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Crime & Punishment

 
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Something need to be done to stop the massacre of missioning ships and minning barges in hisec

Author
Haedonism Bot
Revolutionary Front
#41 - 2014-01-12 10:53:13 UTC
So, to clarify, then, your argument is that experienced players need CCP to change the mechanics to protect them from new players in highsec. Am I getting this right?

www.everevolutionaryfront.blogspot.com

Vote Sabriz Adoudel and Tora Bushido for CSMX. Keep the Evil in EVE!

Meilandra Vanderganken
Aliastra
Gallente Federation
#42 - 2014-01-12 11:02:10 UTC
Mojo Joo wrote:
You cannot tank a ship against tens of destroyers, and don't need to be afk. Actually is nothing you can do if some gankers decide to suicide destroy your faction battleship.
Your idea is just that we all need to fly dirty cheap ships to not be killed in hisec by people who not risk anything in the process? Better think again because that is a silly solution.



As a ganker, I go for the easiest and most valuable targets, as soon as you go flying boats worth billions, you start showing up on the radar and are at increased risk of ganking. It's that simple.

If you're saying that you can never be 100% safe anywhere in EVE cuz no matter what you do, if ppl can bring enough firepower they can kill you, than you are right. If you have a problem with that I suggest not undocking or better yet: leave the game.
Mojo Joo
Native Freshfood
Minmatar Republic
#43 - 2014-01-12 13:19:26 UTC
Meilandra Vanderganken wrote:
If you're saying that you can never be 100% safe anywhere in EVE cuz no matter what you do, if ppl can bring enough firepower they can kill you, than you are right. If you have a problem with that I suggest not undocking or better yet: leave the game.

That statement may not concur with CCP goal of doing a profitable business...
For you is very simple to say that because don't cost you anything, but for CCP every player brought in game mean a lot of moneys spent on advertising (you will see a lot of EVE advert on many websites, and that cost a lot of money...) and their shareholders expect some returns...
So from a business perspective, solution for problems meet by players are a bit more complicated than a simple GTFO, right? Roll
Mike Adoulin
Happys Happy Hamster Hunting Club
#44 - 2014-01-12 13:28:23 UTC  |  Edited by: Mike Adoulin
Mojo Joo wrote:
ignorant garbage


Hey.

Moron.

You are aware CCP has gone on record saying that certain types of players are not desired in EVE.

Players pretty much like you.

Also, CCP isn't concerned about ganks. Feel free to ask them. You won't, because you are afraid you A) won't get the answer you want, and B) will get laughed at.

CCP may be concerned about many things, ganks in hisec is not one of them.

Maybe you should try Star Trek Online, it seems about your speed.

Also, be sure to to tell your CEO why his corp is getting decced soon.

I look forward to making you play the game my way, whether you like it or not. In your case, this will probably mean you dock up for a week and go play WoW.

Everything in EVE is a trap.

And if it isn't, it's your job to make it a trap...:)

You want to know what immorality in EVE Online looks like? Look no further than Ripard "Jester" Teg.

Chribba is the Chuck Norris of EVE.

Mojo Joo
Native Freshfood
Minmatar Republic
#45 - 2014-01-12 13:40:50 UTC  |  Edited by: Mojo Joo
Mike Adoulin wrote:
ignorant garbage
Hey.

Moron.

You are aware CCP has gone on record saying that certain types of players are not desired in EVE.

Players pretty much like you.
.


When you start to miss arguments, begin to rely on injuries?

You know very well that all the money smell the same, whoever are paying them, and when your activity will make CCP lose more money than you bring them, they will not hesitate any moment to spit you out like a carious teeth.

Don't delude yourself you little man, you are with nothing special for CCP and only thing who keep you in this game are the money you pay, capisci?
Haedonism Bot
Revolutionary Front
#46 - 2014-01-12 13:42:57 UTC
Mojo Joo wrote:
Meilandra Vanderganken wrote:
If you're saying that you can never be 100% safe anywhere in EVE cuz no matter what you do, if ppl can bring enough firepower they can kill you, than you are right. If you have a problem with that I suggest not undocking or better yet: leave the game.

That statement may not concur with CCP goal of doing a profitable business...
For you is very simple to say that because don't cost you anything, but for CCP every player brought in game mean a lot of moneys spent on advertising (you will see a lot of EVE advert on many websites, and that cost a lot of money...) and their shareholders expect some returns...
So from a business perspective, solution for problems meet by players are a bit more complicated than a simple GTFO, right? Roll


You fail to consider that CCPs business depends on offering the market a game which is unique and appeals to a different segment of the gamer community. There are plenty of games out there which offer a safe PVE experience, World of Warcraft being the most prominent. If EVE Online were to change in an attempt to compete directly with WoW, there is no question that they would lose and this game would quickly fade into obscurity.

Instead, CCP has chosen to embrace those gamers who prefer a fiercely competetive experience, an experience where you can reach out and have an impact on every other player in the game. The longevity of this game is proof that the concept has been successful.

Contrary to your apparent belief, suicide ganking has suffered a long series of nerfs over the years and now is at an all time low. The Russian guys that we both observed in Nakugard yesterday are far from typical, and what they do isn't easy at all. Coordinating a squad of a dozen guys in highsec, managing criminal flags, warpins, facpo, probing, looting, etc, and managing to be consistently successful at ganking faction battleships over and over again is not easy to pull off. Try it for awhile if you don't believe me.

www.everevolutionaryfront.blogspot.com

Vote Sabriz Adoudel and Tora Bushido for CSMX. Keep the Evil in EVE!

Bruce Bayne
Caldari Provisions
Caldari State
#47 - 2014-01-12 13:44:18 UTC
Its great how op does provide so much proof for the claim that people are leaving because of ganks....
and at the same time does not want to see that people are getting hooked by eve just because you can blow up anybody if you feel like you want to.

It even seems to be pretty much in balance, or even in favour for the gankers attracting new players into the game, otherwise CCP would have reacted years ago as all their subscribers would have left the game. Guess what, that never happened.

But luckily the people that like eve and stay playing are understanding that this game is a pvp game in all aspects. Someone who tries to make out of eve something that it isn't will leave sooner or later and CCP would be stupid to count on that short term players as they want to keep that company running for years and not like other MMOs where they launch them, earn a quick buck for 3-4 years and then shut it down and relaunch something else.
Mojo Joo
Native Freshfood
Minmatar Republic
#48 - 2014-01-12 13:48:58 UTC
They don't need to manage any criminal flags because they never go under -5 security status, thanks to security tags, and after ganking, all they need to do is to dock their flashy pods for 15 minutes, then just repeat repeat the process...

Is not very easy indeed, but people learn fast, and if you rely just on players incompetence as main fix for game mechanics then something is very wrong...
Eugene Kerner
TunDraGon
Goonswarm Federation
#49 - 2014-01-12 14:23:40 UTC
Mojo Joo wrote:
They kill just to many, to expensive ships to fast and to easy.
Is game breaking to kill so many expensive ships so easy and is very unbalanced to make tens of billions of isk every day without any risk, as long you can use 500k isk ships to kill ships who worth many billions...
Also a big problem is the new broken pro-piracy feature, who provide suicide gankers with a way to instant fix their security status. That make things much worse because they make a lot of money and can afford to buy insignias and fix their security status, then keep going killing at infinitum without becoming flashy.

Zero risk, hundred of billions destroyed in days, tens of billions profit in days... that is broken game mechanic.


It is exactly what CCP wants.
People who buy plex afterwards to get expensive ships.
I would search for a "deal with it" gif but I am too lazy.

TunDraGon is recruiting! "Also, your boobs [:o] "   CCP Eterne, 2012 "When in doubt...make a diȼk joke." Robin Williams - RIP

Zircon Dasher
#50 - 2014-01-12 16:11:08 UTC
Mike Adoulin wrote:
Mojo Joo wrote:
ignorant garbage


Hey.

Stuff that will probably get removed by GMs

You are aware CCP has gone on record saying that certain types of players are not desired in EVE.

Players pretty much like you.

More stuff which will probably get removed by GMs

Also, be sure to to tell your CEO why his corp is getting decced soon.

I look forward to making you play the game my way, whether you like it or not. In your case, this will probably mean you dock up for a week and go play WoW.



OOOoohhh... so forum fisherman gets dec threats. Sounds like this thread is a conflict driver!

Wait.....

Aren't people who do things that drive conflict the exact type of player CCP wants??Big smile

Nerfing High-sec is never the answer. It is the question. The answer is 'YES'.

Jonah Gravenstein
Machiavellian Space Bastards
#51 - 2014-01-12 17:15:22 UTC
All I got from this is that the OP is a trifle upset that a multiple something is able to overpower a singular something.

Working as intended, both in game, and in real life.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Froggy Storm
KarmaFleet
Goonswarm Federation
#52 - 2014-01-12 17:31:05 UTC
What has happened to scrap iron flotilla? Here I always thought they claimed to be something of a PVP entity.
Eram Fidard
Doomheim
#53 - 2014-01-12 17:42:04 UTC  |  Edited by: Eram Fidard
Mojo Joo wrote:
They don't need to manage any criminal flags because they never go under -5 security status, thanks to security tags, and after ganking, all they need to do is to dock their flashy pods for 15 minutes, then just repeat repeat the process...

Is not very easy indeed, but people learn fast, and if you rely just on players incompetence as main fix for game mechanics then something is very wrong...



Blah blah blah I have no idea what I'm talking about, but here's my opinionated bullshit anyways...

You know, I was going to write an informed, thoughtful response, but after seeing this crap you continue to vomit onto the forums through your keyboard, I told myself: Don't ******* bother.

What about the gross incompetence of someone who spends billions on a ship to complete missions 2% faster? I guess you would say it's the gankers fault the mission runners can't do basic math to determine a return on their 'investment'?

Poster is not to be held responsible for damages to keyboards and/or noses caused by hot beverages.

Jonah Gravenstein
Machiavellian Space Bastards
#54 - 2014-01-12 18:11:03 UTC  |  Edited by: Jonah Gravenstein
Cybercrusher wrote:
I think this is unbalanced with mining ships. Orca and other mining ships do not have good defenses. I had all my drones from all 3 mining ships and 2 ships took all 3 of my ships, this is not very balanced. I do think that mining ships should be immune from Webifiers and Warp Disruption. I say this because they are slow and can not get away from the bubble of the field before they are taken out. This make it very easy for anyone to take you out. Bottom line there needs to be something out there that would help miners out. Please look into this or if there is something out there, then I have not found it and would like to have someone help me with that. Thanks.

Try being at the keyboard, fitting a tank and not being an easy mark.

The Mackinaw can pack a reasonable tank. The Procurer and Skiff can pack so much tank that they're undesirable targets from an economic point of view.

The Orca can pack scary scary amounts of tank, boost the resistances of the rest of the fleet and generally be a tough nut to crack, as long as you don't go the "lets eat up half of my ehp with cargo expanders" route.

Your defence consists of being harder to kill than the other guy, and being able to last longer than the time it takes for Concord to drop the doughnuts and answer the blap-phone.

Obviously anything, no matter the tank, will die if enough people decides that it needs to, not being the person who annoyed them enough to do so is usually a good idea.

As for immune to warp disruption? They don't need a scram or a disrupter to stop you warping.

Immune to webs? You don't want to be immune to webs, when you figure out why this is the case you'll realise just how dumb that suggestion was.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Malcolm Shinhwa
The Scope
Gallente Federation
#55 - 2014-01-12 20:20:12 UTC
Tsobai Hashimoto wrote:

If you want relaxing. I think my daughter has hello kitty online..... Or play minecraft....or are creepers banking your sandbox there too?


My 10yr old daughter loves helping me gank miners. She giggles every time she gets to press F1.

[i]"The purpose of fighting is to win. There is no possible victory in defense. The sword is more important than the shield and skill is more important than either. The final weapon is the brain. All else is supplemental[/i]."

Leto Thule
Caldari Provisions
Caldari State
#56 - 2014-01-12 20:21:08 UTC
Malcolm Shinhwa wrote:
Tsobai Hashimoto wrote:

If you want relaxing. I think my daughter has hello kitty online..... Or play minecraft....or are creepers banking your sandbox there too?


My 10yr old daughter loves helping me gank miners. She giggles every time she gets to press F1.


Lol that is awesome

Thunderdome ringmaster, Community Leader and Lord Inquisitor to the Court of Crime and Punishment

Sabriz Adoudel
Move along there is nothing here
#57 - 2014-01-12 22:17:21 UTC
Scrap Iron Flotilla. I will remember that name, need some new war targets.

I support the New Order and CODE. alliance. www.minerbumping.com

Frank Millar
The Scope
Gallente Federation
#58 - 2014-01-12 22:45:15 UTC
Goddamn, a lot of these **** threads lately... Ugh

Jonah Gravenstein wrote:
Try being at the keyboard, fitting a tank and not being an easy mark.

This about sums it up.
Jory Martin
Caldari Provisions
Caldari State
#59 - 2014-01-13 02:58:21 UTC
"Someone's playing the game in a way that affects and FORCES me to actively play the game, and I don't like it! CCP needs to fix this multiplayer aspect of this MMO, because when I play MMO's I want to be ALONE without anyone in sight."

Nice logic you got there.
Cybercrusher
Cybercrusher Productions - Mining and Tranport
#60 - 2014-01-13 03:16:07 UTC
Jonah Gravenstein wrote:
Cybercrusher wrote:
I think this is unbalanced with mining ships. Orca and other mining ships do not have good defenses. I had all my drones from all 3 mining ships and 2 ships took all 3 of my ships, this is not very balanced. I do think that mining ships should be immune from Webifiers and Warp Disruption. I say this because they are slow and can not get away from the bubble of the field before they are taken out. This make it very easy for anyone to take you out. Bottom line there needs to be something out there that would help miners out. Please look into this or if there is something out there, then I have not found it and would like to have someone help me with that. Thanks.

Try being at the keyboard, fitting a tank and not being an easy mark.

The Mackinaw can pack a reasonable tank. The Procurer and Skiff can pack so much tank that they're undesirable targets from an economic point of view.

The Orca can pack scary scary amounts of tank, boost the resistances of the rest of the fleet and generally be a tough nut to crack, as long as you don't go the "lets eat up half of my ehp with cargo expanders" route.

Your defence consists of being harder to kill than the other guy, and being able to last longer than the time it takes for Concord to drop the doughnuts and answer the blap-phone.

Obviously anything, no matter the tank, will die if enough people decides that it needs to, not being the person who annoyed them enough to do so is usually a good idea.

As for immune to warp disruption? They don't need a scram or a disrupter to stop you warping.

Immune to webs? You don't want to be immune to webs, when you figure out why this is the case you'll realise just how dumb that suggestion was.



Ok I am not the greatest player when it comes to PVP. I worked very hard on getting those ships to have 2 people rip through them like they were a newbie ships. You talked about tanking them, any help on setting this up or even a place that explain this better then the evelopedia, I am still trying to figure this site out. After the shredding of my ships, I found out that they started to attack my mobile tracker beam. I was looking up gas mining on the in-game browser so I heard the attacks and deployed my drones on all my ships before I knew it was 2 players and then my drones attacked them. At this point I was webbed and warp locked. There was nothing I could do a this point. If you have any suggest on where I can research better tanking for my ship and if you would answer your question about why the immune to webs is a bad idea, this would help. Thanks for any help you can throw my way.