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Industrial index takes way too long to upgrade.

Author
Cheng Musana
Native Freshfood
Minmatar Republic
#1 - 2014-01-02 07:29:02 UTC
Hello there i would like to bring something up which is a rather rare sight in nullsec and that is mining. getting the industrial index up seems to be much more time consuming compared to the military index. Why is that so? Well first off you can go ratting with a BS and shot rats pretty quickly which drives up the military index. We all know how it goes:
belt ratting>lvl1 anoms and then you farm till its to 5.

The industrial index however requires you to mine alot. This is even so much that even if you have like 3-4 guys mining you barely even achieve lvl1 on the index and thats with orca support etc. So im wondering if CCP once planned to release BS sized mining ships which have a higher yield then current mining barges/exhumers or if they just neglect that part of the game and leave it to the highsec people.

In my opinion the amount of m³ required to upgrade the system should be drastically reduced so that it takes the same effort (with proper skills) as with the military index. Or we need ships which have larger strip miners which can be put on BS shized mining ships that have a much higher yield to accomplish the industry index requirements.

Just think of this like that:
low/nullsec have much larger asteroids which means that ORE has to pick up the opportunity to aquire more minerals in a shorter amount of time. Or give us pirate mining barges with citadel torpedos.
Riot Girl
You'll Cowards Don't Even Smoke Crack
#2 - 2014-01-02 07:36:45 UTC  |  Edited by: Riot Girl
Disagree to BS sized mining boats, agree to cap sized mining boats (for low/null only). BS sized mining boats = risk free mining in high sec.
baltec1
Bat Country
Pandemic Horde
#3 - 2014-01-02 07:37:54 UTC
All industry sucks in null space.
Kawaiian Breeze
Doomheim
#4 - 2014-01-02 07:40:30 UTC
CCP has made it very clear they do not want anyone living and working in sovereign space. No building, no industry, no mining, hell- you cant even rat anymore with the invincible inties buzzing all over. RIP 0.0 2014
Alavaria Fera
GoonWaffe
#5 - 2014-01-02 08:02:52 UTC
Riot Girl wrote:
Disagree to BS sized mining boats, agree to cap sized mining boats (for low/null only). BS sized mining boats = risk free mining in high sec.

why not, the superskiff should have a tank like a carrier

the superprocurer will have a bit less, maybe only 90% of the tank of a carrier

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Riot Girl
You'll Cowards Don't Even Smoke Crack
#6 - 2014-01-02 08:09:08 UTC
Alavaria Fera wrote:
Riot Girl wrote:
Disagree to BS sized mining boats, agree to cap sized mining boats (for low/null only). BS sized mining boats = risk free mining in high sec.

why not, the superskiff should have a tank like a carrier

the superprocurer will have a bit less, maybe only 90% of the tank of a carrier


After we've driven away all the miners and forced up the prices of minerals to the point where it will become worthwhile to gank them.
Alavaria Fera
GoonWaffe
#7 - 2014-01-02 08:21:59 UTC
Riot Girl wrote:
Alavaria Fera wrote:
Riot Girl wrote:
Disagree to BS sized mining boats, agree to cap sized mining boats (for low/null only). BS sized mining boats = risk free mining in high sec.

why not, the superskiff should have a tank like a carrier

the superprocurer will have a bit less, maybe only 90% of the tank of a carrier


After we've driven away all the miners and forced up the prices of minerals to the point where it will become worthwhile to gank them.

ganking isn't pvp

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Riot Girl
You'll Cowards Don't Even Smoke Crack
#8 - 2014-01-02 08:35:39 UTC
PvP is for little bitches. Risk-free podding is baller.
Cannibal Kane
Viziam
Amarr Empire
#9 - 2014-01-02 08:41:05 UTC
Riot Girl wrote:
Disagree to BS sized mining boats, agree to cap sized mining boats (for low/null only). BS sized mining boats = risk free mining in high sec.


No No No...

We want Battleship Sized Dedicated Mining ships. Imagine how many of these people loose in highsec with wars.

GLORIOUS...

"Kane is the End Boss of Highsec." -Psychotic Monk

James Amril-Kesh
Viziam
Amarr Empire
#10 - 2014-01-02 08:48:20 UTC
Add this to the ever growing list of sovereignty issues CCP refuses to address.

Enjoying the rain today? ;)

Alavaria Fera
GoonWaffe
#11 - 2014-01-02 08:57:23 UTC
Cannibal Kane wrote:
Riot Girl wrote:
Disagree to BS sized mining boats, agree to cap sized mining boats (for low/null only). BS sized mining boats = risk free mining in high sec.

No No No...

We want Battleship Sized Dedicated Mining ships. Imagine how many of these people loose in highsec with wars.

GLORIOUS...

Imagine the T2, it would cost like a billion+ for the hull...

good thing tech got nerfed eh

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Jacob Holland
Weyland-Vulcan Industries
#12 - 2014-01-02 09:07:00 UTC
The balance between the two indices is a little off but, having watched operations to drive up the industrial index of systems, I would not suggest that they're as far off as might be suggested. Once there is sufficient material out there a group of twenty miners (incl haulers, orca...etc) can really drive it up.
The two things which cause problems are the respawn rates, while the military index driving rats spawn constantly the industrial index sources are more limited.
The second problem is that when twenty folk are no longer sufficient the additional people will focus entirely on the Mercoxit, the Ark... and perhaps much later the Bistot. The large Veld voids are almost never touched...
Lucas Kell
Solitude Trading
S.N.O.T.
#13 - 2014-01-02 09:51:06 UTC
To get from 4-5 it takes like 10 people 6 hours or something.
Not to mention the most important part. All a high industry index does is encourage gankers (seriously, get an index to level 5 and watch the swarm arrive). Once you get to level 3, you can just cycle the gravs over and over again for an infinite amount of ore. Sure, if what you want to do is cherry pick the ABCs and leave the rest, then you won't be able to increase the index too far and you'll run out of rocks to mine, though realistically, if you haven't got enough players to push up the index, then I really don;t know how you have enough to run out of good ore to mine.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Angelica Dreamstar
Aliastra
Gallente Federation
#14 - 2014-01-02 11:03:00 UTC
Quote:
This is even so much that even if you have like 3-4 guys mining you barely even achieve lvl1 on the index and thats with orca support etc.
Well, more than only 3-4 people should mine to raise the index, silly. <3 :)

bingo, his pig not being a goat doesn't make the pig wrong, just him an idiot for shouting at his pig "WHY ARENT YOU A GOAT!" (Source)

-- Ralph King-Griffin, about deranged people playing EVE ONLINE

Angelica Dreamstar
Aliastra
Gallente Federation
#15 - 2014-01-02 11:03:57 UTC
Lucas Kell wrote:
To get from 4-5 it takes like 10 people 6 hours or something.
You lot must have very small ......... alliances ................ ;)

bingo, his pig not being a goat doesn't make the pig wrong, just him an idiot for shouting at his pig "WHY ARENT YOU A GOAT!" (Source)

-- Ralph King-Griffin, about deranged people playing EVE ONLINE

Silvetica Dian
Imperial Shipment
Amarr Empire
#16 - 2014-01-02 11:12:41 UTC
Kawaiian Breeze wrote:
CCP has made it very clear they do not want anyone living and working in sovereign space. No building, no industry, no mining, hell- you cant even rat anymore with the invincible inties buzzing all over. RIP 0.0 2014


Since Rubicon i haved killed more inties than i had in the previous year and my solo null ratting continues as easily before (almost always done in hostile sov space).
I suggest you htfu and adapt.

Money at its root is a form of rationing. When the richest 85 people have as much wealth as the poorest 3.5 billion (50% of humanity) it is clear where the source of poverty is. http://www.theguardian.com/commentisfree/2014/jan/20/trickle-down-economics-broken-promise-richest-85

Victoria Sin
Doomheim
#17 - 2014-01-02 11:16:01 UTC  |  Edited by: Victoria Sin
I think the OP is asking for the m3 needed for upgrade to be reduced or its decay to be reduced. I don't know if there's any need for a BS sized mining barge. I certainly wouldn't want the align/warp time of something like that. It's hard enough keeping Macks and Hulks alive.

With respect to null industry it's really nothing to do with CCP, it's down to player behaviour and economics. There are two kinds of people in the world my friend, those who understand economics and those who don't. If you don't buy your things where the sell prices have been optimised by thousands of traders or you don't sell your things where the buy prices have been optimised by thousands of traders, you're not a serious manufacturer.

That is why I mine in null, compress the ore and ship it to high sec to build stuff, selling such stuffs at Jita. Modules I've built will eventually make their way back into null via traders. This is the most efficient pathway in terms of opportunity cost for a lot of manufacturing in Eve.

The problem with Eve industry isn't null-sec, it's people selling their leisure time too cheaply, valuing their minerals as "free". If I could delete them from the game, I would.
Lucas Kell
Solitude Trading
S.N.O.T.
#18 - 2014-01-02 11:16:58 UTC
Angelica Dreamstar wrote:
Lucas Kell wrote:
To get from 4-5 it takes like 10 people 6 hours or something.
You lot must have very small ......... alliances ................ ;)
:p
this was just the ballpark figure that most corps should be able to kick out. I rarely mine nowadays, let alone involve myself in sustaining the indexes. I think the guys that do do well enough though.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Prince Kobol
#19 - 2014-01-02 11:35:18 UTC  |  Edited by: Prince Kobol
Industry + null sec = pointless
Lucas Kell
Solitude Trading
S.N.O.T.
#20 - 2014-01-02 12:25:45 UTC
Prince Kobol wrote:
Industry + null sec = pointless
Yes, because titans build themselves.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

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