These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE Information Portal

 
  • Topic is locked indefinitely.
 

Dev blog: More Deployables from Super Friends

First post First post First post
Author
Hans Zwaardhandler
Habitual Euthanasia
Pandemic Legion
#421 - 2014-01-14 22:52:38 UTC
The idea, while good in theory, offers not many rewards or incentives to utilize it. CCP should be trying to increase the income being generated by nullsec to get more targets out there to be poached by nullsec roamers.
DeadDuck
Gladiators of Rage
Goonswarm Federation
#422 - 2014-01-14 22:54:27 UTC
Gizznitt Malikite wrote:

In fairness, I think the mobile siphon unit, the mobile depot, and the mobile cyno inhibitor are excellent additions to the game.


Yeah tbh I'm not complaining about those but this ESS... arrgghh people pass their time saying 0.0 is empty (AND IT IS!) and then what CCP proposes... the ESS... aka nerf income from the 0.0 base grunts... you actually want people to go from Empire to 0.0 not the contrary...Ugh
Sofia Wolf
Ubuntu Inc.
The Fourth District
#423 - 2014-01-14 22:58:32 UTC  |  Edited by: Sofia Wolf
Is ESS some kind of attempt to introduce prisoner's dilemma to 0.0?

As I see it this thing will be only used by ratters in some ass end of nowhere space. It certainly will not be used in any space that has high pvp activity, as it makes easy target for roamers and hotdroppers, with added bonus for them of stealing part of ratter's income just before blowing up his 30m structure. Talk about adding insult to injury.

Similarly it is unlikely to be used in NRDS space as random mixture of neutral or loosely affiliated corps and alliances living together is generally unsuitable for creation of tightly enforced social contract necessary for this structure to generate any income benefit.

BTW those two things essentially mean anybody living in Providence just got his ratting bounty income cut by 5% or more. Thank you CCP.

But as wheel of fortune turns and people living in dangerous space get their “just reword” for their fortune, so do all those downtrodden carrier rating deep nulsec people that newer get to enjoy wonders of random hotdropps get their well deserved 5% income boost, because if anyone needs it it is them. Excellent game design CCP, truly ingenious.

Jessica Danikov > EVE is your real life. the rest is fantasy. caught in a corporation. no escape from banality. open up yours eyes, peer through pod good and seeeeeee. I'm just a poor pilot, I need no sympathy. because I'm easy scam, easy go, little isk, little know. anyway the solar wind blows...

Eram Fidard
Doomheim
#424 - 2014-01-14 22:59:58 UTC
Rubicon 1.0 - Interceptors online
Rubicon 1.1 - WTF???

What ever happened to iteration? You know, the process of rolling out small changes, observing their impact on the game, then iterating on those changes for the better of the game. It may sound like I'm jumping on the band-wagon here, but I genuinely have to ask this after reading that dev blog: Do you even play this game!? The answer is self-evident.

This is literally pants-on-head ********. No metaphor involved here, people. The only way I can justify this 'idea' making it as far as a dev blog is to imagine team superfriends derping around the frozen tundra in their long-johns, pant-tails flapping wildly in the breeze.

What in the holy hell were you thinking? Is this the idea the CSM shot down at the summit? If yes, why the **** would you bring back such a fundamentally flawed disaster? If no, what could you possibly have come up with that deserved to be shot down more than this?

This is as constructive as my criticism is going to get on this one: Don't ******* do it!


Jessica Danikov wrote:

What's to stop you parking an alt on it and cashing out when danger comes along? Have a timeout on the payout.


You mean an alt that could be sitting in a VNI making 60-70m isk/hour afk? Sure....

Poster is not to be held responsible for damages to keyboards and/or noses caused by hot beverages.

Imigo Montoya
BreadFleet
Triglavian Outlaws and Sobornost Troika
#425 - 2014-01-14 23:04:47 UTC
CCP Phantom wrote:
Interacting with the ESS will allow you then to cash in the collected bounties in form of tags which can be sold to the Empires. You can choose to take all the bounties for yourself or share the bounties amongst every contributor.


A couple of questions around exactly how this will work:


  1. If the ISK is distributed in the form of tokens that can be traded for cash, how does a contributing player actually receive the token? Obviously, not all players can be present to pick up said tokens, so is it placed in their hangar in a nearby station (determined how?) or what?
  2. Exactly how is the token bought by the Empires? Is it buy orders in certain stations (which will therefore attract sales tax), or are they redeemed in loyalty point stores.
  3. Can ESS tokens be traded on the market like any other commodity?


It seems like an interesting content generator
Khan Farshatok
State War Academy
Caldari State
#426 - 2014-01-14 23:06:17 UTC
Innominate wrote:
Querns wrote:
Also, those of you saying "no one will use these things!" are fooling yourselves. Anyone destitute enough to actually shoot red crosses for money in this game will leap willingly into a 5% bounty increase carrot, no matter the risk.


In their current form, any half-intelligent nullsec alliance will ban their use.



then i guess we will see these everywhere in dek.
Thatt Guy
Republic Military School
Minmatar Republic
#427 - 2014-01-14 23:06:36 UTC
"You will use my new deployable or lose 5% of your income!"
Super indeed

Haters gonna hate, Trolls gonna troll.

Eram Fidard
Doomheim
#428 - 2014-01-14 23:07:49 UTC
Thatt Guy wrote:
"You will use my new deployable or lose 5% of your income!"
Super indeed


Sandbox.

Poster is not to be held responsible for damages to keyboards and/or noses caused by hot beverages.

Guns'N'Ammo
Ministry of War
Amarr Empire
#429 - 2014-01-14 23:10:40 UTC
I say, this has to be one of the worst ideas i have ever seen someone come up with.

1st - It said that this will generate a notification for anyone (even cloaked) that gets in range of the ESS. I thought it's been said multiple times that there will not be something developed that will locate cloaked ships. Also what is the reason to even put a bubble on this structure if the base idea for it is to boost/nerf income?

So now we have a deployable that can detect cloaked ships as well as bubble them?

And for that matter what if you do decide to try and set a trap at one of these? You can't do it with a hostile in system because they will be notified who has shown up at the ESS. Could we please include a deployable that notifies the rest of the system who is afk too by sending a message on anyone who has not pressed a key in the past 5 min?

2nd - It is said that if the ESS is removed and the bounties are not collected then a new ESS can be dropped where the process can continue and old bounties can then be paid out. Ummmm..... Doesn't the server have enough issues with lag and tidi these days? So what will happen when it now has to be calculated who currently has share in the pool and if an ESS is killed that data is still being processed?

3rd - So there is going to be a 5% reduction in bounties paid out in all of null as the new standard and when placing an ESS it reduces it by 20% from what it currently is..... Then the factions are going to pick up the 20-25% of payments after X amount of npcs are killed. The background (or so called lore) to this makes no sense what so ever. Why would a faction have any reason to want to make up for concord's short fall?

4th - Interceptors. Nuff said. I
Thatt Guy
Republic Military School
Minmatar Republic
#430 - 2014-01-14 23:10:58 UTC
Eram Fidard wrote:
Thatt Guy wrote:
"You will use my new deployable or lose 5% of your income!"
Super indeed


Sandbox.


Sandbox -5% sand

Haters gonna hate, Trolls gonna troll.

NEONOVUS
Mindstar Technology
Goonswarm Federation
#431 - 2014-01-14 23:12:44 UTC
Make the cut on base rat bounty 80% not 95%
Eve is filled with way to many math geniuses (why is that I dont read about you guys solving navier stokes millennium challenge, or being like me and deducing relativity from Pythagorean theorem? Shameless plug for live events channel) to realize 10% punctuated != 15% continuous lost
Therefore you need to make this a better choice either by dropping rat bounties to 80% or letting the max cap be 110%

Or for real EVE style, all bounties are processed through this deployable and every bounty is in ISK tags with the cargo reusing the POCO code to allow someone's tags to be held separate... OK I am laughing typing about the benevolence bit.

Also for the polymers is it stuff purchased now gets increased or only the post patch stuff?
IE I have 1 polymer it gets made into 100 and all orders on market adjusted so that I cant immediately sell my 99 for pure profit?
Khan Farshatok
State War Academy
Caldari State
#432 - 2014-01-14 23:13:49 UTC
(5:12:35 PM) samatra: rubicon interceptors are the best thing to happen to eve since they introduced the undock button

now the rss makes it exponentially better. thank you ccp for giving us the ability to troll GSF even harder.
Vivi Udan
Caldari Provisions
Caldari State
#433 - 2014-01-14 23:13:58 UTC
RATTING WITH AN E.S.S.

-Risk-
1] PVP gangs
2] Hot-droppers
3] Cloaky campers
4] Rats (once in a blue moon)
5] 20%-25% of generated ratting isk
5] ANYONE can access the ESS... At any time... (like when I'm sleeping, or at work, or making dinner. You know the other 16-22 hours of the day)
6] You have to let the isk build up to get more than 20%, which gives others more time to steal from you.
7] If you remove isk, the 0-5% of ratting isk is not generated anymore. (For the time being)

-Reward-
1] The possibility of 5-10% more of generated ratting isk (compared to not using an E.S.S.)

RATTING WITHOUT AN E.S.S.

-Risk-
1] PVP gangs
2] Hot-droppers
3] Cloaky campers
4] Rats (once in a blue moon)

-Reward-
1] 95% of generated ratting isk

Shocked ...so yeah, who thought this would work? I'm confused...What?

The Mittani of House GoonWaffe, First of His name, King of the Goons and VFK, Master of griefing, Lord of the CFC, Warden of the West, and Protector of Deklein.

M1k3y Koontz
Aliastra
Gallente Federation
#434 - 2014-01-14 23:14:37 UTC
A lot of people seem to be missing the point of these.

1) There is NOTHING mandating you put these up! You can simply sacrifice 5% of your income. Ohnoes!!! Now you're making 57m/hour not 60m/hour! The end is nigh, unsubscribe!

2) Have a cloaky alt camp the ESS if you put one up. When an inty comes to try to steal your hard earned cash, kill it! It takes 40 seconds to redeem the tags from the ESS, so you have PLENTY of time to chase off or kill a stationary (or at least super low transversal) inty!

3) ITS A CONFLICT DRIVER! QUIT WHINING!!! Now when you're out roaming drop one of these things and the local carebears can't rat away in anoms until they kill it! If they run anoms you can just steal 20% of their income. If they try to kill it, CONGRATULATIONS, YOU JUST GOT A FIGHT. Additionally, the automatic defensive bubble prevents kiting gangs from coming in at 100km, they start out at 15km away, just like on a gate, giving you a chance to catch something.

I wish we had these in nullsec when I lived there, a three hour roam would end with only killing a cyno-noobship and a whole lot **** talk in local.

How much herp could a herp derp derp if a herp derp could herp derp.

Eram Fidard
Doomheim
#435 - 2014-01-14 23:14:52 UTC  |  Edited by: Eram Fidard
Thatt Guy wrote:
Eram Fidard wrote:
Thatt Guy wrote:
"You will use my new deployable or lose 5% of your income!"
Super indeed


Sandbox.


Sandbox -5% sand


YOU can't play in MY sandbox unless you use MY SHOVEL!! (ignore the rack of shovels over there, plz)

Poster is not to be held responsible for damages to keyboards and/or noses caused by hot beverages.

Warmistress Severine
Warmistress Severine Corp
#436 - 2014-01-14 23:17:02 UTC
ESS? Mega Crap.

What's next? A deployable, that posts "f.u.c.k you!" in local, every time, someone jumps in?
Eram Fidard
Doomheim
#437 - 2014-01-14 23:17:38 UTC
M1k3y Koontz wrote:
A lot of people seem to be missing the point of these.

1) There is NOTHING mandating you put these up! You can simply sacrifice 5% of your income. Ohnoes!!! Now you're making 57m/hour not 60m/hour! The end is nigh, unsubscribe! Null income is already lower than hisec.

2) Have a cloaky alt camp the ESS if you put one up. When an inty comes to try to steal your hard earned cash, kill it! It takes 40 seconds to redeem the tags from the ESS, so you have PLENTY of time to chase off or kill a stationary (or at least super low transversal) inty! In your world, cloak delay doesn't exist, nor does opportunity cost?

3) ITS A CONFLICT DRIVER! QUIT WHINING!!! Now when you're out roaming drop one of these things and the local carebears can't rat away in anoms until they kill it! If they run anoms you can just steal 20% of their income. If they try to kill it, CONGRATULATIONS, YOU JUST GOT A FIGHT. Additionally, the automatic defensive bubble prevents kiting gangs from coming in at 100km, they start out at 15km away, just like on a gate, giving you a chance to catch something. Because an inty would never be able to provide a warpin, risk-free

I wish we had these in nullsec when I lived there, a three hour roam would end with only killing a cyno-noobship and a whole lot **** talk in local.


I'm going to have to ask you the same question I asked CCP, do you even PLAY this game?

Poster is not to be held responsible for damages to keyboards and/or noses caused by hot beverages.

NEONOVUS
Mindstar Technology
Goonswarm Federation
#438 - 2014-01-14 23:20:59 UTC
M1k3y Koontz wrote:
A lot of people seem to be missing the point of these.

1) There is NOTHING mandating you put these up! You can simply sacrifice 5% of your income. Ohnoes!!! Now you're making 57m/hour not 60m/hour! The end is nigh, unsubscribe!

2) Have a cloaky alt camp the ESS if you put one up. When an inty comes to try to steal your hard earned cash, kill it! It takes 40 seconds to redeem the tags from the ESS, so you have PLENTY of time to chase off or kill a stationary (or at least super low transversal) inty!

3) ITS A CONFLICT DRIVER! QUIT WHINING!!! Now when you're out roaming drop one of these things and the local carebears can't rat away in anoms until they kill it! If they run anoms you can just steal 20% of their income. If they try to kill it, CONGRATULATIONS, YOU JUST GOT A FIGHT. Additionally, the automatic defensive bubble prevents kiting gangs from coming in at 100km, they start out at 15km away, just like on a gate, giving you a chance to catch something.

I wish we had these in nullsec when I lived there, a three hour roam would end with only killing a cyno-noobship and a whole lot **** talk in local.

OOh I didnt even consider point 3 as being literally 15km no matter grid or warp.
This is now so much more fun.
So glad i have a bomber alt Twisted
M1k3y Koontz
Aliastra
Gallente Federation
#439 - 2014-01-14 23:21:39 UTC
Eram Fidard wrote:
M1k3y Koontz wrote:
A lot of people seem to be missing the point of these.

1) There is NOTHING mandating you put these up! You can simply sacrifice 5% of your income. Ohnoes!!! Now you're making 57m/hour not 60m/hour! The end is nigh, unsubscribe! Null income is already lower than hisec.

2) Have a cloaky alt camp the ESS if you put one up. When an inty comes to try to steal your hard earned cash, kill it! It takes 40 seconds to redeem the tags from the ESS, so you have PLENTY of time to chase off or kill a stationary (or at least super low transversal) inty! In your world, cloak delay doesn't exist, nor does opportunity cost?

3) ITS A CONFLICT DRIVER! QUIT WHINING!!! Now when you're out roaming drop one of these things and the local carebears can't rat away in anoms until they kill it! If they run anoms you can just steal 20% of their income. If they try to kill it, CONGRATULATIONS, YOU JUST GOT A FIGHT. Additionally, the automatic defensive bubble prevents kiting gangs from coming in at 100km, they start out at 15km away, just like on a gate, giving you a chance to catch something. Because an inty would never be able to provide a warpin, risk-free

I wish we had these in nullsec when I lived there, a three hour roam would end with only killing a cyno-noobship and a whole lot **** talk in local.


I'm going to have to ask you the same question I asked CCP, do you even PLAY this game?


Indeed I do, and I lived in nullsec for a year. What issues are there with the ESS that makes it so bad?

How much herp could a herp derp derp if a herp derp could herp derp.

Thatt Guy
Republic Military School
Minmatar Republic
#440 - 2014-01-14 23:22:36 UTC
M1k3y Koontz wrote:
A lot of people seem to be missing the point of these.

1) There is NOTHING mandating you put these up! You can simply sacrifice 5% of your income. Ohnoes!!! Now you're making 57m/hour not 60m/hour! The end is nigh, unsubscribe!

2) Have a cloaky alt camp the ESS if you put one up. When an inty comes to try to steal your hard earned cash, kill it! It takes 40 seconds to redeem the tags from the ESS, so you have PLENTY of time to chase off or kill a stationary (or at least super low transversal) inty!

3) ITS A CONFLICT DRIVER! QUIT WHINING!!! Now when you're out roaming drop one of these things and the local carebears can't rat away in anoms until they kill it! If they run anoms you can just steal 20% of their income. If they try to kill it, CONGRATULATIONS, YOU JUST GOT A FIGHT. Additionally, the automatic defensive bubble prevents kiting gangs from coming in at 100km, they start out at 15km away, just like on a gate, giving you a chance to catch something.

I wish we had these in nullsec when I lived there, a three hour roam would end with only killing a cyno-noobship and a whole lot **** talk in local.


Ok.
As part of the new expansion, you must now send me 5% of everything you earn, on every account, and everyone in your corp, and your alliance, and your renters, and your pvpers looking to buy new ships.


(Ohnoes!! Now you're making 57m/hour not 60mil/hour!)

Haters gonna hate, Trolls gonna troll.