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corebloodbrothers made csm 9 "we did it, thank u voters & believers"

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Author
Black Canary Jnr
Royal Amarr Institute
Amarr Empire
#421 - 2014-04-15 17:45:12 UTC  |  Edited by: Black Canary Jnr
MEZZA Creire-Geng wrote:
Mostlyharmlesss wrote:
Hi corebloodbrothers


I have via a spy alt in CVA attended several of your fleets. I am utter puzzled on how you felt you could somehow benefit the CSM in any meaningful way.

I'm having a hard time transforming your platform into something that will beneficial as you have no idea how sov mechanics, POS mechanics or general null sov logistics work (Especially during a sov war), as you mighty fine put it on yet another Sendaya fleet "I don't know a lot about EVE, they [the CVA leaders] just tell me where to go and I go explode stuff". This coupled with the fact that during your fleets you almost every time misunderstand or does not fully understand a mechanic in the game makes me wonder if you actually know what you're talking about or if you're just citing someone you heard in a fleet once upon a time.

(I can unfortunately not share the recordings of these fleets as they are ~confidential~ )

Your initial post shows a complete lack of interest in following what has been going on the past year in EVE. Over half the things you state or ask for has already been covered or answered in some way by CCP or the CSM8 council.


CSM doesnt mean a great deal to me, but i dont see why someone less experienced cant fill the role


^ this. CSM is a team and they cover for each others weaknesses. I don't expect every CSM to know every little bit of info and if they don't the chances are that someone else will be there who does know and if they don't CCP will. I have been around most of sov 0.0 at this point and it is all big alliances, empty space and renters. Core represents the anti-thesis of null sec at the moment - Small corps and alliances, actually lived in space, NRDS, sub cap fights, an emphasis on low quality null sec, that's why he gets my vote, because the null sec represented by goons and NC. is not the null sec i know or the 0.0 i want to play in. Core is the only one standing in this CSM who has active experience of this and is worth a vote purely on that.
Rust A Farian
Brutor Tribe
Minmatar Republic
#422 - 2014-04-16 20:50:07 UTC
Just a few questions:


(1) Do you consider the purpose of Eve to be PVP, or something else?

(2) If you do consider this to be a game about PVP, what will you do as a CSM to encourage good fights?

(3) In Y-MPWL on 2014-04-16 20:00, why did you feel it necessary to bring 128 ships to fight 14? Why did you wait until the last gate out of Provi to bring it?

(4) As a CSM, what would you do to foster PVP that doesn't involve massive numerical advantage at the fleet, alliance and coalition level?

(5) Oh, those kills you mention in your OP ... how many of those occurred when your side had even or below even numbers?

(6) What will you do to foster small gang PVP? ( Other than taking the FC chair and wiping them out, ofc.)

(7) If Nullsec should not a place for fighting, where is? That's the CVA and CVA toady approach, right ? Mine/mission in safety in nullsec, blob up to enforce it?

(8) Why do FCs that frequently roam Provi claim you dishonor prior fight agreements? Why won't they arrange fights in advance with you any more?

Good luck ! Or not.
Black Canary Jnr
Royal Amarr Institute
Amarr Empire
#423 - 2014-04-17 18:42:25 UTC  |  Edited by: Black Canary Jnr
Rust A Farian wrote:
Just a few questions:


(1) Do you consider the purpose of Eve to be PVP, or something else?

(2) If you do consider this to be a game about PVP, what will you do as a CSM to encourage good fights?

(3) In Y-MPWL on 2014-04-16 20:00, why did you feel it necessary to bring 128 ships to fight 14? Why did you wait until the last gate out of Provi to bring it?

(4) As a CSM, what would you do to foster PVP that doesn't involve massive numerical advantage at the fleet, alliance and coalition level?

(5) Oh, those kills you mention in your OP ... how many of those occurred when your side had even or below even numbers?

(6) What will you do to foster small gang PVP? ( Other than taking the FC chair and wiping them out, ofc.)

(7) If Nullsec should not a place for fighting, where is? That's the CVA and CVA toady approach, right ? Mine/mission in safety in nullsec, blob up to enforce it?

(8) Why do FCs that frequently roam Provi claim you dishonor prior fight agreements? Why won't they arrange fights in advance with you any more?

Good luck ! Or not.



Much butthurt.

The reality is provi does run blobs, like every other sov null there is if you choose to go there, core does not turn people away from his fleets, we are not elitist like that.

However provi fleets are often suboptimally fitted (Check the KB of fights and count the sebos/ **** fits), sub optimally organised (logi, what's that?) 95/100 without boosts and rarely t2 ships. I think you over estimate the 'provi-blob', we often lose against more organised entities in smaller numbers like gorgon empire.
Go to goon space and see what comes after you if you sit around for 2 hours (t2/ faction ships, several OGBs, doctrine fitted, hard counters with 20/30% logi, probably with triage or multiple carriers when they can't win with sub caps). We often take fights we know we won't win for the fun of it. And lol 'Mine/mission in safety in nullsec', we have like 70 hotdrops on us everyday, we are anything but safe (again go to other 0.0 and see where the safe places really are: 4 completely AFK ishtars and a tengu kill from 2 hours in goon space hitting less than 10 ratting systems on tuesday). If you hate provi don't come back, good riddance one less Y-MPL gate camper who jumped out to hi-sec as soon as anything challenging comes along, good luck finding somewhere else to pvp regularly in sov 0.0 that won't blob you and will 1v1 you or whatever absurd situation you are looking for.


No-one in eve is obligated to give you 'good fights' at all. Get over it and vote for a small gang pvp candidate instead of hate posting. Post on your main instead of your alt so we can see this blobbing on the KB.
Two step
Aperture Harmonics
#424 - 2014-04-17 20:30:13 UTC  |  Edited by: Two step
Black Canary Jnr wrote:

Much butthurt.

The reality is provi does run blobs, like every other sov null there is if you choose to go there, core does not turn people away from his fleets, we are not elitist like that.

However provi fleets are often suboptimally fitted (Check the KB of fights and count the sebos/ **** fits), sub optimally organised (logi, what's that?) 95/100 without boosts and rarely t2 ships. I think you over estimate the 'provi-blob', we often lose against more organised entities in smaller numbers like gorgon empire.
Go to goon space and see what comes after you if you sit around for 2 hours (t2/ faction ships, several OGBs, doctrine fitted, hard counters with 20/30% logi, probably with triage or multiple carriers when they can't win with sub caps). We often take fights we know we won't win for the fun of it. And lol 'Mine/mission in safety in nullsec', we have like 70 hotdrops on us everyday, we are anything but safe (again go to other 0.0 and see where the safe places really are: 4 completely AFK ishtars and a tengu kill from 2 hours in goon space hitting less than 10 ratting systems on tuesday). If you hate provi don't come back, good riddance one less Y-MPL gate camper who jumped out to hi-sec as soon as anything challenging comes along, good luck finding somewhere else to pvp regularly in sov 0.0 that won't blob you and will 1v1 you or whatever absurd situation you are looking for.


No-one in eve is obligated to give you 'good fights' at all. Get over it and vote for a small gang pvp candidate instead of hate posting. Post on your main instead of your alt so we can see this blobbing on the KB.


Dear dude who writes almost as badly as core has been:

You might want to let him defend himself. You aren't helping.

CSM 7 Secretary CSM 6 Alternate Delegate @two_step_eve on Twitter My Blog

Cavalira
Habemus
#425 - 2014-04-20 13:40:13 UTC
Black Canary Jnr wrote:
~~Shitposting~~


I think you're the one who is butthurt.

Let cores answer the questions, since they mean a lot of potential voters who haven't been 'forced' to vote for their block leader.
KuroVolt
Federal Navy Academy
Gallente Federation
#426 - 2014-04-20 15:08:16 UTC
Cavalira wrote:
they mean a lot of potential voters who haven't been 'forced' to vote for their block leader.


You obviously have no idea how Provi-Bloc operates.

We are no CFC or N3.

BoBwins Law: As a discussion/war between two large nullsec entities grows longer, the probability of one comparing the other to BoB aproaches near certainty.

corebloodbrothers
Deep Core Mining Inc.
Caldari State
#427 - 2014-04-22 11:20:43 UTC
Sometimes its fun to sit back and read, just read, and smile.
Its obvious from my campaign and killboards i love pvp. I dont mind blobbing, nor being blobbed. If it happens to me i call it gay, if i do it, i am being called gay. Its only me though that decides if i engage. Even thoug its not relevant atm too the csm election, what happend in f- y is u came to our staging area. Average local number, 100 Or more, also in our prime, when i have my fleet up, 70 or more. U are dillusional if u think i am gonna ship down just for u, and then let them rejoin for our next goal. U break into someone s house and complain the owner has to many frends around. Take advantage of it, bomb, drag, cloacky, we have goons next door netting shittons of kills from provi poeple dying coming to main hub.

As i understand it campain is over nowish, so we ll see soon. Most people outside provi and the frends i have keep screaming i wont make it, we ll see soon enough:)
corebloodbrothers
Deep Core Mining Inc.
Caldari State
#428 - 2014-04-22 12:19:11 UTC
Rust A Farian wrote:
Just a few questions:


(1) Do you consider the purpose of Eve to be PVP, or something else?

(2) If you do consider this to be a game about PVP, what will you do as a CSM to encourage good fights?

(3) In Y-MPWL on 2014-04-16 20:00, why did you feel it necessary to bring 128 ships to fight 14? Why did you wait until the last gate out of Provi to bring it?

(4) As a CSM, what would you do to foster PVP that doesn't involve massive numerical advantage at the fleet, alliance and coalition level?

(5) Oh, those kills you mention in your OP ... how many of those occurred when your side had even or below even numbers?

(6) What will you do to foster small gang PVP? ( Other than taking the FC chair and wiping them out, ofc.)

(7) If Nullsec should not a place for fighting, where is? That's the CVA and CVA toady approach, right ? Mine/mission in safety in nullsec, blob up to enforce it?

(8) Why do FCs that frequently roam Provi claim you dishonor prior fight agreements? Why won't they arrange fights in advance with you any more?

Good luck ! Or not.


U can get blobbed anywhere in null, if anywhere, u can find small scale in provi, ofc also blob. Watch the losses and ull see pro small scale red gangs operating and killing. However with 10k blues i wouldnt spend hours in a brawl gang as ull get .
On pvp i usually dont do arranged marriages. Except with some frendly entities, so the not honouring sounds a bit off. In general the loser of an arranged marriage fight will feel the other has broke his part of the bargain.
Providence has a high amount of fights, my pilots get 3000-6000 a year if active. And reds keep comming, we keep dying or winning.

U want to beat the blob, yet atm eve is about blob, it pays off, and before we all go throw in rules to prevent it, u shoudl answer if we want too really. Alot of people love big blobs. As fc i care about winning, as a csm i would feel i hope eve provides all sorts of niche content to cater alot of occupations, even thoug that almost sounds liek a eve advert

Yet u have options, u cant hotdrop, go nano, go cloacky, wormholes, faction warfare, the only limit is yourself
KuroVolt
Federal Navy Academy
Gallente Federation
#429 - 2014-05-03 19:09:57 UTC
Providence Victory!

BoBwins Law: As a discussion/war between two large nullsec entities grows longer, the probability of one comparing the other to BoB aproaches near certainty.

Destriouth Hollow
Star-Destroying-Warlords
#430 - 2014-05-06 23:03:24 UTC  |  Edited by: Destriouth Hollow
I am glad that you managed to become elected as I judge you as a nice person with enough knowledge to understand the long-time-effects of the status quo and suggested changes.

I obviously also feel that several aspects of Eve could be enhanced to make for a better game alltogether. I don't expect everyone to agree with me on those and I do not know if any of these would have a negative impact or be bad. I currently however think all of these would help EVE without bringing disadvantes as a whole.

Some of my ideas, which I have postet before:
(If you read though them and agree with one or more feel free to add it to your agenda ^^)

1. Making the placement of additional bounties usefull:
forums.eveonline.com/default.aspx?g=posts&t=187266&find=unread

2. Stopping and restarting skills for every clone-jump
I don't see a reason, why the game cant do the "stop" + jump + "activate que" on its own when I press "jump"
Getting out of the ship automaticly would also not be a bad thing.

3. Some heavily needed change to the reactivation time of jumpclones. As it currently stands much PvP does not happen because people are unwilling to either risk their implants or down their training-effeciency for 24h. I know that CCP already noticed this, because they implemented that -5 hour skill. This however does not touch the core of the problem.
Better solutions:
a) Make it possible to "save up" up to 2 clonejumps.
b) remove the cooldown when clonejumping into your current station
Either one of this would buff PvP heavily. More ships lost, more ships needed, more ores needed, more mining-ships-lost etc
Just a lot of more movement in EVE.

4. POSes ignore your corps/alliances standing to single characters. This does not make sense in any way. They only check for Standings to Corps/Alliances. I guess a high percentage of Eve-Players have once had POSes who killed one or annother "blue" because of this.

5. Currently CCP works on making the drone-groups more standartized.
- Each drone-type (even sentries) will use the specs
- Each drone type has a faction variation
- Each drone race has its use where it excells
- Each drone size has its own skill (not combat drone op for small and mediums)
- Each drone has tech I and tech II
Just one thing is missing:
Currently sentries have no augmented drones that are a bit better than tech II but cost around 60-70mio. They are heavily missing to round it up in my opinion.

6. The current docking fee is annoyingly buggy. Sometimes you have to accept it multiple times until you finally dock or you will not dock ever. I would like the ship to always dock after some time after you accepted the docking fee for the first time.
Additionally a setting to automaticly accept docking fees below a certain amount would be welcome.
corebloodbrothers
Deep Core Mining Inc.
Caldari State
#431 - 2014-05-07 15:30:07 UTC
Destriouth Hollow wrote:
I am glad that you managed to become elected as I judge you as a nice person with enough knowledge to understand the long-time-effects of the status quo and suggested changes.

I obviously also feel that several aspects of Eve could be enhanced to make for a better game alltogether. I don't expect everyone to agree with me on those and I do not know if any of these would have a negative impact or be bad. I currently however think all of these would help EVE without bringing disadvantes as a whole.

Some of my ideas, which I have postet before:
(If you read though them and agree with one or more feel free to add it to your agenda ^^)

1. Making the placement of additional bounties usefull:
forums.eveonline.com/default.aspx?g=posts&t=187266&find=unread

2. Stopping and restarting skills for every clone-jump
I don't see a reason, why the game cant do the "stop" + jump + "activate que" on its own when I press "jump"
Getting out of the ship automaticly would also not be a bad thing.

3. Some heavily needed change to the reactivation time of jumpclones. As it currently stands much PvP does not happen because people are unwilling to either risk their implants or down their training-effeciency for 24h. I know that CCP already noticed this, because they implemented that -5 hour skill. This however does not touch the core of the problem.
Better solutions:
a) Make it possible to "save up" up to 2 clonejumps.
b) remove the cooldown when clonejumping into your current station
Either one of this would buff PvP heavily. More ships lost, more ships needed, more ores needed, more mining-ships-lost etc
Just a lot of more movement in EVE.

4. POSes ignore your corps/alliances standing to single characters. This does not make sense in any way. They only check for Standings to Corps/Alliances. I guess a high percentage of Eve-Players have once had POSes who killed one or annother "blue" because of this.

5. Currently CCP works on making the drone-groups more standartized.
- Each drone-type (even sentries) will use the specs
- Each drone type has a faction variation
- Each drone race has its use where it excells
- Each drone size has its own skill (not combat drone op for small and mediums)
- Each drone has tech I and tech II
Just one thing is missing:
Currently sentries have no augmented drones that are a bit better than tech II but cost around 60-70mio. They are heavily missing to round it up in my opinion.

6. The current docking fee is annoyingly buggy. Sometimes you have to accept it multiple times until you finally dock or you will not dock ever. I would like the ship to always dock after some time after you accepted the docking fee for the first time.
Additionally a setting to automaticly accept docking fees below a certain amount would be welcome.



He mate i am writing them down, ofc beign a fresh csmer i have no clue. I agree with the stop skill but fear its a hard programmer thingie, any change thta interfeers with the mechanical proces is hard to code. U can imagine when u plug in a implant for example alot of metrics change.

The docking i have never had, u should also petition it so it goes through proper channels
Jasmin Fox
Keeper of the Black Star
#432 - 2014-06-18 06:53:56 UTC  |  Edited by: Jasmin Fox
I got a topic for you to run for.
Well, I know its probably a topic that has been there since the mechanic to it got introduced, but I just re-warmed it:
Strategic Starbase Defence Shockwave System
Its just because if you want to play the game, you should play it and not just activate it and leave it running since you are not even need to be there to take any control at all, but to bug all that are with you and can not find you.

It does not need that much commitment, just tell CCP to create such a module. They did the same with other modules aswell. The downside to it might be that the big blogs wont like you after this anymore and therefor people who care for this mechanic to survive in the game cause they want to use it wont vote for you again.

Cheers!
Jasmin