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EVE Online: Rubicon 1.2 Feedback Thread

First post
Author
CCP Phantom
C C P
C C P Alliance
#1 - 2014-02-18 11:43:08 UTC  |  Edited by: CCP Phantom
EVE Online: Rubicon 1.2 has now been released!

Major changes in the database back-end were introduced with this release which will help to deploy future updates faster and in an easier way. While these changes are quite large, none of those should be immediately noticeable to you, the players, as these changes are done all in the back-end.

The full patch notes are available here.

This thread is for general feedback only. To report issues, please use the EVE Online: Rubicon 1.2 issues thread.
For Mac specific feedback and issues, please use the EVE Online: Rubicon 1.2 Mac Issues and Feedback thread

CCP Phantom - Senior Community Developer

CCP Bettik
C C P
C C P Alliance
#2 - 2014-02-18 12:01:43 UTC
FIRST!
CCP Xhagen
C C P
C C P Alliance
#3 - 2014-02-18 12:03:10 UTC
CCP Bettik wrote:
FIRST!

Also banned here.

CCP Xhagen | Associate Producer | @strangelocation

Dunpeal Hunter
Zervas Aeronautics
#4 - 2014-02-18 12:04:51 UTC
First Non-dev!

I dont know if this is important or not, but i have chickens.....

Arkanon Nerevar
UK Corp
Goonswarm Federation
#5 - 2014-02-18 12:17:10 UTC
can we even give feedback to this sorta patch? um nice job on map opening faster I guess

Trust Not in God, but Have Faith in Antimatter

Astecus
Utama Incorporated
Astral Alliance
#6 - 2014-02-18 12:26:03 UTC
The starmap does indeed feel faster =)

Reloaded Main: Astevon | Creator of the Anti-ganking channel, Anti-ganking.net and AstralServices.net

deseana
Imperial Academy
Amarr Empire
#7 - 2014-02-18 13:35:46 UTC
star map initial load: practically instant
switched between sec status, region and incursion: practically instant
switched to sovereignty, all factions: very fast
switched to sovereignty, based on standings: 1 second loading bar.

nicely done CCP.

"Behind the scenes work to make future universe development easier"

i know you'll smash my hopes and dreams, but i would like to pretend this is for POS revamps...
Steijn
Quay Industries
#8 - 2014-02-18 14:14:35 UTC  |  Edited by: Steijn
ignore, someone already posted in issues thread.
Najenna
Caldari Deep Space Ventures
#9 - 2014-02-18 14:35:33 UTC  |  Edited by: Najenna
.
CCP Fozzie
C C P
C C P Alliance
#10 - 2014-02-18 14:54:58 UTC
Najenna wrote:
So where are the nexus chips at for the S.O.E. Ships that was said to be released today. One again the drone region gets screwed over. Yet another fail to deliver.


Where did we say that would be released today? It's coming in a future Rubicon point release, but was never intended for 1.2.

Game Designer | Team Five-0

Twitter: @CCP_Fozzie
Twitch chat: ccp_fozzie

Dex Cordell
EVE University
Ivy League
#11 - 2014-02-18 15:35:09 UTC
Dunno where else to put this, but I have a bug report, related to EVE in general, not just the latest patch. Up from a certain point, I can't remember when, the ingame browser broke up. Namely when logging into the EVE websites, and all others for that matter, the browser seems not remembering my logged in status, not only between game sessions, but even each time I close and reopen the browser in a single session. I don't clear any browser cache in between those reopens. amd obviously not the game client caches that can be cleared up from the launcher, so in my view this is a bug, and a bit of an annoying one.

Speaking of logins, I'd be thrilled not having to log into any CCP EVE sites from the IGB at all, e.g. a single sign-on feature would be very much desired, log into the launcher only once, and then the IGB would pull that auth info automatically :)
paNdre2 Tarrant
Deep Core Mining Inc.
Caldari State
#12 - 2014-02-18 15:51:47 UTC
Sad I can't log in anymore after the patch. Launcher freezes and does not respond anymore. I've already tried EVE repair but it didn't work. Someone has a workaround for this?
Vance Armistice
Republic Military School
Minmatar Republic
#13 - 2014-02-18 16:26:57 UTC
CCP Fozzie wrote:
Najenna wrote:
So where are the nexus chips at for the S.O.E. Ships that was said to be released today. One again the drone region gets screwed over. Yet another fail to deliver.


Where did we say that would be released today? It's coming in a future Rubicon point release, but was never intended for 1.2.



Yet another fail to deliver? How about another fail to read...?

CCP Fozzie (and others lke Rise) I don't envy the part of your job where you have to deal over an over with people who fail at grasping even the basics of etiquette and post in a hyper emotional and petulant manner. Keep your chin up.
Billy Hix
Dreddit
Test Alliance Please Ignore
#14 - 2014-02-18 18:16:10 UTC
Is this the smallest point release ever?

I am guessing the reason for adding nothing else was to try and limit the variables with the new database thingy you added.
Inspiration
#15 - 2014-02-18 18:42:24 UTC  |  Edited by: Inspiration
Moved

I am serious!

Inspiration
#16 - 2014-02-18 18:54:14 UTC  |  Edited by: Inspiration
deleted

I am serious!

Thead Enco
Thunderwaffe
Goonswarm Federation
#17 - 2014-02-18 20:15:53 UTC
fix for the station services bug ?
Querns
Science and Trade Institute
Caldari State
#18 - 2014-02-18 20:46:36 UTC  |  Edited by: Querns
sorry, wrong thread

This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.

Darkblad
Doomheim
#19 - 2014-02-18 20:54:32 UTC  |  Edited by: Darkblad
Najenna wrote:
So where are the nexus chips at for the S.O.E. Ships that was said to be released today. One again the drone region gets screwed over. Yet another fail to deliver.
Thread title changed to:
Features & Ideas Thread wrote:
"[Rubicon 1.3] New way of acquiring the Astero, Stratios and Nestor"
modification date of Rise's post: Yesterday.

NPEISDRIP

Saerynn
#20 - 2014-02-19 00:57:23 UTC
Given the patch notes were somewhat sparse I'm not sure of whether this is considered "working as expected" (I don't), but w-space bookmarks in the same system now show as being 2,147,483,647 jumps away.

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