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Parallels as an alternative

Author
Tomaszewski
Sebiestor Tribe
Minmatar Republic
#1 - 2014-02-18 18:45:46 UTC  |  Edited by: Tomaszewski
To fix your Eve on OS X wow's, use Parallels and BootCamp, this will give you the best of both worlds as with BootCamp, you will be able to bypass booting into OS X and if you want to be in OS X, you can run the game in a VM.

if you have a copy of Windows and you can part with and $50-100 then purchase a copy of Parallels and:


  1. Inistall Windows into BootCamp
  2. Have Parallels use your bootcamp partition as the VM source.
  3. log into your VM on your Mac and fire up Eve
  4. OR
  5. boot into bootcamp


I did this, and am running the game in Parallels as I write this post. So I did a little FPS test and warped around the Solar System as well as walk around with my character in the Space Station as I recorded the FPS results

The results look something like this:

0.0 46.84
0.2 52.52
0.4 59.56
0.6 53.43
0.9 51.06
1.1 58.70
1.3 58.69
1.5 49.73


The average came out to be 53.53 after I ran some 500 seconds via Excel AVERAGE command. That's pretty damn good to be running it in a VM at MAXIMUM graphics and a resolution of 2556 x 1440 and four monitors.

If you run it in BootCamp, it will be native so your FPS should be just like running it on non-Apple hardware.

Disclaimer 1: i have a late 2012 iMac with 16gb ram, SSD, 1tb vid ram, etc.

Disclaimer 2: I'm not trying to boast about my system or anything, I'm trying to give you a snapshot of the hardware I'm running it on, which isn't anything spectacular in comparison to some other systems out there.
Solhild
Doomheim
#2 - 2014-02-19 10:05:32 UTC
I also use Parallels. I use a late 2013 retina mbp and have tried mac client, wine and Parallels with Win 8. The most stable and most playable is actually Parallels. I don't use boot camp but will give it a go soon.
Dersen Lowery
The Scope
#3 - 2014-02-19 17:15:45 UTC
It's (obviously) a good way to get good performance. There are two main issues with it:

1) it becomes completely uneconomical if, like me, you don't have a Windows license and you don't have any other reason to get one, and;

2) you now register as a Windows user, which contributes to CCP's perception of Mac users as a tiny minority, which means that CCP allocates a lower priority to the Mac client.

Proud founder and member of the Belligerent Desirables.

I voted in CSM X!

Beren Askold
Republic Military School
Minmatar Republic
#4 - 2014-03-22 01:15:55 UTC
Today i was trying the win client in parallels 9 on my new 21.5" iMac (2.9GHz i5, Nvidia GT750M).
It was running way faster than the "native" OSX client, but i got two little graphics problems:

1. In the targeting range sphere of the tactical overview i see an additional circle (or rounded cube) inscribed in the original sphere, which looks a bit annoying. The same effect can be seen on the red spheres which mark the signatures when scanning.
Does anyone else see those? Any chance to get rid of this "double edges"?

2. I really hoped to get antialiasing to work. The client offers me settings disabled,low and medium, but whatever i choose there is no difference in graphics quality or framerate. This is a shame, as there is obviously more than enough performance available - in empty space i get up to 200 fps (depending on shader quality setting).
Especially when using high quality shaders, there are so many hard contrast edges on the ships and stations, that on the relatively low resolution (for its size) iMac display, it's just a flickering mess.

Did anyone get antialiasing to work with parallels? Or can there be any settings tweaked besides the obvious ones in the eve client?