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Tripwire - Sig Mapping Tool

First post First post
Author
Cylin Rath
#81 - 2014-03-06 17:06:01 UTC  |  Edited by: Cylin Rath
Daimian Mercer wrote:
I have not released source code because Tripwire is still in beta form. In the past month alone I have changed over 2,000 lines of core code. I am attempting to better objectify the code to make future modifications easier and less dependent on other code. I do not know when all of the code will be made available - however I will be releasing some of the more complex code used for things like javascript jump calculations.

One thing about 3rd party tools I don't understand ...
Why do ppl want to run private or offline tools to assist in playing a MMO single shard game where shared intel and teamwork prevail? The only answer I ever hear is "security"...

My response:
A single instance/server is easier to fortify and protect - I would put my tool and servers against any privately run any day. As for not trusting me personally... give me a chance - I will not disappoint. Also you realize that the same people who code EVE also play EVE ... just think about that one.


In short - I will slowly release source code; and give my tool and trusting me a chance and like many others you will not be disappointed. Lets stay on topic or take these debates to other threads or my Tripwire forums. Best part of Tripwire is my 3 years of constant development and I love feedback and use it - my ear is always available and attached to an open mind.


In regards to the security argument some people do not want to lose control of the data they are contributing / using and they are willing to host their own instance to have that complete administrative control over the data and hosting environment. They may love the features and functionality but do not want to lose control of the data so they will not adopt Tripwire.

Most of the focus describing security has also been around the high bit strength SSL/TLS encryption provided. While encryption for data in transit is important to some, it is not what I would call the most important security concern. The likelihood of someone who would want the data and could intercept it even as plain text in transit is extremely low. The security of the code itself is a much more important concern and it doesn't matter if the communication channel between the client and the server is encrypted or not. The application could be vulnerable to code / SQL injection, cross-site scripting, authentication and session management problems, dependent application misconfigurations, missing security patches on the OS, etc. As close source, it doesn't have the advantage of community peer review so folks can verify for themselves that software vulnerabilities like the examples above are not present or easily exploitable.

As far as the single instance/server being easier to fortify and protect that is true, but it also increases the scope of what could potentially be compromised should their be an exploitable vulnerability.

I think the application offered as a hosted service is great and very convenient for most users. Considering it is video game space data we're talking about, I wouldn't want to host my own instance of it or do an application security code review of your code. Others out their may take this game much more serious than me and care about putting all their intel into something they can't directly control.

It is a great tool. Thank you for creating it and offering it to the community as a hosted service for free.
Daimian Mercer
Deep Core Mining Inc.
Caldari State
#82 - 2014-03-07 02:57:04 UTC
@ Cylin Rath

Your right - Internet Spaceships are serious business .. but not credit card info serious. :)

A certified SSL does solve many other security issues other then just data transport encryption. Cross-site scripting, authentication/session and MITM attacks are also prevented.

Also I am willing to share Tripwire source code - just not all of it yet because it is far from complete. In the past month alone I have drastically changed much of the code regarding adding/editing/removing signatures not to mention the new UI layout. If you would like to see some code just post a request on the Tripwire forums.

Thank you - Tripwire wouldn't be what it is without all the feedback from users.

FYI: I updated my first post w/ links to podcasts I know that have Tripwire mentioned in them.

Creator of Tripwire mapping tool - EVE-O thread

Twitter | daimian.mercer@gmail.com

hydraSlav
Synergy Evolved
#83 - 2014-03-07 21:27:32 UTC
One thing i am missing (unless i am stupid and didn't find it) is the auto-creation of WH systems that i jump into.

I know the tool allows to import scan results, and mark the next WH from there, but there are many times when i am just scanning for the next WH and jump into it without importing the scan signatures. I've seen other tools automatically map such WH systems for you.

Another pet peeve is that despite me using the IGB, it always starts with Rens shown, even though "current system" at the top lists my current WH
Daimian Mercer
Deep Core Mining Inc.
Caldari State
#84 - 2014-03-07 21:33:28 UTC
hydraSlav wrote:
One thing i am missing (unless i am stupid and didn't find it) is the auto-creation of WH systems that i jump into.

I know the tool allows to import scan results, and mark the next WH from there, but there are many times when i am just scanning for the next WH and jump into it without importing the scan signatures. I've seen other tools automatically map such WH systems for you.

Another pet peeve is that despite me using the IGB, it always starts with Rens shown, even though "current system" at the top lists my current WH


I am nearly finished the "Auto-Mapper" feature your talking about - I will have it done and available this weekend if not tonight.. I'm actually testing and finishing the code right now.

The IGB is supposed to go to your current In-game system when opening in IGB istead of Rens.. I will take another look at it tonight and include any fix needed with Auto-mapper patch.

Let me know if you have anymore feedback... features.. ideas... complaints... I'll listen to it all and try my best to help :)

Creator of Tripwire mapping tool - EVE-O thread

Twitter | daimian.mercer@gmail.com

Hidden Fremen
Lazerhawks
L A Z E R H A W K S
#85 - 2014-03-07 23:29:00 UTC
Defaulting to Rens? You might not have set your home system in Preferences.
Daimian Mercer
Deep Core Mining Inc.
Caldari State
#86 - 2014-03-09 23:32:30 UTC
The latest patch which will include the "Auto-mapper" feature is not quite finished - testing found some major bugs which I fixed this morning.

After a day or two of testing it should be ready - but it is available right now on the test version of Tripwire (Galileo). Feel free to check it out and report any issues to me directly via EVEmail.
Galileo

I am in need of testers if your willing to discover how to create issues on demand and report them to me.

Creator of Tripwire mapping tool - EVE-O thread

Twitter | daimian.mercer@gmail.com

Daimian Mercer
Deep Core Mining Inc.
Caldari State
#87 - 2014-03-11 23:53:21 UTC
Tripwire patch released... This patch includes the new feature "Auto-Mapper".

Changes:

  • Applied locale formatting to Note date/time
  • Fixed null value bug with WH effect icon
  • Auto-Mapper feature added
  • Fixed issue where removing leads to system causes it to become EOL and removed

The auto-mapper toggle is located in the Signatures section across from the "Add Signature" link. Simply click to toggle (orange = active). Either use with IGB or have IGB open while using OOG (data link enabled) - ONLY ENABLE ONE!

As you jump from system to system w/ Auto-mapper toggled on (orange) it will add/edit sigs as needed to build a chain.

Logic used:

  1. If systems are already known to be connected via gate - Ignores
  2. If there is already a wormhole connecting these systems - Ignores
  3. First, it checks if their is a wormhole type that matches new system (B274 or "High-Sec" for HS) - Updates
  4. Second, it checks if there are any wormholes without a connection - Updates
  5. Finally it will just add a new sig with an ID of "???" and type of "???"


If at any time one of these results in multiple possibilities then a dialog will ask which signature ID you want to update.

I recommend pasting all system signatures and keep pasting them to update signatures as wormholes (Auto-mapper won't work on non-wormhole sigs).

*** NOTE: This feature will need some tweaking (namely when adding sigs one direction and auto-mapping backwords) Also getting podded out of w-space will result in a connection... next patch will limit auto-mapping to require being in a ship.

Creator of Tripwire mapping tool - EVE-O thread

Twitter | daimian.mercer@gmail.com

hydraSlav
Synergy Evolved
#88 - 2014-03-12 18:27:38 UTC
Daimian Mercer wrote:

  • First, it checks if their is a wormhole type that matches new system (B274 or "High-Sec" for HS) - Updates

  • You don't know how happy that point #3 (specifically out of all others) makes me feel Big smile
    Daimian Mercer
    Deep Core Mining Inc.
    Caldari State
    #89 - 2014-03-12 23:22:48 UTC
    I apologize to those who have requested access to Tripwire since Rubicon 1.3 patch began earlier today. I am currently being afflicted like many others with this datacenter issue causing ~100kb/s download speeds. I will get you access as soon as I am able to launch EVE.

    Creator of Tripwire mapping tool - EVE-O thread

    Twitter | daimian.mercer@gmail.com

    Aquila Sagitta
    Blue-Fire
    #90 - 2014-03-15 11:00:44 UTC
    Ok so I'm confused. On tripwire if you roll into someone else chain it will show you there chain when you connect to it?
    Daimian Mercer
    Deep Core Mining Inc.
    Caldari State
    #91 - 2014-03-15 14:13:52 UTC
    Aquila Sagitta wrote:
    Ok so I'm confused. On tripwire if you roll into someone else chain it will show you there chain when you connect to it?


    No. Everyone's data is private to their mask.

    Creator of Tripwire mapping tool - EVE-O thread

    Twitter | daimian.mercer@gmail.com

    Aquila Sagitta
    Blue-Fire
    #92 - 2014-03-15 17:29:17 UTC
    eh it'd be cool if it was less scanning and more pew pew. I mean obviously you'd still have to scan but if you only have to scan the wh's down that other people marked it would be a lot easier plus you'd get to see the scope of your chain a lot quicker.
    Mournful Conciousness
    Federal Navy Academy
    Gallente Federation
    #93 - 2014-03-15 18:20:56 UTC
    Aquila Sagitta wrote:
    eh it'd be cool if it was less scanning and more pew pew. I mean obviously you'd still have to scan but if you only have to scan the wh's down that other people marked it would be a lot easier plus you'd get to see the scope of your chain a lot quicker.


    I agree, it would be an epic feature to allow trusts between corps to share maps.... at least it would be epic for the larger alliances...

    Embers Children is recruiting carefully selected pilots who like wormholes, green killboards and the sweet taste of tears. You can convo me in game or join the chat "TOHA Lounge".

    Aquila Sagitta
    Blue-Fire
    #94 - 2014-03-15 21:19:03 UTC
    Like you roll your static and jump into the new one. Shows up on your map and everyone elses maps that connect to that are greyed out until you map them yourself. It wouldn't show where other people were in the chain.

    If Tripwire did something like that Blue-Fire would switch over to it instead of using siggy in an instant
    Daimian Mercer
    Deep Core Mining Inc.
    Caldari State
    #95 - 2014-03-15 23:18:36 UTC
    It is currently possible to share your chain with another corp or alliance. However I must set this up for you until I finish the admin parts.

    Creator of Tripwire mapping tool - EVE-O thread

    Twitter | daimian.mercer@gmail.com

    Derath Ellecon
    Lotek Academy
    #96 - 2014-03-15 23:25:01 UTC
    Not sure if this is the place you'd want feature requests, but a delete all for signatures would be nice. Sometimes it's easier to just delete the whole list and copy paste a new one than clearing them all out one by one.
    Traba Regina
    Serene Vendetta
    #97 - 2014-03-16 01:53:10 UTC
    Aquila Sagitta wrote:
    Ok so I'm confused. On tripwire if you roll into someone else chain it will show you there chain when you connect to it?


    not to you but to the person who made the program i guess it will...

    https://forums.eveonline.com/default.aspx?g=posts&m=5171792#post5171792

    Steven Hackett
    NOMADS.
    #98 - 2014-03-19 06:37:30 UTC
    Aquila Sagitta wrote:
    Like you roll your static and jump into the new one. Shows up on your map and everyone elses maps that connect to that are greyed out until you map them yourself. It wouldn't show where other people were in the chain.

    If Tripwire did something like that Blue-Fire would switch over to it instead of using siggy in an instant

    I predict that a lot of people would stop using Tripwire if your chain automaticly was shown to your enemies..
    Or, since Tripwire shows you exactly the system you want it to, and you can change your home, many people would only use Tripwire to gather intel on their enemies (Look at their home system and you will get their entrances).
    While I can see why you would think this is cool, I simply don't believe it would turn out the way you would want it to :)

    Derath Ellecon wrote:
    Not sure if this is the place you'd want feature requests, but a delete all for signatures would be nice. Sometimes it's easier to just delete the whole list and copy paste a new one than clearing them all out one by one.

    I would add it to the request thread on the Tripwire forums, bonus points for adding the reasoning behind it aswell as this will allow for some creative thinking and in my experience, better feature development. :)
    Aquila Sagitta
    Blue-Fire
    #99 - 2014-03-19 15:18:25 UTC
    Steven Hackett wrote:
    Aquila Sagitta wrote:
    Like you roll your static and jump into the new one. Shows up on your map and everyone elses maps that connect to that are greyed out until you map them yourself. It wouldn't show where other people were in the chain.

    If Tripwire did something like that Blue-Fire would switch over to it instead of using siggy in an instant

    I predict that a lot of people would stop using Tripwire if your chain automaticly was shown to your enemies..
    Or, since Tripwire shows you exactly the system you want it to, and you can change your home, many people would only use Tripwire to gather intel on their enemies (Look at their home system and you will get their entrances).
    While I can see why you would think this is cool, I simply don't believe it would turn out the way you would want it to :)


    Wh corps are complaining they can't find anyone. Yeah of course this would make meta gaming much easier and something could be done to tone it down maybe but think of how many more fights you would get Big smile
    Daimian Mercer
    Deep Core Mining Inc.
    Caldari State
    #100 - 2014-04-01 21:52:18 UTC
    100 days of uninterrupted Tripwire service... WOOT
    Screen shot

    Creator of Tripwire mapping tool - EVE-O thread

    Twitter | daimian.mercer@gmail.com