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Doing something about AFK cloaky campers...time for a Dev response

First post
Author
Hasikan Miallok
Republic University
Minmatar Republic
#41 - 2014-01-31 03:14:46 UTC
Clearly the solution is to remove local from null. It makes no sense lorewise anyway.

Without local there will be no AFK campers showing up in chat to freak everyone out.
Azrael Dinn
Imperial Mechanics
#42 - 2014-01-31 05:52:57 UTC
So many new faces at this topic...

I was away for few months and seems the collection threat was locked down and new ones are starting over and over again Lol

Just remove local and add scan probes so people can find cloaked ships and be done with it. Everyone wins (except wh I hear but who cares) thank you.

After centuries of debating and justifying... Break Cloaks tm

Bobsled Nutcase Motsu
Science and Trade Institute
Caldari State
#43 - 2014-01-31 13:58:55 UTC
Barbara Nichole wrote:
Allus Nova wrote:
[quote=Bobsled Nutcase Motsu]
It's not about tears, it's about a broken game mechanic. I'm all for local channel going away to force people to be aware of their surroundings. That said, I'm also all for a removal of AFK pilots all over eve, especially those who float in space.

Roll This is not a broken mechanic... there are plenty of ways you can kill the cloaked.. and there are plenty of limitations on cloaking... it's functioning as intended.

How did my name get mixed up in that one??

Lol
Gawain Edmond
Khanid Bureau of Industry
#44 - 2014-01-31 14:28:49 UTC
ccp have made a response and it was "working as intended" someone who is afk is no threat at all if they're at the computer and waiting for you to go to a belt then they're not afk and not part of this "problem"
Debora Tsung
Perkone
Caldari State
#45 - 2014-01-31 14:33:47 UTC  |  Edited by: Debora Tsung
It's locked, not gone.

please click the link in my signature, thanks.

EDIT: Also, please don't ever create a thread with an AFK coaking topic again. Everytime that happens my signature starts itching and after all that time it turned into a really nasty rash which I can't seem to get rid off.

Stupidity should be a bannable offense.

Fighting back is more fun than not.

Sticky: AFK Cloaking Thread It's not pretty, but it's there.

Jenn aSide
Soul Machines
The Initiative.
#46 - 2014-01-31 14:51:26 UTC
I've dealt with cloaky campers for all 6 years I've been flying in null sec, it's not any kind of big deal at all, just use the options the game gives you.

This is my favorite option:

[Typhoon, F yo scrams Blood-Sansha Space]
Power Diagnostic System II
Warp Core Stabilizer I
Warp Core Stabilizer I
Warp Core Stabilizer I
Warp Core Stabilizer I
Ballistic Control System II
Ballistic Control System II

Large Micro Jump Drive
Upgraded Thermic Dissipation Amplifier I
EM Ward Amplifier II
EM Ward Amplifier II
Medium Shield Booster II

Cruise Missile Launcher II, Mjolnir Auto-Targeting Cruise Missile I
Cruise Missile Launcher II, Mjolnir Auto-Targeting Cruise Missile I
Cruise Missile Launcher II, Mjolnir Auto-Targeting Cruise Missile I
Cruise Missile Launcher II, Mjolnir Auto-Targeting Cruise Missile I
Cruise Missile Launcher II, Mjolnir Auto-Targeting Cruise Missile I
Cruise Missile Launcher II, Mjolnir Auto-Targeting Cruise Missile I
Drone Link Augmentor I

Large Anti-EM Screen Reinforcer I
Large Anti-Thermal Screen Reinforcer I
Large Warhead Rigor Catalyst I

Hobgoblin II x5
Curator II x4
Nikk Narrel
Moonlit Bonsai
#47 - 2014-01-31 14:52:50 UTC
Debora Tsung wrote:
It's locked, not gone.

please click the link in my signature, thanks.

Unfortunately, that means new threads can't be added to this list.

Plus, an expert troll managed to twist that discussion and crash it. I had not witnessed such rhetoric outside of politics previously, leading me to believe he had a deliberate gameplan and wanted to crash that thread for lulz.
Samillian
Angry Mustellid
#48 - 2014-01-31 14:54:08 UTC
CCP has stated more than once that cloaking is working as intended.

As a tactic it is one of the most cost effective ways of attacking the morale and pocket of your opponents.

There may have been many complaints (and there has since the day cloaking was introduced, usually of the WAAAH I can't rat with a red in local variety) about AFK cloaking but there has been no action by CCP in all that time, that in itself speaks volumes.

As to Teckos Pech's excellent but unfortunately now closed AFK Cloaking Collection Thread try the link.

NBSI shall be the whole of the Law

Mag's
Azn Empire
#49 - 2014-01-31 15:39:23 UTC
Oh that old AFK timer idea. Not heard that one for at least a month. How original.

No thanks.

AFK timers will not work, they are bad for the game and it will not actually fix your problem.

Cloaks already have counters. They may not be the counters you desire, or ones that will break them. But they do have them.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Onomerous
Caldari Black Hand
Caldari Tactical Operations Command
#50 - 2014-01-31 18:20:56 UTC
I agree with OP

DEVs MUST RESPOND TO AFK CLOAKING!!!!!!!!!!

They should ban anyone who posts on the forums asking for AFK cloaking to be 'fixed'. That would be the perfect response for the devs!!!!
Unsuccessful At Everything
The Troll Bridge
#51 - 2014-01-31 19:50:19 UTC
Hasikan Miallok wrote:
Clearly the solution is to remove local from null. It makes no sense lorewise anyway.

Without local there will be no AFK campers showing up in chat to freak everyone out.



Ah, but then the AFK Cloaking whines would be replaced with other whines and cries like:

"Why don't we have automatic D-Scan?!?!?! We need instant intel! We need to be able to see if someone came into system! Aaaargh rabble rabble rabble!"

"Were all afraid to undock because we don't know who is in system with us! Why is there no perfect intel on this?!??!?! Arrrgh rabble rabble red red red rabble rabble!"

If the people who complained about local and wanted it removed could actually survive in that kind of environment, they wouldn't be in null, theyd be in a WH. If they lived in a WH, they would know how to function without the perceived safety requirements AND WE WOULDNT HAVE A LOCAL WHINES /AFK CLOAKER WHINES IN THE FIRST PLACE.

Since the cessation of their usefulness is imminent, may I appropriate your belongings?

Seranova Farreach
Biomass Negative
#52 - 2014-01-31 19:54:04 UTC
this is pathetic.. whining about AFK cloakers when they are not a direct threat UNTILL THEY UNCLOAK!!!! at which time you can engage them on equal footing.

if you cant handle the risk GTFO of nullsec.

[u]___________________ http://i.imgur.com/d9Ee2ik.jpg[/u]

Seranova Farreach
Biomass Negative
#53 - 2014-01-31 19:56:31 UTC
Mag's wrote:
Oh that old AFK timer idea. Not heard that one for at least a month. How original.

No thanks.

AFK timers will not work, they are bad for the game and it will not actually fix your problem.

Cloaks already have counters. They may not be the counters you desire, or ones that will break them. But they do have them.


indeed.. reactivation timers.. timers befor you can lock on.. both of these are drawbacks to being able to warp to a safe and just sit there... silently.. wageing psychological war on scared little nullbear renters who arnt smart enough to use bubbles or cyno jammers or dscan jammers, or to just have the balls to get on with what they are going to do anyway.

[u]___________________ http://i.imgur.com/d9Ee2ik.jpg[/u]

Unsuccessful At Everything
The Troll Bridge
#54 - 2014-01-31 19:58:40 UTC
Seranova Farreach wrote:
this is pathetic.. whining about AFK cloakers when they are not a direct threat UNTILL THEY UNCLOAK!!!! at which time you can engage them on equal footing.

if you cant handle the risk GTFO of nullsec.


But if they uncloak, they aren't AFK now are they? That's the point that so many try to drive into people like the OP, but reason and common sense are languages people like those don't speak.

And you are right on the last part, these whines are never actually about the AFK cloakers or local...its about RISK, as in they don't want any. Until the fear of the unknown can be nerfed, and until PvEers can function in the dark without aid of a nightlight, we will continue to see these threads.

Since the cessation of their usefulness is imminent, may I appropriate your belongings?

Nikk Narrel
Moonlit Bonsai
#55 - 2014-01-31 19:59:01 UTC
Unsuccessful At Everything wrote:
Hasikan Miallok wrote:
Clearly the solution is to remove local from null. It makes no sense lorewise anyway.

Without local there will be no AFK campers showing up in chat to freak everyone out.



Ah, but then the AFK Cloaking whines would be replaced with other whines and cries like:

"Why don't we have automatic D-Scan?!?!?! We need instant intel! We need to be able to see if someone came into system! Aaaargh rabble rabble rabble!"

"Were all afraid to undock because we don't know who is in system with us! Why is there no perfect intel on this?!??!?! Arrrgh rabble rabble red red red rabble rabble!"

If the people who complained about local and wanted it removed could actually survive in that kind of environment, they wouldn't be in null, theyd be in a WH. If they lived in a WH, they would know how to function without the perceived safety requirements AND WE WOULDNT HAVE A LOCAL WHINES /AFK CLOAKER WHINES IN THE FIRST PLACE.

I can certainly understand this, and empathize with it up to a point.

I think, however, you may be going too far with the wormhole part.

I loved that aspect of wormhole existence, this absence of local.
What drove me out of wormholes were the other differences between them and other space.
If they had predictable connections for trade, and full outposts with med-clones and the market, that would have made me really happy, and kept me there.
ISD Ezwal
ISD Community Communications Liaisons
ISD Alliance
#56 - 2014-01-31 21:55:23 UTC
Allus Nova wrote:
..... I know this has been brought up again and again, .....
You are quite right. That being the case:

Thread locked.

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ISD Ezwal Community Communication Liaisons (CCLs)

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