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Dev blog: More Deployables from Super Friends

First post First post First post
Author
Gizznitt Malikite
Agony Unleashed
Agony Empire
#301 - 2014-01-14 19:18:51 UTC
Rekkr Nordgard wrote:
Hatsumi Kobayashi wrote:
Rekkr Nordgard wrote:
Hatsumi Kobayashi wrote:
Gizznitt Malikite wrote:
First off, the locals generally won't hit the "take all" button, but will hit the "share bounties" button. They will then pay corp taxes while still benefiting from the enhanced income of the ESS.


You have more faith in human nature than I do



It depends on whether or not there is a record generated when someone hits the take all button. If there isn't one, then that's even more incentive not to use these deployables. If there is one, then I'm pretty sure blatantly stealing from your alliance mates will get you kicked.


There is one, but nothing prevents you from using an alt.



An alt who would be treated by everyone else exactly like any other neutral or red entering the system and we run into all the negatives brought up previously in this thread.


Gun diplomacy best diplomacy!
IrJosy
Club 1621
#302 - 2014-01-14 19:20:23 UTC
ESS is literally the worst thing since Walking in stations
Kotori
DeFianT Logistics
Sugar.
#303 - 2014-01-14 19:20:23 UTC
Bagehi wrote:
Three and a half minutes... in a bubble... in hostile space... not shooting a spaceship. For, what? A couple million isk, spread over 10 people? I repeat, no roaming gang would do that. Ratters wouldn't grind a structure with a quarter of that EHP for that kind of income, you can best bet a roaming gang (looking for a person to kill) wouldn't take the time to do it.


A roaming gang, looking to cause problems, roaming through space looking for ratters that dock up.... comes across a module, that gets them a little payout for their sins, a killmail, and causes a small amount of pain to the ratter sat at a pos or in a station, laughing at them cos they didn't get to kill his shiny ship?

Also, potentially generating a small response fleet from said ratter/their corp, to try and defend their (minimum) 30 million, probably a fair bit more investment (if the bounty bonus was to increase over time, and has been there a while).

In them 3 minutes or so, an allaince fleet isnt going to form, but the corp, who are already chatting on teamspeak, and nearby to each other, may form to defend it. Resutling in a fight for both side, and more isk lost!

I don't see the problem, it should probably be longer!

Anything less though, and there is no chance at ALL for the defender to actually do anything about it!
Drakast
Native Freshfood
Minmatar Republic
#304 - 2014-01-14 19:23:32 UTC
Bagehi wrote:
Reading these comments gives me the impression that the CFC has hoovered up a lot of risk adverse carebears over the years and become the thing they used to despise.

and they call hisec dwellers carebears.

+1 for anything that makes the goons cry.
Thatt Guy
Republic Military School
Minmatar Republic
#305 - 2014-01-14 19:23:41 UTC
Dumb idea.
As if anom chain farmers in null need better isk incomeRoll

Haters gonna hate, Trolls gonna troll.

Innominate
KarmaFleet
Goonswarm Federation
#306 - 2014-01-14 19:24:12 UTC  |  Edited by: Innominate
Bagehi wrote:
Please explain who would drop on and destroy a structure like that. 500k EHP is far more than a roaming gang would be able to burn through. That would be a flat buff to null income. Might as well just boost ratting income and save the extra step. I do agree that the benefit from deploying one of these is a bit underwhelming. So, I'm not sure how widely used they will be.


It's less than half the ehp of a ratting carrier, without the active tank yet carriers are far from immune to roaming gangs. That's also the total EHP, the amount required to reinforce vs kill can be shifted as desired between easier reinforcement and easier killing.

If the value of blowing them up is too low(and yea, actually looking at it I do think that's the case), make it 25% of six hours of ratting income.
Leigh Akiga
Kuhri Innovations
#307 - 2014-01-14 19:26:38 UTC  |  Edited by: Leigh Akiga
Nirnaeth Ornoediad wrote:
Just what null-sec needs: another nerf to ratting.

Solo interceptors are just going to flit around null-sec picking up money tags from people foolish enough to deploy these. The bubble won't even slow them down: they'll be able to warp to zero at the ESS.


Just when I thought they couldnt possibly beat down and nerf 0.0 PVE anymore they go ahead and surprise me

by beating down and nerfing it even more

Do they actually ever play this game? Do they not see the gangs of immortal interceptors in every region?
Berluth Luthian
Sebiestor Tribe
Minmatar Republic
#308 - 2014-01-14 19:29:12 UTC
Can you put them inside other mobile warp disruptors?
IrJosy
Club 1621
#309 - 2014-01-14 19:29:15 UTC
Cool I can buy a thing, pay someone to ship it to me, drop it, rat for 7 hours to make the isk I spent on buying it and shipping it back.

Sure hope in those 7 hours of ratting no one blows it up or hits the steal button....

This is basically just a 5% nerf to null sec ratting.

PVP players are already complaining about people not ratting in null why not make ratting in null worse so fewer people rat in null! :ccp:
IrJosy
Club 1621
#310 - 2014-01-14 19:30:27 UTC
Berluth Luthian wrote:
Can you put them inside other mobile warp disruptors?


No, the mobile warp disruptor is built into the ESS so naturally the ratter trying to scoop up his 30 mil deployable has to bubble himself if he wants to save it from a gang that is about to blow it up!
Mirthander Kane
Legion's Ruin
#311 - 2014-01-14 19:31:18 UTC  |  Edited by: Mirthander Kane
Hatsumi Kobayashi wrote:

Then there's the obvious elephant in the room. Why is this even needed? What's the intention behind the ESS? Sovereign space is already in a shaky enough position, I truly hope this new deployable isn't introduced merely to shake things up because without meaning to be a doomsayer, if there aren't worthy compensations coming with it things may just crash down.


I thought about this, and i think it might have to do with the fact that people buy plex with ratting isk, thus taking away from CCP's monthly income - now they introduce this to lower the isk gains, meaning less plex and (hopefully) more subs.

So by making this deployable's mechanics as complex as it currently seems, they try to make it look 'justified'.
Thus the concept of 'shaking things up' with this device, is just a ruse to hide/justify an isk nerf, thus forcing more subs than plex use.
Could be, could be not... still a dumb-a$$ idea to release this.
Marlona Sky
State War Academy
Caldari State
#312 - 2014-01-14 19:31:29 UTC  |  Edited by: Il Feytid
Oh and the ESS should be deployable in all space. Go suspect if you get within 20 km of one and ALL warp/jump drives are disabled. Twisted
Kadl
Imperial Academy
Amarr Empire
#313 - 2014-01-14 19:31:30 UTC
Gizznitt Malikite wrote:
Increasing the drop-isk-tag window from 40 seconds to 3-5 minutes will give the locals plenty of time to react and blap theives.


You seem to have an estimate of 3-5 minutes for a defensive response. I am guessing that is based on current defensive tactics and positions. Some things which might reduce the required response time are: ESS placed on station eject path, ESS placed near ratter's staging pos, assigned bookmarks for response fleet, additional reasons to watch intel channels, and additional reasons to rat while aligned. Having the times set for a specific number of seconds may favor certain system sizes. Perhaps 3-5 minutes is the time needed, but given these possible advantages it might be shorter.
Jason Redfort
Old American Syndicate
Optimistic Wasteland
#314 - 2014-01-14 19:31:52 UTC
I heard CCP want that Null sec becomes like Providence, full of players.

Why you invent then the ESS?

That thing will make null sec more empty then its still is.
The most systems will be ESS free maybe not the botting systems because everybody can access and anchor the ESS.
This ESS wont generate more pvp only more killmails (ESS km).

Instead invest time to improve/overhaul things likes POS system, Corp right managment, fixing Caps/Supers, low sec or a better/more Incursion (faction) you (CCP) invest it to crap ideas likes the ESS.
But what i expect when i see the crap you launch with the last 2 Expesions and then you wonder why more and more players gets inactive or left Eve.

I dont know what the Devs are currently do or thinking but they should change it fast. If not the next Incarna comes soon.
mynnna
State War Academy
Caldari State
#315 - 2014-01-14 19:33:28 UTC
Mirthander Kane wrote:
iskflakes wrote:

Then there's the obvious elephant in the room. Why is this even needed? What's the intention behind the ESS? Sovereign space is already in a shaky enough position, I truly hope this new deployable isn't introduced merely to shake things up because without meaning to be a doomsayer, if there aren't worthy compensations coming with it things may just crash down.


I thought about this, and i think it might have to do with the fact that people buy plex with ratting isk, thus taking away from CCP's monthly income - now they introduce this to lower the isk gains, meaning less plex and (hopefully) more subs.

So by making this deployable's mechanics as complex as it currently seems, they try to make it look 'justified'.
Thus the concept of 'shaking things up' with this device, is just a ruse to hide/justify an isk nerf, thus forcing more subs than plex use.
Could be, could be not... still a dumb-a$$ idea to release this.


You...

uh...

you....

You DO realize that all PLEX are ultimately purchased with real money from CCP, right?

I mean I don't know why I'm asking if you do, because you clearly don't.

Member of the Goonswarm Economic Warfare Cabal

Butzewutze
Imperial Academy
Amarr Empire
#316 - 2014-01-14 19:34:03 UTC  |  Edited by: Butzewutze
I sometimes really wonder where ccp wants to go with eve. You are developing stuff that nobody asked for and wants and ignoring constantly what has to be done to give this universe any kind of future. ->HIGHSEC<-

Let us put those things there and let the players fight in highsec again.

Edit: Ah... and like others pointed out -> Nullified ceptors are crap and that was the worst idea you had for a while. But i am guess nobody cares anyway anymore.
Snowflake Tem
The Order of Symbolic Measures
#317 - 2014-01-14 19:34:17 UTC  |  Edited by: Snowflake Tem
MasterAsher wrote:
Why not share this awesome feature with other areas of space? Why must only 0.0 get such awesome mechanics? Seems a little unfair to me that 0.0 is getting singled out.


I wondered about that too. I think I detected a touch of Azariah in the blog's lore explanation. Expanding the influence of the deployable will take some real fast-talk. Not everybody cares about these things but I do.
If I was sitting CCP side I'd be thinking maybe it would make more sense to issue these suckers in lowsec.
MasterAsher
Native Freshfood
Minmatar Republic
#318 - 2014-01-14 19:34:28 UTC
Marlona Sky wrote:
Oh and the ESS should be deployable in all space. Go suspect if you get within 20 km of one. Twisted



I AGREE WITH THIS!

please F*** everyone equally please.
Batelle
Filthy Peasants
#319 - 2014-01-14 19:37:51 UTC
Re-posting.

This does beg the question though, a DESTROYED ESS will "remember" the distribution when a new one is dropped. But if a new one is dropped of a different faction, how exactly is it supposed to "remember?"

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Milton Middleson
Rifterlings
#320 - 2014-01-14 19:39:59 UTC
The ESS should probably have a moderately larger effect. This looks like a ratting upgrade, but how many people are going to put their isk at risk of being stolen for an extra 5-10%? Let it start at 10% and wind up to 20%.