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Drone Assist: Kill It With Fire

First post
Author
Me of Course
KarmaFleet
Goonswarm Federation
#61 - 2014-01-03 10:26:43 UTC
what i find funny is how only AFTER CCP buffed the drone ships and actually made drones a viable weapon system do people have issues with drone assist mechanics, its not something new that CCP just implemented in the past two expansions it has been in the game for years, only after people actually make use of them are they classified as overpowered. before this there was no issues, no threads calling for removal of drone assist and such, all it is now is that people are using the mechanics they have been given and see that it is an effective mechanic for combat. that and because it's actually being used against the CFC which i will just leave at that

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Mariner6
The Scope
Gallente Federation
#62 - 2014-01-03 11:44:41 UTC
Alavaria Fera wrote:
Mariner6 wrote:
At the end of the day, if drone assist went away would any of that really change? The alpha of sentries may not be delivered with perfect volley like it does now but with everyone following primary calls it really wouldn't be much different from the old arty fleets?

Archons can't lock to the ranges their drones are shooting that

They're not ewar immune like some trigger ships

They lock slower than some of the other trigger ships used

Not having to worry about boosting your sensor res or target range is pretty sweet, you only need one ship to do that.


That is pretty nice, and all great points. Logical that they use them in their current form. But again it would kind of suck that we would lose a feature that is helpful in other scenarios just because its too OP when combined with the large cap fleet stuff. So perhaps there is another way of addressing the problem in another way particular to carriers without having to kill the feature off? Would there be as much complaining about assisting if it wasn't so tied to the Archon?
Gawain Edmond
Khanid Bureau of Industry
#63 - 2014-01-03 12:18:41 UTC
Seranova Farreach wrote:


so this was the sleeping giant that rose after the tear bucket was filled with tears about missles till they got nerfed into the ground? ya know? ill be against this on principal because if we dotn stand up against the whiners of a viable platform itll just end up in a sad and sorry state...like missles.. and to a further extent FOF and defenders.



this person speaks the truth there are people here that'll cry about everything and one day it will reach FOF missiles, not that they'll have been buffed into something that can be used it's just that everything else will have been nerfed into obscurity!!

There is nothing wrong with drone assist it works if they change anything in the drone code they'll break drones back to how they used to be and there isn't a man woman or child that wants that.

For those that don't know how to kill a big cap fleet then don't engage it, if you see a a gang of ishtars running around and you think they're gonna be nano'ed and using sentry drones and you know you'll die horribly then don't engage them. Please all the people don't come to the forums asking them to poke the drone code it's held together with wishes if they poke it then it'll all fall apart and no one can have any drones.
Corraidhin Farsaidh
Federal Navy Academy
Gallente Federation
#64 - 2014-01-03 12:27:53 UTC  |  Edited by: Corraidhin Farsaidh
Would it not make sense that a pilot can only have as many drones assist him as he has levels in drone interfacing? Or maybe a new skill to control assisting drones that limits the number of drones controlled? In this sense the assisted pilot would be acting like a spotter for a sniper in the battlefield.

Another idea could be that the drones have to be in the assisted pilots drone control range, this would limit the range of sentry drones a little, but would still allow combat drones to assist.

The rationale for this would be that for the drones to assist a pilot he must to some degree interface with them for targeting etc, otherwise what's the point in assist as technically it is the drone owning pilot controlling them. The drone owner should have to do the target assignment for his drones based on the distant pilot calling targets or must cede control of the drones targeting function to the assistee (i .e. the assistee interfaces with the drones too).

Drone boat pilots spend a lot of time training skills to use their little mechanical friends, other pilots should not get a free ride in using drones in my opinion. To be assisted by combat drones you should train the appropriate skill to use them. This would also naturally limit the number of drones that can assist any given pilot.

EDIT: This only applies to combat/ewar/sentry drones as some control would need to be ceded to the assisted pilot for targeting. Logi drones would not be affected as they are being ordered to rep the assistee directly by the drone owner
Markku Laaksonen
School of Applied Knowledge
Caldari State
#65 - 2014-01-03 16:50:26 UTC
Drones need a rework from the ground up.

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Danika Princip
GoonWaffe
Goonswarm Federation
#66 - 2014-01-03 22:35:04 UTC
Gawain Edmond wrote:
Seranova Farreach wrote:


so this was the sleeping giant that rose after the tear bucket was filled with tears about missles till they got nerfed into the ground? ya know? ill be against this on principal because if we dotn stand up against the whiners of a viable platform itll just end up in a sad and sorry state...like missles.. and to a further extent FOF and defenders.



this person speaks the truth there are people here that'll cry about everything and one day it will reach FOF missiles, not that they'll have been buffed into something that can be used it's just that everything else will have been nerfed into obscurity!!

There is nothing wrong with drone assist it works if they change anything in the drone code they'll break drones back to how they used to be and there isn't a man woman or child that wants that.

For those that don't know how to kill a big cap fleet then don't engage it, if you see a a gang of ishtars running around and you think they're gonna be nano'ed and using sentry drones and you know you'll die horribly then don't engage them. Please all the people don't come to the forums asking them to poke the drone code it's held together with wishes if they poke it then it'll all fall apart and no one can have any drones.



Tell me. How do you suggest fighting a 200 strong spider tanking sentry carrier fleet, with supercapital supremacy, without it ending in either a node crash or a stalemate that lasts until downtime?
Grath Telkin
Amok.
Goonswarm Federation
#67 - 2014-01-03 23:44:40 UTC
Danika Princip wrote:
Gawain Edmond wrote:
Seranova Farreach wrote:


so this was the sleeping giant that rose after the tear bucket was filled with tears about missles till they got nerfed into the ground? ya know? ill be against this on principal because if we dotn stand up against the whiners of a viable platform itll just end up in a sad and sorry state...like missles.. and to a further extent FOF and defenders.



this person speaks the truth there are people here that'll cry about everything and one day it will reach FOF missiles, not that they'll have been buffed into something that can be used it's just that everything else will have been nerfed into obscurity!!

There is nothing wrong with drone assist it works if they change anything in the drone code they'll break drones back to how they used to be and there isn't a man woman or child that wants that.

For those that don't know how to kill a big cap fleet then don't engage it, if you see a a gang of ishtars running around and you think they're gonna be nano'ed and using sentry drones and you know you'll die horribly then don't engage them. Please all the people don't come to the forums asking them to poke the drone code it's held together with wishes if they poke it then it'll all fall apart and no one can have any drones.



Tell me. How do you suggest fighting a 200 strong spider tanking sentry carrier fleet, with supercapital supremacy, without it ending in either a node crash or a stalemate that lasts until downtime?


Nobody is going to tell you how to beat us, sorry, you'll have to either figure it out on your own or cry for it to get nerfed (of course noting that we're not scared of YOU using carriers on US, mostly because we're well prepared to counter you).

Also to the OP, if you're against signing away control of your ship where drones are concerned, then I assume that you're ok with removing all ways that you can give away control of your ship, most notably through Fleet Warping.

I mean if we're going to be a stickler about things, lets cover all the ways you can turn over control of your ship (keep at range on a moving target, orbiting a moving target, fleet warping, regroup commands) and get rid of all that, if you want to do anything in EVE with your ship YOU should have to do it. Learn to warp at the right time (good luck to those mobbed up stealth bomber fleets and 700 man BS fleets), Learn where to drive to stay with your fleet members and stay in rep range, and learn when to fire your own guns.

Malcanis - Without drone assign, the slowcat doctrine will wither and die.

nahjustwarpin
SUPER DUPER SPACE TRUCKS
#68 - 2014-01-04 00:06:50 UTC
Grath Telkin wrote:
Danika Princip wrote:
Gawain Edmond wrote:
Seranova Farreach wrote:


so this was the sleeping giant that rose after the tear bucket was filled with tears about missles till they got nerfed into the ground? ya know? ill be against this on principal because if we dotn stand up against the whiners of a viable platform itll just end up in a sad and sorry state...like missles.. and to a further extent FOF and defenders.



this person speaks the truth there are people here that'll cry about everything and one day it will reach FOF missiles, not that they'll have been buffed into something that can be used it's just that everything else will have been nerfed into obscurity!!

There is nothing wrong with drone assist it works if they change anything in the drone code they'll break drones back to how they used to be and there isn't a man woman or child that wants that.

For those that don't know how to kill a big cap fleet then don't engage it, if you see a a gang of ishtars running around and you think they're gonna be nano'ed and using sentry drones and you know you'll die horribly then don't engage them. Please all the people don't come to the forums asking them to poke the drone code it's held together with wishes if they poke it then it'll all fall apart and no one can have any drones.



Tell me. How do you suggest fighting a 200 strong spider tanking sentry carrier fleet, with supercapital supremacy, without it ending in either a node crash or a stalemate that lasts until downtime?


Nobody is going to tell you how to beat us, sorry, you'll have to either figure it out on your own or cry for it to get nerfed (of course noting that we're not scared of YOU using carriers on US, mostly because we're well prepared to counter you).

Also to the OP, if you're against signing away control of your ship where drones are concerned, then I assume that you're ok with removing all ways that you can give away control of your ship, most notably through Fleet Warping.

I mean if we're going to be a stickler about things, lets cover all the ways you can turn over control of your ship (keep at range on a moving target, orbiting a moving target, fleet warping, regroup commands) and get rid of all that, if you want to do anything in EVE with your ship YOU should have to do it. Learn to warp at the right time (good luck to those mobbed up stealth bomber fleets and 700 man BS fleets), Learn where to drive to stay with your fleet members and stay in rep range, and learn when to fire your own guns.


Sometimes things are just imbalanced. I know you're fine with archon blobs but please don't tell us that you know how to counter them because you don't. And please stop comparing fleet movement to drone assists. FC doesn't have control of your guns or missiles.
Grath Telkin
Amok.
Goonswarm Federation
#69 - 2014-01-04 00:22:44 UTC
nahjustwarpin wrote:

please don't tell us that you know how to counter them because you don't.


I do actually, so I'll keep telling you that I know how to counter them. I actually dare you to put them in front of us.


nahjustwarpin wrote:
And please stop comparing fleet movement to drone assists. FC doesn't have control of your guns or missiles.


No, he can't control your guns or missiles, nor should he be able to control that or any other aspect of your ship.


Can an FC dock or tell your ship to jump? No he can't, that would be silly, so why can he tell your ship where to go or warp it, those are all navigational things that should be left up to the pilot, not the fleet commander.

So please, you're either mad that you're getting beat by something you can't figure out a way around or aren't willing to commit to beating, or you're 100% for getting rid of giving away any control of your ship.


Which is it?

Malcanis - Without drone assign, the slowcat doctrine will wither and die.

nahjustwarpin
SUPER DUPER SPACE TRUCKS
#70 - 2014-01-04 00:38:13 UTC
Grath Telkin wrote:

Can an FC dock or tell your ship to jump? No he can't, that would be silly, so why can he tell your ship where to go or warp it, those are all navigational things that should be left up to the pilot, not the fleet commander.


yes, those are navigational things, but all fc can do it, be it for guns/missile or drone boats. It doesn't limit any of them so stop talking about it like it has anything to do here.

Grath Telkin wrote:

No, he can't control your guns or missiles, nor should he be able to control that or any other aspect of your ship.


well then you're after removing drone assists. there ya go.
Danika Princip
GoonWaffe
Goonswarm Federation
#71 - 2014-01-04 00:46:16 UTC
Grath Telkin wrote:
nahjustwarpin wrote:

please don't tell us that you know how to counter them because you don't.


I do actually, so I'll keep telling you that I know how to counter them. I actually dare you to put them in front of us.


nahjustwarpin wrote:
And please stop comparing fleet movement to drone assists. FC doesn't have control of your guns or missiles.


No, he can't control your guns or missiles, nor should he be able to control that or any other aspect of your ship.


Can an FC dock or tell your ship to jump? No he can't, that would be silly, so why can he tell your ship where to go or warp it, those are all navigational things that should be left up to the pilot, not the fleet commander.

So please, you're either mad that you're getting beat by something you can't figure out a way around or aren't willing to commit to beating, or you're 100% for getting rid of giving away any control of your ship.


Which is it?



Well, considering that you guys have complete supercapital supremacy, a CFC boot fleet would not be the same as an N3/PL slowcat fleet at all. As I said, taking into account that you guys have us beat in terms of supers, as we all know, what the hell else is there to do against your slowcats?


And how is navigation the same as weapons in any way? Is the 'warp fleet' button really identical to the 'fire entire fleet's weapons, alpha everything' button sentry doctrines have? :V

I'm assuming from your comments about orbit, keep at range etc that you're just trolling though, so well done.
Grath Telkin
Amok.
Goonswarm Federation
#72 - 2014-01-04 00:55:40 UTC  |  Edited by: Grath Telkin
Danika Princip wrote:
Grath Telkin wrote:
nahjustwarpin wrote:

please don't tell us that you know how to counter them because you don't.


I do actually, so I'll keep telling you that I know how to counter them. I actually dare you to put them in front of us.


nahjustwarpin wrote:
And please stop comparing fleet movement to drone assists. FC doesn't have control of your guns or missiles.


No, he can't control your guns or missiles, nor should he be able to control that or any other aspect of your ship.


Can an FC dock or tell your ship to jump? No he can't, that would be silly, so why can he tell your ship where to go or warp it, those are all navigational things that should be left up to the pilot, not the fleet commander.

So please, you're either mad that you're getting beat by something you can't figure out a way around or aren't willing to commit to beating, or you're 100% for getting rid of giving away any control of your ship.


Which is it?



Well, considering that you guys have complete supercapital supremacy, a CFC boot fleet would not be the same as an N3/PL slowcat fleet at all. As I said, taking into account that you guys have us beat in terms of supers, as we all know, what the hell else is there to do against your slowcats?


And how is navigation the same as weapons in any way? Is the 'warp fleet' button really identical to the 'fire entire fleet's weapons, alpha everything' button sentry doctrines have? :V

I'm assuming from your comments about orbit, keep at range etc that you're just trolling though, so well done.


I'm not trolling at all, lets take this in parts right, first you say you can't use the fleet because we have more supers, while I'm not even sure this is actually true anymore not using a thing because the opponent has the counter doesn't mean that the counter doesn't work, not using the counter to your enemy because he can counter your counter, also does not invalidate a counter, i just means in this particular case your opponent out thought you and planned ahead.

So now the game should be changed because you and yours have poor planning skills, is that the argument you're attempting to make?

And because here's the core argument for Drone assign: Giving up control of your ships is bad, giving over control of your weapons are bad, its ability to eliminate any human error from the firing process makes it imbalanced.

So then, tell me how that argument doesn't apply equally to fleet warping? How does it not apply equally to Fleet Anchors? In both of these instances you are voluntarily giving over control of your ship (like drone assign) to mitigate human error and maximize efficiency. So at the core of the drone assign argument, you find that the entire mechanic of turning over control of your ship is essentially broken across the board.

Bombers are much harder to work with if they have to control their own warps.

Fleets are easier to pick and chew at when all the members are responsible to warping themselves.

Fleets are easier to position due to the Fleet Anchor mechanics.


All of these things are mitigating human error, and allowing one person to control the core actions of a group of ships to avoid error at the pilot level, just like drone assign, so at some point you have to realize you're not just attacking drone assists, you're attacking the current core concepts of EVE fleet combat, and that if you say that one is out of balance, then since they all share the same traits and functions, they're all out of balance.

Malcanis - Without drone assign, the slowcat doctrine will wither and die.

Reaver Glitterstim
The Scope
Gallente Federation
#73 - 2014-01-04 02:09:19 UTC
^ the man's got a point.

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

nahjustwarpin
SUPER DUPER SPACE TRUCKS
#74 - 2014-01-04 04:10:42 UTC  |  Edited by: nahjustwarpin
Grath Telkin wrote:
... because the opponent has the counter doesn't mean that the counter doesn't work, not using the counter to your enemy because he can counter your counter, also does not invalidate a counter, i just means in this particular case your opponent out thought you and planned ahead.


there is no planning ahead that neads to be done. it's just a matter of bringing bigger toys, but if you can field alot of titans and supers, then well.. it's just end game and there is no counter to that. can't really kill a titan that just doomsdayed a dread and can be repped by 200 archons. all you need to do is just sit with drones assigned and keep reps on supers or titans that have fighter bombers or doomsdays and you're indestructible.

Grath Telkin wrote:

And because here's the core argument for Drone assign: Giving up control of your ships is bad, giving over control of your weapons are bad, its ability to eliminate any human error from the firing process makes it imbalanced.


sorry but who said "Giving up control of your ships is bad". stop making things up. It's a topic about drone assist

Grath Telkin wrote:
All of these things are mitigating human error, and allowing one person to control the core actions of a group of ships to avoid error at the pilot level, just like drone assign, so at some point you have to realize you're not just attacking drone assists, you're attacking the current core concepts of EVE fleet combat, and that if you say that one is out of balance, then since they all share the same traits and functions, they're all out of balance.


And again you're mixing fleet mechanics and actions of a fleet member like it's the same. You can't warp to a spot where FC combat scanned enemy, can you? That's why you need FC to have some sort of general tools to make fleet work - like fleet warping and broadcasting. But after that you need to control your ship by yourself. keep distance lock targets (or keep being jammed/dampened).

With drone assists your're even worse tool than goons when everyone was saying that all they do is anchor and press F1 in their drakes. You do nothing.
Grath Telkin
Amok.
Goonswarm Federation
#75 - 2014-01-04 04:48:07 UTC
nahjustwarpin wrote:
Grath Telkin wrote:
... because the opponent has the counter doesn't mean that the counter doesn't work, not using the counter to your enemy because he can counter your counter, also does not invalidate a counter, i just means in this particular case your opponent out thought you and planned ahead.


there is no planning ahead that neads to be done. it's just a matter of bringing bigger toys, but if you can field alot of titans and supers, then well.. it's just end game and there is no counter to that. can't really kill a titan that just doomsdayed a dread and can be repped by 200 archons. all you need to do is just sit with drones assigned and keep reps on supers or titans that have fighter bombers or doomsdays and you're indestructible.

Grath Telkin wrote:

And because here's the core argument for Drone assign: Giving up control of your ships is bad, giving over control of your weapons are bad, its ability to eliminate any human error from the firing process makes it imbalanced.


sorry but who said "Giving up control of your ships is bad". stop making things up. It's a topic about drone assist

Grath Telkin wrote:
All of these things are mitigating human error, and allowing one person to control the core actions of a group of ships to avoid error at the pilot level, just like drone assign, so at some point you have to realize you're not just attacking drone assists, you're attacking the current core concepts of EVE fleet combat, and that if you say that one is out of balance, then since they all share the same traits and functions, they're all out of balance.


And again you're mixing fleet mechanics and actions of a fleet member like it's the same. You can't warp to a spot where FC combat scanned enemy, can you? That's why you need FC to have some sort of general tools to make fleet work - like fleet warping and broadcasting. But after that you need to control your ship by yourself. keep distance lock targets (or keep being jammed/dampened).

With drone assists your're even worse tool than goons when everyone was saying that all they do is anchor and press F1 in their drakes. You do nothing.


The whole "supers and titans" bit is in your own head, you'll never beat them with that attitude, thats cowardice

So we'll skip that and move on.

Lets try it like this, you tell me, what about drone assign makes it to strong and broken, what about the actual assignment of drones makes it broken?

Now understand that when you're forming your answer, I'm going to prove that everything you say is wrong with the mechanic I'm going to easily transfer over in words to cover both fleet warping, and fleet anchoring.

Does the FC need tools to do his job? Sure the broadcast system has every tool needed.

Can the fleet warp to a result the FC has probed down? No, but a prober sure can warp there and ten the fleet can easily warp to him.

So, go on and tell me whats broken about Drone Assign, exactly in your words since me summarizing the words of every other complainer in the thread didn't work, in your mind, in your words, whats wrong with Drone Assign.

Malcanis - Without drone assign, the slowcat doctrine will wither and die.

nahjustwarpin
SUPER DUPER SPACE TRUCKS
#76 - 2014-01-04 05:57:57 UTC
Grath Telkin wrote:

So, go on and tell me whats broken about Drone Assign, exactly in your words since me summarizing the words of every other complainer in the thread didn't work, in your mind, in your words, whats wrong with Drone Assign.

I think you're referring to a different topic buddy, you have only 4 posts here ;)

Grath Telkin wrote:
The whole "supers and titans" bit is in your own head, you'll never beat them with that attitude, thats cowardice

Being a hero will not resolve the problem of sentry carriers hitting like short range large guns at extreme ranges with capital hulls that can rep each other and repair a counter to them (supers/titans).

Grath Telkin wrote:
Lets try it like this, you tell me, what about drone assign makes it to strong and broken, what about the actual assignment of drones makes it broken?

Now understand that when you're forming your answer, I'm going to prove that everything you say is wrong with the mechanic I'm going to easily transfer over in words to cover both fleet warping, and fleet anchoring.

Does the FC need tools to do his job? Sure the broadcast system has every tool needed.

Can the fleet warp to a result the FC has probed down? No, but a prober sure can warp there and ten the fleet can easily warp to him.

So, go on and tell me whats broken about Drone Assign, exactly in your words since me summarizing the words of every other complainer in the thread didn't work, in your mind, in your words, whats wrong with Drone Assign.


How about assigning drones to a remote boosted proteus or legion which due to small sig can't really be taken down fast is not broken. Or the fact that carriers can rep eachother while ditching out damage of a short range battleship gun with super tracking at extreme ranges and can't be jammed, because they don't even have to target anything. you would need to deal with 12 or so separate drones. I know other pandemic legion members know that it's OP mechanic, because they saw goons or someone with sentry do fleets and probably couldn't take them down, so they upgraded it to extreme with archons.
FT Diomedes
The Graduates
#77 - 2014-01-04 06:51:05 UTC
To me the only way to justify the Drone Assist mechanic is if you can also assign guns or missiles to a single fleet member and have them control when they are fired. By the same token, an FC should be able to remotely control my remote armor reps, my webs, my target painters, and everything else. If you are not willing to defend that proposition, then you should not defend Drone Assist. Once you get to that point, however, you realize that it really is an absurdly bad game mechanic.

I'm not saying that being in a boot fleet requires no ability or skill, it's just a boring mechanic to me. I don't like the loss of agency. Success should be about teamwork, coordination, and communication. A good pilot should have to focus on managing his outgoing damage as well as the location, orientation, and integrity of his own ship.

I'll concede that there is not a ton of difference between fleet warping and Drone Assist, both give another player immense power over me and my ship. As a player who gets fun out of being actively involved, I rate fleet warping as a necessary evil in controlling ships. I hate it when my FC fleet warps me (does he not trust me to warp to the proper range), but I love it when I can fleet warp my own alts.

Carriers become a lot less powerful when the pod pilot has to control his own damage output as well as his own remote reps. Certain alliance doctrines used to include a "whore gun" on the Scimitar. It always amused me when a hostile was kind enough to remote rep my shields instead of tagging me with his "whore gun." Those pilot mistakes are part of Eve. Drone assist minimizes individual pilot decisions and lets the pilot focus on one less thing in a fight. This is a bad game mechanic. Eve's gameplay is complex and good players should have to coordinate and communicate effectively to have success in combat.

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

Corraidhin Farsaidh
Federal Navy Academy
Gallente Federation
#78 - 2014-01-04 10:11:09 UTC
could a fleet of stealth bombers be an effective counter doing hit and runs? each closing in turn and bombing, warp out, then next hits and so on? I'm thinking ghengis khan cavalry sytle tactics of circling the blob and chewing the edges off before the blob can react. Two or 3 fleets of bombers hitting different points of the blob mean the single commander with drones assisting can only target one at a time...

Bear inmind I'm new and have no experience of this combat, just trying to think of counters instead of changing gameplay :D
Grath Telkin
Amok.
Goonswarm Federation
#79 - 2014-01-04 15:54:23 UTC
nahjustwarpin wrote:


How about assigning drones to a remote boosted proteus or legion which due to small sig can't really be taken down fast is not broken. .


This complaint is about sig tanking mechanics and how they make you mad, not drone assign

nahjustwarpin wrote:
Or the fact that carriers can rep eachother while ditching out damage of a short range battleship gun .


So can remorte rep battleships, this is not a complaint about drone assign, do you hate RR BS too?


nahjustwarpin wrote:
with super tracking at extreme ranges and can't be jammed, because they don't even have to target anything. you would need to deal with 12 or so separate drones.


I feel bad if you're trying to jam drones, theres so many more effective ways to deal with them.



nahjustwarpin wrote:
I know other pandemic legion members know that it's OP mechanic, because they saw goons or someone with sentry do fleets and probably couldn't take them down, so they upgraded it to extreme with archons.


Sorry, we invented this, feel free to ask around, we didn't need to copy it off of anybody.

Malcanis - Without drone assign, the slowcat doctrine will wither and die.

nahjustwarpin
SUPER DUPER SPACE TRUCKS
#80 - 2014-01-04 23:55:44 UTC  |  Edited by: nahjustwarpin
Grath Telkin wrote:

This complaint is about sig tanking mechanics and how they make you mad, not drone assign


it's not sig tanking making me mad, it's bad posters. So let's say you have a aeon that is sitting inside archon blob, with his EWAR immunity and drones assigned. can't counter that.

Grath Telkin wrote:

So can remorte rep battleships, this is not a complaint about drone assign, do you hate RR BS too?

battleships can be taken down with alpha maels for example. if you want to take down RR archons you need alpha from naglfars. problem is that if you siege them, they are sitting ducks and can't be remote repaired, and are very easy target for super or titans (why you so mad)

Grath Telkin wrote:

I feel bad if you're trying to jam drones, theres so many more effective ways to deal with them.

I would like to know your counter to that tactic just to laugh how bad you are.


Grath Telkin wrote:
Sorry, we invented this, feel free to ask around, we didn't need to copy it off of anybody.


sentry domi fleets with assisted drones were there before your archons. you didn't invent anything. just saying