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T2 exploration ships

Author
Malphas Vynneve
Aliastra
Gallente Federation
#1 - 2014-01-24 20:48:37 UTC
Does anyone else think that T2 exploration ships should have bubble immunity?

Just a thought, let me know what you think and why / why not.
Victor Andall
#2 - 2014-01-24 20:54:23 UTC
Yes, Cyno ships should totally be immune to

Wait, no.

I just undocked for the first time and someone challenged me to a duel. Wat do?

19.08.2014 - Dinsdale gets slammed by CCP Falcon. Never forget.

Batelle
Federal Navy Academy
#3 - 2014-01-24 20:56:12 UTC
no. Primarily because they don't need it at all.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Digits Kho
Pator Tech School
Minmatar Republic
#4 - 2014-01-24 20:56:30 UTC
Malphas Vynneve wrote:
Does anyone else think that T2 exploration ships should have bubble immunity?

Just a thought, let me know what you think and why / why not.


They have cloaks
Riot Girl
You'll Cowards Don't Even Smoke Crack
#5 - 2014-01-24 20:58:21 UTC
This is probably the best idea I've heard to prevent T2 exploration ships becoming caught in bubbles. It's not a bad start but there are still a lot of other types of ships getting caught in bubbles, I hear.
Mr Blah Blahson
Doomheim
#6 - 2014-01-24 21:07:17 UTC
Considering I've been doing most of my exploration in an interceptor since Rubicon... I'll say yes.
Azami Nevinyrall
172.0.0.1
#7 - 2014-01-24 21:08:56 UTC
*signed*

...

I Love Boobies
All Hail Boobies
#8 - 2014-01-24 21:40:55 UTC
Malphas Vynneve wrote:
Does anyone else think that T2 exploration ships should have bubble immunity?

Just a thought, let me know what you think and why / why not.


Just take the time to train subsystems and fly a t3, and you will be immune to bubbles with the right subsystems.
PotatoOverdose
Handsome Millionaire Playboys
Sedition.
#9 - 2014-01-24 21:47:16 UTC
T1 exploration ship = no cloak
SoE exploration ship = covops cloak but with shittier bonuses
T2 exploration ship = covops cloak
T3 exploration ship = covops cloak + nullifier

Progression working as intended.
Abdiel Kavash
Deep Core Mining Inc.
Caldari State
#10 - 2014-01-24 21:47:47 UTC
You think of them as exploration ships. I think of them as scouts and covert cynos, which meant they absolutely should not have bubble immunity.
James Amril-Kesh
Viziam
Amarr Empire
#11 - 2014-01-24 22:07:27 UTC  |  Edited by: James Amril-Kesh
Mr Blah Blahson wrote:
Considering I've been doing most of my exploration in an interceptor since Rubicon... I'll say yes.

I've been doing it in a Tengu.
Most of the time without the nullifier subsystem.
WIth the gravitational capacitor subsystem and 3 hyperspatial rigs my Tengu actually warps faster than an interceptor. Helps to cover a lot of ground quickly.

Enjoying the rain today? ;)

Malphas Vynneve
Aliastra
Gallente Federation
#12 - 2014-01-24 23:30:27 UTC
Ah, well, as scouts and covert cyno operators, i see what you're getting at and that makes sense.

My reasoning on the matter was that the T2 explo ships don't really have any combat functionality, aside from dropping cynos. I still think that they should be immune.

Also, about the T3's, i would love to be using one, but this character hasn't progressed to that point yet.

Maybe i should just use an interceptor for nullsec exploration. But then, the cargo is ****** and there's no bonus to scans or hacking.

In short, for example, the Helios has a role bonus to hacking. So it's main design purpose was for hacking, not entirely combat OR scouting. Most gallente flying scouts are using the Imicus, on account of being cheap. You wouldn't necessarily spend 25mil on a Helios as a scout, knowing that scouts are usually the first to die.

Then again, if T2 explo ships were to get immunity, using them as scouts and cyno operators would probably see an increase. But is that really too much of an advantage for anyone or a disadvantage to the ones trying to kill it? I think it only really helps the explorers and by extension, the manufacturers.

Angelica Dreamstar
Aliastra
Gallente Federation
#13 - 2014-01-24 23:44:08 UTC  |  Edited by: Angelica Dreamstar
Malphas Vynneve wrote:
My reasoning on the matter was that the T2 explo ships don't really have any combat functionality, aside from dropping cynos.
This video disagrees.

bingo, his pig not being a goat doesn't make the pig wrong, just him an idiot for shouting at his pig "WHY ARENT YOU A GOAT!" (Source)

-- Ralph King-Griffin, about deranged people playing EVE ONLINE

Malphas Vynneve
Aliastra
Gallente Federation
#14 - 2014-01-25 00:23:31 UTC
Alright, that's pretty cool, but i don't have much faith in how effective is it.

I guess it's about time to find out.
Ptraci
3 R Corporation
#15 - 2014-01-25 00:52:48 UTC
Malphas Vynneve wrote:
Does anyone else think that T2 exploration ships should have bubble immunity?

Just a thought, let me know what you think and why / why not.


No. And I think that they should be limited to at most one stab. Nullsec is full of risk-averse site running players who put multiple stabs on their cov ops frigates, reaping the massive hull boost for exploration both in terms of virus strength and probing strength, the ability to warp with a covert ops cloak, etc. AND you want to give them immunity to bubbles? I don't think so.

Why don't you just ask CCP to have sites spawn directly in your Captain's Quarters and that way you don't have to go through the effort of having to jump through all those gates?

These ships are very hard to catch as it is. Absolutely no need to make them harder. And yes, I fly one too when I go site running. I don't put multiple stabs on it though.
Malphas Vynneve
Aliastra
Gallente Federation
#16 - 2014-01-25 01:08:04 UTC
Limiting them to "at most one stab" is a generally dumb idea. limiting any ship to how many stabs they can fit on it at a time is a generally dumb idea. I'm glad you don't work for CCP, lol. This game would be all ****** up. I could just see it in the description now "Warp Core Stabilizer limit: 1", lololol. and you thought bubble immunity for them was a bad idea?

Covops frigates are NOT hard to catch. Put one bubble up and bam, you catch anything that isn't a T3 with the right subsystems, interdictor, or interceptor. Train and fit a ship that locks fast and you can catch them.

Also, i don't know what gave you the idea that i'm packing my Helios with stabs. I guess you're just delusional like that. and a bit whiny, too. If i'm in nullsec, why would i bother fitting more than one stab? When they're not going to protect it from bubbles. I barely fit stabs because of the likeliness of one lone ranger with a long point. And even then, solo PvP is nearly dead, so it almost doesn't make sense to fit even the one when i could fit another nanofiber.
Malphas Vynneve
Aliastra
Gallente Federation
#17 - 2014-01-25 01:10:24 UTC
Also, Potato.
Cool
Tauranon
Weeesearch
CAStabouts
#18 - 2014-01-25 01:25:00 UTC
Ptraci wrote:
Malphas Vynneve wrote:
Does anyone else think that T2 exploration ships should have bubble immunity?

Just a thought, let me know what you think and why / why not.


No. And I think that they should be limited to at most one stab. Nullsec is full of risk-averse site running players who put multiple stabs on their cov ops frigates, reaping the massive hull boost for exploration both in terms of virus strength and probing strength, the ability to warp with a covert ops cloak, etc. AND you want to give them immunity to bubbles? I don't think so.

Why don't you just ask CCP to have sites spawn directly in your Captain's Quarters and that way you don't have to go through the effort of having to jump through all those gates?

These ships are very hard to catch as it is. Absolutely no need to make them harder. And yes, I fly one too when I go site running. I don't put multiple stabs on it though.



There is no need at all to prevent pilots from fitting all stabs if they want to, and there is no e-dishonor in fitting a scouting vessel for avoidance anyway. Thats its job.

Almost all of my kills with a taranis that has only 2 points of scram have been on scanboats with 3 points of stabs. Fitting your mids with scan modules, your lows with stabs and rigs with hacking rigs, means you don't actually have enough EHP to survive being locked which self defeats 3 stabs on frigates, because stabs only protect against lock based tackle.
Xearal
Dead's Prostitutes
The Initiative.
#19 - 2014-01-25 01:55:25 UTC
Angelica Dreamstar wrote:
Malphas Vynneve wrote:
My reasoning on the matter was that the T2 explo ships don't really have any combat functionality, aside from dropping cynos.
This video disagrees.


Having flown similar covops, I agree with this video.

Does railgun ammunition come in Hollow Point?

Malphas Vynneve
Aliastra
Gallente Federation
#20 - 2014-01-25 02:20:12 UTC
Anyone wanna give me a good idea of how to fit a covops for combat?

Sounds very interesting. And also how well does it do against multiple opponents? Or is it just for 1v1?
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