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[Rubicon 1.3] New way of acquiring the Astero, Stratios and Nestor

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Mournful Conciousness
Federal Navy Academy
Gallente Federation
#241 - 2014-02-24 15:09:40 UTC
Itago Gemulus wrote:
So we agree its doable. Therfor the Nestor have a role it fullfill better than any other battleship in the game.

After that point, its all about how the meta changes over time and only time will tell how effective it will be.


Anyway, this is not realy the place to talk about Nestor usage in PvE/PvE but about what these changes may do with what impact these chips dropping wil have on economy and SoE ship usage/price


With respect, I don't think it's possible to discuss what effect the drone chips will have on the Nestor economy without discussing the comparative advantage of a Nestor over anything else.

Let's for argument's sake say that the Nestor drops to the same price as a dominix. Now ask me the question, "do you want 10 dominix or 10 Nestors in your fleet?"

Hmm.

I can make my dominix remote rep well enough, and I can make them push 800dps out to 70km at the same time, with instant alpha (no guns remember). If I do away with the RR, then the domis are doing 1000dps at 70km.

At the extreme edge of performance envelope (where I would certainly choose to deploy them), they will hit very hard indeed at a range at which a Nestor would be relegated to using guns or dropping down to a lower DPS sentry.

I still think I'd take the Dominix (although I agree that the argument could go either way at this price).

So I'm revising my clearing price for Nestors:
RR spider fleets: better than a RR tengu, so about 450m
Larger Fleets: No better than a dominix, so about 200m
Solo brawler: not as good as a rattlesnake, so about 250m

Average: ~300m

Embers Children is recruiting carefully selected pilots who like wormholes, green killboards and the sweet taste of tears. You can convo me in game or join the chat "TOHA Lounge".

Itago Gemulus
Station Spinners United
#242 - 2014-02-24 15:54:35 UTC
Looking at the role it have spesific bonus for (RR spider fleet), it should be worth 450m, or more than current Rattlesnake prices.

So we have arrived at the conclusion that the ship should be in the 4-500m area, something the current RS prices indicate is well within reason for a pirate BS using drops as its supply (or 4-500isk/lp from Guristas LP store if you like)
Mournful Conciousness
Federal Navy Academy
Gallente Federation
#243 - 2014-02-24 16:04:33 UTC
Itago Gemulus wrote:
Looking at the role it have spesific bonus for (RR spider fleet), it should be worth 450m, or more than current Rattlesnake prices.

So we have arrived at the conclusion that the ship should be in the 4-500m area, something the current RS prices indicate is well within reason for a pirate BS using drops as its supply (or 4-500isk/lp from Guristas LP store if you like)


I agree with your estimate of a clearing price.

Where we diverge is the subject of whether this is acceptable for a brand new ship. What we're essentially saying is that the dear sisters have invested heavily in brand new tech, committing resources and time with the spectacular result of....

... inventing something that's no better than a ship they can buy from the Guristas, or indeed any other second hand ship merchant.

Why bother?

I really feel that if this ship is to avoid being overlooked as an irrelevant sideshow if should offer something more than this.

This would be good for CCP too. Their marketing folks could say, "Look! A new expansion with new and exciting ships offering abilities not seen before!" without the entire world of social media responding, "rubbish! it's just a crappy armour rattlesnake. Nothing new here."

Embers Children is recruiting carefully selected pilots who like wormholes, green killboards and the sweet taste of tears. You can convo me in game or join the chat "TOHA Lounge".

Itago Gemulus
Station Spinners United
#244 - 2014-02-24 16:18:49 UTC
Mournful Conciousness wrote:
Itago Gemulus wrote:


So we have arrived at the conclusion that the ship should be in the 4-500m area, something the current RS prices indicate is well within reason for a pirate BS using drops as its supply (or 4-500isk/lp from Guristas LP store if you like)


I agree with your estimate of a clearing price.

Where we diverge is the subject of whether this is acceptable for a brand new ship. What we're essentially saying is that the dear sisters have invested heavily in brand new tech, committing resources and time with the spectacular result of....

... inventing something that's no better than a ship they can buy from the Guristas, or indeed any other second hand ship merchant.

Why bother?



If we follow earlier design goal (to lazy to find and link), the devs are against going for stronger and stronger ships (the WoW method of you like) where you have to buy a new ship for every expansion just to not get stomped.

We agree on a spesific role for the ship, and we also agree that the price for it is well within reason when we look at current ships ingame (and chips dropping to get Nestor BPC from)

We have no idea how much time/effort/resources SoE spent on this ship, and since im not into RP i have no way to find any resonable number for any of those.
Mournful Conciousness
Federal Navy Academy
Gallente Federation
#245 - 2014-02-24 16:31:39 UTC
Itago Gemulus wrote:
Mournful Conciousness wrote:
Itago Gemulus wrote:


So we have arrived at the conclusion that the ship should be in the 4-500m area, something the current RS prices indicate is well within reason for a pirate BS using drops as its supply (or 4-500isk/lp from Guristas LP store if you like)


I agree with your estimate of a clearing price.

Where we diverge is the subject of whether this is acceptable for a brand new ship. What we're essentially saying is that the dear sisters have invested heavily in brand new tech, committing resources and time with the spectacular result of....

... inventing something that's no better than a ship they can buy from the Guristas, or indeed any other second hand ship merchant.

Why bother?



If we follow earlier design goal (to lazy to find and link), the devs are against going for stronger and stronger ships (the WoW method of you like) where you have to buy a new ship for every expansion just to not get stomped.

We agree on a spesific role for the ship, and we also agree that the price for it is well within reason when we look at current ships ingame (and chips dropping to get Nestor BPC from)

We have no idea how much time/effort/resources SoE spent on this ship, and since im not into RP i have no way to find any resonable number for any of those.


Neither am I advocating power creep.

The Nestor could get a *whole* lot more powerful before coming close to the power brought to bear by a machariel, bhaalgorn or vindicator.

I welcome ships for new roles, and I appreciate that the natural role for the nestor currently is in small RR gangs.

But I have a problem with this. It's such a small niche area, and already handled admirably by many other ships. There are other avenues that could be explored in order to make the Nestor more interesting and more desirable than merely another RR standing-still doctrine.

The covops suggestion I have put forward is one of many ideas to further the ships' desirability and interest. It is by no means the only idea, but I do think it would make the Nestor more interesting than it currently is, without being in any way overpowered, regardless of price.

The competing clone-vat idea would make the Nestor so desirable in w-space that I would happily by them all, so that's probably OP.

The refitting bay idea is another interesting one. The ability to bring along a spare ship (say one cruiser only) in the belly of a Nestor might be very interesting in 0-sec and w-space when you're in a bubble and you need to reship fast to rejoin the fight. This could be *very* useful to small fleets who are away from home, maybe even useful enough to make it worth encumbering the fleet with a couple of battleships.

Embers Children is recruiting carefully selected pilots who like wormholes, green killboards and the sweet taste of tears. You can convo me in game or join the chat "TOHA Lounge".

Itago Gemulus
Station Spinners United
#246 - 2014-02-24 16:42:14 UTC
Mournful Conciousness wrote:



Im not saying that the Nestor is perfect where it is, but this is NOT the thread to talk aboutNestor stats, its about these ships dropping as a way to get you hands on one. To that end we have found that it would be worth the same or a little more than the current cheapest pirate BS = it seems like a good change.

Rebalance of pirate BS (and BLOPs for your cloaking idea) are yet to come, and that would be the right palce to ask for changes to the stats of a pirate BS (SoE may not be pirates, but its listed as pirate BS on the market)

For Stratios would most likely loose some value, but Vigilant (mini vindi) still cost 240m vs 300m for current Stratios.

Astero currently cost 85-90m and would likely drop to 50-65m (the price point for every other pirate frig)
Mario Putzo
#247 - 2014-02-24 20:39:40 UTC
Mournful Conciousness wrote:


Let's for argument's sake say that the Nestor drops to the same price as a dominix. Now ask me the question, "do you want 10 dominix or 10 Nestors in your fleet?"

Hmm.


10 Nestors obviously considering they will outlast your RR domis. Better tanks, better reps, same drone damage application and similar drone range.

Its not even a contest. The only thing the Domi does better is cost less. If ISK isn't an issue then 10 Nestors every day of the week.

Hasikan Miallok
Republic University
Minmatar Republic
#248 - 2014-02-24 23:10:09 UTC
People seem rather obsessed with the Nestor.

TBH what the original concept should have contained was something unique and suited to the solo support role of the SOE ships. The RR fits but is not unique.

possibly UNIQUE things like:
- the fitting bay mentioned above but maybe restricted to just the Astero
- an inbuilt ability to refit similar to that of a Mobile Depot but without needing to deploy, possibly even usable cloaked
- the ability to self repair with its RR and repair drones
- role bonuses to repair drones including the new hull repair variety

Note those are just examples of the TYPE of thing that would have worked, I am not endorsing those specific suggestions as particularly good ones.
Iyacia Cyric'ai
Lai Dai Counterintelligence
#249 - 2014-02-25 02:28:17 UTC  |  Edited by: Iyacia Cyric'ai
Mario Putzo wrote:
Mournful Conciousness wrote:


Let's for argument's sake say that the Nestor drops to the same price as a dominix. Now ask me the question, "do you want 10 dominix or 10 Nestors in your fleet?"

Hmm.


10 Nestors obviously considering they will outlast your RR domis. Better tanks, better reps, same drone damage application and similar drone range.

Its not even a contest. The only thing the Domi does better is cost less. If ISK isn't an issue then 10 Nestors every day of the week.


It's actually not that obvious or that simple. Dominixes have an optimal range and tracking bonus (50% at level 5) and therefore have the potential to out-range the Nestor fleet, not to mention they would apply their DPS better at any range. Dominix also have 7 Low slots compared to the Nestor's 6 and therefore can fit an additional DDA to also outdamage the nestor or just fit more tank.

What this means is that in a real PvP scenario where battleships are accompanied by support, the Dominix will fulfil its purpose far better. They can have dedicated RR that is far less vulnerable to damps and ecm in comparison to the Nestor fleet which needs to stay within 15km of each other (which would also make them more vulnerable to bombing runs).

The Nestor is in a really bad place and I wish people would stop denying it. A single Nestor is a joke (RR range + battleship mobility make it a questionable solo support ship). A pair of Nestors I can imagine would be pretty decent in a few scenarios but but a fleet of Nestors is outmatched by a fleet of Dominixes. So really this ship fulfils an incredibly small niche that isn't really that sought after in the first place.

The price of the Nestor just limits it to station spinning but isn't the core issue most players have with the ship.

Issues with the Nestor:
1. RR range limits its use tremendously
2. Laser bonus is a waste (it doesn't even have the powergrid to fit large lasers)
3. Scanning/Hacking bonus is arguably also a waste since who wouldn't use an Astereo or a Stratios instead?

So really what we have is a dominix with better RR at the cost of worse damage application AND the potential for either worse damage output or tank.
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#250 - 2014-02-25 03:58:22 UTC
Mario Putzo wrote:
Mournful Conciousness wrote:


Let's for argument's sake say that the Nestor drops to the same price as a dominix. Now ask me the question, "do you want 10 dominix or 10 Nestors in your fleet?"

Hmm.


10 Nestors obviously considering they will outlast your RR domis. Better tanks, better reps, same drone damage application and similar drone range.

Its not even a contest. The only thing the Domi does better is cost less. If ISK isn't an issue then 10 Nestors every day of the week.


Actually the damage application will favor the Domi group, whether that becomes significant depends upon other details.
Sgt Ocker
What Corp is it
#251 - 2014-02-25 06:54:11 UTC  |  Edited by: Sgt Ocker
Want to make the Nestor better but not overpowered, more versatile but not to take away from other ships in class, worth the high price but not over price it, Make it Unique (good advertising for new players, good for existing players)

My thoughts;

Make it jump capable (as in blops)
Blops bonus to cloak (not covert)
2,000m fleet hanger
Fitting service (limited use for lowsec and 0.0 space)
Fitting bonus for Drone Control Units (maximum 3)

Bonuses;
Gallente Battleship; per level
Can fit 1 Drone Control unit per level once level 3 is reached (level 5 allows 3 DCU)
7.5% to Drone Damage and Hitpoints per level

Amarr Battleship; per level
4% to Armour Resists
40% Remote Armour Repairer range
10% to Remote Armour Repair Amount

Special Abilities;
Blackops Bonuses; per level
125% bonus to max velocity when cloaked
5% bonus to inertia modifier

Role Bonuses;
50% Strength to All Probes
10% to Relic and Data Analyzer strength
100% to Tractor Beam Range
200m Drone Bandwidth

To help fit story line;
SOE after further testing and feedback from their pilots have begun a recall of all Nestor Battleships for a major refit.
Details of this refit have been kept secret but expect something very different to any currently available ships in the Battleship class.

My opinions are mine.

  If you don't like them or disagree with me that's OK.- - - - - - Just don't bother Hating - I don't care

It really is getting harder and harder to justify $23 a month for each sub.

Mournful Conciousness
Federal Navy Academy
Gallente Federation
#252 - 2014-02-25 07:46:54 UTC
Iyacia Cyric'ai wrote:
Mario Putzo wrote:
Mournful Conciousness wrote:


Let's for argument's sake say that the Nestor drops to the same price as a dominix. Now ask me the question, "do you want 10 dominix or 10 Nestors in your fleet?"

Hmm.


10 Nestors obviously considering they will outlast your RR domis. Better tanks, better reps, same drone damage application and similar drone range.

Its not even a contest. The only thing the Domi does better is cost less. If ISK isn't an issue then 10 Nestors every day of the week.


It's actually not that obvious or that simple. Dominixes have an optimal range and tracking bonus (50% at level 5) and therefore have the potential to out-range the Nestor fleet, not to mention they would apply their DPS better at any range. Dominix also have 7 Low slots compared to the Nestor's 6 and therefore can fit an additional DDA to also outdamage the nestor or just fit more tank.

What this means is that in a real PvP scenario where battleships are accompanied by support, the Dominix will fulfil its purpose far better. They can have dedicated RR that is far less vulnerable to damps and ecm in comparison to the Nestor fleet which needs to stay within 15km of each other (which would also make them more vulnerable to bombing runs).

The Nestor is in a really bad place and I wish people would stop denying it. A single Nestor is a joke (RR range + battleship mobility make it a questionable solo support ship). A pair of Nestors I can imagine would be pretty decent in a few scenarios but but a fleet of Nestors is outmatched by a fleet of Dominixes. So really this ship fulfils an incredibly small niche that isn't really that sought after in the first place.

The price of the Nestor just limits it to station spinning but isn't the core issue most players have with the ship.

Issues with the Nestor:
1. RR range limits its use tremendously
2. Laser bonus is a waste (it doesn't even have the powergrid to fit large lasers)
3. Scanning/Hacking bonus is arguably also a waste since who wouldn't use an Astereo or a Stratios instead?

So really what we have is a dominix with better RR at the cost of worse damage application AND the potential for either worse damage output or tank.


37.5% after recent changes! but still equivalent to 2 scripted, non stacking omnidirectionals built into the hull.

This guy understands. A domi fleet meeting a Nestor fleet can simply sit beyond the Nestor fleet sentry range and win without any rr - they won't take any damage.

Embers Children is recruiting carefully selected pilots who like wormholes, green killboards and the sweet taste of tears. You can convo me in game or join the chat "TOHA Lounge".

Arya Regnar
Darwins Right Hand
#253 - 2014-02-25 09:42:25 UTC
We can ninja the bear loot of rogue drones again.
YEEEEEEEEAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHH!


Pirate

EvE-Mail me if you need anything.

Hasikan Miallok
Republic University
Minmatar Republic
#254 - 2014-02-26 02:52:41 UTC
Sgt Ocker wrote:
Want to make the Nestor better but not overpowered, more versatile but not to take away from other ships in class, worth the high price but not over price it, Make it Unique (good advertising for new players, good for existing players)

My thoughts;


Fitting bonus for Drone Control Units (maximum 3)

Bonuses;
Gallente Battleship; per level
Can fit 1 Drone Control unit per level once level 3 is reached (level 5 allows 3 DCU)
7.5% to Drone Damage and Hitpoints per level

.



hmm ... 8 drones per sub-cap is sure going to help with server load in big fleet battles even with the recent nerf to drone assist :D
Sgt Ocker
What Corp is it
#255 - 2014-02-26 04:23:39 UTC
Hasikan Miallok wrote:
Sgt Ocker wrote:
Want to make the Nestor better but not overpowered, more versatile but not to take away from other ships in class, worth the high price but not over price it, Make it Unique (good advertising for new players, good for existing players)

My thoughts;


Fitting bonus for Drone Control Units (maximum 3)

Bonuses;
Gallente Battleship; per level
Can fit 1 Drone Control unit per level once level 3 is reached (level 5 allows 3 DCU)
7.5% to Drone Damage and Hitpoints per level

.



hmm ... 8 drones per sub-cap is sure going to help with server load in big fleet battles even with the recent nerf to drone assist :D
Do you really expect to see hundreds of Nestors in a fleet?
With my suggested changes to the Nestor I would see it used in Blops and exploration.
I would not expect to see Nestors as a fleet doctrine for the nulsec corps, therefore excessive server load should not be an issue..

My opinions are mine.

  If you don't like them or disagree with me that's OK.- - - - - - Just don't bother Hating - I don't care

It really is getting harder and harder to justify $23 a month for each sub.

Solutio Letum
The Scope
Gallente Federation
#256 - 2014-02-26 15:36:17 UTC
its still crap even if its cheap, get a rattle... that simple
Arthur Aihaken
CODE.d
#257 - 2014-02-28 05:29:41 UTC
I expect to rarely (if ever) see the Nestor.

I am currently away, traveling through time and will be returning last week.

Mournful Conciousness
Federal Navy Academy
Gallente Federation
#258 - 2014-02-28 08:50:44 UTC
Arthur Aihaken wrote:
I expect to rarely (if ever) see the Nestor.


I think the new changes to range plus drone drops will start to pique interest but after that I think you're right. Consider these reactions to differing enemy ships arriving on the scene:

Machariel: Gahh! watch out for that massive uncatchable alpha! We're doomed!

Vindicator: Oh noes! We'll all going to get mauled to death!

Bhaalgorn: Oh well, there goes the carrier...

Guardians: Sigh, we can't kill anything now, better disengage...

Nestor: Yippee! Nice killmail coming up!

I say this because the Nestor still has some logistics flaws:

1. Even with extended rep range it's not going to be difficult to drag ships away from a Nestor pair.
2. limited ability to lock friendlies
3. compared to a logistics cruiser, very squishy (sig radius, enhanced T1 resists)
4. Slow as a slow thing with the extra slow option.

It does have a few advantages:
1. brings offensive capabilites so you get on killmails
2. brings offensive and defensive capabilities to a small gang (provided they don't need to move very much)

I really feel it needs to be able to manoeuvre at least as quickly as a machariel if it is to be strong in a fight. It is after all, half the mass.

Embers Children is recruiting carefully selected pilots who like wormholes, green killboards and the sweet taste of tears. You can convo me in game or join the chat "TOHA Lounge".

Sgt Ocker
What Corp is it
#259 - 2014-02-28 13:19:15 UTC
Solutio Letum wrote:
its still crap even if its cheap, get a rattle... that simple
If what they have done to the Worm is any indication, I'm not sure the Snake is going to have the same charm.

Drone drops may help pique interest in the nestor but it is still going to be a while before the price drops enough (at least half what it is now), for me at least, to even consider buying one.. There is nothing that really stands out and says - buy me, not a Domi

My opinions are mine.

  If you don't like them or disagree with me that's OK.- - - - - - Just don't bother Hating - I don't care

It really is getting harder and harder to justify $23 a month for each sub.

Itago Gemulus
Station Spinners United
#260 - 2014-02-28 14:08:55 UTC
Sgt Ocker wrote:
Solutio Letum wrote:
its still crap even if its cheap, get a rattle... that simple
If what they have done to the Worm is any indication, I'm not sure the Snake is going to have the same charm.



So you saying 8 effective drones (that can actualy take a beating) and 50% dmg bonus to launchers would make the rs bad ?

Wrom is getting stronger drones, more missile dps, more shield, will be faster and keep its current drone bay. Without going into numbers, the same treatment for RS will make it stronger even if you like the charm of 5 drones...