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Crime & Punishment

 
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Are Bounty Hunters Mercenaries?

First post
Author
Oiras Isimazu
State War Academy
Caldari State
#1 - 2014-02-07 21:25:27 UTC
I am wondering where it would best to make a thread about Bounty Hunting or Bounty Hunter(s).

Would it be in this Crime & Punishment channel or would it be best the to post the Warfare & Tactics channel?


I read that Bounty Hunter had a Tactical Trait, although they may also offer Mercenary Work.



How can I find the best way to improve Bounty Hunting solo while avoiding getting stalked.
Renegade Heart
Doomheim
#2 - 2014-02-07 21:34:16 UTC
Yes it is good here, also I may say that fear and the lack of light encompass your being. Evading are those who follow not the regulations. Covertly in the shadows it is of no use. I will stalk you to the bottom 'cause I'm the dog. I'm the dog, the large naughty dog.
Oiras Isimazu
State War Academy
Caldari State
#3 - 2014-02-07 21:38:52 UTC  |  Edited by: Oiras Isimazu
Title / Topic / Subject Correction: Are Bounty Hunters Merceneraries? (http://lmgtfy.com/?q=Merceneraries)
Should have been:
Are Bounty Hunters Mercenaries?

Renegade Heart wrote:
Yes it is good here, also I may say that fear and the lack of light encompass your being. Evading are those who follow not the regulations. Covertly in the shadows it is of no use. I will stalk you to the bottom 'cause I'm the dog. I'm the dog, the large naughty dog.

I won't have much time to reply until next week.
I plan on getting more links to improve my BH skills which I will need to enforce my activities.


This Military Careers link from EVE Uni is probably good to start but there has to be more.

I have seen missions that can be done with Bounties on the NPC Pirates.

edit:
Mission Runner
Missions

DED complexes

Missions.E-UNI ingame channel.

That however, won't give me anywhere near the payout of my costs, and therefore is not a profitable thing to do.
Cannibal Kane
Viziam
Amarr Empire
#4 - 2014-02-07 23:01:39 UTC  |  Edited by: Cannibal Kane
Oiras Isimazu wrote:
Renegade Heart wrote:
Yes it is good here, also I may say that fear and the lack of light encompass your being. Evading are those who follow not the regulations. Covertly in the shadows it is of no use. I will stalk you to the bottom 'cause I'm the dog. I'm the dog, the large naughty dog.

I won't have much time to reply until next week.
I plan on getting more links to improve my BH skills which I will need to enforce my activities.


This Military Careers link from EVE Uni is probably good to start but there has to be more.

I have seen missions that can be done with Bounties on the NPC Pirates.

edit:
Mission Runner
Missions

DED complexes

Missions.E-UNI ingame channel.

That however, won't give me anywhere near the payout of my costs, and therefore is not a profitable thing to do.


What are you talking about?

This forum is not about people shooting at red crosses. It is about people shooting at people and making a certain subset of players unhappy.

I feel dirty just responding to a post about Ratting and PVE stuff.

"Kane is the End Boss of Highsec." -Psychotic Monk

Oiras Isimazu
State War Academy
Caldari State
#5 - 2014-02-07 23:14:23 UTC  |  Edited by: Oiras Isimazu
That's what I meant...

I found this:

TACTICS (USEFUL THREADS)
under Faction Warfare
Soloing Factional Warfare

... from the Warfare & Tactics Channel ยป Warfare & Tactics Resources thread.
(unfortunately linked...)

However, it looks out of date being listed as :
Posted - 2008.10.23 15:26:00.


Then
Rifter Solo PvP Guide
Also seems to be out-of-date :
Posted: 2011.09.15 13:09

Factional Warfare
Mortlake
Republic Military School
#6 - 2014-02-07 23:38:27 UTC
No.

Merceneraries are completely different and much easier to spot.

Here is a typical mercenerary, going about its daily business.

Sometimes you hit the bar and sometimes the bar hits you...

Kaea Astridsson
Hoplite Brigade
Ushra'Khan
#7 - 2014-02-09 09:46:26 UTC
If what you're looking for is shooting other players with a hight bounty you're out of luck. As you can only legally engage them when they're suspect, criminal or limited engagement. And when you finally get to shooting their ship you only collect 20% of isk damage dealt to your target. So a frigate with 20mil bounty still only lands you about 1mil.

What you could do though is find someone with kill rights available - hope that one got a big bounty to their name, and undocks in their spanking new mission battleship. Track them down into their mission pocket and activate kill right.

You could even try and get an engagement by shooting others MTU (Mobile Tractor Unit), loot their wrecks. Stealing the mission objective is a surefire way of getting their attention. That is if they don't have kill rights available. Most wiki's have said eve bounty hunters lives on the fringe of legality.

Or you could just drop by low-sec and pass on engagements where the opponent don't have a timer running.

I you're looking to be shooting NPC pirates, it's really a shame to call that bounty hunting.

PS. If it's the PvP path you're looking into - get some friends and knowledge on PvP, join RvB, sign up for Agony Unleashed or E-uni. Or have extreme fun hammering away and learning the hard way.

Get on Comms, or die typing.

Oiras Isimazu
State War Academy
Caldari State
#8 - 2014-02-10 16:21:03 UTC
I'll check it out but it seems like a long way to go.


I recently got killed trying to do some BH on NPC pirates although it only costed me about 10m to 20m.
I got trapped by a group of 3 red pirates gate camping 1 jump away from me in LS.
2 of them were 16 km away from me, and it got too tactical for my skill.

I could post some more details of how it went, but I have another thread more appropriate for that in Crimes & Punishment.

I would definitely need more skills to be able to survive that solo.



I have kill rights available and found some bounties over 1 billion which at 20% = 200m (minus ship value).


I don't know about shooting MTUs yet. Whether it would make me red or lower my security status.
I guess it depends which target you attack.


Regardless, perhaps BH can offer mercenary service except it may be to collect or target bounties.
The mark or pirate with the bounty on their head would be the intended target of the mercenary contract work.
Leto Thule
Caldari Provisions
Caldari State
#9 - 2014-02-10 16:24:29 UTC
Bounty hunting is not done on NPC's. Please dont ever suggest that again. Thats called "ratting".

Bounty hunting doesnt really exist in eve, because its not profitable and you cannot engage targets without losing your ships to CONCORD.

Thunderdome ringmaster, Community Leader and Lord Inquisitor to the Court of Crime and Punishment

Oiras Isimazu
State War Academy
Caldari State
#10 - 2014-02-10 16:40:39 UTC
I understand what you mean.

Nonetheless, not all BH are mercenaries the same as pirates.


In Highsec, you can't engage targets that would result in CONCORD showing up.

In low-sec, it is fair game, and where most of the Pirates are.


I just got killed by a group of 3 pirates from a low-sec skirmish.


I didn't loose much but I will have to be more careful in the future.

I got no killright since it was LS.


I was lucky to save my pod with 5 times more effective minus insurance.
I had to Jump Clone after that and I'm stuck in a NS Station with no JC rights since I left a corp.
I'd have to wait 5 days or so before I can join back.
I also can't change the station my Medical Clone is at, since I don't have access to the Med Clone controls.

The reason I can't is due to my status with the NS station / alliance.
Leto Thule
Caldari Provisions
Caldari State
#11 - 2014-02-10 16:50:08 UTC
I dont know why I bother to ask this... because im sure the reply will be incomprehensible and cryptic... but..

Why do you arbitrarily jump clone all over the place? Getting blown up by "pirates" in lowsec didnt warrant a jumpclone activation in null... god damn it my head hurts.

Do you work for the IRS in real life? Are your other hobbies things like reporting zoning code violations and calling the tax collectors on little girls' lemonade stands?

Thunderdome ringmaster, Community Leader and Lord Inquisitor to the Court of Crime and Punishment

Effect One
Caldari Provisions
Caldari State
#12 - 2014-02-10 17:16:49 UTC
Kaea Astridsson wrote:
Some stuff


Your character looks like a female but appears to have some form of tatoo based beard. I find this sexually confusing. Please desist.

'This might be internet spaceships, but it's not rocket science to protect yourself and fly with a little common sense' - CCP Falcon

Oiras Isimazu
State War Academy
Caldari State
#13 - 2014-02-10 17:18:39 UTC  |  Edited by: Oiras Isimazu
Ah, I had no choice.
The reason I had no choice was to save my 50m worth of implant.

Sure I lost 14m to 20m to pirates, whom I might add bounties to.
I can add bounties to their corp or alliance and hire mercs or join mercs to hunt them.

(I rather leave RL topics in the Out of Pod experience channel although I am busy to witness in court.)

I would prefer omit where my 3 JC locations are, even if they were in NS before my last jump.
Btw, I can JC again back to my 5x +3 implants to learn faster now.
I also believe my learning queue ends today so I have to go update it shortly.


There is more logistics involved to those cloning systems and it is better treated in another thread.
I'm glad to say, seem to work without errors or penalties now..


The reason that I had no choice is:
Imagine that the pod which survived the 3 red pirates in low sec get scrambled.
That means they can destroy it and the 5 implants would be lost.

I can try to get a new ship to get those implants safely out of there.

Of course the more info I post on the location the more risk it is.
The longer it will take to do it in relative security.


At this point, I better invest in a set of +4 implants and learn Cybernetics to IV.


I already posted I only had NS Jump Clone.
I jumped there (NS) from LS so I now have one in LS.
The 50m+ implants are still stuck in LS with a Rookie ship, 1 trit and a civ miner.
If I can bring a full power BC with 4 or 5 Stabs, I should be able to survive this time.


Edit:
One more point about the JC.
Since I am in NS in a station where I can't get a JC installed due to standing.
I lost my JC there.
I cannot set my medical clone there due to standing.

When I self-destruct and pod jump to the Medical station with my medical clone in it.
I won't be able to set up a new Jump Clone there.
I should not be able to change the location of my jump clone there due to standing.

The best thing for me to do is Jump back to my implants, wait 1 week, and fix the clone conditions.
Or,
2.
fly to a location I can change my Medical Clone from, and
do it in a rookie ship.
If I loose it, it won't cost me anything, except for the Clone upgrade costs.
I won't be able to cover the Clone Upgrade costs since the medical clone is in a station he can't do it.
That is due to standing.

So, in 1 week to 5 days, I'll be able to join a Corporation in good standing with those stations.
I'll be able to set up new medical clones and new Jump Clones in HighSec.
I may have to learn Infomorph Psychology 4 from 3.
unidenify
Deaf Armada
#14 - 2014-02-10 17:22:59 UTC
admit that one of my dream when play EVE online is hunt down player pirate and collect their bounty, however I feel there is no easy path.

but again it is like real life, many red tape and paperwork needed before you can "capture" criminal.
Oiras Isimazu
State War Academy
Caldari State
#15 - 2014-02-10 17:32:11 UTC
unidenify wrote:
admit that one of my dream when play EVE online is hunt down player pirate and collect their bounty, however I feel there is no easy path.

but again it is like real life, many red tape and paperwork needed before you can "capture" criminal.

Marmite will do it, for a fee or 2 fees or 3.
I'm sure they would do it for 4 or 5.
Leto Thule
Caldari Provisions
Caldari State
#16 - 2014-02-10 17:36:27 UTC  |  Edited by: Leto Thule
Dude.

Your pod is highly unlikely to get caught. They pretty much insta warp. Its possible, but most of the time you need to screw up, or they have a superlocking legion or something. Even then, you need to get really lucky to catch a pod jumping.

Edit: Also, a frigate will get out of a gatecamp much better than a slow-aligning BC.

Do you know how the game works?

Thunderdome ringmaster, Community Leader and Lord Inquisitor to the Court of Crime and Punishment

Oiras Isimazu
State War Academy
Caldari State
#17 - 2014-02-10 17:49:00 UTC  |  Edited by: Oiras Isimazu
Leto Thule wrote:
Dude.

Your pod is highly unlikely to get caught. They pretty much insta warp. Its possible, but most of the time you need to screw up, or they have a superlocking legion or something. Even then, you need to get really lucky to catch a pod jumping.

Edit: Also, a frigate will get out of a gatecamp much better than a slow-aligning BC.

Do you know how the game works?

The game works better investing in Bazaar.
Not from following suggesting designed at entrapping me and getting me killed at my own expenses...
That, I get more than 99% of that.


The pod was more than likely to get caught.
The pirates attacking me had 1 scrambler on me, instantly targeted and locked.
They had to have high SP level in that category for targeting.

My ship had 3 stabilizers on board.
The reason it got killed was because it was down to 50% hull or less.
Less than 16% (1/6) of the overall EHP.

I can verify their ship type but that it pointless at this stage.
The more you post mentioning I screwed up, without putting the real reasons makes me want to prove I'm right.
It is not helping.

There is a reason I "screwed up" for testing Ratting income results and find that it costed 90% more than it returned.
The fact that I "screwed up" proves that I was right to test it.
It will prevent further occurrences where as I am suggested to do something that will be good for me.
It only reinforces my solo play benefit in fact.

The Bazaar remained and is the viable solution from day 1 and before the end of day 1.


Edit 17:52:
Let us suppose I would be safe to leave the LS station with the 5 implants +3 pod in a Rookie ship.
I could also be attacked with no defense at all.
There were 3 pirates at the gate which won't have the time to be online 24/7 for 3 months without requiring a break.
This is not Rancor btw.

I want to calculate the level of risk without testing it and die and find out that your suggestion were "too risky".

Edit :
Either way, the 2nd best offer ingame I can earn from, risky or not is less than 10% of Bazaar profit.
There is no use for me to get say 1b to 100b and loose 500b to 5t for it.
Leto Thule
Caldari Provisions
Caldari State
#18 - 2014-02-10 17:57:21 UTC
Oiras Isimazu wrote:
Leto Thule wrote:
Dude.

Your pod is highly unlikely to get caught. They pretty much insta warp. Its possible, but most of the time you need to screw up, or they have a superlocking legion or something. Even then, you need to get really lucky to catch a pod jumping.

Edit: Also, a frigate will get out of a gatecamp much better than a slow-aligning BC.

Do you know how the game works?

The game works better investing in Bazaar.
Not from following suggesting designed at entrapping me and getting me killed at my own expenses...
That, I get more than 99% of that.


The pod was more than likely to get caught.
The pirates attacking me had 1 scrambler on me, instantly targeted and locked.
They had to have high SP level in that category for targeting.

My ship had 3 stabilizers on board.
The reason it got killed was because it was down to 50% hull or less.
Less than 16% (1/6) of the overall EHP.

I can verify their ship type but that it pointless at this stage.
The more you post mentioning I screwed up, without putting the real reasons makes me want to prove I'm right.
It is not helping.

There is a reason I "screwed up" for testing Ratting income results and find that it costed 90% more than it returned.
The fact that I "screwed up" proves that I was right to test it.
It will prevent further occurrences where as I am suggested to do something that will be good for me.
It only reinforces my solo play benefit in fact.

The Bazaar remained and is the viable solution from day 1 and before the end of day 1.


Edit:
Let us supposed I would be safe to leave the LS station with the 5 implants +3 pod in a Rookie ship.
I could also be attacked with no defense at all.
There were 3 pirates at the gate which won't have the time to be online 24/7 for 3 months without requiring a break.
This is not Rancor btw.

I want to calculate the level of risk without testing it and die and find out that your suggestion were "too risky".


The...headache...

Your posts are worse than meth. I know its a bad idea to reply... but.. I cant... help it.....

Step 1: You lost your ship, and got your pod to safety
Step 2: Undock pod, right click on gate, click "JUMP". This will warp the pod directly to the gate, and nothing can lock you.
Step 3: Jump. On the other side, hold cloak. Repeat step 2 until back in HISEC.

Chances of your pod getting caught in a gatecamp? Less than 5%. I am wondering if your trying to autopilot... which in that case yes, you will certainly lose your pod. Dont autopilot, ever.

Thunderdome ringmaster, Community Leader and Lord Inquisitor to the Court of Crime and Punishment

Oiras Isimazu
State War Academy
Caldari State
#19 - 2014-02-10 18:06:27 UTC  |  Edited by: Oiras Isimazu
Leto Thule wrote:

Step 1: You lost your ship, and got your pod to safety
Step 2: Undock pod, right click on gate, click "JUMP". This will warp the pod directly to the gate, and nothing can lock you.
Step 3: Jump. On the other side, hold cloak. Repeat step 2 until back in HISEC.

Chances of your pod getting caught in a gatecamp? Less than 5%. I am wondering if your trying to autopilot... which in that case yes, you will certainly lose your pod. Dont autopilot, ever.

You are so dead wrong.
Those guys have insta lock.
At least one of them did, I even have screenshots saved. I didn't even have the time to look at them for over 1 day.
I don't think I will at this stage to be honest. What would be the point?

Step 1: You lost your ship, and got your pod to safety
I lost my ship, and they let me get my pod to safety. Not the other way around.
Remember the golden pod makes no discrimination for fool's stations.

Step 2: Undock pod, right click on gate, click "JUMP". This will warp the pod directly to the gate, and nothing can lock you.
The nothing that can lock me part are the 3 pirates that were right there.
I can't post their names since it's against the Channel ethics.
Heck, I can't even put my pilot name that got destroyed.

I tested this myself on incoming ship at the gate.
The directly to the gate are not invulnerable. (The same as for directly to the station. Someone then suggested me to warp to Zero, exact same thing.)
I would have to test it to verify, but I did test it in a corp with over 1,000 members.
It works quite fine with low level SP ty.
Just web them and the extra scramble is cheese on the cake. (I don't sell cherry either.)

Step 3: Jump. On the other side, hold cloak. Repeat step 2 until back in HISEC.
The Hisec is only 1 jump away from there.
Once I get my implants out, it's only 1 jump away and there is no pirate gate camping that system.
Best thing for me to do is to get a second set since the news it out.
Wait for me to get my fleet, and move them out in force.

At least if I catch pirates, I will be able to kill them.
Jamwara DelCalicoe Ashley
New Eden Tech Support
#20 - 2014-02-10 18:10:37 UTC
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