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Carriers, Dreadnaughts & Stargates - Something Doesn't Add Up

Author
Tippia
Sunshine and Lollipops
#21 - 2014-02-01 17:34:16 UTC
Ramone Ormand wrote:
Freighters and Jump Freighters are also capital ships
…except that they share none of the features that distinguish capital ships from non-capitals.

Capships are not allowed in highsec becaues they would offer too much safety for their pilots and because they have no role to fill there. It's really as simple as that.
Lors Dornick
Kallisti Industries
#22 - 2014-02-01 20:33:09 UTC
Ramone Ormand
(long rant deleted)
So, to make an extremely long post short. Capital ship star gate usage hype! [:lol: wrote:


Why?

What is it that want do do?

Start there and you'll find out why it's a bad idea.

CCP Greyscale: As to starbases, we agree it's pretty terrible, but we don't want to delay the entire release just for this one factor.

Rastafarian God
#23 - 2014-02-02 01:27:18 UTC
Chaotix Morwen wrote:
This is just postulation on my part, freighters and jump freighters are specifically designed to be able to move freely in high sec, it would be likely that due to this that they have a number of inbuilt systems designed to reduce the burden on the stargates, some kind of a heavy warp stabilizer and advanced computing system which greatly reduces the load on the gate and allows it to move something that is possibly vastly over its normal mass capabilities. Of course the cost of this ability is the inability to mount any more equipment as all of its power and cpu is required to run this stargate efficiency program.

Carriers however are designed to have specialized combat uses, to get a similar system operating in them would require far too much sacrifice of its combat modules. Even though the Nidhoggur only has a roughly 5% difference in mass from a Charon, with the theory posted above the difference between its mass and the gates mass capability will be far higher. which would explain why the various capital designers did not even attempt to design a combat capital with the capacity to operate gates (to do that they would essentially be building a battleship).

I don't have anything to backup what I've said above, but at the very least its a way to explain the game mechanics without stuffing up eve lore.


You are forgetting that an Orca is a capitol ships as well, and that an Orca is basically a nerffed down Carrier for highsec with mining bonuses instead of PVP bonuses. So a lot of what you said still does not make sense.

:)

Ramone Ormand
The Scope
Gallente Federation
#24 - 2014-02-02 01:50:00 UTC
Ok, I have returned.

I think some people are misinterpreting what i'm trying to say here. I know why carriers are not let into highsec from a gameplay perspective, too overpowered, no roles in their, CONCORD would never allow it, etc.

I've come to the conclusion that CONCORD and the empires have bottlenecked star gates, making freighters the limit for being able to jump through.

I would also like to discuss the warp drive "foot print' and freighter electronic systems theory, as was mentioned before and I think this also helps prove that CONCORD interferes with the star gates.

For the 'foot print'/electronic systems theory to hold, 1 of 2 things must happen:

1) A carriers mass is multiplied when attempting to jump due to it's 'foot print'
2) A freighters mass is mitigated when attempting to jump due to its electronic systems

This would also have effects not only in star gates, but in wormholes since wormholes and stargates are fundamentally the same.

If you bring a freighter through a wormhole, the full 960 million kgs are added to the wormholes mass limit before collapsing
If you bring a carrier through a wormhole, its mass is not multiplied due to a "foot print" when jumping through. If it was, a carrier would be the best thing to use to roll a hole.

So, seeing that this theory is limited to only star gates, I cannot see it holding.

Another thing to consider: the mass of all of the materials only made up less than 1% of the carriers actual mass. With 99% of it being unaccounted for, I think this left over mass would be the warp drive 'footprint' you are referring to. Therefore, with this warp drive footprint, the carrier is only 5% over the mass limit.

Thank you all for the responses! I do like thinking over different theories, possibilities, etc. But I still believe it is capsuleer made (with no CONCORD interferance) capital ship jump use hype!

Finally to answer Lors Dornicks question "what is it that you want to do?" I am not trying to change anything. This is all speculations and calculations. This is by no means a thread to tell CCP to let carriers into highsec.
James Amril-Kesh
Viziam
Amarr Empire
#25 - 2014-02-02 02:21:30 UTC
Ramone Ormand wrote:
James Amril-Kesh wrote:
I guess that means black ops are capital ships then.


black ops do not use a capital class jump drive. They are therefore not capital class ships.

Then I get to say that jump freighters don't either.

But because they do (and so do black ops) that means it's not a distinguishing feature that makes a ship a capital ship.

Enjoying the rain today? ;)

Ramone Ormand
The Scope
Gallente Federation
#26 - 2014-02-02 02:37:01 UTC
James Amril-Kesh wrote:
Ramone Ormand wrote:
James Amril-Kesh wrote:
I guess that means black ops are capital ships then.


black ops do not use a capital class jump drive. They are therefore not capital class ships.

Then I get to say that jump freighters don't either.

But because they do (and so do black ops) that means it's not a distinguishing feature that makes a ship a capital ship.


A black ops ship is an upgrade from a battleship sized hull.
A Jump Freighter is an upgrade from a capital ship sized hull


https://wiki.eveonline.com/en/wiki/Freighter
"They are capital sized ships and are very slow to move"

http://eve.wikia.com/wiki/Category:Jump_Freighters
"Their main change however, is a large portion of the cargo bay has been taken over by a capital class jump drive, the same type used in carriers, dreadnoughts, motherships and titans."

Use of a capital class jump drive + being a capital sized ship = capital ship

Fine, I take back what I said then, a black ops uses a capital jump drive. It's not a capital ship though, it's a modified battleship.
Tippia
Sunshine and Lollipops
#27 - 2014-02-02 02:44:53 UTC  |  Edited by: Tippia
Ramone Ormand wrote:
https://wiki.eveonline.com/en/wiki/Freighter
"They are capital sized ships and are very slow to move"
Capital sized ship ≠ capital ship. The size doesn't of something doesn't really say what it is other than “big”.

Quote:
http://eve.wikia.com/wiki/Category:Jump_Freighters
"Their main change however, is a large portion of the cargo bay has been taken over by a capital class jump drive, the same type used in carriers, dreadnoughts, motherships and titans."
…same as a Blackops, which tells us nothing about what kind of ship it is.

Quote:
Use of a capital class jump drive + being a capital sized ship = capital ship
…except that it doesn't share any of the characteristics of capital ships that separate them from subcaps.
Ramone Ormand
The Scope
Gallente Federation
#28 - 2014-02-02 02:51:39 UTC
Tippia wrote:
Ramone Ormand wrote:
https://wiki.eveonline.com/en/wiki/Freighter
"They are capital sized ships and are very slow to move"
Capital sized ship ≠ capital ship.

Quote:
http://eve.wikia.com/wiki/Category:Jump_Freighters
"Their main change however, is a large portion of the cargo bay has been taken over by a capital class jump drive, the same type used in carriers, dreadnoughts, motherships and titans."
…same as a Jump Freighter.

Quote:
Use of a capital class jump drive + being a capital sized ship = capital ship
…except that it doesn't share any of the characteristics of capital ships that separate them from subcaps.


Then we're back to square one. If a capital sized ship is able to jump through a star gate, but a capital ship is not due to it's size, can you not see that there is an inconsistency there?

Ok, characteristics of capital ships that seperate them from subcaps:

- much larger (except for the freighter, you are putting it under the "sub cap" section here)
- can use a jump drive (barring the black ops ship)
- cannot use a star gate

so, the only characteristic of a capital ship that does not have another ship in the game that can do the same thing is being unable to use a stargate.

Why? CONCORD? Then we're back to square 2. Capsuleer made star gates will allow carriers and dreadnoughts through them, as CONCORD will have no say in what does and doesn't go through.
Tippia
Sunshine and Lollipops
#29 - 2014-02-02 03:12:57 UTC  |  Edited by: Tippia
Ramone Ormand wrote:
Then we're back to square one. If a capital sized ship is able to jump through a star gate, but a capital ship is not due to it's size, can you not see that there is an inconsistency there?
No, because it's just irrelevant lore.

Quote:
Ok, characteristics of capital ships that seperate them from subcaps:

- much larger (except for the freighter, you are putting it under the "sub cap" section here)
- can use a jump drive (barring the black ops ship)

- cannot use a star gate or indeed any kind of gate
- Require the Capital Ships skill.
- Can fit X-large modules.
- Use X-large rigs.
- Can't be built in highsec.

Also on a meta level:
- Aren't allowed to undock in highsec during a war or be used for any kind of highsec aggression.
Quote:
Why? CONCORD?
Game balance. All the reason you ever need.
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#30 - 2014-02-02 03:47:29 UTC
The reason is simple.

When capitals were introduced they could be built in and enter high sec. I believe that cyno's could also be lit in high sec. 100% of the player base could use them, as is fair since 100% of the player base pay for the development of EVE.

Now unfortunately, there is a very tiny whiny portion of the player base that feel entitled to 100% of the development of EVE while denying most of the development to the majority of the player base. Lets call this tiny portion Poop Socking Nerds or PSN's. The latter group we'll call the Ignored Subscribers of EvE or ISE's.

So when caps were released everything was fair, however the PSN's cried and whined and grovelled to CCP to make caps only available to them, and to remove caps from use by the ISE's. CCP being best mates with a lot of the PSN's (due to the way the company seems to mix inappropriately with PSN's - Case in Point Link) decided that was a good idea.

Some of the arguments were along the lines of Caps can do missions! Caps can insta-shot ships. Caps crash into stations (lore BS) but not really were worthy of the bytes they wasted on the interwebs. They were **** poor arguments made for the xpress purpose of removing content paid for by all and giving it to a very small segment of CCP's best mates - the PSN's or null sec crowd.

The simple fact is there is absolutely no reason for caps not to be able to enter high sec. But like everything in EVE if the PSN want something exclusively they're conveniently flown to Iceland every once in a while, likely go boozing with the devs after having their private chats and get what they want.

If CCP was to be transparent, fair and give everyone equal content for their subscriptions they would do away with their arbitrary prejudicial limitations, do away with their rigged system of "electing" CSM's (I'd be happy to volunteer to be a CSM, I have been playing since 2003, have a good understanding of the game, have alternate views about what should be happening, but currently while I could probably get 1k votes, the big alliances can get up to 37k x 3 (with alts)). So what you have is a CSM that is entirely for PSN's and nobody else.

In short if you want to know why anything in EVE is the way it is, look to the CSM, look to the alliance influence on CPP and look to the vote rigging whenever elections come around.

The best thing to do is ignore the CCP / Alliance Cronism and try to enjoy the game as best you can. Things won't change.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Ramone Ormand
The Scope
Gallente Federation
#31 - 2014-02-02 03:47:47 UTC
Tippia wrote:
Ramone Ormand wrote:
Then we're back to square one. If a capital sized ship is able to jump through a star gate, but a capital ship is not due to it's size, can you not see that there is an inconsistency there?
No, because it's just irrelevant lore.

Quote:
Ok, characteristics of capital ships that seperate them from subcaps:

- much larger (except for the freighter, you are putting it under the "sub cap" section here)
- can use a jump drive (barring the black ops ship)

- cannot use a star gate or indeed any kind of gate
- Require the Capital Ships skill.
- Can fit X-large modules.
- Use X-large rigs.
- Can't be built in highsec.

Also on a meta level:
- Aren't allowed to undock in highsec during a war or be used for any kind of highsec aggression.
Quote:
Why? CONCORD?
Game balance. All the reason you ever need.


Irrelevant lore!? I am shocked and appalled! I created this thread to discuss lore, when something can only be explained through meta gaming, I feel that this is breaking the fourth wall and any immersion one might have had is gone.

"or indeed any kind of gate" - you mean like a wormhole? Oh wait, carriers can go through class 5 - 6 wormholes. A POS module? That also makes no sense to me how they don't work as they work similarly to star gates.

"Require the Capital Chips skill" - another ambiguous term to classify a capital ship. You are using gameplay reasons to cover over lore reasons to cover over gameplay reasons. The capital ships skill requirement was dropped from the freighter to make it cheaper to sit in it and take less time. If we were having this discussion 365 days ago, you would be telling me that a freighter is a capital ship.

https://wiki.eveonline.com/en/wiki/Capital_ship
"A capital ship is any of a class of ships requiring the Capital Ship Assembly Array to construct." - like an Orca, a Freighter, a Jump Freighter. Not to mention a freighter requires capital parts.

"Game balance. All the reason you ever need" again, I think you're in the wrong thread here friend, or your frame of mind is different to mine. This just seems to me like a dismissive argument, the same as "just don't question it". Forgive me if I come off as rude, I just don't think that dismissing it is the same as answering it. P
Mr Epeen
It's All About Me
#32 - 2014-02-02 03:53:42 UTC
OP, it's just game mechanics.

A big hauler was needed to get stuff from Jita to Goonspace (for example) so CCP made one. There was also need to have a T2 Jump version, so CCP made one.

These ships were really big so CCP classed them erroneously as capitals. Not the first time they have managed to confuse the player base and not the last.

In any case, it's the way it is because it's the way it is. Simple as that. Like many other things in this game you just need to see something else when you see the word 'capital' in the freighter description. Like 'big' or something. It'll make things a lot easier for you.

Mr Epeen Cool
Ramone Ormand
The Scope
Gallente Federation
#33 - 2014-02-02 04:00:33 UTC
Mr Epeen wrote:
OP, it's just game mechanics.

A big hauler was needed to get stuff from Jita to Goonspace (for example) so CCP made one. There was also need to have a T2 Jump version, so CCP made one.

These ships were really big so CCP classed them erroneously as capitals. Not the first time they have managed to confuse the player base and not the last.

In any case, it's the way it is because it's the way it is. Simple as that. Like many other things in this game you just need to see something else when you see the word 'capital' in the freighter description. Like 'big' or something. It'll make things a lot easier for you.

Mr Epeen Cool


Heya Epeen, I think u're right. I was just trying to get into the lore of EVE, as i'm very interested in the way things work. But yeah, as it turns out, it can get a little Shocked confusing and circular

o7
Ramone Ormand
The Scope
Gallente Federation
#34 - 2014-02-02 04:01:24 UTC  |  Edited by: Ramone Ormand
Quote:
Mr Epeen Cool


ps. I like ur shades
Joan Greywind
The Lazy Crabs
#35 - 2014-02-02 04:31:55 UTC  |  Edited by: Joan Greywind
When the rper and carebear combines, a singularity of pure sperging shall come to life, I present you this thread.

And not you can't do l4 with a carrier no matter how much you cry on the forums.
Dersk
Perkone
Caldari State
#36 - 2014-02-02 04:36:53 UTC
Build a ship with capital construction parts, that requires the skill capital ship construction, and isn't a capital ship. TIL.
Apocryphal Noise
Close Encounters of the EVE Kind
Goonswarm Federation
#37 - 2014-02-02 05:01:23 UTC
freighters and jump freighters have to be able to operate in highsec

that's literally the only ******* reason






what the **** is lore?
Dersk
Perkone
Caldari State
#38 - 2014-02-02 05:06:20 UTC
Apocryphal Noise wrote:
what the **** is lore?


It's that annoying little thing that that's less important than the wildly popular gameplay enhancements such as the ESS. But, it can make the for the decent story that no one ever reads.
Ramone Ormand
The Scope
Gallente Federation
#39 - 2014-02-02 05:39:40 UTC
Joan Greywind wrote:
When the rper and carebear combines, a singularity of pure sperging shall come to life, I present you this thread.

And not you can't do l4 with a carrier no matter how much you cry on the forums.


Wow. Rude. What's everyone getting so mad about? I know the gameplay reasons. This thread was never made under the intention of bringing carriers into highsec. Nor was it made because i'm an rper or a carebear, or because I had the sudden urge to sperge.
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#40 - 2014-02-02 06:46:15 UTC
Joan Greywind wrote:
When the rper and carebear combines, a singularity of pure sperging shall come to life, I present you this thread.

And not you can't do l4 with a carrier no matter how much you cry on the forums.

Yeah because carriers can use L4 acceleration gates...

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)