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Incursions and ship balancing.

Author
Cyndrogen
The Greatest Corp in the Universe
#1 - 2014-02-03 08:40:23 UTC
Lets talk missiles.

Minmatar ships, Amarr ships and Gallente ships are typically useful in incursions I have seen many fleets with Nightmares, Machariels, Vindicators, Rokh etc.

Occasionally a raven shows up but even if they make it into fleet they are likely to be picked dead last..

Why are missiles punished to the point where they are not good at all?

If missiles are unable to deal alpha damage and take longer to hit due to flight time, their overall DPS should be GREATER not less then turrets?

Is it just me or does it seem like missiles are completely useless in incursions?

Every day in every way I improve my skills and get better.

Tauranon
Weeesearch
CAStabouts
#2 - 2014-02-03 08:44:47 UTC
Nothing stopping you forming up a missile incursion fleet, and hey look at all dem droneboats in incur.... oh wait.
Kagura Nikon
Native Freshfood
Minmatar Republic
#3 - 2014-02-03 08:55:28 UTC
Cyndrogen wrote:
Lets talk missiles.

Minmatar ships, Amarr ships and Gallente ships are typically useful in incursions I have seen many fleets with Nightmares, Machariels, Vindicators, Rokh etc.

Occasionally a raven shows up but even if they make it into fleet they are likely to be picked dead last..

Why are missiles punished to the point where they are not good at all?

If missiles are unable to deal alpha damage and take longer to hit due to flight time, their overall DPS should be GREATER not less then turrets?

Is it just me or does it seem like missiles are completely useless in incursions?



Not everything can be the best in every situation. Incursiosn are an elitist community and they want you to use ONLY what is the BEST.

Missiles are good in other scenarios, just not incursions.

"If brute force does not solve your problem....  then you are  surely not using enough!"

Nevyn Auscent
Broke Sauce
#4 - 2014-02-03 09:25:46 UTC
Ravens & RNI are considered just as if not more desirable than ships like the Rokh. When you compare them against their counterparts as T1 & Navy Battleships they perform fine.

The Incursion imbalance is caused by two mechanics.

Firstly, Contests. If you are using missiles, the other fleet can alpha your targets out from under your missiles if they are fast enough, meaning missiles will never win a contest. Since they cause you to waste your effective DPS while gaining their DPS towards the score. This is caused by the single objective PvP nature of contests where one person takes everything and the other nothing.

Secondly, the lack of a true Missile Pirate BS. Meaning missiles have no equivalent to the Nightmare, Machariel & Vindicator. So of course they aren't going to quite compete against Pirate Battleships when they are T1 or Navy battleships. CCP's own design philosophy says Pirate BS's will be better (just a little, but that little counts).

So when we see a pirate battleship, we may see some shift in that, though the contest factor will still remain true if it has a fast flight time (Like speed bonused cruise missiles do) it can be close enough to instant at close ranges to be effective, and have enough pirate BS bonuses to make it's DPS compete with the Vindicator in close (Vindi is also due a rebalance remember and may loose a little in some area's)
Cyndrogen
The Greatest Corp in the Universe
#5 - 2014-02-03 09:57:25 UTC
Nevyn Auscent wrote:
Ravens & RNI are considered just as if not more desirable than ships like the Rokh. When you compare them against their counterparts as T1 & Navy Battleships they perform fine.

The Incursion imbalance is caused by two mechanics.

Firstly, Contests. If you are using missiles, the other fleet can alpha your targets out from under your missiles if they are fast enough, meaning missiles will never win a contest. Since they cause you to waste your effective DPS while gaining their DPS towards the score. This is caused by the single objective PvP nature of contests where one person takes everything and the other nothing.

Secondly, the lack of a true Missile Pirate BS. Meaning missiles have no equivalent to the Nightmare, Machariel & Vindicator. So of course they aren't going to quite compete against Pirate Battleships when they are T1 or Navy battleships. CCP's own design philosophy says Pirate BS's will be better (just a little, but that little counts).

So when we see a pirate battleship, we may see some shift in that, though the contest factor will still remain true if it has a fast flight time (Like speed bonused cruise missiles do) it can be close enough to instant at close ranges to be effective, and have enough pirate BS bonuses to make it's DPS compete with the Vindicator in close (Vindi is also due a rebalance remember and may loose a little in some area's)


I get that some ships perform better then others, fine. But I invested a lot of time in missile skills and now I have to invest MORE time in hybrids to get the same effect. Why can't missiles be better balanced so EVERY race can "contest" a site. It's just a weak argument because incursion fleets really have three choices for DPS:

Machariel
Vindi
Nightmare.

Thats it, everything else is second rate.

Every day in every way I improve my skills and get better.

Nevyn Auscent
Broke Sauce
#6 - 2014-02-03 10:07:03 UTC  |  Edited by: Nevyn Auscent
Note how you just listed the three shield pirate BS.
Not counting the Drone Pirate BS, that has some serious issues really.

Armour use Bhal's a lot as well.

So.... All the Pirate BS except the Drone BS are considered attractive for incursion.
Until we get a proper Pirate Missile BS, we don't know how it will compare.

Right now, you are complaining that your Navy Ship isn't considered as good as a Pirate Ship. The same is true for all the races. No-one is going to take a Navy Apoc above a Nightmare if they are going for perfect fleets (Some fleets simply take first to X up in order, and accept slower times). No-one will take a Mega Navy above a Vindi.
Riot Girl
You'll Cowards Don't Even Smoke Crack
#7 - 2014-02-03 10:13:59 UTC
Why did you train missiles if you wanted to do incursions?
baltec1
Bat Country
Pandemic Horde
#8 - 2014-02-03 10:14:45 UTC
Missile flight time. Incursion fleets want instant damage.
March rabbit
Aliastra
Gallente Federation
#9 - 2014-02-03 10:42:15 UTC  |  Edited by: March rabbit
Nevyn Auscent wrote:

Firstly, Contests. If you are using missiles, the other fleet can alpha your targets out from under your missiles if they are fast enough, meaning missiles will never win a contest.


baltec1 wrote:
Missile flight time. Incursion fleets want instant damage.



Cyndrogen wrote:
Why can't missiles be better balanced so EVERY race can "contest" a site.

So... what do you propose?

(Don't mention DPS because it WILL NEVER fix situation with flight time)

The Mittani: "the inappropriate drunked joke"

Esha Ditrix
#10 - 2014-02-03 10:58:43 UTC
realise that EVE is more then incursions,
so just because you whant missile to perform on par with turrets,
dosent mean that will translate well to the rest of the game..

Its not an exploit, if the game lets you do it...

ChromeStriker
Sebiestor Tribe
Minmatar Republic
#11 - 2014-02-03 12:39:21 UTC
Logi > all

pimp a logi a 'little' and youll generally get picked first (ooo shiney)

No Worries

facepalm McJumper
Catsoup Empire
#12 - 2014-02-03 13:13:36 UTC
Train for the job you want to do... not the ship you want to fly.

Missiles have their place and are very good at certain things.

Those things do not include incursions. This is called balance.
Mina Sebiestar
Minmatar Inner Space Conglomerate
#13 - 2014-02-03 14:27:00 UTC  |  Edited by: Mina Sebiestar
I tried hard before marauder changes to bring them on level of pirate ships as empire dps counterpart to pirate ships but for some reason having 6 ships being competitive with each other is a big no no and they went tank/suck combo instead.

There is no empire pick of ships for incursions.

it is either angel machariel

Guristas vindicator or

Sansa nightmare

Rest is doing it wrong missiles included.

You choke behind a smile a fake behind the fear

Because >>I is too hard

Batelle
Federal Navy Academy
#14 - 2014-02-03 15:04:55 UTC
Cyndrogen wrote:

Why can't missiles be better balanced so EVERY race can "contest" a site. It's just a weak argument because incursion fleets really have three choices for DPS:


Because that's not what balanced means. Missiles are fine, their inherent and intended advantages and disadvantages make them not preferred by players for a particular activity, everything is working as intended. Your issue is with incursions communities more so than with CCP.

Also, train all weapon systems.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

StonerPhReaK
Herb Men
#15 - 2014-02-03 15:22:59 UTC
No worries, a new module will be introduced at some point. MJD (Missile Jump Drive). They will launch, blink and hit the target before the slug of a railgun or the light of a lazor is emitted. Contests will favor missiles and no one will ever use a turret based ship for incursions again. ever.

Signatures wer cooler when we couldn't remove them completely.

seth Hendar
I love you miners
#16 - 2014-02-03 15:31:52 UTC
facepalm McJumper wrote:
Train for the job you want to do... not the ship you want to fly.

Missiles have their place and are very good at certain things.

Those things do not include incursions. This is called balance.

+1

select the job, then the ship + fitting to accomodate the job
Unsuccessful At Everything
The Troll Bridge
#17 - 2014-02-03 17:08:34 UTC
Play dodgeball.

Pick all the kids in wheelchairs for your team.

See how game turns out for you.

Answer your own question.

Since the cessation of their usefulness is imminent, may I appropriate your belongings?

Jacob Holland
Weyland-Vulcan Industries
#18 - 2014-02-03 18:20:30 UTC
Cyndrogen wrote:
I get that some ships perform better then others, fine. But I invested a lot of time in missile skills and now I have to invest MORE time in hybrids to get the same effect. Why can't missiles be better balanced so EVERY race can "contest" a site. It's just a weak argument because incursion fleets really have three choices for DPS:

Machariel
Vindi
Nightmare.

Thats it, everything else is second rate.

Most agree that, once they have an MTAC, they'd rather have 'mare's than Mach's... So two choices... the long range choice and the Vindicator...

Torp CNRs, prior to their "rebalance" should have been quite good as close range DPS - they even had significantly more range... Except that their DPS wasn't quite as high as the Vindi and they didn't have the Vindi's web bonus. Which made them less useful for all but the towers... Well... less useful overall in fact...
In order to become a preferred choice for Incursions you would need a missile system on a ship with the utility of the Vindi's web and more damage than the Vindi - at ranges comparable to avoid the contest issue. I suspect that such a set-up would draw a certain amount of flak...

The Rokhs and Maelstroms which make fleets ahaed of missile boats are generally people who are learning their role before they get into Vindi's or Mach's and the effort to meet the expected requirement will buy them a fair amount, provided they don't take the mickey. Missile-centric fits are not making the effort...
Novah Soul
#19 - 2014-02-03 18:44:24 UTC
StonerPhReaK wrote:
No worries, a new module will be introduced at some point. MJD (Missile Jump Drive). They will launch, blink and hit the target before the slug of a railgun or the light of a lazor is emitted. Contests will favor missiles and no one will ever use a turret based ship for incursions again. ever.

I wish.

I know there was talk of something like that on the F&! forum a good while ago, but to my recollection, it didn't garner much discussion.

A man is known by the quality of his friends. - Lex Luthor

Paikis
Vapour Holdings
#20 - 2014-02-03 18:50:11 UTC
Unsuccessful At Everything wrote:
Play dodgeball.

Pick all the kids in wheelchairs for your team.

See how game turns out for you.

Answer your own question.


If you can dodge a wrench, you can dodge a Sansha!
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