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HED-GP Reinforced Node. Good job CCP. 3,900+ in Local.

Author
Angelica Dreamstar
Aliastra
Gallente Federation
#141 - 2014-01-20 15:21:10 UTC
Frostys Virpio wrote:
Qsadish wrote:
Almethea wrote:


stop blaming ccp, the code arent the problem it's only how you play.



FFS IT's how this game is MEANT to be played
in its core design


Problem is, when the "core design" was drawn, CCP probably didn't even envision 4k clients being connected to the same node as something that would ever happen.

640K of RAM ought to be enough for everybody.

And who said that?


Christopher Lloyd!

bingo, his pig not being a goat doesn't make the pig wrong, just him an idiot for shouting at his pig "WHY ARENT YOU A GOAT!" (Source)

-- Ralph King-Griffin, about deranged people playing EVE ONLINE

Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#142 - 2014-01-20 15:52:17 UTC
Sgt Ocker wrote:
Lucas Rutherford wrote:
James Amril-Kesh wrote:
Sarah Nahrnid wrote:

^ This!

My hat is definitely off to CCP. Eve is literally the only game where we can do this with stability.
I'm patient, I can deal with TiDi easily.

You know as well as I do that despite 10% tidi it was not stable.


It was actually stable. Module lag != Unstable. Your commands go through .. hence being stable. You have obviously never fought battles pre-TIDI.
Of course it was stable, the below quote indicates that well.
Quote:
Infinity Ziona
Yeah your dreads were dying before they loaded in...

Being shot off the field before loading in is EXACTLY how it should be

Is that a lag indicator?

Not to mention right after that observation my computer froze, had to be rebooted and I was unable to log back in at all. Then after logging in on an alt something usurped my alts connection 10 minutes later so I assume she logged in lol. So basically it was still processing stuff for characters who were not even logged in anymore. Not stable at all :)

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Frostys Virpio
State War Academy
Caldari State
#143 - 2014-01-20 16:07:22 UTC
Angelica Dreamstar wrote:
Frostys Virpio wrote:
Qsadish wrote:
Almethea wrote:


stop blaming ccp, the code arent the problem it's only how you play.



FFS IT's how this game is MEANT to be played
in its core design


Problem is, when the "core design" was drawn, CCP probably didn't even envision 4k clients being connected to the same node as something that would ever happen.

640K of RAM ought to be enough for everybody.

And who said that?


Christopher Lloyd!


The abse of EVE was craeted around 2001, back then, Intel Expected the Pentium 4 to reach 10 GHz instead of the actual wall they hit at 3,8. 6k player would probably be possible if the industry didn't **** up it's prediction. Do you think CCP should of known better at that point and realize back then the code would need to be threaded because we would reach a point where a single system on a single node would completely kill a not even released yet (at the time of course)?

Shitting over CCP is all fun and game but in the end, no-one at the time though the GHz race would crap itself that hard forcing the industry to take a sharp turn in how it would evolve. Whoever built an app at that time by looking at what the future looked like it would be got their ass bitten HARD.
Winter Archipelago
Autumn Industrial Enterprises
#144 - 2014-01-20 17:09:46 UTC
Signal11th wrote:
Makalu Zarya wrote:
great job ccp, thanks for keeping the node alive, it's come a long way in the last few years.


Personally I would rather it just crash like in the old days so at least I can go and do something with my life instead of sitting around for hours wondering if or when my machine is doing anything...

Really anyone who thinks this sort of thing is to be applauded is just prolonging the time it takes CCP to actively do something worthwhile on the subject.

So treat it like a crash when it happens. Better yet, if you hate it so much that you'd rather the game crash, don't get involved with the fights to begin with.

TIDI is to be applauded because it made significantly larger battles even remotely possible. CCP have never said it was the be-all, end-all, they've simply said that it's the best possible solution as things currently exist.
Erufen Rito
Republic Military School
Minmatar Republic
#145 - 2014-01-20 17:13:59 UTC
I have an idea. leave nullsec, go to WH space. That way, your fights are limited by mass, not the ability to cyno ships at once. The only downside is that you can't anchor your epeen to claim sov.

This is as nice as I get. Best quote ever https://forums.eveonline.com/default.aspx?g=posts&m=4137165#post4137165

Dinsdale Pirannha
Pirannha Corp
#146 - 2014-01-20 17:20:37 UTC
Erufen Rito wrote:
I have an idea. leave nullsec, go to WH space. That way, your fights are limited by mass, not the ability to cyno ships at once. The only downside is that you can't anchor your epeen to claim sov.


I wonder how many null sec blobbers have actually spent significant time living out of a POS in a wormhole pocket. If they did, I believe they would have a very different view on how "difficult" null sec is.