pretty much anything you want in.

It is becoming the new WoW and my 7 accounts I think will soon be gone and I will move on to let you all live in piece.

There are many other games to terrorize and hopefully someone in game development is keeping up with what CCP is doing and will make a new game far more harsh than EVE could ever be :)




PS


CCP is still a bunch of nubs.
Fix Lag
The Scope
Gallente Federation
#4 - 2011-11-11 02:30:15 UTC
I'm gonna go dig up the calculations that were done about how nullsec would run out of ammo-replacement production capacity after an hour or two of a hundred-odd Maelstroms firing. And CCP wonders why nobody builds out there and everyone builds in highsec...

CCP mostly sucks at their job, but Veritas is a pretty cool dude.

Nariya Kentaya
Ministry of War
Amarr Empire
#5 - 2011-11-11 02:33:38 UTC  |  Edited by: Nariya Kentaya
Tyrrax Thorrk wrote:
That's not what CCP want, the shot callers are just stupid and think these changes will make eve more new player friendly.

See, thats what i dont get.

they want it to be more "new player friendly", but in reality all they are giving is griefers more of a reason to target the noobs for lolz and tears.

if they want it to be more new player friendly, give griefers something more interesting to do, since low-sec is a big borefest half the time, high-sec ganking is pretty much the only way to get lolz and giggles. and null-sec at this point is just kinda a "meh, why bother".

i say make it new player friendly by putting all the risk back in EvE, adn making low-sec and null-sec more interesting, will draw more of the "griefers" out there to blow up shinier ships for bigger tears. (faction fit vindicator kills are the sweetest, especially when the death is beacuse their logi-carrier forgets they are logi and doesnt drone-rep them)
Kengutsi Akira
Doomheim
#6 - 2011-11-11 02:39:41 UTC
Tyrrax Thorrk wrote:
That's not what CCP want, the shot callers are just stupid and think these changes will make eve more new player friendly.


Theyre no more OR less stupid when they were destroying it a few months ago. Theyre just trying to to attract as many ppl as possible. Which will destroy it in another way.

"Is it fair that CCP can get away with..." :: checks ownership on the box ::

Yes

Stella SGP
#7 - 2011-11-11 02:56:15 UTC
Oh the irony. All this talk about wanting more risk coming from someone hiding behind the safety of a forum alt.
Russell Casey
Doomheim
#8 - 2011-11-11 02:56:52 UTC
I thought they wanted us to live in nullsec.
Revolution Rising
Last-Light Holdings
#9 - 2011-11-11 02:59:17 UTC
Fix Lag wrote:
The answer, of course, is yes. That's why running level 4 missions is better than running anomalies. That's why gank-protection keeps being increased. That's why scamming keeps getting nerfed, whether it's through contract changes or MOTD changes on in-game communication channels. That's why highsec's production slots are a thousand times cheaper and a thousand times more plentiful than nullsec's. That's why wardec rules keep being changed. That's why shooting TCUs is like punching your own 'nads repeatedly. That's why corporations like Ivy League Poopnuggets keep getting special exceptions made for their newbie members even though a large part of the group has been in that corporation for over six months. That's why remote repair GCC was removed. That's why highsec incursions basically spout ISK.

I could go on, but you get the point.

Eve is supposed to be a cold, harsh universe. It's looking more and more like Puppies and Hugs Online every day. Unfortunately for CCP, the main selling point of the game is being a cold harsh universe. So as it keeps switching from the category on which it built its reputation to the World of Borecraft model, people are looking at Eve more and more saying "Really? What makes your game so different that I should play it? Is it the fascinating PvE? The highsec production system? The fantastic and interactive mining system?"

I'm sorry, I couldn't keep a straight face typing that last sentence.

Anyway, my point is this: stop catering to players who are unwilling to risk things. It's really starting to make Eve just another MMO in the crowd. And it can't compete there.

The biggest way I've seen subscriptions get made is through word of mouth. Mostly it was me telling my friends that Eve was pretty sweet, and they tried it out. Some of them, like the roleplayer who still runs raids on WoW, didn't get it or didn't like it. They left. Others have stayed for years, because of the vicious struggles going on out of sight of CONCORD's ever-watching lameness. People who want an easy-mode game aren't going to stick with Eve, so don't nerf the game trying to make them like it. It won't work, and it'll ruin things for everyone else. Nay, it IS ruining things for everyone else.


4/10

If it wasn't for the fact that you troll every forum you get on, I'd almost believe it !

.

Alara IonStorm
#10 - 2011-11-11 03:01:10 UTC
Russell Casey wrote:
I thought they wanted us to live in nullsec.

That was last month try to keep up.
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#11 - 2011-11-11 03:06:06 UTC  |  Edited by: Tyberius Franklin
Eve is a cold harsh universe.
CCP clearly want players to have environments where they stand a decent chance of learning the game and joining groups of other players without be driven out. A new player who has everything scammed away or is repeatedly targeted for ganks before learning how to get along on their own is going to leave the game whether they would have otherwise enjoyed it or not. If eve were a happy-rainbow-pony-filled place, they wouldn't feel the need to step in.
Missions and incursions pay more in low/null than they do in high. If you think that the safety afforded by highsec allows them to be exploited to greatly, then show those running them how unsafe eve really is. You have the capability, or should. One of the ways you could use concord to do the job is gone, but then I could never get concord to attack ninja salvagers so I call it even. What is happening to stop goon sponsored blue ice interdiction or any of the other ganks for fun and profit? Nothing. It will be made less profitable, but do you think they care? If these little changes are enough to stop players from making eve a cold harsh place, and the players are the only thing even remotely harsh in this game, then it was never really all that bad to begin with. All the mechanics still exist, just a few restrictions on using them to help the game grow.

We all have the same choice here: HTFU and adapt or GTFO
Fix Lag
The Scope
Gallente Federation
#12 - 2011-11-11 03:14:06 UTC
Tyberius Franklin wrote:
Eve is a cold harsh universe.
CCP clearly want players to have environments where they stand a decent chance of learning the game and joining groups of other players without be driven out. A new player who has everything scammed away or is repeatedly targeted for ganks before learning how to get along on their own is going to leave the game whether they would have otherwise enjoyed it or not. If eve were a happy-rainbow-pony-filled place, they wouldn't feel the need to step in.
Missions and incursions pay more in low/null than they do in high. If you think that the safety afforded by highsec allows them to be exploited to greatly, then show those running them how unsafe eve really is. You have the capability, or should. One of the ways you could use concord to do the job is gone, but then I could never get concord to attack ninja salvagers so I call it even. What is happening to stop goon sponsored blue ice interdiction or any of the other ganks for fun and profit? Nothing. It will be made less profitable, but do you think they care? If these little changes are enough to stop players from making eve a cold harsh place, and the players are the only thing even remotely harsh in this game, then it was never really all that bad to begin with. All the mechanics still exist, just a few restrictions on using them to help the game grow.

We all have the same choice here: HTFU and adapt or GTFO


Your post is wrong on all counts.

Because scamming "new" players out of 500 million ISK is totally wrong and unacceptable from a business standpoint. (it isn't)

Because making ganking harder by making the best current ship choices (i.e. battleships) not usable in most circumstances is "doing nothing."

Because Eve isn't supposed to be a happy-rainbow-pony-filled place and they aren't supposed to step in BECAUSE it's not supposed to be that way.

Because the risk versus reward is horribly skewed towards highsec at the moment.

And because (some of) the players are pretty much the only thing that makes Eve a cold harsh place.

CCP mostly sucks at their job, but Veritas is a pretty cool dude.

MeestaPenni
Mercantile and Stuff
#13 - 2011-11-11 03:14:29 UTC
I heard there's a whole buttload of space that isn't affected by any of the changes. And it has good cheese to go along with the whine.

I am not Prencleeve Grothsmore.

Endeavour Starfleet
#14 - 2011-11-11 03:16:45 UTC
I have a better idea.

Stop whining without offering any suggestions. CCP is putting a reduction on scams and almost free ganks. Ganks that have been abused by alliances for economic purposes.

I proposed a Mining barge hull HP bonus to reduce alliances doing mass ganks and leaving the gank factor to smaller groups. Did you make any ideas?
Montevius Williams
The Scope
Gallente Federation
#15 - 2011-11-11 03:17:16 UTC
EVE has the funniest forums

One on side you have people saying EVE is too safe (suicide gankers, Wardec Corps, 0.0 dwellers)

On the other side you have people saying Hi sec is too hostile (Ice Miners (and miners in general), Haulers)

No one would be saying this if low sec was a viable place to go.

Which is it?

"The American Government indoctrination system known as public education has been relentlessly churning out socialists for over 20 years". - TravisWB

Renan Ruivo
Forcas armadas
Brave Collective
#16 - 2011-11-11 03:28:22 UTC  |  Edited by: Renan Ruivo
Ganking someone for the lulz is pointless. It still is possible, but Soundwave won't be holding your hands any longer.

If you want to gank someone, do it right. Patrol the choking points, organize a gang and talk with them via teamspeak.. use passive targeters, cargo scanners and ship scanners.

You'd be surprised by the amount of T1 indies carrying over 500m in goods through some of the less known choking points. I, for one, won't tell you where it is because i don't want competition (and don't bother looking at this toon battleclinic, i use an off-alliance alt)


The point is, ganks should happen to people who deserve it. It est, those who do stupid things.


EVE has had a rule since launch. It ain't griefing if you're turning a profit. Point is, for over 70% of the ganks nobody was turning any kind of profit. Don't insult my intelligence by telling me that killing a random retriever with a thrasher gave you profits. You were just being a jerk to random people.

Cold and harsh != chaotic and pointless.


Now stop crying and learn 2 play the game.

The world is a community of idiots doing a series of things until it explodes and we all die.

Tyberius Franklin
Federal Navy Academy
Gallente Federation
#17 - 2011-11-11 03:36:13 UTC  |  Edited by: Tyberius Franklin
Fix Lag wrote:
Because scamming "new" players out of 500 million ISK is totally wrong and unacceptable from a business standpoint. (it isn't)
So you really can't see that having an affect on player retention? You can't imagine that being a large portion of the isk a player has and having spent considerable time getting it? And you can't fathom them quitting over it? What of lesser amounts from almost brand new players? And even then, you have lost one tool for it, not the ability to do so.

Fix Lag wrote:
Because making ganking harder by making the best current ship choices (i.e. battleships) not usable in most circumstances is "doing nothing."
Making less profitable is not the same as making unusable. And even if it were, the new BC's should fill that role quickly, if not the brutix of old of the soon to be buffed destroyers. If adaptation of tactics is that difficult then all I can say is I'm disappointed in the reputation eve carries.

Fix Lag wrote:
Because Eve isn't supposed to be a happy-rainbow-pony-filled place and they aren't supposed to step in BECAUSE it's not supposed to be that way.
Agreed, and it isn't becoming that. Unless everyone has agreed to stop shooting/scamming each other and no one sent me the memo.

Fix Lag wrote:
Because the risk versus reward is horribly skewed towards highsec at the moment.
And because (some of) the players are pretty much the only thing that makes Eve a cold harsh place.

The only difference between highsec and the rest of space as far as risk is ship loss for hostile acts. These acts are in no way prevented. Highsec has the lowest payout for any activity that makes distinctions of sec status, which includes missions and incursions. The only reason they are more profitable over time is that they are endlessly repeatable until someone decides, for whatever reason, that they want to make you stop.
Barakkus
#18 - 2011-11-11 03:41:35 UTC
umad bro?

http://youtu.be/yytbDZrw1jc

Fix Lag
The Scope
Gallente Federation
#19 - 2011-11-11 03:42:04 UTC
You say I'm wrong and then agree with me (like when saying highsec is more profitable than anything else)

And by god or whatever deity you do or do not hold sacred, a newbie is not someone with 500 million ISK.

CCP mostly sucks at their job, but Veritas is a pretty cool dude.

Sub Nor'Mal
Bufalo Inc
Thundering Herd
#20 - 2011-11-11 03:54:49 UTC
Renan Ruivo wrote:
Ganking someone for the lulz is pointless. It still is possible, but Soundwave won't be holding your hands any longer.

If you want to gank someone, do it right. Patrol the choking points, organize a gang and talk with them via teamspeak.. use passive targeters, cargo scanners and ship scanners.

You'd be surprised by the amount of T1 indies carrying over 500m in goods through some of the less known choking points. I, for one, won't tell you where it is because i don't want competition (and don't bother looking at this toon battleclinic, i use an off-alliance alt)


The point is, ganks should happen to people who deserve it. It est, those who do stupid things.


EVE has had a rule since launch. It ain't griefing if you're turning a profit. Point is, for over 70% of the ganks nobody was turning any kind of profit. Don't insult my intelligence by telling me that killing a random retriever with a thrasher gave you profits. You were just being a jerk to random people.

Cold and harsh != chaotic and pointless.


Now stop crying and learn 2 play the game.


+1

I was going to post but, this says it all.
123Next pageLast page