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[Proposal] adress Jump Animation & Auto Scan

Author
seth Hendar
I love you miners
#1 - 2014-02-20 11:35:40 UTC  |  Edited by: seth Hendar
it is now 6+ months since Odyssey introduced 2 graphical effect that a sensible part of the player base would have the option to deactivate.


namely, the jump animation and the system auto scan when entering space.

the proposed changes are the following:

1- jump animation: make it optionnal via ON/OFF (default ON) toggle like drone models, effects etc...

the reason is that it make some people sick, having nausea / headaches etc....

2- the autoscan when entering system should be working according to it's setting, when it's on OFF position, no scan AT ALL

it is not logical than a feature on OFF position still turns ON by itself with no player control.

when one does anything else than running anoms / signatures, there is absolutely no use to have this sweeping.

travelling 10 jumps and seeing this useless animation every jump is annoying, chasing a ship for combat purpose is painfull when you have this animation.

many players already deactivated account / stopped playing just because of those two things, and there is a 88 page thread asking for those two things.

i hereby ask that the CSM express a clear position on those two points, as well as bring at least the #1 issue to CCP since it does impact some player physiology, in the best delay.

BR
Seth
Mag's
Azn Empire
#2 - 2014-02-21 14:24:22 UTC
+1

I doubt CCP will listen though.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

seth Hendar
I love you miners
#3 - 2014-02-21 15:16:01 UTC
still no answer from any CSM either, kinda wondering if they actually serve any purpose.......
seth Hendar
I love you miners
#4 - 2014-03-03 15:21:23 UTC
bump
KIller Wabbit
MEME Thoughts
#5 - 2014-03-05 02:20:04 UTC
+1
seth Hendar
I love you miners
#6 - 2014-03-31 13:39:12 UTC
bumpy, to the top cause still not fixed.
Kirren D'marr
Caldari Provisions
Caldari State
#7 - 2014-04-10 23:52:04 UTC  |  Edited by: Kirren D'marr
Regarding the jump animation:

CCP promised a fix for this.

The CSM promised to follow up on the fix.

We're still waiting.

Why a switch on/off? Because the new animation doesn't add anything to gameplay and it's graphically annoying. In other words, it's worse than bad: it's useless. Simple as that.     _ - Kina Ayami_