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Player Features and Ideas Discussion

 
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Drone Assist: Kill It With Fire

First post
Author
Grath Telkin
Amok.
Goonswarm Federation
#81 - 2014-01-08 01:34:47 UTC
nahjustwarpin wrote:


it's not sig tanking making me mad, it's bad posters. So let's say you have a aeon that is sitting inside archon blob, with his EWAR immunity and drones assigned. can't counter that.


First of all nobody uses Aeons as triggers, our aeons are entirely set up to rep, so this is a lie, but even if it weren't I'm not sure what makes it so uncounterable, form that up, and watch how fast I get up in your guts.


nahjustwarpin wrote:
battleships can be taken down with alpha maels for example. if you want to take down RR archons you need alpha from naglfars. problem is that if you siege them, they are sitting ducks and can't be remote repaired, and are very easy target for super or titans (why you so mad)


A few things: 1) just the other night BL was alphaing carriers with maels, they were even RRing each other, strange, its almost like you can kill them with BS 2) just because theres a counter to sieged dreads doesnt' mean its not a counter to archons, a counter is a counter, your cowardice aside.


nahjustwarpin wrote:
I would like to know your counter to that tactic just to laugh how bad you are.


I'd kill the carriers.




nahjustwarpin wrote:
sentry domi fleets with assisted drones were there before your archons. you didn't invent anything. just saying


No they weren't, at all, we've been doing sentry carriers for about 2 years now, sentry assisted Domi's weren't a 'thing' until about 9 months ago, despite whatever trifiling thing your little lowsec/wormhole might have been doing. If you're unhappy with that then i suggest you get a better publicist.

Man, you were pretty much wrong on all that, that takes skill in of itself.

Malcanis - Without drone assign, the slowcat doctrine will wither and die.

Anthar Thebess
#82 - 2014-01-08 14:42:15 UTC
+1 support
Fix this drone assist
Robert Caldera
Caldera Trading and Investment
#83 - 2014-01-08 14:46:13 UTC
Anthar Thebess wrote:
+1 support
Fix this drone assist


whats there to fix? Drone assist is working fine.
Notorious Fellon
#84 - 2014-01-08 14:50:32 UTC
A reasonable limit to drone assist is needed. Some multiplier of bandwidth or max drone count on field would eliminate the majority of the issues and still preserve the basic concept.

I am a fan of 3 X max drone count on field (15 for your typical Domi pilot).

In large fleet fights, everyone should have to do *something* other than just provide drones for the fast locking pilot.

Showing up, assigning drones and making a sandwich while the other side dies is not my idea of fun.

A 500 X 500 spaceship fight should involve more than 10 players.

Crime, it is not a "career", it is a lifestyle.

Swiftstrike1
Swiftstrike Incorporated
#85 - 2014-01-08 15:07:20 UTC
If you want to get rid of drone assist, better remove drone defend and all auto-targeting missiles as well. It wouldn't make sense to remove 1 "passive aggression" mechanism without removing all the others as well.

Personally I don't think drone assist is a bad thing, as a concept. In practice however, the commands to all the various drones need to be staggered somehow in order to prevent ridiculously enormous alpha strike.

Casual Incursion runner & Faction Warfare grunt, ex-Wormholer, ex-Nullbear.

Cheekything
Aliastra
Gallente Federation
#86 - 2014-01-11 19:59:12 UTC
Roll Why are people hating drones they already got the nerf bat so hard it too them 6 long years to recover.

While they do need an overhaul in general their AI is a bit crazy and having 5 at one time when it could be 1 seems a bit much.

However if you know how to beat them then you will know that they are far too easy to beat and a drone ship with no gun without out it's drones is a dead ship.

Also easy way to "fix" this and most blobbing tactics bring back AOE DD 1 per grid per hour :P.