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HED-GP Reinforced Node. Good job CCP. 3,900+ in Local.

Author
Helium4
#21 - 2014-01-18 20:22:02 UTC
10% TD ?
About 6 minutes per tick. My probes showed 6 minutes from the end of hub reinforce till ~20:00 ET.
Xavier Higdon
Science and Trade Institute
Caldari State
#22 - 2014-01-18 20:52:32 UTC
Abon wrote:
WTT DUST for multithreaded EVE server.


The game is multithreaded. You don't know what a "thread" is, do you?
Kimmi Chan
Tastes Like Purple
#23 - 2014-01-18 21:00:04 UTC
I'm watching this live feed and have to say that I really envy what you guys do there in Null. It's just monumental in scale and truly awe inspiring.

But seriously, how the **** can fighting in that soup really be fun? Would love an explanation for it from someone.

I get that you're fighting for something. I just hope it's worth it.



"Grr Kimmi  Nerf Chans!" ~Jenn aSide

www.eve-radio.com  Join Eve Radio channel in game!

Ka'Narlist
Dreddit
Test Alliance Please Ignore
#24 - 2014-01-18 21:06:22 UTC
Kimmi Chan wrote:

But seriously, how the **** can fighting in that soup really be fun? Would love an explanation for it from someone.

It isn't Blink

But for some reason I'm trying for the second time now to reconnect into hed after rage quiting qbout this lag fest 2 hours earlier, dont ask me why
Wolf Kruol
Suicide Squad Gamma
#25 - 2014-01-18 21:11:15 UTC
Ka'Narlist wrote:
Kimmi Chan wrote:

But seriously, how the **** can fighting in that soup really be fun? Would love an explanation for it from someone.

It isn't Blink

But for some reason I'm trying for the second time now to reconnect into hed after rage quiting qbout this lag fest 2 hours earlier, dont ask me why


Your not alone,,

The user's connection has been usurped on the proxy

I get this for 4 freaken hours I'm trying to get in... YET CCP has no responsibility right?

“If you're very very stupid? How can you possibly realize you're very very stupid?

You have to be relatively intelligent to realize how stupid you really are!”

Kimmi Chan
Tastes Like Purple
#26 - 2014-01-18 21:11:17 UTC
Ka'Narlist wrote:
Kimmi Chan wrote:

But seriously, how the **** can fighting in that soup really be fun? Would love an explanation for it from someone.

It isn't Blink

But for some reason I'm trying for the second time now to reconnect into hed after rage quiting qbout this lag fest 2 hours earlier, dont ask me why


Why? Blink

"Grr Kimmi  Nerf Chans!" ~Jenn aSide

www.eve-radio.com  Join Eve Radio channel in game!

General Xance
State War Academy
Caldari State
#27 - 2014-01-18 21:16:03 UTC
Yeah good job, jumped to HED, got stuck in warp tunnel for two hours then noticed via ingame corp killmails my Dread had actually been killed 40 minutes earlier. Still hadn't loaded grid when I alt + f4ed.
Beekeeper Bob
Beekeepers Anonymous
#28 - 2014-01-18 22:36:21 UTC  |  Edited by: Beekeeper Bob
You must be kidding with this. You know that once it hits 10%, it continues to read 10%, no matter how slow it goes. If you bother analyzing response times, Tidi gets close to 1% at times....

And I am now going on six hours trying to load HED, well played CCP, well played.

Signature removed - CCP Eterne

MonkeyMagic Thiesant
24th Imperial Crusade
Amarr Empire
#29 - 2014-01-18 22:45:28 UTC
Kimmi Chan wrote:
I'm watching this live feed and have to say that I really envy what you guys do there in Null. It's just monumental in scale and truly awe inspiring.

But seriously, how the **** can fighting in that soup really be fun?


It's not. At all.

Avoid max ti-di like the plague, it's an abysmal game experience.
James Amril-Kesh
Viziam
Amarr Empire
#30 - 2014-01-18 22:46:26 UTC
Tidi doesn't go below 10%. The problem is, when tidi hits 10% the server load continues to increase past the point where the server is able to respond even with the extra time allowed. Which leads to delays in having commands processed.

Enjoying the rain today? ;)

Kimmi Chan
Tastes Like Purple
#31 - 2014-01-18 22:57:43 UTC
James Amril-Kesh wrote:
Tidi doesn't go below 10%. The problem is, when tidi hits 10% the server load continues to increase past the point where the server is able to respond even with the extra time allowed. Which leads to delays in having commands processed.


So TiDi alleviates some of the lag but its ability to do so is negligible once you hit a certain point and at that point you just get normal lag, yea?

"Grr Kimmi  Nerf Chans!" ~Jenn aSide

www.eve-radio.com  Join Eve Radio channel in game!

Rebeca Storm
Caldari Provisions
Caldari State
#32 - 2014-01-18 23:12:47 UTC
HED-GP is so ****** that my 1 min aggression timer is still 1 min for almost a hour after i stopped shooting something, wonder how many people will stop to play the game if CCP don't fix those problems :/
Dinsdale Pirannha
Pirannha Corp
#33 - 2014-01-18 23:19:15 UTC
Rebeca Storm wrote:
HED-GP is so ****** that my 1 min aggression timer is still 1 min for almost a hour after i stopped shooting something, wonder how many people will stop to play the game if CCP don't fix those problems :/


How many will stop playing?
A small percentage of the blob-sec lemmings.

And how many will play the game?

Well, let's see.....
All of high sec will continue to play.
All of the wormhole crowd will continue to play.
All the low sec players will continue to play.
All of the non-sov null sec players will continue to play.

And the vast majority of the null sec farmers will continue to play.
And the cartel leaders will continue to play too.
Metangela Usafa
Doomheim
#34 - 2014-01-18 23:29:32 UTC  |  Edited by: Metangela Usafa
I think more new players quit from non - consensual pvp than sov players that will quit because sov is f €_÷) ed. That means practically no one in null. Please prove me wrong and send me your stuffs.
Ka'Narlist
Dreddit
Test Alliance Please Ignore
#35 - 2014-01-18 23:31:20 UTC
Kimmi Chan wrote:

So TiDi alleviates some of the lag but its ability to do so is negligible once you hit a certain point and at that point you just get normal lag, yea?

Yes and not only this but everything gets messed up.
For example I wanted to warp from spot A to spot B but after some minutes I got a fleet warp to C instead which happened after I clicked warp to B.
At spot B I clicked warp back to A but after several minutes and still nothing happening I tried to warp off grid to a beacon, several minutes later again my warp to spot A started instead. After landing on A I clicked warp to B (my original destination) and it happened pretty fast after 2 or 3 minutes.
After landing on spot B I tried to move towards the enemy but suddenly my warp to the off grid beacon started and I couldn't stop it.
This was a ~30 AU warp so I pressed Alt+F4 and did something else Roll

And this is only a minor example for commands and modules getting messed up when the server enters such heavy stress situations.
Kimmi Chan
Tastes Like Purple
#36 - 2014-01-18 23:36:07 UTC
Ka'Narlist wrote:
Kimmi Chan wrote:

So TiDi alleviates some of the lag but its ability to do so is negligible once you hit a certain point and at that point you just get normal lag, yea?

Yes and not only this but everything gets messed up.
For example I wanted to warp from spot A to spot B but after some minutes I got a fleet warp to C instead which happened after I clicked warp to B.
At spot B I clicked warp back to A but after several minutes and still nothing happening I tried to warp off grid to a beacon, several minutes later again my warp to spot A started instead. After landing on A I clicked warp to B (my original destination) and it happened pretty fast after 2 or 3 minutes.
After landing on spot B I tried to move towards the enemy but suddenly my warp to the off grid beacon started and I couldn't stop it.
This was a ~30 AU warp so I pressed Alt+F4 and did something else Roll

And this is only a minor example for commands and modules getting messed up when the server enters such heavy stress situations.


And CCPs response is to introduce more bullshit deployable (deplorable) structures. Brilliant!

"Grr Kimmi  Nerf Chans!" ~Jenn aSide

www.eve-radio.com  Join Eve Radio channel in game!

Thead Enco
HR..
#37 - 2014-01-18 23:39:55 UTC
Kill Dust, Valkyrie and any other projects that takes 7+ years to develop without a single Beta. And focus on your flagship that's paying your bills.
dantes inferno
State War Academy
Caldari State
#38 - 2014-01-18 23:56:49 UTC
Dinsdale Pirannha wrote:
Rebeca Storm wrote:
HED-GP is so ****** that my 1 min aggression timer is still 1 min for almost a hour after i stopped shooting something, wonder how many people will stop to play the game if CCP don't fix those problems :/


How many will stop playing?
A small percentage of the blob-sec lemmings.

And how many will play the game?

Well, let's see.....
All of high sec will continue to play.
All of the wormhole crowd will continue to play.
All the low sec players will continue to play.
All of the non-sov null sec players will continue to play.

And the vast majority of the null sec farmers will continue to play.
And the cartel leaders will continue to play too.


Hey you, do some math:

http://raynor.cl/coalition.php
AngelMarc
#39 - 2014-01-19 00:02:38 UTC
Dinsdale Pirannha wrote:
Rebeca Storm wrote:
HED-GP is so ****** that my 1 min aggression timer is still 1 min for almost a hour after i stopped shooting something, wonder how many people will stop to play the game if CCP don't fix those problems :/


How many will stop playing?
A small percentage of the blob-sec lemmings.

And how many will play the game?

Well, let's see.....
All of high sec will continue to play.
All of the wormhole crowd will continue to play.
All the low sec players will continue to play.
All of the non-sov null sec players will continue to play.

And the vast majority of the null sec farmers will continue to play.
And the cartel leaders will continue to play too.

let me check numbers- null sec by last counts is about 50% of eve ?
that is about 250k accounts ?
will say that this is big number of EvE current subsriptions that are paid monthly
Ammzi
Dreddit
Test Alliance Please Ignore
#40 - 2014-01-19 00:10:38 UTC
I would rather have the server crash, tbh.