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'In Real LIfe I am KInd. In EVE I am a Psychopath'

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Author
Meilandra Vanderganken
Aliastra
Gallente Federation
#321 - 2014-02-25 12:50:16 UTC
Deano McCandless wrote:
After a short conversation with a friend about the benefits and hazards of the CODE fellows. it did occur to me that the people who seem to consider themselves less conflict-orientated are often the first to resort to name calling and rage.

Case in point: When an unsolicited HighSec WarDec landed on a friend's corp, with no previous communication or contact with the deccer, phrases such as "Lets gut that ****ing **** and teach him a ****ing lesson" started to be spoken.

It would seem that some people are under the impression that their rules only apply in one direction.

QFT, I often tend to remind those ppl that this is what they signed up for and that it's all part of the game and that this IS, in fact, a GAME.

As for tears, I'm not into ganking bcuz of tear extraction but bcuz I like blowing up stuff and I tend to go for low hanging fruit. Why? Because it's fairly easy to find targets. If you go the honourable space samurai route only fighting consentive 1-1 battles you will have a hard time getting those fights. They often end up being a not so honourable consentive fight but a butt **** blob from the other side too...

Tbh, some of the raging I get from my victims scares me a little, wishing RL unpleasantness upon people. Imho, after doing that, you pretty much lose all rights to claim the moral high ground (if you had any rights to claim moral high ground in a video game).
Percival Rose
The Scope
Gallente Federation
#322 - 2014-04-13 23:21:57 UTC
Malcanis wrote:
Veronica Felix wrote:
We often see people in EVE who defensively claim to be good, decent folk in real life, yet play vicious psychotics in EVE. But can they really separate the two? Does one's EVE persona reflect who and what people are in real life despite all their denials?

A new study claims that playing the villain makes you a bad person in real life:

'Gamers that adopted villainous Voldemort as an avatar, were more likely to dish out a punishment in the experiment .

'University of Illinois at Urbana-Champaign researchers found that people who played games as a heroic character were more likely to reward others.

'They warned that how gamers represent themselves in the virtual world of video games may affect how they behave toward others in the real world.
'


http://www.dailymail.co.uk/sciencetech/article-2555752/Playing-villain-video-games-makes-MEAN-Avatar-role-play-replicated-real-world-claims-study.html#ixzz2svavZ1lj


Never accept anything the Daily Mail prints without at least 3 seperate peer-revieed independent sources.

And even then it's still bullshit.

I could not have said it any better. +1

Do you know who's going to inherit New Eden? Arms dealers. Because everyone else is too busy killing each other.