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Dev blog: More Deployables from Super Friends

First post First post First post
Author
Hatsumi Kobayashi
Perkone
Caldari State
#761 - 2014-01-15 18:55:50 UTC
CCP SoniClover wrote:
Kadl wrote:


Will you consider allowing player manufacturing of the ESS (from blueprints or blueprint copies)?


It´s not going to happen in 1.1, but might in the future. Possibly also if we do meta-versions later that change security level restrictions and/or payout values.


You know what else shouldn't happen in 1.1?

The ESS.

No sig.

Kismeteer
Bat Country
Pandemic Horde
#762 - 2014-01-15 19:02:02 UTC
I'm ratting on sisi. kill me.

http://i.imgur.com/vmnzaY9.png

Also, here is an image for how it appears when yo uright click on a ESS in system. You automatically warp to the bubble if you do scoop to cargo hold (which you don't have to unanchor to do) or if you do 'access bounty'.

The fact that you can scoop a bubble down immediately is stupid as well.

Did you review this with anyone before doing this?
Ashlar Vellum
Esquire Armaments
#763 - 2014-01-15 19:09:01 UTC
This new ESS structure is so weird and gimmicky, but what is more interesting to me what was the CSM feedback on it.
IrJosy
Club 1621
#764 - 2014-01-15 19:13:48 UTC
Ashlar Vellum wrote:
This new ESS structure is so weird and gimmicky, but what is more interesting to me what was the CSM feedback on it.


If the CSM objected to this idea half as much as those of us in this thread, it really makes you wonder if CCP is taking the CSM seriously.
Razzor Death
The Scope
Gallente Federation
#765 - 2014-01-15 19:16:10 UTC
Ok watching this Dev ignore all the real issues and just answer the random pubbies good willed questions is getting embarrassing
Agh Creire-Geng
Doomheim
#766 - 2014-01-15 19:19:10 UTC
CCP SoniClover wrote:

Based on feedback, we're looking at three things:
- Time to get loot - lot of good points that the time needs to be increased
- Interceptors too good - we're looking at ways to decrease the efficiency of using an interceptor to steal
- Too effective as warp bubble - we're looking at making it less viable

Thanks for the feedback so far. Any test feedback from Sisi would also be much appreciated.



I think that based on the feedback, you should be looking at:
-Removing the ESS.

Blink
Hatsumi Kobayashi
Perkone
Caldari State
#767 - 2014-01-15 19:30:22 UTC
Razzor Death wrote:
Ok watching this Dev ignore all the real issues and just answer the random pubbies good willed questions is getting embarrassing


Just now it's getting embarassing you think? It's been that way since forever.

Seriously SoniClover, the ESS concept needs to go back to the drawing board entirely, not have some stats and numbers tweaked here and there. The basis upon which it is built is flawed, it's been explained to you enough that you simply can't pretend all you got from this thread's feedback can be summed up in the the points you listed unless you want to either prove to us that CCP is once more losing touch with the state of its game or that you are insulting our intelligence.

It's a little disheartening really What?

No sig.

Ashlar Vellum
Esquire Armaments
#768 - 2014-01-15 19:45:00 UTC
IrJosy wrote:
Ashlar Vellum wrote:
This new ESS structure is so weird and gimmicky, but what is more interesting to me what was the CSM feedback on it.


If the CSM objected to this idea half as much as those of us in this thread, it really makes you wonder if CCP is taking the CSM seriously.

What if CSM didn't object at all, then it makes you wonder even more.

Especially after post #47.
Kismeteer
Bat Country
Pandemic Horde
#769 - 2014-01-15 19:55:39 UTC
More feedback based on actually using it. Ran a sanctum with one.

[no label: UI/Inflight/SpaceComponents/BountyEscrow/TimerLabel] shows up when you access bounties when you have any sort of bonus (I had 1% bounty bonus at the time).

An extra "none: 0 isk" shows up when I was the only one ratting in system.

The idea of using this as a drag bubble is amusing and exploitable because if you can scoop the 150m^3 ESS, you have an instant-down bubble, even if it's warpable from a distance. I can't imagine how the null sec alliances will use this to mess with bomber fleets.

Zero error message when you move away from the structure and try to actually 'share' or 'take all' items. It just does nothing. When you reapproach, it still doesn't work, and you have to re-access it, waiting the additional 20 seconds.

Doesn't wait for the bounty 'tics', just computes exactly what was done so far in system.

My colorblind ass can't see this bubble in space from any distance, just too dark. I'm sure it just depends on the space background though.

Love the idea that scoop to hold does not have any confirmation, great way to accidentally destroy bounty bonuses.

Bad description in journal: "Kismeteer got paid bounty". Nothing about who pressed the button or what bounties etc.

That 1% bonus it listed seemed slightly off, something like an additional 100k on 30 mil in bounties while risking 7.6 mil.

Killed a single rat, with 20% of it being 4,500 isk, and didn't have to pay tax on it! :toot: hooray for bad math!

20% reduction is in effect with it up, so at least that math isn't wrong. And I paid taxes on it too.

CCP, bad idea, bad implementation.
Kismeteer
Bat Country
Pandemic Horde
#770 - 2014-01-15 19:59:33 UTC
Oh I missed maybe the biggest thing.

Bubble works out to 15km. Dragged just outside the bubble. But the bubble as displayed only covers out to 7km. Why the hell is the visible bubble less than half the size in radius?
Yoari
Deep Core Mining Inc.
Caldari State
#771 - 2014-01-15 20:09:51 UTC
Agh Creire-Geng wrote:

I think that based on the feedback, you should be looking at:
-Removing the ESS.
Blink


+1
Kismeteer
Bat Country
Pandemic Horde
#772 - 2014-01-15 20:18:05 UTC  |  Edited by: Kismeteer
Kismeteer wrote:
Love the idea that scoop to hold does not have any confirmation, great way to accidentally destroy bounty bonuses.


Oh, exploit found. If I scoop the item, which is instant, it doesn't destroy the bounties in it while it's in my cargohold. Then, when hostiles are gone, I wait the minute to launch, and bounties are still there. The good news is that it's bound to the system, not the ESS, so you can even just drop a new one.

Another bug, I can't RESCOOP it now, because it says it's being used by another player. Even though I closed the access window, and moved away from it. I had to completely warp off field, not just move out of the invisible bubble.

No aggression from attacking these things either. woot. Not even rat level aggression.

I also managed to claim the 'take all' and got zero notification about losing the bounties as well.
Hasala Xi
Raumpatrouille Orion
#773 - 2014-01-15 20:19:54 UTC  |  Edited by: Hasala Xi
CCP SoniClover wrote:
Gizznitt Malikite wrote:
It would be nice to get some dev &/or CSM feedback on the issues brought up.

also: Why wasn't this first released in the F&I forum for feedback. Does CCP consider the proposed version a final draft?


Based on feedback, we're looking at three things:
- Time to get loot - lot of good points that the time needs to be increased
- Interceptors too good - we're looking at ways to decrease the efficiency of using an interceptor to steal
- Too effective as warp bubble - we're looking at making it less viable

Thanks for the feedback so far. Any test feedback from Sisi would also be much appreciated.

Can you PLEASE bring a log file for the ESS? So you can see what player took how many and to whom?
Kadl
Imperial Academy
Amarr Empire
#774 - 2014-01-15 20:23:54 UTC
Kismeteer wrote:
Oh, exploit found. If I scoop the item, which is instant, it doesn't destroy the bounties in it while it's in my cargohold. Then, when hostiles are gone, I wait the minute to launch, and bounties are still there. The good news is that it's bound to the system, not the ESS, so you can even just drop a new one.


This is designed behavior: "Destroying or scooping the ESS will not affect the system-wide pool. That is only affected by successfully accessing the ESS and choosing to Share or Take all. The system wide-pool stays intact and becomes available again when another ESS is deployed."
Alx Warlord
The Scope
Gallente Federation
#775 - 2014-01-15 20:24:16 UTC
At First I tought that the ESS was a bad Idea, ... But depending on the price of it it will be an awesome harassment tool and an awesome conflict driver, it will be fun! Although you must remember those Null-sec care-bears to HTFU!!!!
Kismeteer
Bat Country
Pandemic Horde
#776 - 2014-01-15 20:28:12 UTC  |  Edited by: Kismeteer
[20:19:06] EVE System > None is now in proximity of the Encounter Surveilance System

I launched drones 12k off the thing, shooting it. Took my high dps rattings gardes three minutes to kill it. No notice that it was being shot, in local or anywhere else.

Was able to stay cloaked 2.2km off a new one I dropped without issues, didn't break my cloak when it came online. And able to recloak next to it.

And bounties were still on there when I dropped a new one after killing the old one.

No notification that I chose to 'take all' again.

Yeah, I'm done testing a broken mechanic.

E: I really don't understand the 'choosing a racial tag' either, when 90% of people will choose caldari to ship to jita for sale.
Pinky Hops
Caldari Provisions
Caldari State
#777 - 2014-01-15 20:30:44 UTC
Kadl wrote:
Kismeteer wrote:
Oh, exploit found. If I scoop the item, which is instant, it doesn't destroy the bounties in it while it's in my cargohold. Then, when hostiles are gone, I wait the minute to launch, and bounties are still there. The good news is that it's bound to the system, not the ESS, so you can even just drop a new one.


This is designed behavior: "Destroying or scooping the ESS will not affect the system-wide pool. That is only affected by successfully accessing the ESS and choosing to Share or Take all. The system wide-pool stays intact and becomes available again when another ESS is deployed."


So ridiculous.

Now every system will have it's own mysterious bank account attached to it for no real reason, and can be accessed by installing an ATM machine that communicates with the money-ether of local space....

What?

Ugh
Andrea Keuvo
Rusty Pricks
#778 - 2014-01-15 20:43:59 UTC
So based on reports from testers this feature needs a lot of work. Now would be a good time for some CCP development manager to step in along with the feedback in this thread make the decision to stop throwing good time/money after bad and put an end to the ESS
interesangt
Perkone
Caldari State
#779 - 2014-01-15 20:52:38 UTC
So many flaws..

-Anything moving over 1500ms will have this pinata raped before any countermesure can be taken..
-Bounty ticks every 20 min`s, means theres always pinata to be stolen
-drop the 5% nerf, and make it a 5-15% BUFF to ratting, people might accually consider using it in system.

Please scratch this idea, take a step back, visit the suggestion and ideas forum, and spend some time developing things that is broken or feauteres that is needed for better gameplay.
Scatim Helicon
GoonWaffe
Goonswarm Federation
#780 - 2014-01-15 20:55:07 UTC
Billybob Sheepshooter wrote:
So you want to introduce a new feature that is clearly broken, and then possibly maybe fix it in the future?

Well of course. This is CCP we're talking about.

Every time you post a WiS thread, Hilmar strangles a kitten.