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Got killed real fast.. Well..

Author
Daniel Plain
Doomheim
#21 - 2014-01-11 09:16:24 UTC  |  Edited by: Daniel Plain
Kayla Brandewyn wrote:
Daniel Plain wrote:
it should also be noted that once you hit the brakes, you become bumpable. i once lost a battleship to a vindicator undocking right after me.


And I'll lose my invulnerability after being bumped?

not sure, but depending on how far you get bumped, you might be unable to redock because you are too far away from the station. so yea...
edit: here, some reading material

I should buy an Ishtar.

J'Poll
School of Applied Knowledge
Caldari State
#22 - 2014-01-11 09:53:19 UTC
Kayla Brandewyn wrote:
Good Apollo BS4 wrote:
Omega Sunset wrote:
Iria Ahrens wrote:
2. Never autopilot.

^


This. Never ever.


Applies to low Sec or all? Because those 16 jumps... ><


Never.

A. It makes you a suicide gank target. As your ship will land 15 km from the next gate and then will travel at top speed to it (aka slowboat). This gives gankers the option to scan and kill you.

B. It is MUCH slower then manually warping to 0 and jump.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Daniel Plain
Doomheim
#23 - 2014-01-11 10:16:16 UTC
if you just want to get from a to b in a shuttle while using the bathroom or something, autopilot is fine. also, blockade runners cannot be cargo scanned so potential gankers usually don't risk losing their ships for nothing. aside from that, whenever you have nothing of value with you, autopilot is fine.

I should buy an Ishtar.

Oraac Ensor
#24 - 2014-01-11 10:28:23 UTC  |  Edited by: Oraac Ensor
Kayla Brandewyn wrote:
Good Apollo BS4 wrote:
Omega Sunset wrote:
Iria Ahrens wrote:
2. Never autopilot.

^


This. Never ever.


Applies to low Sec or all? Because those 16 jumps... ><

As others have said - never.

Apart from being blown up by Goons in their first 'Burn Jita' event (entirely predictable and expected) I've lost only one ship to player action. That was a completely empty Wreathe that I was moving from one station to another in hisec (this was before the industrial rebalance, when all T1 indies were paper thin). I thought it would be safe to go afk autopilot for a minute or two while fetching a mug of tea from the kitchen but returned to find myself sitting in my pod. Either the ganker didn't scan my cargo and just took a chance of a worthwhile drop or he knew I was empty and decided it was worth sacrificing his Rupture in order to teach me an important lesson.

Either way, the lesson was learned and he earned my gratitude.
Omega Sunset
Black.Omega
#25 - 2014-01-11 10:46:02 UTC  |  Edited by: Omega Sunset
killmail and inplants are enough to be their target, especially moving through lower security high sec. Go to a populated .5 and look at the kills/pods happening, it's in system info (like SoE mission hubs). Not just npc's, killboards full of pirates looking for targets in high sec, all types of targets.

—Ω—

Kayla Brandewyn
The Sacrifice.
For Better Crops Next Year
#26 - 2014-01-11 11:20:04 UTC
Thanks again for the advises. I shall not attempt to AP as of now. I did all those tips given and I feel much more at ease now. I managed to get pass a 0.2 space to grab stuff from stations and out safe. All these challenges makes this game so much more interesting. Hope to get to a good corp after I get the hang of this game more.
Iria Ahrens
Space Perverts and Forum Pirates
#27 - 2014-01-11 11:33:02 UTC
Glad that one experience didn't make you afraid of LS forever. :)

My choice of pronouns is based on your avatar. Even if I know what is behind the avatar.

Kayla Brandewyn
The Sacrifice.
For Better Crops Next Year
#28 - 2014-01-11 11:44:45 UTC
Part and parcel of a game :) You win you lose. This game has so much to learn and explore and I can see myself playing for a long time. Losing a frigate isn't intimidating. Hahas. Just get better!
Good Apollo BS4
University of Caille
Gallente Federation
#29 - 2014-01-11 17:30:46 UTC
Kayla Brandewyn wrote:
Good Apollo BS4 wrote:
Omega Sunset wrote:
Iria Ahrens wrote:
2. Never autopilot.

^


This. Never ever.


Applies to low Sec or all? Because those 16 jumps... ><


Those jumps would take 1/6 of the time if not auto piloting. Especially in anything larger than a frigate. You land 2500 to the gate manually. Auto? You're a big fatty mcfat fat target for a suicide gank... In high. Don't get me started on low sec! If you see a shipp land about 12k off gate and leisurely accelerate it almost always is someone auto piloting...

So yeah. No. Autopilot . Ever. If you want to waste isk just give it to Apollo!
ShahFluffers
Ice Fire Warriors
#30 - 2014-01-11 19:11:42 UTC
Kayla Brandewyn wrote:
Appreciate all the help.

I didn't know about the 30 secs undocking "invulnerability timer". I got locked and I panicked and tried to warp.

But when I'm doing nothing, can I stop ship or decrease speed still keeping the invulnerability? Because if my ship gets thrown out at a high speed, I might need to turn back and re-dock..

As long as YOU have not committed an aggressive action (shoot, warp scramble, jam etc) and are within 500m of the station undock radius (which is very different from the actual station structure) you can dock back up anytime.

As far as the invuln timer is concerned... aside from hitting ctrl-space (see: "stop") you cannot perform any action without lifting the timer.
Also... the point behind the checklist I posted before is to see where your ship is heading. Stopping your ship will make it much harder to identify where you can warp out to.
Though... if you are at a "kick-out station" (see: a station with a very small undock radius) then it would be advised to stop your ship ASAP.

Kayla Brandewyn wrote:
And I'll lose my invulnerability after being bumped?

Unsure. But my guess would be no.


Finally...
- you can autopilot in high-sec... just make sure to not be carrying anything of high-value (see: enough to cover the cost of ganking your ship).
- NEVER auto-pilot in low-sec or null-sec. That's just asking to be blown up. Remember that in these areas of space anyone can attack you as long as they can handle the station/stargate guns (which is almost any ship).
- there are a plethora of tricks to help increase your survival anywhere in the game... and funny enough, these skills are PvP related. If you join a group that primarily PvPs you will quickly learn how to ensure your safety both inside and outside fights.

Kayla Brandewyn wrote:
Part and parcel of a game :) You win you lose. This game has so much to learn and explore and I can see myself playing for a long time. Losing a frigate isn't intimidating. Hahas. Just get better!

Keep this mentality. With it, you will go FAR in EVE.
Malcolm Shinhwa
The Scope
Gallente Federation
#31 - 2014-01-11 19:34:31 UTC
Daniel Plain wrote:
if you just want to get from a to b in a shuttle while using the bathroom or something, autopilot is fine. also, blockade runners cannot be cargo scanned so potential gankers usually don't risk losing their ships for nothing. aside from that, whenever you have nothing of value with you, autopilot is fine.


If your POD is valuable, that counts as having something valuable with you. If you AP in a shuttle, you should always be surprised and a little thankful that you made it to the station at the end.

[i]"The purpose of fighting is to win. There is no possible victory in defense. The sword is more important than the shield and skill is more important than either. The final weapon is the brain. All else is supplemental[/i]."

Nerath Naaris
Pink Winged Unicorns for Peace Love and Anarchy
#32 - 2014-01-12 01:07:07 UTC
Two more tips:

First, always put a second "skin" on. Rookie ships are free so there is no reason at all to fly with your Pod alone... especially not on Autopilot. Also, Pods have the tedency not to land within docking range of stations when warped there without a bookmark but having to slowboat for a couple of seconds making them sitting ducks for fast-locking ships.

Second, Eve supports WASD of sorts. So, instead of first clicking on an object in your overview then moving your mouse to click on the Warp-To button get used to clicking on an object then press the S-key. It´s not much but that second or so you save might save you.

Je suis Paris // Köln // Brüssel // Orlando // Nice // Würzburg, München, Ansbach // Saint-Étienne-du-Rouvray

Je suis Berlin // Fort Lauderdale // London // St. Petersburg // Stockholm

Je suis [?]

Kayla Brandewyn
The Sacrifice.
For Better Crops Next Year
#33 - 2014-01-12 02:44:57 UTC  |  Edited by: Kayla Brandewyn
I'm getting way more helpful information and help I was expecting when starting this thread. Glad that there are so many helpful people around. But I'll need some clarifications here regarding some info I learnt from a bad experience just earlier.

Abt 12 hours ago, a kind player mailed me in-game to offer help for me to join a corp that accept new players, help me with questions, train me for PVP skills and misc careers I like. I'm thankful and since I'm in game, I threw a few qns and initially he was helpful. However in just less than 5 conversations, he flung vulgarities at me saying I'm clueless and basically saying my questions are stupid. YES. I do know I'm still pretty clueless. Like come on, this is by far the most in-depth, challenging and a game with so many options I've played. I'm not against his words, but I think by offering to help and right after condemning my questions, well.. I think I can have the benefit of doubt of not knowing everything or the best routes to take after just upgrading from a trial account huh? *nods*

But taking into considerations his suggestions, I hope to get more constructive help because you all have been so kind.

1. It's better to train two accounts than two chars in one acct? (taking into considerations the extra sub that I have to pay)

Reason: I don't know if I want to pay for two accts. I asked about 2 chars training because it's alot of skills to pump into one single char. I did read forums and I read some people saying they have used one acct to dual train one char for PVP and the other for Logi/Exploration ect. Is this a wise option?

2. Any corps to recommend for someone who wants to learn PVP skills?

Yup :) I may not be aware now, and I understand that my qns may sound stupid. I may look back years later and laugh at my own ignorance, but that's the journey of a new player ain't it?

Good day people!
J'Poll
School of Applied Knowledge
Caldari State
#34 - 2014-01-12 03:22:23 UTC
Kayla Brandewyn wrote:
I'm getting way more helpful information and help I was expecting when starting this thread. Glad that there are so many helpful people around. But I'll need some clarifications here regarding some info I learnt from a bad experience just earlier.

Abt 12 hours ago, a kind player mailed me in-game to offer help for me to join a corp that accept new players, help me with questions, train me for PVP skills and misc careers I like. I'm thankful and since I'm in game, I threw a few qns and initially he was helpful. However in just less than 5 conversations, he flung vulgarities at me saying I'm clueless and basically saying my questions are stupid. YES. I do know I'm still pretty clueless. Like come on, this is by far the most in-depth, challenging and a game with so many options I've played. I'm not against his words, but I think by offering to help and right after condemning my questions, well.. I think I can have the benefit of doubt of not knowing everything or the best routes to take after just upgrading from a trial account huh? *nods*


Said person wasn't contacting you to help you as his main goal.
His main intentions likely were to lure you into his corp so you would became a legal target for him to shoot at or to ransom etc. etc.

This is judging by how he reacted as you stated, without factual proof, it's just my opinion.


Quote:
But taking into considerations his suggestions, I hope to get more constructive help because you all have been so kind.

1. It's better to train two accounts than two chars in one acct? (taking into considerations the extra sub that I have to pay)

Reason: I don't know if I want to pay for two accts. I asked about 2 chars training because it's alot of skills to pump into one single char. I did read forums and I read some people saying they have used one acct to dual train one char for PVP and the other for Logi/Exploration ect. Is this a wise option?

2. Any corps to recommend for someone who wants to learn PVP skills?

Yup :) I may not be aware now, and I understand that my qns may sound stupid. I may look back years later and laugh at my own ignorance, but that's the journey of a new player ain't it?

Good day people!


1. With either of them, you pay the extra sub.

To train a 2nd character on an account, you have to use a PLEX for it, which is basically 30 days of game time.

So:

A. If you want to play both characters at the exact same time (have both logged in), then go for 2 accounts.
B. If you just want to train 2 characters but don't need them online at the same time, might aswel go for the dual training option.

The PvP character / Funding character combo is effective in some ways. But it's a personal preference.

2.

RvB - (2 high-sec corps that are at war with each other). They aren't a teach community, but they ARE new player friendly and even have a special new player program. Public chat: R-V-B

Brave newbies Inc. - corporaion that is build by new players, for new players and is all based on "do what ever is fun to do, together". It also holds a lot of vets that liked what they stand for and joined them. Public chat: Brave newbies

Agony Unleashed - Though not really join them, but join their PVP Uni classes (starting with their BASIC class). Their classes are quite good to learn the basics and some tips&tricks from PvP players. Public chat: Agony public

Public fleets:

RvB Ganked - Saturdays, usually around 20:00-ish. A nice public roam during the weekend that goes through null-sec, a very little understanding is nice to have about slang / orders. But they take anybody and are a great way to learn a bit abotu PvP and get to know people. Public chat: RvB Ganked

Sunday Sinners - Sunday, usually around 20:00-ish. Ganked's little sister. Hosted by Agony's former PvP Uni leader, it's another public roam you can join and basically works the same as Ganked. Public chat: Redemption Road

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Kayla Brandewyn
The Sacrifice.
For Better Crops Next Year
#35 - 2014-01-12 03:40:14 UTC
That explains his change from kindness to arrogance. Well, if the motive is to lure me into his Corp to ransom ect, isn't just a few exchanges too little for him to blow cover? Glad I ask enough questions to test his patience. LOL

Anyway thanks J'poll for your help!
Iria Ahrens
Space Perverts and Forum Pirates
#36 - 2014-01-12 04:09:19 UTC
Eve University is often recommended and I believe Rifterlings as well. You may see representatives in NQ, but since recruiting isn't allowed, they often don't recommend thier own corps.

Rule 1 in eve. Never fly what you can't afford to lose. But rule 2 is almost as important.
Rule 2. Trust no-one completely. You'll have to give some trust to people, but always mitigate it with some wariness. Which you did, so keep on being wary. There are good people, and there are bad people in game. But, since it is a game, even the good people might bite off your head if you make yourself too vulnerable.

I've formed fleets with and formed a Wormhole community with admitted career scammers and had no problems at all. But much of that was because I never put all my eggs in one basket, and because they would harvest no tears from me. If someone scammed me, I look at it as my fault, so my annoyance is with myself not the scammer. This attitude goes far to discourage the tear harvesters, but let them smell blood or profit and they will swarm.

Be glad you were dealing with an amateur. Some of the nice people on this forum like to scam, awox, or bait recruit. They might spend months flying with you waiting for the chance to harvest the most tears. IIRC, the longest deep cover awox attempt lasted nearly a year.

Imagine someone flying with you for a year waiting to get promoted to get the roles to do the most damage.

My choice of pronouns is based on your avatar. Even if I know what is behind the avatar.

Kayla Brandewyn
The Sacrifice.
For Better Crops Next Year
#37 - 2014-01-12 04:22:08 UTC
Iria Ahrens wrote:
Eve University is often recommended and I believe Rifterlings as well. You may see representatives in NQ, but since recruiting isn't allowed, they often don't recommend thier own corps.

Rule 1 in eve. Never fly what you can't afford to lose. But rule 2 is almost as important.
Rule 2. Trust no-one completely. You'll have to give some trust to people, but always mitigate it with some wariness. Which you did, so keep on being wary. There are good people, and there are bad people in game. But, since it is a game, even the good people might bite off your head if you make yourself too vulnerable.

I've formed fleets with and formed a Wormhole community with admitted career scammers and had no problems at all. But much of that was because I never put all my eggs in one basket, and because they would harvest no tears from me. If someone scammed me, I look at it as my fault, so my annoyance is with myself not the scammer. This attitude goes far to discourage the tear harvesters, but let them smell blood or profit and they will swarm.

Be glad you were dealing with an amateur. Some of the nice people on this forum like to scam, awox, or bait recruit. They might spend months flying with you waiting for the chance to harvest the most tears. IIRC, the longest deep cover awox attempt lasted nearly a year.

Imagine someone flying with you for a year waiting to get promoted to get the roles to do the most damage.


Sounds scary, but yet interesting. This game is cool. Imagine playing beyond game mechanics; psychological warfare and mental patience. Loads to find out more about this game!
Summer Isle
Autumn Industrial Enterprises
#38 - 2014-01-13 21:15:43 UTC
Daniel Plain wrote:
blockade runners cannot be cargo scanned so potential gankers usually don't risk losing their ships for nothing

Terrible advice. It's basically the opposite of what you said: most people looking for a suicide gank WILL target a Blockade Runner, since they tend to be used for valuables. Even though they don't know if that particular Runner is carrying something, it's always safe to bet on Stupid, which generally makes the pay-out for ganking a Blockade Runner worth it.

If a person absolutely has to autopilot, set your stuff up in a Courier Contract, and get to your destination in a Shuttle or Rookie ship (Shuttle preferred, due to the faster sub-light speed and the 15km trek to each Gate).

NEVER autopilot with a Blockade Runner. Your ship won't make it. Your pod probably won't, either.

 Talk is cheap, but Void S and Quake L are cheaper.

Sabriz Adoudel
Move along there is nothing here
#39 - 2014-01-13 22:35:14 UTC
Kayla Brandewyn wrote:
Part and parcel of a game :) You win you lose. This game has so much to learn and explore and I can see myself playing for a long time. Losing a frigate isn't intimidating. Hahas. Just get better!


I love this attitude.


On autopilot: You can usually get away with APing a ship that takes effort to gank and isn't holding anything of value (example: a battleship with only ammo in cargo, and that's cheaply PVP fit with two or three 1600mm armor plates). But why take the risk? If you want things moved, train Contracting to level 1, and post a courier contract. Let someone else take the risk and pay them peanuts for it.


On lowsec: Lowsec varies in danger a lot from system to system. Rancer and Egghelende are two of the most dangerous systems in the game and are two of the only empire systems I would not fly an Interceptor with a billion ISK cargo into. But much of lowsec is like two of my favorite systems, Archee and Sharuveil - quiet, almost never more than a couple of people there, but if you do meet someone, be ready for a fight.

If in doubt, ask yourself "Why would someone come to THIS system?" If it looks on the starmap like it's a choke point between regions, it's likely busy and dangerous. If it connects to nothing useful, it's probably safe unless there's some reason you do not know why it is important (such as being a FW system of note, a capital ship trade system, or something like that).

I support the New Order and CODE. alliance. www.minerbumping.com

Inxentas Ultramar
Ultramar Independent Contracting
#40 - 2014-01-13 22:54:16 UTC  |  Edited by: Inxentas Ultramar
Kayla Brandewyn wrote:
I got locked and I panicked and tried to warp.


This panic is common. You have no strong affinity with your ship yet, you do not yet know what you are truly capable of. Please believe me, if I tell you that at your character age, you can already make 100 million+ solo kills. People often freeze up the first time they are confronted with 'non-consentual open world pvp'. The best way to get rid of it is to go to lowsec in a cheap ship, and try to be the agressor instead. You lose some sec status, and due to inexperience, probably your ship... but the freezing up part will go away fast.

That CEO that contacted you was obviously a prick. He doesn't even sound like a scammer to me, more like an insensitive idiot that gets his kicks from insulting newbs. What does he have to gain by exploiting someone that has nothing yet? A proper CEO has some resilience against having to repeat information and actually cultivate some knowledge. I have another catchphrase for you. "Always test what you are told". Being inquisitive is actually a really good trait.

Eve's playerbase is very colorfull and aside from the most helpfull and friendly people or crafty (fr)enemies, it has it fair share of entitled ****wads that need a proper hull podding to wake them up. It usually doesn't work and thus: tears... to be enjoyed by the less scrupulous and more socially adept of the bunch. As long as we all stay polite most people will kill you with a smile.
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