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Player Features and Ideas Discussion

 
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Medium Security - A path to low sec.

Author
Ele Rebellion
Fat Dragon Mining Co.
Darwinism.
#1 - 2014-02-03 08:47:28 UTC
So I know there are a lot of people that want CCP and the Devs to find a way to push all the high sec people out into low/null... its obvious to anyone that has spent any time on the forums. One of the more popular request to get this done is to nerf isk making in high sec... but this seems unfair to the newer players. It seems more like a "Hey CCP force all these noobs into our gatecamps so we can get easy kills, lulz, and tears" type request.

Instead I think compromise is the best thing. Lets go ahead and nerf the isk making of high sec, but lets add a medium security that would have isk making equal to the current high sec.

I originally posted this elsewhere but feel that maybe it needs its own thread..

-A solution that kinda popped into my head would be something like a med sec. Make .6 .5 and .4 systems mid sec. As the name implies it would be a cross between high security and low security. Concord response would be affected by your sec status. If, for example, you had a character at -2.5 and you engaged someone that had a 3.0 then concord would respond just as it would in a high security system (response time would probably be close to 30-50 seconds) and the attacker would take a sec status hit.. however if a 3.0 were to engage a -2.5 then concord would treat it like a low sec engagement.. the attacker would take a sec status hit and be flagged suspect. (also note that lower security statuses would be allowed in med sec as compared to high sec)

Beyond that, this would also serve as a training ground for low sec. Might help a lot of the newer players to "get the hang of" low sec. Also it would ease the nerfing of isk making in high sec since med sec would be less isk than low, but better than nerfed high..

For rats, we might start to see T1 BCs in belts. Somewhat tougher annomalies (because I feel that there is a large gap between high sec anoms and low sec)

Again its also a great way to help move players from high sec towards low sec. (something I know several low sec/ null sec groups have really been wanting)-


Also lets fix the forums so I don't have to copy my entire post before clicking "POST" only the have to paste it and try again since it just deletes everything the first time I click "POST"
Riot Girl
You'll Cowards Don't Even Smoke Crack
#2 - 2014-02-03 09:12:21 UTC  |  Edited by: Riot Girl
Ah, it's another one of those 'I want to be able to shoot people but I don't want them to be able to shoot me' threads.

Edit: I don't like the idea.
Ele Rebellion
Fat Dragon Mining Co.
Darwinism.
#3 - 2014-02-03 09:15:22 UTC
I have negative sec status lol. I'd be the one getting shot. I'm just tired of all these request to nerf high sec because they are tired of not enough rookies coming through their gate camps.
Riot Girl
You'll Cowards Don't Even Smoke Crack
#4 - 2014-02-03 09:17:53 UTC
It still bypasses mechanics and doesn't get new players into low sec. In fact, it would probably just push them even further back into high sec.
Ele Rebellion
Fat Dragon Mining Co.
Darwinism.
#5 - 2014-02-03 09:23:01 UTC  |  Edited by: Ele Rebellion
Riot Girl wrote:
It still bypasses mechanics and doesn't get new players into low sec. In fact, it would probably just push them even further back into high sec.


I agree that initially it will pull some players out of low sec. But in the long run I believe it reduces the "shock" of moving from high sec to low sec, allowing more players to become comfortable with it.

Again.. this is just an idea I was throwing out there. Never said it was perfect.
Riot Girl
You'll Cowards Don't Even Smoke Crack
#6 - 2014-02-03 09:29:56 UTC
I feel it would just be the same as low sec. With such slow concord response times, any ship could be ganked very cheaply so mission runners and miners would want to avoid it. What about gate guns?
Nevyn Auscent
Broke Sauce
#7 - 2014-02-03 09:32:34 UTC
Two questions.

1. How does this reduce the shock, you still have concord protecting you then suddenly you don't. If they wanted to shoot other people they would already fly to low, so they won't shoot low security people anyway.
2. How do you deal with a 5.0 null sec ratter who has ground their sec up shooting a 0.1 sec newbie in 0.6 space? Is it suddenly a magical linear thing where anyone positive sec is concord protected, see above if so, or can vets who grind sec by ratting/tags/incursions abuse newbies who haven't had the time/skills to grind sec up yet, in which case, we have made the shock even worse.

TLDR version. The idea fails the 'Grrr Goons' test.
Schmata Bastanold
In Boobiez We Trust
#8 - 2014-02-03 09:35:44 UTC
-10 is negative, what you have is a fake bad boy tattoo. Just use your funny duel feature at trading hubs and leave ideas about lowsec to people who actually know what they are talking about.

Invalid signature format

Ele Rebellion
Fat Dragon Mining Co.
Darwinism.
#9 - 2014-02-03 09:44:58 UTC
Schmata Bastanold wrote:
-10 is negative, what you have is a fake bad boy tattoo. Just use your funny duel feature at trading hubs and leave ideas about lowsec to people who actually know what they are talking about.


<- If you think this is my main character you are sadly mistaken. I don't post on forums with my main.
Schmata Bastanold
In Boobiez We Trust
#10 - 2014-02-03 09:49:34 UTC
I wouldn't post terrible ideas with my main either.

Invalid signature format

Ele Rebellion
Fat Dragon Mining Co.
Darwinism.
#11 - 2014-02-03 09:50:59 UTC
Nevyn Auscent wrote:
Two questions.

1. How does this reduce the shock, you still have concord protecting you then suddenly you don't. If they wanted to shoot other people they would already fly to low, so they won't shoot low security people anyway.
2. How do you deal with a 5.0 null sec ratter who has ground their sec up shooting a 0.1 sec newbie in 0.6 space? Is it suddenly a magical linear thing where anyone positive sec is concord protected, see above if so, or can vets who grind sec by ratting/tags/incursions abuse newbies who haven't had the time/skills to grind sec up yet, in which case, we have made the shock even worse.

TLDR version. The idea fails the 'Grrr Goons' test.


Solution to one is the fact that there are still wardec corps. Just because you live in 1.0 space doesn't mean you can't be killed... Also remember this is just a suggestion to throw it out there.. doesn't mean it has to work just the way I put it.. maybe we could make it function the same as low sec but without capitals.. though I feel this isn't the solution.

As far a part 2 goes I figure it would start somewhere are -2. or -2.5 and there would require a 4 point difference...

Again just throwing ideas out there.
Riot Girl
You'll Cowards Don't Even Smoke Crack
#12 - 2014-02-03 10:00:41 UTC
Ele Rebellion wrote:
As far a part 2 goes I figure it would start somewhere are -2. or -2.5 and there would require a 4 point difference...

Again just throwing ideas out there.

Seems like an arbitrary mechanic that does little, if anything, to improve gameplay.