These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
 

Bounty contracts

Author
Jenshae Chiroptera
#1 - 2011-11-08 14:36:43 UTC
MeestaPenni wrote:
Eternus8lux8lucis wrote:

What I DO support are tradeable killrights. Or at least a bidding system on the existing unused killrights, perhaps if unused they become available on a system where players can bid on a weeklong extension to the killright for a straight fee or auction. Or just if someone gets one they can auction them off on a system like the bounty office system currently to encourage player retailiation. And to prevent the abuse of low SP alts make the thieves of the loot also available to be killrighted for a shorter time. Youd have to do a time limit on how the server would log the thieves or just anyone that takes anything. All fees either going to the player or Concord as a possible reimbursement of the ganked items to the player or an isk sink to Concord.

I think this would encourage players to go after other players as full fledged "pirate hunters" like in the old days.


I endorse this idea. Fix the bounty system, or as this gentleman (sic) suggests, make kill rights trade-able.

Agreed.

There should be a contract you can put up that:


  • Records time of the contract being created.
  • Checks for the kill mail when someone tries to redeem the contract and makes sure it happened after the contract was made.
  • Holds the ISK in collateral for the bounty hunter.
  • You can make it public to be redeemed or private to a particular person
  • You can also assign a ship class range, such as battle cruisers, T2+ so that friends don't redeem cheap kills on each other.


(This was going to be lost in a threadnaught and wrong forum anyway)

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.