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ECM Rebalance idea

Author
Sigras
Conglomo
#41 - 2014-02-12 08:29:17 UTC  |  Edited by: Sigras
Catherine Laartii wrote:
To clarify, you don't NEED more jams if you're not forced into fitting certain types; your efficiency goes up as your have more options, so you can balance your setup more than you could with the current model. Example would be going in blind against a small gang with mixed racial ships; if you have 4 or 5 racial jammers with the current model, you are more than iikely fitting against regular ship types, namely armor if you're fighting in caldari FW lowsec. So if they come in with some matari boats or worse, some caldari on the side with jams of their own, you're basically screwed because you didn't prefit properly.

ECM is the ONLY module IN THE ENTIRE GAME LIKE THIS. it is the ONLY offensive module that gets stuck with a preset "ammo" and can't swap it out to change and be flexible. Sure, you can make the analogy to guns where you're stuck with a certain damage type, but there's the kicker: ALL weapon ammo has multiple damage types. And you have options for range, tracking, loads of stuff, especially with missiles and ACs. So...fix ECM to load scripts, CCP. You won't hear much backlash other than the trolls considering how heavily used it is in-game by almost every side.

Really? you cant think of a single other module that can be invalidated by the opposing fleet's ship choice? Ill have to keep that in mind the next time I tracking disrupt my opponent's tengu or ishtar, and ill be sure to thank my lucky stars that I fit an explosive hardener when my opponent's lasers rip through my armor.

All sarcasm aside though, the problem with making jammers all multi race is that people wont just use the extra slots to round out their fit; they'll just fit more jammers and end up with an all around better ship. Unless you come up with some way to keep people from just filling their mid slots with the super jammers, that is exactly what they are going to do
GREYBOBSASS
Doomheim
#42 - 2014-02-12 09:01:44 UTC
DEV opinion NEEDED
Anhenka
The New Federation
Sigma Grindset
#43 - 2014-02-12 09:12:58 UTC
GREYBOBSASS wrote:
DEV opinion NEEDED


No, dev opinion desired, by you.

Everyone else understands that as soon as the devs are ready to make changes to ecm, they will announce it, but it won't be by responding to a poorly started rant thread about NERF ECM NOW PLOX!
Ellendras Silver
CrashCat Corporation
#44 - 2014-02-12 09:29:42 UTC
GREYBOBSASS wrote:
ECM is by far the worst mechanic in game, Since Get rid of it wont happen for sure i got an idea.


1. you CANT activate ecm mod past its range whitch should be nerfed to mach huggin web range but can be raised but proper rigs ( no more sniper falcons) this actually should be implemented to damps aswell

2. you NEED racial specific jammer to jam a specific ship. Multispecs should be nerfed in strenght

3. eccm makes you IMUNE to ecm (currently eccm wont help you at all even if you fit two of those, the falcon still jamms you)


those 3 things would make the game experience better for everyone.

Falcon pilots keep their falcons and we get rid of this ridicously opness of this mechanic.




as i read this post and see this thread i come to the conclusion that either you need a new game or you need to accept that PVP is not your cup of coffee

[u]Carpe noctem[/u]

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