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If you are a missioner, this effects you

First post
Author
Abdul 'aleem
Sumiko Yoshida Corporation
#1 - 2014-01-27 03:14:11 UTC  |  Edited by: Abdul 'aleem
There is a suggestion in Features & Ideas that will give every missioner and anyone that wants to help them the ability to immediately counter (kill) mission thieves and any other mission invaders/griefers.

The thread is titled Unique Mission Item Theft Rebalance.

A lot of gankers/griefers/"pirates" and thieves are crying about it.


All that the missioner would have to do is 1) find anyone in local that wants to help and 2) fleet them.

Or, the missioner could hire other players as protection to set ambushes in their mission space. ( thanks Kirkwood Ross for pointing this out).

Lots of options open up.



Feel free to read it.

If you are a missioner, it will help you.



P.S. The suggestion is posted by me, but the idea was inspired by the contribution of many people in the Someone stole my Wei Todaki. What can I do about this? thread by Nerf Burger.

I have only tried to consolidate everyone's input.

The ability for everyone and their allies to legally counter-gank mission invaders... yes please. Add a Suspect Flag for Mission Invasion

Click "like" in the original post to support it.

Batelle
Federal Navy Academy
#2 - 2014-01-27 03:44:36 UTC
is this the solution where warping to someone else's mission pocket becomes criminal?

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Abdul 'aleem
Sumiko Yoshida Corporation
#3 - 2014-01-27 03:49:04 UTC  |  Edited by: Abdul 'aleem
Batelle wrote:
is this the solution where warping to someone else's mission pocket becomes criminal?


No.

But read it for yourself if you legitimately want to to understand.

Lots of good "pirate" tears and whining.

If you want to see all these baddies arguing against fixing a broken game mechanic because they would be able to be attacked, you will want to read it.

It's really extremely funny.

Edit:

There was a lot of thread crapping by them too, so I apologize for the length of the thread. Still worth reading though.

The ability for everyone and their allies to legally counter-gank mission invaders... yes please. Add a Suspect Flag for Mission Invasion

Click "like" in the original post to support it.

DeMichael Crimson
Republic University
Minmatar Republic
#4 - 2014-01-27 06:48:25 UTC  |  Edited by: DeMichael Crimson
Yeah, you presented a very good proposal and the thread was indeed an entertaining read. The so called PvP players all reaching for any excuse whatsoever failed miserably at trying to dismiss the proposal. It was definitely worth the time to read the dozen pages.

Good job on keeping your cool.

Piwat tears and fears are best.

Twisted


DMC
DeMichael Crimson
Republic University
Minmatar Republic
#5 - 2014-01-27 06:52:17 UTC
Batelle wrote:
is this the solution where warping to someone else's mission pocket becomes c̶r̶i̶m̶i̶n̶a̶l̶ suspect?

Fixed it for you.


DMC
dexington
Caldari Provisions
Caldari State
#6 - 2014-01-27 07:44:21 UTC
Go play wow if you want to sit in your own little instanced dungeon, that's not how eve work.

I'm a relatively respectable citizen. Multiple felon perhaps, but certainly not dangerous.

Abdul 'aleem
Sumiko Yoshida Corporation
#7 - 2014-01-27 07:46:01 UTC  |  Edited by: Abdul 'aleem
dexington wrote:
Go play wow if you want to sit in your own little instanced dungeon, that's not how eve work.



More "pirate" tears... beautiful.

The ability for everyone and their allies to legally counter-gank mission invaders... yes please. Add a Suspect Flag for Mission Invasion

Click "like" in the original post to support it.

dexington
Caldari Provisions
Caldari State
#8 - 2014-01-27 08:28:47 UTC  |  Edited by: dexington
Abdul 'aleem wrote:
dexington wrote:
Go play wow if you want to sit in your own little instanced dungeon, that's not how eve work.


More "pirate" tears... beautiful.


Oh god please stop with the trivial 'sweet sweet tears' remarks... some people play eve because they like that the game is unpredictable, and punish you for being stupid and/or careless. You want to turn eve into just another main stream mmo with zero negative feedback, because the bad man blow up your space ship and you didn't like.

Clueless people like you are literally part of the disease the is destroying the game from the inside, you don't understand the game and have zero patience to to actually learn eve.

What you suggest is not improving the game, you are destroying a key element of eve. Missions are not supposed to be easy, it's not supposed to safe to undock, and it's not supposed to be hard or dangerous be cause some scripted space dragon i hiding further down the road.

Eve is hard and dangerous because everyone can and just might kill you if you give them the chance, you don't understand or appreciate aspect of them game, and you want it removed so you can sit in you little bubble, safe from the other players trying to kill you.

I'm a relatively respectable citizen. Multiple felon perhaps, but certainly not dangerous.

Anize Oramara
WarpTooZero
#9 - 2014-01-27 08:32:34 UTC
this probably wont happen as it goes against what makes eve different from other mmos.

Also before you embarres yourself, I do run missions when I find myself in hs. but honestly id much rather stay in my comfy and safe wh. hs is dangerous man.

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Abdul 'aleem
Sumiko Yoshida Corporation
#10 - 2014-01-27 08:39:02 UTC
DeMichael Crimson wrote:
Yeah, you presented a very good proposal and the thread was indeed an entertaining read. The so called PvP players all reaching for any excuse whatsoever failed miserably at trying to dismiss the proposal. It was definitely worth the time to read the dozen pages.

Good job on keeping your cool.

Piwat tears and fears are best.

Twisted


DMC



Thanks. All I really did is consolidate everyone's input. It's really a suggestion that came from everyone.

The ability for everyone and their allies to legally counter-gank mission invaders... yes please. Add a Suspect Flag for Mission Invasion

Click "like" in the original post to support it.

Treborr MintingtonJr
S.N.O.T
S.N.O.T.
#11 - 2014-01-27 09:38:22 UTC
I see nothing wrong with being flagged as suspect when entering someone elses mission as it gives them more time to defend from thiefs, its only fair.

It also increases PvP opportunities but as we have seen with the Mobile Tractor Unit drone aggro situation (I know different mechanics) couldn't this lead to the missioner losing more ships as they could get tricked into PvP?
Lady Katherine Devonshire
Royal Ammatar Engineering Corps
#12 - 2014-01-27 10:00:02 UTC
Anize Oramara wrote:
Also before you embarres yourself.


It is spelled "embarrass."
DeMichael Crimson
Republic University
Minmatar Republic
#13 - 2014-01-27 10:00:41 UTC  |  Edited by: DeMichael Crimson
dexington wrote:
Abdul 'aleem wrote:
dexington wrote:
Go play wow if you want to sit in your own little instanced dungeon, that's not how eve work.


More "pirate" tears... beautiful.


Oh god please stop with the trivial 'sweet sweet tears' remarks... some people play eve because they like that the game is unpredictable, and punish you for being stupid and/or careless. You want to turn eve into just another main stream mmo with zero negative feedback, because the bad man blow up your space ship and you didn't like.

Clueless people like you are literally part of the disease the is destroying the game from the inside, you don't understand the game and have zero patience to to actually learn eve.

What you suggest is not improving the game, you are destroying a key element of eve. Missions are not supposed to be easy, it's not supposed to safe to undock, and it's not supposed to be hard or dangerous be cause some scripted space dragon i hiding further down the road.

Eve is hard and dangerous because everyone can and just might kill you if you give them the chance, you don't understand or appreciate aspect of them game, and you want it removed so you can sit in you little bubble, safe from the other players trying to kill you.


Man, try pulling your head out and read the proposal first before posting a reply next time. Your attempt at trying to blow this whole thing completely out of proportion and twist it into a totally different issue is nothing more than a fail troll.

I will say the only 'clueless' one here is you, especially after reading your reply. It shows me that you don't even know what this thread is about. Either you're a Mission Invader Thief who see's his risk free game actions being subject to change or you just don't understand the game mechanics pertaining to Cosmos Missions. Anyway, the disease infecting this game are players like you who object to change, always trying to keep the game from growing and expanding.

Obviously the only thing being destroyed here is the Zero-risk factor of being a Mission Invader Thief. The OP's proposal actually enforces and promotes the main key elements of Eve - Risk v Reward and Choices v Consequences, not to mention it makes things 'Unsafe' for everyone involved. Course if you had bothered to actually read it, you would have known that.

Anize Oramara wrote:
this probably wont happen as it goes against what makes eve different from other mmos.

Also before you embarres yourself, I do run missions when I find myself in hs. but honestly id much rather stay in my comfy and safe wh. hs is dangerous man.

Another one who has no clue and didn't bother to read first before posting.

This is not about regular missions, it's about Cosmos Missions which are governed by different game mechanics.



DMC

EDIT :

On second thought, it should apply to all missions both regular and Cosmos.
Abdul 'aleem
Sumiko Yoshida Corporation
#14 - 2014-01-27 10:06:30 UTC
Treborr MintingtonJr wrote:
I see nothing wrong with being flagged as suspect when entering someone elses mission as it gives them more time to defend from thiefs, its only fair.

It also increases PvP opportunities but as we have seen with the Mobile Tractor Unit drone aggro situation (I know different mechanics) couldn't this lead to the missioner losing more ships as they could get tricked into PvP?


I don't know how CCP would do the coding.

This is a dev level question and would need to be addressed by them.

At worst it would be the same level of risk as using an MTU with aggressive combat drones out now.

At best, they could fix the drone issue in the coding when they add the suspect flag for mission invasion.

The ability for everyone and their allies to legally counter-gank mission invaders... yes please. Add a Suspect Flag for Mission Invasion

Click "like" in the original post to support it.

Treborr MintingtonJr
S.N.O.T
S.N.O.T.
#15 - 2014-01-27 10:10:31 UTC
Lady Katherine Devonshire wrote:
Anize Oramara wrote:
Also before you embarres yourself.


It is spelled "embarrass."

Becareful of Muphry's law!
Gimme more Cynos
Deep Core Mining Inc.
Caldari State
#16 - 2014-01-27 10:22:58 UTC
Hum, beeing the mussion runner that I am, I'm not affected and can't see a point on your proposal.

It's my own damn fault if i let someone steal my mission object.Straight


Maybe it's because I've never went on cosmos, and can't imagine that you can't do anything agaist it (park an MWD BS and Bump the hell out of him?).
Abdul 'aleem
Sumiko Yoshida Corporation
#17 - 2014-01-27 10:30:15 UTC  |  Edited by: Abdul 'aleem
Gimme more Cynos wrote:
Hum, beeing the mussion runner that I am, I'm not affected and can't see a point on your proposal.

It's my own damn fault if i let someone steal my mission object.Straight


Maybe it's because I've never went on cosmos, and can't imagine that you can't do anything agaist it (park an MWD BS and Bump the hell out of him?).



I am sorry that you don't understand the proposal and how it opens up options to counter mission invasion that do not currently exist.

I hope that you re-read the thread.

You can convo me in game and I will explain it item by item if you need more specific help.

It is spelled out clearly for everyone in the original post, but it is a longish read.

The ability for everyone and their allies to legally counter-gank mission invaders... yes please. Add a Suspect Flag for Mission Invasion

Click "like" in the original post to support it.

dexington
Caldari Provisions
Caldari State
#18 - 2014-01-27 10:33:19 UTC  |  Edited by: dexington
DeMichael Crimson wrote:
Man, try pulling your head out and read the proposal first before posting a reply next time. Your attempt at trying to blow this whole thing completely out of proportion and twist it into a totally different issue is nothing more than a fail troll.


I know you love every suggestion that makes hi-sec more safe, and everyone that don't agree with your brain dead carebear attitude is just trolling.

Being able to defend yourself by staying docked is god damn stupid, and if you can't see that you are the one who is clueless and trolling.

The problem with sites getting scanned down is really simple, DON'T DO +1B REWARDED COSMOS MISSIONS WITH COMBAT PROBES ON DSCAN!!!!!

There are lots of ways to avoid someone scanning you down, the problem is not that the game don't give you tools to avoid missions griefers, most people are just to damn lazy to use them, that the is the game play you are advocating.... so please just stfu about trolling.

I'm a relatively respectable citizen. Multiple felon perhaps, but certainly not dangerous.

Abdul 'aleem
Sumiko Yoshida Corporation
#19 - 2014-01-27 10:40:42 UTC  |  Edited by: Abdul 'aleem
dexington wrote:
DeMichael Crimson wrote:
Man, try pulling your head out and read the proposal first before posting a reply next time. Your attempt at trying to blow this whole thing completely out of proportion and twist it into a totally different issue is nothing more than a fail troll.


I know you love every suggestion that makes hi-sec more safe, and everyone that don't agree with your brain dead carebear attitude is just trolling.

Being able to defend yourself by staying docked is god damn stupid, and if you can't see that you are the one who is clueless and trolling.

The problem with sites getting scanned down is really simple, DON'T DO +1B REWARDED COSMOS MISSIONS WITH COMBAT PROBES ON DSCAN!!!!!

There are lots of ways to avoid someone scanning you down, the problem is not that the game don't give you tools to avoid missions griefers, most people are just to damn lazy to use them, that the is the game play you are advocating.... so please just stfu about trolling.


This is not an option due to time constraints, as listed in the original post for anyone who legitimately wants to know.

And, maybe we'd rather shoot you or hire someone to shoot you when you choose to invade our mission pockets.

The suggestion will allow us or anyone else to kill you immediately after you choose to invade our mission site.

We can even continue running our mission with our PvE fit ship and laugh as the people we hired help us to defend our mission site and kill you.

The ability for everyone and their allies to legally counter-gank mission invaders... yes please. Add a Suspect Flag for Mission Invasion

Click "like" in the original post to support it.

Gimme more Cynos
Deep Core Mining Inc.
Caldari State
#20 - 2014-01-27 11:17:14 UTC
Abdul 'aleem wrote:
Gimme more Cynos wrote:
Hum, beeing the mussion runner that I am, I'm not affected and can't see a point on your proposal.

It's my own damn fault if i let someone steal my mission object.Straight


Maybe it's because I've never went on cosmos, and can't imagine that you can't do anything agaist it (park an MWD BS and Bump the hell out of him?).



I am sorry that you don't understand the proposal and how it opens up options to counter mission invasion that do not currently exist.

I hope that you re-read the thread.

You can convo me in game and I will explain it item by item if you need more specific help.

It is spelled out clearly for everyone in the original post, but it is a longish read.



Well, I do understand that you think that you own a mission-pocket - thus, you want the right to kick someone out if you don't want him there. I do understand your view, I just disagree - Imho, you don't own sites in space (you don't own the loot, rats and salvage either).

:)
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