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Do the planets orbit?

First post
Author
ddred
Knights of the Posing Meat
#41 - 2014-01-04 12:13:55 UTC
Marzuk Mhreki wrote:
Just noted after checking a planet info that the orbit time was listed. Is this just there for RP or what is the info there for?


I kind of wish they did. It would add a new element of tactics into the eve universe where bookmarks for pouncing on gates might only be viable for certain times of the day.

Or stargates are sometimes far apart or close together...

But I can understand why they wouldn't do this since you'd need to change EVE's warp mechanics completely and many people might get upset that insta warps would then be restricted to the grid of the orbital body you're at allowing for station blockades in low and high sec to be more effective.
Jara Blackwind
Native Freshfood
Minmatar Republic
#42 - 2014-01-04 16:08:14 UTC  |  Edited by: Jara Blackwind
ISD LackOfFaith wrote:
Jara Blackwind wrote:
Rhatar Khurin wrote:
Also where are the binary systems?!
In wormhole space.

Yep. According to lore, systems with more than one star do not support jump gates. Or... something.
Actually, as far as I remember, in the old lore articles (years ago) it was the opposite. Like, every system in with a stargate in New Eden was supposed to be a binary of some sort, and stargates were placed in certain points between centers of mass.

Yes, CCP's lore was that screwed up. Hope they've fixed that part and it's as you say now.

Actually it is much more fun - and provides lots of ground for complex thinking - instead of cringe and handwave away all the errors and inconsistencies, to try at least where possible to see the universe of New Eden as it is in game and try to conjure the logical explanation for the observed phemomena.

What if the Eve gate opened to a completely different universe with another set of physical constants? What if the stars here really have ages of 30+ billion years and the space is really a quantum (or whatever) "liquid" with a density of WD-40?

Hehe.
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#43 - 2014-01-04 16:39:28 UTC
Here's another problem with having stuff rotate:

How do you define the position of a bookmark?

Relative to the nearest celestial body? Pick a point on the surface as a zero, then you're at X degrees north, Y degrees south, and Z meters out?

That's a bit difficult when it comes to something like the star.

defining X Y Z is a little difficult, in a system with no fixed points.




As for the 'liquid' that people keep talking about, there's already a fluff explanation. That's your warp drive dragging on space/time.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Johan Civire
Caldari Provisions
Caldari State
#44 - 2014-01-04 16:52:57 UTC
Hasikan Miallok wrote:
Kinda suck with your bookmarks though.


" Right I have a nice bookmark at exactly 2400m from the POCO so I can be all ninja and cloaky until I want to grab "ma stuff" and scarper ... OK warping in .... oh crap where is the POCO ?? Someone has moved the [email protected] planet again ... "


yep 100% right. Next thing you know you are landing inside a planet. GG
Heddy Lamarr
New Eden Fedo Lovers Society
#45 - 2014-01-04 19:17:04 UTC
Jara Blackwind wrote:
For a non-static procedurally generated universe, where planets do orbit, space is not liquid and ships have crew, please check Elite II: Frontier, released in 1993.

Unfortunately, you can't scam for PLEX there.


Well that's a deal breaker! Was looking really good till you mentioned that. :(
Yonis Kador
KADORCORP
#46 - 2014-01-04 19:51:04 UTC
Some of the planets have moved or changed over the years. Years ago, one of my favorite belts to mine in had this gorgeous vista with a storm planet and this massive red star in the background. I'd start every day there with morning coffee. So gorgeous. It's a completely different planet now. Alas, I thought maybe the planets were rotating and that my panorama would be restored eventually or even improved upon.

haha Guess not. C'est la vie.

YK
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