These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
Previous page12
 

Please don't ruin EVE High Sec

Author
Iyacia Cyric'ai
Lai Dai Counterintelligence
#21 - 2014-01-30 02:43:48 UTC
Nariya Kentaya wrote:
So for the sake of other region's continued validity as a practical base of operations, highsec WILL receive a nerf. Either to income or safety. Which one is your choice, but its one you'll have to make.


Why not buff low instead of nerf high?
Batelle
Federal Navy Academy
#22 - 2014-01-30 02:51:19 UTC
"Please don't ruin hisec" is not a feature or idea.

Most people that want to "nerf hisec" want to see isk/hr from hisec PVE combat reduced. I'm guessing they're talking about incursions, and possibly SOE missions. Even if this were to happen (nothing indicates that it will), this would not "ruin" hisec. It wouldn't even be a substantial change really.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Ele Rebellion
Center for Advanced Studies
Gallente Federation
#23 - 2014-01-30 04:00:51 UTC  |  Edited by: Ele Rebellion
A solution that kinda popped into my head would be something like a mid sec. Made .6 .5 and .4 systems mid sec. As the name implies it would be a cross between high security and low security. Concord response would be affected by your sec status. If, for example, you had a character at -2.5 and you engaged someone that had a 3.0 then concord would respond just as it would in a high security system (response time would probably be close to 30-50 seconds) and the attacker would take a sec status hit.. however if a 3.0 were to engage a -2.5 then concord would treat it like a low sec engagement.. the attacker would take a sec status hit and be flagged suspect. (also note that lower security statuses would be allowed in mid sec as compared to high sec)

Beyond that, this would also serve as a bridge for low sec. Might help a lot of the newer players to "get the hang of" low sec. Also it would ease the nerfing of isk making in high sec since mid sec would be less isk than low, but better than nerfed high..

Again its also a great way to help move players from high sec towards low sec. (something I know several low sec/ null sec groups have really been wanting)

The only other concern would be what to do with the capitals currently in .4 systems. (Note: I feel that .4 systems need to be added to balance it out. Otherwise, it would be unfair to take a bunch of high sec systems away without taking some low as well.)
Options would be to allow Carriers and Dreads (possibly Rorquals as well) into low. Though I feel most people would not like this idea.. I'm not sure where I stand on that since I thing that there is some good and some bad in that idea. Good being that it bridges high sec wars to low sec fleet battles. (like a high sec war with capitals involved, just no super caps) The downside is that anoms will be flooded by carriers and sentries... (maybe acceleration gates that don't allow carriers.)
No fighters.
Though in all honesty mid would probably become over run with carriers and dreads.. so mostly likely no caps.


Now that I finished this.. it probably needs its own thread. XD
Previous page12