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Why freighter bumping in High Sec is an exploit

First post
Author
Riot Girl
You'll Cowards Don't Even Smoke Crack
#261 - 2014-02-10 19:29:36 UTC
I believe the reason freighters aren't given larger cargo holds is to prevent them transporting capitals.
Kenrailae
Center for Advanced Studies
Gallente Federation
#262 - 2014-02-10 19:38:15 UTC
Riot Girl wrote:
I believe the reason freighters aren't given larger cargo holds is to prevent them transporting capitals.



P sure this is definitely part of the reason why. Even fitting rigs alone would make a freighter pretty darn close to over the 1m cargo most packaged caps need.

The Law is a point of View

The NPE IS a big deal

Dieterlin
Reckless-Endangerment
Manifesto.
#263 - 2014-02-10 19:41:31 UTC
Riot Girl wrote:
I believe the reason freighters aren't given larger cargo holds is to prevent them transporting capitals.


Huh. Never knew that... Well, that's actually a pretty good reason not to let them go over 1M m3.
Batelle
Federal Navy Academy
#264 - 2014-02-10 19:47:27 UTC
Riot Girl wrote:

It's considered harassment, not an exploit.


Is the difference even worth noting? Either way you shouldn't do it. Also, is it harassment if I'm doing it for a ransom, or if I'm doing it and not targeting specific players? If I decide I'm going to bump the first jumpfreighter i see for two hours unless I get 50m isk from him, can that be called harassment? Is it still harassment if I'm going to bump him for one hour only? Or if I'm only bumping him so I can move in a squad of catalysts? What if I demand a 1bn ransom (empty JF) because I have a squad of catalysts on the way?

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Riot Girl
You'll Cowards Don't Even Smoke Crack
#265 - 2014-02-10 20:04:07 UTC
They all seem like pretty valid reasons for bumping someone.
Travasty Space
Pilots of Epic
#266 - 2014-02-10 20:45:20 UTC
Mu-Shi Ai wrote:
Riot Girl wrote:
It's not being used in an unintended way.


So CCP introduced the bumping mechanic specifically so that gankers would be able to perma-bump freighters in high-sec instead of having to aggress (and get blown up by CONCORD) for using a point? Interesting analysis.


Perma bumping titans and such is allowed on the same permise.
Daichi Yamato
Jabbersnarks and Wonderglass
#267 - 2014-02-10 22:00:50 UTC
Batelle wrote:
Riot Girl wrote:

It's considered harassment, not an exploit.


Is the difference even worth noting? Either way you shouldn't do it. Also, is it harassment if I'm doing it for a ransom, or if I'm doing it and not targeting specific players? If I decide I'm going to bump the first jumpfreighter i see for two hours unless I get 50m isk from him, can that be called harassment? Is it still harassment if I'm going to bump him for one hour only? Or if I'm only bumping him so I can move in a squad of catalysts? What if I demand a 1bn ransom (empty JF) because I have a squad of catalysts on the way?


attacking ppl and demanding ransoms was one of the ways CCP wants its players to interact with eachother. the behaviour uve just described is not just ok in this game, its regularly applauded by CCP and the eve community.

although a JF can simply cyno out when its getting bumped, so change to a different target. and if u want to hold an empty freighter while ur gank squad gets into position, that is also fine. and its also fine if your victim calls his own friends to try and save him.

my impression is that it is not harassment until a specific player has been clearly targetted and is targetted repeatedly. since ur freighter is targetted and ganked only in one instance because it entered a system, this is not harassment.

IF u however, decided to avoid that system after the first time u were ganked and took other routes to ur destination but then got ganked again by the same gankers because they had deliberately moved to target you specifically, that could possibly be considered harassment

but it would have to be decided by a staff member, possibly on a case by case basis.

an exploit is more about getting around intended game mechanics. for example:

u were never supposed to be able to avoid CONCORD after committing a criminal act, u were suppoesd to always lose ur ship. So when some suicide gankers started pre-aligning before ganking so that they could warp off before CONCORD arrived, that was declared an exploit because CONCORD was not meant to be avoidable. and then eventually CCP hard coded it so that u could not warp after becoming a criminal.

Bumping is an intended mechanic. Suicide ganking is an intended mechanic. combining two intended mechanics is not an exploit.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Batelle
Federal Navy Academy
#268 - 2014-02-10 22:26:14 UTC
Daichi Yamato wrote:

attacking ppl and demanding ransoms was one of the ways CCP wants its players to interact with eachother. the behaviour uve just described is not just ok in this game, its regularly applauded by CCP and the eve community.


I wasn't born yesterday. I was citing those things (ransom, etc) to illustrate that forever-bumping can be done outside of an impending gank, and outside of singling out certain players, and to illustrate that not all problems are solved by having less in your cargohold. Good point about JFs being able to jump out, but it doesn't resolve the problem. The problem is that your average fleet stabber can pick a freighter and render it completely unable to act for an indefinitely long period of time, short of the freighter self-destructing. Weather he has a gank squad on the way or asks for a ransom is completely secondary, as neither are required, as he can hold down the freighter while being protected from reprisal by concord. From what I can tell, CCP would prefer you shoot the guy or let him go, but in this situations, you can hold the guy indefinitely while doing neither.

The problem with calling it harassment is that it needs to be repeated and targeted. But what I've described could happen to anyone, and it doesn't really need to be repeated, it can just be one long series of bumps. If the target is afforded a chance to escape/move-on as CCP has cited regarding miner bumping, then that really defeats the purpose as far as freighters go, since you won't get your ransom. But the instant CCP says you can do it for 1 hour max, we'll see freighter bump ransoms up to the 1 hour mark everywhere.

My point is, bumping can be abused to the extent that it can be considered an exploit, and it doesn't necessarily have to meet the standards we commonly associate with "harassment." Bumping has all sorts of intended uses, but letting you hold a target indefinitely while being protected from reprisal by concord is not one of them.

I'm not proposing any changes to game mechanics vis-a-vis bumping or crimewatch. I think this should continue to be handled on a case-by-case basis. But it doesn't have to be a "bug" to be considered an "exploit."

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

JetStream Drenard
Jerkasaurus Wrecks Inc.
Sedition.
#269 - 2014-02-10 22:33:50 UTC
DSpite Culhach wrote:
I fully realize that what I'm about to say is slightly at a tangent, but here goes:

* Any corp can wardec another corp and kill them in hisec. Basically you're bribing CONCORD.

So why can't pirate groups also bribe CONCORD - albeit under another mechanic name and maybe at different costs - in order to fly around without getting shot by CONCORD?

By "flagging" themselves this way, they would be auto -10, even if not that normally, still hunted by the local Navy - probably a less "I can see you anywhere" Navy even - and get a new SuperRed flashy status so even total idiots would be unable to miss them with really frakked up overview settings.

Groups like these could go gank whatever they liked, and every single player in EVE would be able to see them and shoot them en-mass, creating a new metagame in hisec of people being hired as protection, camping hisec gates, and the whole shabang that happens in low/null in reverse.

Freighter ganking would not be "ganking" anymore as everyone around is now to blame for NOT HELPING YOU, and those people that gank miners for LOL's could get actual fights at belts, or easy kills that is, and then really, once and for all, if the carebears keep dying in droves they really have zero excuses left.

I'd rather see this as a conflict driver.

COOL! then how about you can pay CONCORD for a super blue status then they just follow you around wherever you are and provide instant protection if you are agressed. Maybe if you pay enough they can even follow you to lo sec too. wouldn't that be great?
JetStream Drenard
Jerkasaurus Wrecks Inc.
Sedition.
#270 - 2014-02-10 22:53:55 UTC
Riot Girl wrote:
Dieterlin wrote:
DCII + Bulkheads would be reduced cargospace relative to current freighters, but with substantially better survivability (about 1.5 times as much EHP as they do now). Two cargo expanders get it up above current cargo space levels, but with substantially reduced EHP. DCII + Cargo expander is just about equal to a current freighter, slightly less cargo and slightly more tank.
They don't need more EHP and they're not allowed more cargo space.

They could certainly use more EHP to make them more of PITA to gank. As far as cargo space, if transporting capitols is such a no-no (i can accept that even if I dont understand the reason why, since you would not be transporting them through hi sec) , then make cargo expansion rigs/mods not function with freighters, simple, or nerf their cargo holds. Having some rigs and low - med slots that can be used for whatever you are dumb/smart enough to use them for would be excellent and hardly difficult to program in. After all, small industrial's ALL have fitting slots available.
Daichi Yamato
Jabbersnarks and Wonderglass
#271 - 2014-02-10 23:31:18 UTC
Quote:
The problem is that your average fleet stabber can pick a freighter and render it completely unable to act for an indefinitely long period of time, short of the freighter self-destructing.


u must be assuming the freighter be afk. in which case, its owner must surely not mind being held indefinitly, since he doesnt even know. and even then the freighter cannot be held indefinitly, as DT kicks in every 24 hours.

If the freighter pilot is active however; he can log off or eject, he is in no way a prisoner. seeing as the freighter is not being held for any specific purposes like suicide ganks, he will be allowed to log off safely. Or if it is being held for a purpose within the game, then its being held for a purpose within the game, so thats fine.

the stabber can also be suicide ganked or webbed and scrammed long enough for the freighter to be insta warped by friends. dnt pretend there is nothing u can do to the stabber, because there is plenty.

U can also take ur freighter through low sec. that way u can shoot potential bumpers even before they see ur freighter. it might be more risky, but if u think its worth the risk, the option is there. ive taken a freighter a few jumps through low sec because i didnt like what my scout saw in hi-sec. i asked for blob like escort security, but it worked.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Daichi Yamato
Jabbersnarks and Wonderglass
#272 - 2014-02-10 23:39:07 UTC
freighters dnt need fitting, they are absolutely perfect as they are.

there is a whole bunch of threads as to why this is a bad idea.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Slade Trillgon
Brutor Force Federated
#273 - 2014-02-10 23:44:54 UTC
If you had friends sling shotting you from the first gate on through the last you would probably give the gank spotter enough reason to look for another target.
JetStream Drenard
Jerkasaurus Wrecks Inc.
Sedition.
#274 - 2014-02-11 00:30:01 UTC  |  Edited by: JetStream Drenard
Daichi Yamato wrote:
freighters dnt need fitting, they are absolutely perfect as they are.

there is a whole bunch of threads as to why this is a bad idea.

after running a quick search, I found the only sensible reason for not allowing freighter fitting is the possibility of hauling a capitol into high sec. This seems to me easily addressed in two different ways, freighters cant fit cargo expanders/rigs or not able to carry capitol ships. The only other prevalent reason that seems to prevent freighter fitting is that they would be too hard (more costly) to gank and the gankers wails are louder then the carebears. After reading this thread, I dont know if my alt will ever undock a freighter again without a webber. If freighters are so bad to fit, why do all other industrial ships have fitting slots, especially with the ease of CCP majic programming to preventing capitols into high sec?? Orca's have fitting slots too, and that works great. Properly fitted they have at least 280k EHP, which is more then a freighter but a freighters cargo can be much more value then an orca. Additionally, the gank threshold of a freighter occurs above the 1 billion mark, with most cargo, that is less then quarter full, so what is all the rest of that space for? Why not allow fitting so that you can carry more and stay under the gank threshold? Additionally, you cant even put a full incursion supplies, (pirate battleship, T2 logi, and lyavite/ammo, etc) into a freighter without crossing the 1B threshold.
DSpite Culhach
#275 - 2014-02-11 00:31:56 UTC
JetStream Drenard wrote:
DSpite Culhach wrote:
I fully realize that what I'm about to say is slightly at a tangent, but here goes:

* Any corp can wardec another corp and kill them in hisec. Basically you're bribing CONCORD.

So why can't pirate groups also bribe CONCORD - albeit under another mechanic name and maybe at different costs - in order to fly around without getting shot by CONCORD?

By "flagging" themselves this way, they would be auto -10, even if not that normally, still hunted by the local Navy - probably a less "I can see you anywhere" Navy even - and get a new SuperRed flashy status so even total idiots would be unable to miss them with really frakked up overview settings.

Groups like these could go gank whatever they liked, and every single player in EVE would be able to see them and shoot them en-mass, creating a new metagame in hisec of people being hired as protection, camping hisec gates, and the whole shabang that happens in low/null in reverse.

Freighter ganking would not be "ganking" anymore as everyone around is now to blame for NOT HELPING YOU, and those people that gank miners for LOL's could get actual fights at belts, or easy kills that is, and then really, once and for all, if the carebears keep dying in droves they really have zero excuses left.

I'd rather see this as a conflict driver.

COOL! then how about you can pay CONCORD for a super blue status then they just follow you around wherever you are and provide instant protection if you are agressed. Maybe if you pay enough they can even follow you to lo sec too. wouldn't that be great?


I like my idea better.

You're just being silly now ...

I apparently have no idea what I'm doing.

DSpite Culhach
#276 - 2014-02-11 00:37:32 UTC
Dieterlin wrote:
Riot Girl wrote:
I believe the reason freighters aren't given larger cargo holds is to prevent them transporting capitals.


Huh. Never knew that... Well, that's actually a pretty good reason not to let them go over 1M m3.


If CCP did not want freighters from transporting capitals after a cargo size increase, all they would have to do is apply a flag that stops you, because well, they make the code, that's why.

I apparently have no idea what I'm doing.

DSpite Culhach
#277 - 2014-02-11 00:51:29 UTC
Slade Trillgon wrote:
If you had friends sling shotting you from the first gate on through the last you would probably give the gank spotter enough reason to look for another target.


Well, actually, you would attract EXTRA attention. This is EVE after all.

I apparently have no idea what I'm doing.

Kenrailae
Center for Advanced Studies
Gallente Federation
#278 - 2014-02-11 01:52:17 UTC
JetStream Drenard wrote:
Daichi Yamato wrote:
freighters dnt need fitting, they are absolutely perfect as they are.

there is a whole bunch of threads as to why this is a bad idea.

after running a quick search, I found the only sensible reason for not allowing freighter fitting is the possibility of hauling a capitol into high sec. This seems to me easily addressed in two different ways, freighters cant fit cargo expanders/rigs or not able to carry capitol ships. The only other prevalent reason that seems to prevent freighter fitting is that they would be too hard (more costly) to gank and the gankers wails are louder then the carebears. After reading this thread, I dont know if my alt will ever undock a freighter again without a webber. If freighters are so bad to fit, why do all other industrial ships have fitting slots, especially with the ease of CCP majic programming to preventing capitols into high sec?? Orca's have fitting slots too, and that works great. Properly fitted they have at least 280k EHP, which is more then a freighter but a freighters cargo can be much more value then an orca. Additionally, the gank threshold of a freighter occurs above the 1 billion mark, with most cargo, that is less then quarter full, so what is all the rest of that space for? Why not allow fitting so that you can carry more and stay under the gank threshold? Additionally, you cant even put a full incursion supplies, (pirate battleship, T2 logi, and lyavite/ammo, etc) into a freighter without crossing the 1B threshold.



Freighters aren't the only things worth ganking. Depends on your purpose. Often times an interceptor's pod is worth far more lols than a freighter, as people just tool around in inties these days thinking they are 100% safe. I don't know all the reasons they can't fit mods, but the capital ships one is a pretty big one.

An orca can also carry much more value than a freighter. A frigate as well. Eve lends to all kinds of bad choices.

Orca's are also designed to fit links. Orca's are also designed to be support platforms for mining operations. Those needs can vary wildly. A freighter is built to move stuff.

Why add fitting so people can shove even more stuff in their freighters and cry even more when they get ganked?

Question operates both ways. I don't think mods on a freighter would be too bad if their base cargo was reduced so that a full cargo fit freighter could not fit a capital ship, rather than an artificial 'oh you can't put that there' being chained to them. That would seem like balance to me.

As far as not undocking your freighter without a webber? Good. You're learning. That's a lot more than several other people in this thread can say.


Also, DSpite, yes, gankers would be more curious, but would be much less able to act on that curiosity.

The Law is a point of View

The NPE IS a big deal

Cathy Mikakka
Caldari Provisions
Caldari State
#279 - 2014-02-11 01:53:18 UTC
Kaarous Aldurald wrote:
Goldiiee wrote:

If you are bumped you are dead, best plan is to start jettisoning cargo before they shoot. All other plans are just to kill time before the killmail arrives.


I'm not sure why you keep repeating this falsehood...

Wait, no, I understand why. Because in your mind, you're solo. Which is the problem in the first place. You think you should be immune to the concerted actions of numerous people just because your ship costs more than their ships, and because you're carrying too much.

But then, I did already mention flying with escorts, didn't I?

Yet somehow, solo noobship can ransom you infinite time? Is that okay?
Mag's
Azn Empire
#280 - 2014-02-11 03:10:38 UTC
Cathy Mikakka wrote:
Kaarous Aldurald wrote:
Goldiiee wrote:

If you are bumped you are dead, best plan is to start jettisoning cargo before they shoot. All other plans are just to kill time before the killmail arrives.


I'm not sure why you keep repeating this falsehood...

Wait, no, I understand why. Because in your mind, you're solo. Which is the problem in the first place. You think you should be immune to the concerted actions of numerous people just because your ship costs more than their ships, and because you're carrying too much.

But then, I did already mention flying with escorts, didn't I?

Yet somehow, solo noobship can ransom you infinite time? Is that okay?
Solo noob ship? They use those for bumping too, these days?

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.