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Skill Discussions

 
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Proposal about skill que UI

Author
Lu Cadelanne
Sebiestor Tribe
Minmatar Republic
#1 - 2014-01-17 16:11:17 UTC
Current skill que ui does not show skills that in skill que is applied.
Although it is showed in upper tab by 24h bar, it is not enough.
So making difference between applied skill que and not apllied kill seems to be required
I think changing backgound color is effective
For example, changing background color of not applied skill to red
I think it can make skill que ui more effective
Tau Cabalander
Retirement Retreat
Working Stiffs
#2 - 2014-01-17 22:04:16 UTC
Try the Ideas an Suggestions forum, and / or the Little Things thread, as CCP never comes here.
Frank Millar
The Scope
Gallente Federation
#3 - 2014-01-18 12:46:47 UTC
Queque.
Nerath Naaris
Pink Winged Unicorns for Peace Love and Anarchy
#4 - 2014-01-19 16:45:42 UTC
Lu Cadelanne wrote:
Current skill queue ui does not show skills that in skill queue is applied.
Although it is showed in upper tab by 24h bar, it is not enough.
So making difference between applied skill queue and not apllied kill seems to be required
I think changing backgound color is effective
For example, changing background color of not applied skill to red
I think it can make skill queue ui more effective



There, that should help. Take a spare queue for the title as well.


Also, keep in mind that you can use me whenever you want,

sincerely, Grammar.

Je suis Paris // Köln // Brüssel // Orlando // Nice // Würzburg, München, Ansbach // Saint-Étienne-du-Rouvray

Je suis Berlin // Fort Lauderdale // London // St. Petersburg // Stockholm

Je suis [?]

Abdiel Kavash
Deep Core Mining Inc.
Caldari State
#5 - 2014-01-20 03:21:20 UTC
¿Que?
Noxisia Arkana
Deadspace Knights
#6 - 2014-01-20 15:52:16 UTC
Nerath Naaris wrote:
Lu Cadelanne wrote:
Current skill queue ui does not show skills that in skill queue is applied.
Although it is showed in upper tab by 24h bar, it is not enough.
So making difference between applied skill queue and not apllied kill seems to be required
I think changing backgound color is effective
For example, changing background color of not applied skill to red
I think it can make skill queue ui more effective



There, that should help. Take a spare queue for the title as well.


Also, keep in mind that you can use me whenever you want,

sincerely, Grammar.



Hah. This may be the only 'game forum' where you will get rediculed for grammer and tense.
Schmata Bastanold
In Boobiez We Trust
#7 - 2014-01-20 15:55:27 UTC
I honestly have no idea what OP proposed.

Invalid signature format

Tau Cabalander
Retirement Retreat
Working Stiffs
#8 - 2014-01-20 16:02:24 UTC  |  Edited by: Tau Cabalander
Schmata Bastanold wrote:
I honestly have no idea what OP proposed.

There is no visual confirmation that a skill is in the active skill queue, as opposed to the planned queue that will only take effect once the Apply button is pressed.

The OP proposes using different colours (possibly less confusing than dual queues for current and planned, unless you are colour-blind).

I personally don't see a great need for it.
Schmata Bastanold
In Boobiez We Trust
#9 - 2014-01-20 16:15:55 UTC
So basically skills added to queue should have different color than those already in queue?

While I'm not saying it is a bad idea (and we could have color AND some icon to indicate state of a skill so colorblind people would see difference too) it is nothing of big importance. Which may very well mean devs will do it ASAP :)

Invalid signature format

Logan Revelore
Symbiotic Systems
#10 - 2014-01-25 12:11:29 UTC
Schmata Bastanold wrote:
I honestly have no idea what OP proposed.


Same. Couldn't decipher it.