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Why do people fly BS?

First post First post
Author
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#441 - 2014-01-10 02:03:04 UTC
baltec1 wrote:
Infinity Ziona wrote:
Kagura Nikon wrote:
[quote=Infinity Ziona][quote=baltec1]
Let me explain something. What you THINK does nto care. CCP devs disagree with you, most of the inteligent community disagree with you. And no matter how much wishful thinking you have. T3 will be nerfed.... All tiercide has been opposite direction of what you believe.

You will fall... and we will be here.. to laugh at you... even more

Let me explain something to you :)

Not much if anything is yet known about T3 rebalancing. What individual players think definitely does matter. While the devs typically ignore player feedback; enough of a backlash to unpopular changes will prevent or unnerf planned nerfs.

I havent seen any developer consensus one way or the other regarding T3. You exxagerate.

Regarding most of "the intelligent" community disagreeing with me, so the vast majority agree then?

Im all for diversity of hulls and multiple hull roles (ie fleet, gang, solo roles for T1 BS)

If T3 are nerfed the way it appears dweebs want (T3 between T1and T2 cruisers) it will be the opposite of tiericide. Simply another generic strngth ship midway between cruiser HAC. Very tier like.


We know that they will be between t1 and t2 cruisers, either on par with faction or slightly better. This means a hefty nerf and no chance of them keeping the battleship tanks. CCP have stated that they will be getting hit by a sledge hammer in most areas with improvements to the underpowered sub systems. They are going to be highly adaptable cruisers and not highly manoeuvrable pocket battleships the size of a cruiser.

You know nothing. It's all speculation. The difference between T2 and T3 is close minimal. Who would spend 500 mill on a cruiser that tanks somewhere between a Thorax and a Deimos. Especially given the skill loss of T3. Hopefully devs are not that ********.

But yeah unless it's on Sisi being tested, in a dev blog or in patch notes you know as much as I do. Which is nothing. One dev may have expressed an idea but afaik the development of EvE is a team thing subject to a specific development process.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Tajic Kaundur
Collapsed Out
Pandemic Legion
#442 - 2014-01-10 02:13:02 UTC
Tippia wrote:

Because that was kind of the intent all along: their strength was adaptability, not raw power.
And because the point of T2 is specialisation in one area, with very little adaptability.


Makes sense. Would separate T3 roles work? Or is there just not enough design space left in the cruiser size to pull that off?

Like, T3s are the only cloaky/nulli cruisers, if built right, for instance. Rather than trying to squeeze them into "Faction cruisers, but different!", is there any other real options?

Personally I'd rather see T3 cruisers have their own special roles rather than "this is just every faction cruiser at once", but maybe that's just me.
James Amril-Kesh
Viziam
Amarr Empire
#443 - 2014-01-10 02:38:37 UTC
Tajic Kaundur wrote:
Personally I'd rather see T3 cruisers have their own special roles rather than "this is just every faction cruiser at once", but maybe that's just me.

No, it isn't.

Enjoying the rain today? ;)

Malcanis
Vanishing Point.
The Initiative.
#444 - 2014-01-10 04:36:01 UTC  |  Edited by: Malcanis
Tippia wrote:
Tajic Kaundur wrote:
Riot Girl wrote:
Infinity Ziona wrote:
Of course theyre in a different tier theyre Tech Three ffs.

Which belongs between T1 and T2.

Why?
Because that was kind of the intent all along: their strength was adaptability, not raw power.
And because the point of T2 is specialisation in one area, with very little adaptability.

So T3s will be worse than T2 in any given task for which there is a specialised T2 ship, but they will still offer an upgrade over the baseline of T1. Like now, they'll have about the same training requirement as T2, but what you'll be buying with that time is a jack-of-all-trades rather than master at one.


The problem with this post is that almost everything in it is completely wrong.

Let's start with the "intent" argument. To hell with "intent". There are multiple instances of ships having their "intended" role reworked - starting with the mining frigates an moving on. Who remembers the Sacrilege as a laser boat now? "Intent" is a meaningless reason to alter game balance. It was originally intended that Amarr ships were to be technically superior to the other races, this being balanced by them costing somewhat more.

Then there's the implicit assumption that T2 ships aren't better than T3s in their specialities right now. Orly? Name 3 T2 cruisers who don't exceed T3s in their specific specialisation. Cerb? Long range missile chucker with longer range than the Tengu. Huginn? Long range webber with longer range than the Loki. Ishtar? Specialised drone boat with more drones than the Proteus. On so on. I'll give you the Zealot, and maybe the Sacri. And ofc the Eagle but the Eagle is terrible anyway. But in general, T3s don't exceed T2 specialisations.

Compared to HACs and Recons, what T3s bring is a superior platform: they're tougher, have better resists, more EHP and a 3rd rig slot. But when I challenge people to provide examples of T3s making T2 cruisers that would be used if the T3s didn't exist* obsolete, actual examples are hard to come by.

And finally the worst of all, the "jack of all trades" thing. Versatility. Let me tell you about versatility. It's bullshit. It's a perfectly worthless reason to spend good ISK on a T3. Let me tell you who's going to spend ISK on T3s that can't do anything better than some other ship: idiots and no-one, that's who. Because "versatility" flies out of the window the second you undock, at which point you're as rigidly locked into your ship config as any HAC pilot. The only advantage you might - briefly - enjoy is your opponents wondering briefly whether your Legion is a crappy laser boat or a crappy HAM boat while they own your "jack of all trades, master of blowing up" T3.

And let's not forget the other stumbling block in the path of "versatility" - rigs. So you want to modify your "versatile" Tengu from a missile boat to a rail boat, do you? Pity about those T2 missile rigs you just fitted eh? I guess you'll just need to have 2 Tengu hulls after all. At which point, why bother?

Versatility would only be a worthwhile selling point if there were restrictions on supplying new ships, or if there was a limit to how many ships we could own or store. There aren't.

The only possible mechanism that would make versatility remotely worthwhile would be if T3s could reconfigure themselves (and I mean change subs, rigs and mods) while in space. I do not advise holding your breath for this one.


*Comedy fleets don't count

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

James Amril-Kesh
Viziam
Amarr Empire
#445 - 2014-01-10 04:43:54 UTC
I don't even have the words for how excellent that post was.

Enjoying the rain today? ;)

James Amril-Kesh
Viziam
Amarr Empire
#446 - 2014-01-10 04:45:38 UTC
Also funny how you point out the Zealot is inferior to the Legion (which is true) yet you see Zealot fleets far more often than Legion fleets.

Why? Quite frankly it's because the Legion's increased strengths still don't really justify the increased cost and SP loss upon destruction.

Enjoying the rain today? ;)

Malcanis
Vanishing Point.
The Initiative.
#447 - 2014-01-10 04:45:42 UTC
James Amril-Kesh wrote:
I don't even have the words for how excellent that post was.


That's why CCP allowed you to send ISK!

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Malcanis
Vanishing Point.
The Initiative.
#448 - 2014-01-10 04:47:30 UTC
James Amril-Kesh wrote:
Also funny how you point out the Zealot is inferior to the Legion (which is true) yet you see Zealot fleets far more often than Legion fleets.

Why? Quite frankly it's because the Legion's increased strengths still don't really justify the increased cost and SP loss upon destruction.


In fairness, I have seen drone Proteus fleets. But I dare anyone to tell me with a staight face that the Ishtar has been obseleted

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Riot Girl
You'll Cowards Don't Even Smoke Crack
#449 - 2014-01-10 04:47:52 UTC
Malcanis wrote:
when I challenge people to provide examples of T3s making T2 cruisers that would be used if the T3s didn't exist* obsolete, actual examples are hard to come by.

I think that's because people don't use T3s as alternatives to T2 cruisers. They use them as alternatives to battleships, which is where the problem lies.
Riot Girl
You'll Cowards Don't Even Smoke Crack
#450 - 2014-01-10 04:49:38 UTC
You know, thinking about it, maybe T3s should just be balanced against battleships instead of cruisers. That could be a niche role.
James Amril-Kesh
Viziam
Amarr Empire
#451 - 2014-01-10 04:50:40 UTC
They also use T2 cruisers as alternatives to battleships.

Enjoying the rain today? ;)

James Amril-Kesh
Viziam
Amarr Empire
#452 - 2014-01-10 04:52:03 UTC
And yet battleships can kill both effectively, it just happens to be a game of fitting your ship for the specific role.

You have to fit a T2 or T3 cruiser accordingly in order to kill battleships. Likewise, you have to use specific battleships and fit them accordingly in order to kill T2 and T3 cruisers

Enjoying the rain today? ;)

Malcanis
Vanishing Point.
The Initiative.
#453 - 2014-01-10 04:52:26 UTC
Riot Girl wrote:
Malcanis wrote:
when I challenge people to provide examples of T3s making T2 cruisers that would be used if the T3s didn't exist* obsolete, actual examples are hard to come by.

I think that's because people don't use T3s as alternatives to T2 cruisers. They use them as alternatives to battleships, which is where the problem lies.


I'm still sceptical. Can you give examples?

The reson for my scepticism is that I see a hell of a lot of battleships on the killboards. T3s are good for some jobs, but in my limited experience, not for the jobs I see BS doing.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

baltec1
Bat Country
Pandemic Horde
#454 - 2014-01-10 04:58:44 UTC  |  Edited by: baltec1
Infinity Ziona wrote:

You know nothing. It's all speculation. The difference between T2 and T3 is close minimal. Who would spend 500 mill on a cruiser that tanks somewhere between a Thorax and a Deimos. Especially given the skill loss of T3. Hopefully devs are not that ********.

But yeah unless it's on Sisi being tested, in a dev blog or in patch notes you know as much as I do. Which is nothing. One dev may have expressed an idea but afaik the development of EvE is a team thing subject to a specific development process.


All of that info came from dev blogs, dev posts, fanfest announcements and several AMAs.

T3 will be nerfed to fit them into the cruiser lineup where they belong.
Riot Girl
You'll Cowards Don't Even Smoke Crack
#455 - 2014-01-10 05:08:24 UTC
James Amril-Kesh wrote:
They also use T2 cruisers as alternatives to battleships.

What is the main draw of BSes? Tank and damage application, T2 cruisers don't compare with BSes in either of those areas.

Malcanis wrote:
I'm still sceptical. Can you give examples?

The reson for my scepticism is that I see a hell of a lot of battleships on the killboards. T3s are good for some jobs, but in my limited experience, not for the jobs I see BS doing.

Tengu fleets, which I know you've encountered frequently. Do you think the Russians would have fielded T2s against us if T3s were inferior? I don't think they would, they'd use Rokhs instead.
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#456 - 2014-01-10 05:19:37 UTC
Riot Girl wrote:
James Amril-Kesh wrote:
They also use T2 cruisers as alternatives to battleships.

What is the main draw of BSes? Tank and damage application, T2 cruisers don't compare with BSes in either of those areas.

Malcanis wrote:
I'm still sceptical. Can you give examples?

The reson for my scepticism is that I see a hell of a lot of battleships on the killboards. T3s are good for some jobs, but in my limited experience, not for the jobs I see BS doing.

Tengu fleets, which I know you've encountered frequently. Do you think the Russians would have fielded T2s against us if T3s were inferior? I don't think they would, they'd use Rokhs instead.

T2 do compare to battleships in terms of tank and damage application (actual dps / tank including RR) in many instances. The only reason battleships are going to be used is cost and range (with associated dps drops to sub hac bc damage).


CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Riot Girl
You'll Cowards Don't Even Smoke Crack
#457 - 2014-01-10 05:24:09 UTC
Infinity Ziona wrote:
T2 do compare to battleships in terms of tank and damage application (actual dps / tank including RR) in many instances. The only reason battleships are going to be used is cost and range (with associated dps drops to sub hac bc damage).

I was referring to range when I said damage application, although I think the DPS is still a little better in BSes too. Cruisers tank the same with reps, or more with T2 resists but they lack buffer, which makes them easier to alpha.
Malcanis
Vanishing Point.
The Initiative.
#458 - 2014-01-10 05:43:26 UTC
Riot Girl wrote:
James Amril-Kesh wrote:
They also use T2 cruisers as alternatives to battleships.

What is the main draw of BSes? Tank and damage application, T2 cruisers don't compare with BSes in either of those areas.

Malcanis wrote:
I'm still sceptical. Can you give examples?

The reson for my scepticism is that I see a hell of a lot of battleships on the killboards. T3s are good for some jobs, but in my limited experience, not for the jobs I see BS doing.

Tengu fleets, which I know you've encountered frequently. Do you think the Russians would have fielded T2s against us if T3s were inferior? I don't think they would, they'd use Rokhs instead.


Which BS have been made obsolete by tengu fleets?

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Malcanis
Vanishing Point.
The Initiative.
#459 - 2014-01-10 05:44:25 UTC
baltec1 wrote:
Infinity Ziona wrote:

You know nothing. It's all speculation. The difference between T2 and T3 is close minimal. Who would spend 500 mill on a cruiser that tanks somewhere between a Thorax and a Deimos. Especially given the skill loss of T3. Hopefully devs are not that ********.

But yeah unless it's on Sisi being tested, in a dev blog or in patch notes you know as much as I do. Which is nothing. One dev may have expressed an idea but afaik the development of EvE is a team thing subject to a specific development process.


All of that info came from dev blogs, dev posts, fanfest announcements and several AMAs.

T3 will be nerfed to fit them into the cruiser lineup where they belong.



Maaaaaaaaybe

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#460 - 2014-01-10 05:47:12 UTC
Riot Girl wrote:
Infinity Ziona wrote:
T2 do compare to battleships in terms of tank and damage application (actual dps / tank including RR) in many instances. The only reason battleships are going to be used is cost and range (with associated dps drops to sub hac bc damage).

I was referring to range when I said damage application, although I think the DPS is still a little better in BSes too. Cruisers tank the same with reps, or more with T2 resists but they lack buffer, which makes them easier to alpha.

Well that depends. The only time range is really going to be important is fleet fights and sniper gangs. So in the majority of EVE pvp which is not the two instances above, dps is going to be higher from HAC. I can get 900 dps from Garde II out of an Ishtar to all ships from intie to supercap at 30 - 15km, about 600 from a drone Proteus with signficantly less tracking, or 150 to 1100 from a Mega depending on target size.

Regarding tank, its not simply a matter of comparing raw EHP. I have had a bastioned marauder two shotted by citidal torps while I can sit stopped in a 150 sig Ishtar and barely have my shields scratched.

While a battleship may have more EHP on paper it also takes signficantly more dps from all incoming damage than smaller faster ships like HAC.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)