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Please don't get mad if ship skins are on the NeX store

First post
Author
Ranger 1
Ranger Corp
Vae. Victis.
#101 - 2011-11-09 06:30:52 UTC  |  Edited by: Ranger 1
Cur wrote:
if CCP had of released the first items in the NeX store as ship skins the whole unsub thing probablywouldent have been anywhere near as bad, and possibly not have happend at all.

I understand CCP is in need of more funding, i am perfectly OK , and WILL put IRL money into the game for ship skins as long as they do not try to be greedy (like they did with the Monocle...) and try to sell a single paint color for $90 irl or something stupid like $10 per skin that can only be applied once.


So CCP - Your'e call on if we buy it or not. Still think greed is good? heh

and CCP also missed the point on "micro" transactions

Its small transactions (1-5$) made lots of times - by alot of people = big bucks

Being greedy fucks = only idiots buy, and not THAT many people are idiots, so in the long run CCP looses out from their greed.


Pretty much right there with ya. Just don't forget, you need not spend a dime of real cash on a NeX item.

Edit: Also remember, they wanted to include at least one ship skin at the beginning, but they couldn't get the Scorpion as part of the price thing to work (or their alternative the BPC sale of the ship skin to work properly). At least not then.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Cur
Back Door Burglars
#102 - 2011-11-09 07:04:18 UTC
Ranger 1 wrote:


Pretty much right there with ya. Just don't forget, you need not spend a dime of real cash on a NeX item.

Edit: Also remember, they wanted to include at least one ship skin at the beginning, but they couldn't get the Scorpion as part of the price thing to work (or their alternative the BPC sale of the ship skin to work properly). At least not then.


There's got to be another way other than to make a seperate ship with its own color, that would just be stupid.

and i dont mind supporting CCP with cash - as long as they're not greedy with their approach to selling it.
Jaroslav Unwanted
Brutor Tribe
Minmatar Republic
#103 - 2011-11-09 07:34:08 UTC
expecting consistency ?

Hardly...

People who were raged by "barbies" in EVE and NeX are raged about missile launchers hardpoints not visible, raged about skins of ships, raged about models of ships... All its just visual ...

Consistency ? Non.

Anyway as far as NeX goes... depend on pricing and how it would be managed... Aka "Ishkune Scorpion"
Azahni Vah'nos
Vah'nos Family
#104 - 2011-11-09 07:43:12 UTC
Ranger 1 wrote:
Azahni Vah'nos wrote:
Ranger 1 wrote:
Tristan North wrote:
What about nebulae sold by nex? And new ship models, and engine trails.
Vanity stuff, isn't it?


No, none of the above are vanity items.

Nebulae are part of the environment.

So Ranger1 we finally see where you draw the line in the sand on the NEX Store.

Just one problem with your response, does the new nebulae's have any effect on gamplay in any way shape or form? No, they are for all intents and purpose pure vanity.

If clothing and ship paint/logos are vanity because they have no effect on gameplay, then there is a lot of scope for things in EVE to be put in the NEX Store.

This is one of the other problems with the NEX Store, where do you draw the line between what is vanity and what is not, because from your response it's looking pretty thin and vague.




I can't buy and personally own a Nebulae, it is part of the environment. Vanity items are things that you can purchase and own. If you have difficulty understanding that, I'm sorry. For most I think that is pretty cut and dried. Smile

Granted, "The Ranger" nebulae has kind of a ring to it. Blink

You are correct, CCP is restricting themselves to a very strict interpretation of what they will sell in the NeX. I don't fault them for this, there is a lot of unthinking hysteria about "pay to win" items. Most people don't even understand the definition of the term.

However, that is their choice and it is probably a wise one... firmly based in customer feed back.

Which, I presume, is exactly what you want. Smile

EVE is an online game, you don't 'own' anything. Smile

Not so cut and dried, because that is your interpretation.

Nebulae are still a visual part of the game the same as clothing or ship skins, just different pixels. What purpose do the new Nebulae serve? well they are pretty to look at, seems like vanity to me. If I really wanted to stretch it I could say that most of the game is vanity.

Do you need the game to look pretty, it doesn't stop you from playing the game does it?



p.s. I'm sure there would also be RP'ers out there who would argue that items such as clothing are part of their environment.



And just in case you weren't sure yes I'm playing Devil's advocate.

Nex (Cash Shop) / Aurum - removing sand from the sandbox since Incarna. Currently the only use for aurum is to buy virtual items in the in-game store, but Cockerill expects to expand its uses in the future.

Cur
Back Door Burglars
#105 - 2011-11-09 07:46:08 UTC  |  Edited by: Cur
Jaroslav Unwanted wrote:
expecting consistency ?

Hardly...

People who were raged by "barbies" in EVE and NeX are raged about missile launchers hardpoints not visible, raged about skins of ships, raged about models of ships... All its just visual ...

Consistency ? Non.

Anyway as far as NeX goes... depend on pricing and how it would be managed... Aka "Ishkune Scorpion"



Consistancy yes. We cannot interact with other people to strut our stuff in said fancy clothes and monocles, we're stuck with a mediocre sized FORCED chest-up view. So the only person that can see your jazzy pants and shoes is again, yourself.

If WiS had of been released with the ability to walk around the entire station, with other players, it would have been a huge hit. Instead CCP chose to send us a half cooked piece of rancid fish and forced it down our throats. Had the players not have stood up and taken CCP out the back door for a good beating, they would have effectively killed 90% of the playerbase with food poisoning.

Now that we've given the Chef a wakeup call and a pair of glasses and forced him to quit smoking so he has his sense of smell back, they're cooking up a hearty meal.

So yeah, there is one hell of a big difference between what all the fuss was about with WiS and how people are looking at the seemingly certain fact that ship skins are going to be a NeX Item. There are more changes, stuff that's been on the "to do" list, and lets face it, the ammount of changes/fixes/new stuff coming in this winter expansion is more than we've seen from CCP in the last year's worth of patches combined.

So no, we dont mind the ship skins in the NeX store because our precious isnt getting neglected because of it, and they're not putting the effort into barbie's clothes that can only be seen when you lock yourself in the solitary confinement cell that is called WiS.


Edit: to the person who was QQing about new graphics effects - do you realy think a game can live for 9 years without the graphics being constantly updated? CCP needs the game to appeal to new players to keep the lifeblood going, not just satisfy its current playerbase who's used to the current graphics.
Hallorin
Doomheim
#106 - 2011-11-09 07:52:29 UTC
Cur wrote:
if CCP had of released the first items in the NeX store as ship skins the whole unsub thing probablywouldent have been anywhere near as bad, and possibly not have happend at all.

I understand CCP is in need of more funding, i am perfectly OK , and WILL put IRL money into the game for ship skins as long as they do not try to be greedy (like they did with the Monocle...) and try to sell a single paint color for $90 irl or something stupid like $10 per skin that can only be applied once.


So CCP - Your'e call on if we buy it or not. Still think greed is good? heh

and CCP also missed the point on "micro" transactions

Its small transactions (1-5$) made lots of times - by alot of people = big bucks

Being greedy fucks = only idiots buy, and not THAT many people are idiots, so in the long run CCP looses out from their greed.


It's not that hard to understand why CCP charged what they did actually, and I don't think it was about greed in the way some think. With the limited selection of items they had, combined with the fact that these items could not be destroyed and had no need to be repeatedly purchased, CCP almost had no choice but to put a high price point on the items.

If they had been cheap, everyone would have them all in no time, and nobody would be buying aurum anyways. Of course this is what happened anyways especially with the free aurum giveaways but that just shows how doomed a poorly stocked indestructible item nex store was from the start.

Ships skins are, in a sense, what the nex store should always have been about. Items that players will repeatedly purchase and can be sold for very small amounts. Similarly, if the nex store had contained hundreds of clothing options (especially if they were destructible) they could have been sold very cheaply. Then, converting a plex wouldn't have bought up every item.

I'm not saying I agree with CCPs plans at all, but given the recent financial problems the company has had, I think it's clear that it wasn't all about greed. In some ways it was about financial survival. But in that respect, if they ahd really wanted the Nex store to work, what it needed was:

cheap items
LOTS of items
items that would be repeatedly purchased

Ship skins are the first chance to actually do this
Grukni
Caldari Provisions
Caldari State
#107 - 2011-11-09 08:27:39 UTC  |  Edited by: Grukni
CCP could release resources from working on skins for the NeX store an provide ppl tools to create their own skins. Players then could send their creations to CCP for approval and inclusion in NeX. Other players could buy them and authors get some ISK for each sale while CCP sees an Aurum purchase.

However, I don't see this happening since the amount of work required is inmense.
luZk
Fivrelde Corp
#108 - 2011-11-09 09:25:11 UTC
I would like to see player designs sold as a BPO's.

You make a skin/design and submit it, when CCP has verified it's not full of naked ladies ect. youll get a BPO for that skin. Submitting a design could cost 1 plex or 3500 AUR.

When building skins from the BPO you would build from AUR and get "skin rigs" for the "skin rig slot".
This way you could have a unique product selling zebra striped rifters or whatever rocks your boat.

I suggest something like these prices for building skin rigs.

Frig skin rig cost of 100 AUR.
Cruiser skin rig cost of 250 AUR.
Battleship skin rig cost of 500 AUR.

http://i.imgur.com/1dl4DM6.jpg

DarkAegix
Center for Advanced Studies
Gallente Federation
#109 - 2011-11-09 10:02:59 UTC
luZk wrote:
I would like to see player designs sold as a BPO's.

You make a skin/design and submit it, when CCP has verified it's not full of naked ladies ect. youll get a BPO for that skin. Submitting a design could cost 1 plex or 3500 AUR.

When building skins from the BPO you would build from AUR and get "skin rigs" for the "skin rig slot".
This way you could have a unique product selling zebra striped rifters or whatever rocks your boat.

I suggest something like these prices for building skin rigs.

Frig skin rig cost of 100 AUR.
Cruiser skin rig cost of 250 AUR.
Battleship skin rig cost of 500 AUR.

Yes, but then ship skins will need to be streamed to everyone on grid. Either than, or players with a custom skin have a boring, 'generic' design.

In any case, the amount of effort will be huge.

Ship skins need a devoted interface, or store, in order to be most effective. Putting all the skins on the market will be cluttery. The devoted interface can be through a new fitting rig/hardpoint, a station service, etc.
The NeX store, being designed for vanity items, is most suitable for ship skins at this time.
Imryn Xaran
Coherent Light Enterprises
#110 - 2011-11-09 10:09:10 UTC
I don't think destructible one-use skins will be a big success. I expect quite a few players will buy them initially, but once the novelty wears off they will stop.

A better implementation imo is for the NeX store to sell players the rights to use a particular skin - a licensing model rather than a sale model. Once you have bought the license you can apply the skin as many times as you like, but it requires consumable resources each time (paint etc) and these are produced in-game by players. Seems to be win-win to me.
Arugas Koken
Caldari Provisions
Caldari State
#111 - 2011-11-09 10:13:27 UTC
Agree with OP
Adelphie
The Lone Wolves.
#112 - 2011-11-09 10:19:32 UTC
I personally am all for vanity rmt ... mainly because I think it will improve eve as a whole.

If we work with the following assumptions we can see how good this is for the rest of the game:

  • CCP would only implement vanity RMT if it was profitable
  • Vanity items will not bring new players to the game, but enrich the game for those already playing
  • Improved gameplay featues attracts new players.


  • To make VRMT more profitable CCP need to attract more players to the game. To attract more player to the game the game itself needs to improve. The more profit VRMT makes the more can be reinvested in the game.

    BUT

    The moment a gold ammo situation happens I'll be amongst the first to leave.
    Grukni
    Caldari Provisions
    Caldari State
    #113 - 2011-11-09 10:20:50 UTC  |  Edited by: Grukni
    Imryn Xaran wrote:
    I don't think destructible one-use skins will be a big success. I expect quite a few players will buy them initially, but once the novelty wears off they will stop.

    A better implementation imo is for the NeX store to sell players the rights to use a particular skin - a licensing model rather than a sale model. Once you have bought the license you can apply the skin as many times as you like, but it requires consumable resources each time (paint etc) and these are produced in-game by players. Seems to be win-win to me.


    I think the key point is to let players get somehow involved in the process. This is what most players want for the sandbox. I gave my point about player created (and CCP approved) skins. However, I have to admit that I'm not really a fan of increasing the number of ship skins because it can look ridiculous and it can make it difficult to recognize the type of a ship (as now different types share the same hull)
    Rellik B00n
    Republic Military School
    Minmatar Republic
    #114 - 2011-11-09 10:22:21 UTC
    what is this Nex you speak of?

    can you shoot it?
    [Of a request for change ask: Who Benefits?](https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=199765)
    
    Jade Constantine
    Jericho Fraction
    The Star Fraction
    #115 - 2011-11-09 10:45:10 UTC  |  Edited by: Jade Constantine
    Ladie Harlot wrote:
    Jada Maroo wrote:
    This, to me, is one of those "watch what they do vs what they say" moments.

    If, after admitting that NEX was a terribly designed mistake that ended in absolute failure, CCP then decides to massively expand NEX by adding ship skins then we will know by their actions that they don't regret NEX at all -- they just regret that we didn't all drop to our knees and blow them for it.

    If they were going to go this route they would have removed the NeX by now. They are desperate for something that players actually want to buy to put in the NeX.


    Its possible they sacked all the people that programmed it and don't want to waste time training new ones to remove that cancer.

    + removing NeX (though lots of people want it gone) is a complicated business. You need to ask what happens to the things people bought for real money - what happens to the free aurum, what happens to the content from the NeX store. How is it properly reintegrated into the game etc.

    I very much wish there was a "press red button and remove NeX from eve" option - but I think its a bit more complicated than that.

    That said, I will rage if ship skins go in the NeX store and probably unsub accounts again simply because we have paid for the the ship designer salaries with our subscription money and anyone who thinks CCP actually have outsourced new ship skin design to some 3rd party (not paid with eve subs) band of roaming custom ship skin design ronin is frankly a credulous idiot.

    The True Knowledge is that nothing matters that does not matter to you, might does make right and power makes freedom

    My Postman
    Royal Amarr Institute
    Amarr Empire
    #116 - 2011-11-09 11:03:05 UTC
    OP:

    Ship skins may be on the NexShop and i can´t care less. All i hope is that they are destructable, so that someone can bring up "skinsageddon", where i defenatly will join.

    Let the haters destroy every single painted hull, to maximise CCP´s profit. I want a pink domi for FREE.
    Azahni Vah'nos
    Vah'nos Family
    #117 - 2011-11-09 11:03:57 UTC
    Adelphie wrote:
    I personally am all for vanity rmt ... mainly because I think it will improve eve as a whole.

    If we work with the following assumptions we can see how good this is for the rest of the game:

  • CCP would only implement vanity RMT if it was profitable
  • Vanity items will not bring new players to the game, but enrich the game for those already playing
  • Improved gameplay featues attracts new players.


  • To make VRMT more profitable CCP need to attract more players to the game. To attract more player to the game the game itself needs to improve. The more profit VRMT makes the more can be reinvested in the game.

    BUT

    The moment a gold ammo situation happens I'll be amongst the first to leave.

    Where is this enrichment of the game you speak of, because all I see is the watering down of content and features to enable microtransactions.

    Also if you think all the money will be reinvested back into EVE then you need to read up on overcapitalisation.

    Nex (Cash Shop) / Aurum - removing sand from the sandbox since Incarna. Currently the only use for aurum is to buy virtual items in the in-game store, but Cockerill expects to expand its uses in the future.

    Jade Constantine
    Jericho Fraction
    The Star Fraction
    #118 - 2011-11-09 11:08:50 UTC
    And to the op

    Ship skins should not be in the NeX store. They should be introduced to the game through traditional player content and should come from loyalty store offers (from the appropriate factions) from drops from pirates, from exploration content, from invention however else you can think of that involves players playing the game and making these things for sale to other players and thus preserving the eve economic sandbox.

    Eve does not need more Microtransactions. It already has PLEX. Stop encouraging the idiotic pro MT faction in CCP to make more critical errors in their business planning. Eve Online is not like other games, it has a different focus, a different appeal. It sells to people that like the idea of a player-led economic conflict sandbox with a minimum of outside interference. Eve does not need NeX-provided content that short-circuits the sandbox.

    Discussions about P2W/Vanity etc miss this essential point. It does damage the integrity of the economic simulation when content is delivered in a way that bypasses the activity of players. It is cheating players of opportunity to an in-game business of providing this stuff. And for a single server economic sandbox like Eve Online – that is just stupid.

    So to your reasons to apologize for NeX/Ship skins.

    I would hate ship skins being in the NeX store. (just as I hate the NeX store itself being in the client.

    1. I do not consider myself an “idiot”

    2. I do not want Incarna removed from the game, I want Incarna decoupled from NeX and NeX removed from the game.

    3. I hate the NeX store because it represents a corrosive short-changing of the Eve player led economy and foot in the door for greedy MT schemes to the great detriment of Eve Online.

    I am very happy for other players to have “black drakes” or “flashing light comets” but these things must be gained through traditional gameplay by somebody who then puts it on the market. If cash rich/isk poor fat cat players wish to buy these things let them buy and sell plex to afford the process of buying the skins they like from the players who earned these things through gameplay.

    The True Knowledge is that nothing matters that does not matter to you, might does make right and power makes freedom

    Jade Constantine
    Jericho Fraction
    The Star Fraction
    #119 - 2011-11-09 11:10:28 UTC
    My Postman wrote:
    OP:

    Ship skins may be on the NexShop and i can´t care less. All i hope is that they are destructable, so that someone can bring up "skinsageddon", where i defenatly will join.

    Let the haters destroy every single painted hull, to maximise CCP´s profit. I want a pink domi for FREE.


    You know perfectly well that people like the OP will be whining immediately for ship skins to be invulnerable because he paid "real money" for it.

    He is the type of player who really doesn't "get" Eve and unfortunately CCP envisaged NeX on precisely this misunderstanding of the core product they own.

    The True Knowledge is that nothing matters that does not matter to you, might does make right and power makes freedom

    My Postman
    Royal Amarr Institute
    Amarr Empire
    #120 - 2011-11-09 11:15:34 UTC
    Jade Constantine wrote:
    My Postman wrote:
    OP:

    Ship skins may be on the NexShop and i can´t care less. All i hope is that they are destructable, so that someone can bring up "skinsageddon", where i defenatly will join.

    Let the haters destroy every single painted hull, to maximise CCP´s profit. I want a pink domi for FREE.


    You know perfectly well that people like the OP will be whining immediately for ship skins to be invulnerable because he paid "real money" for it.

    He is the type of player who really doesn't "get" Eve and unfortunately CCP envisaged NeX on precisely this misunderstanding of the core product they own.


    Lol. As the op said you can convert isk - plex - aur - shiny ship. So there might be RL money involved or not. My bets on that it does´nt make any difference in the amount of tears.

    But i can support the rest of your post.