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PvE & EvE

Author
Thetabetalpha
Republic Military School
Minmatar Republic
#41 - 2013-12-29 17:13:32 UTC  |  Edited by: Thetabetalpha
Tippia wrote:
Thetabetalpha wrote:
Basically: Need some fresh and new content in Eve, recycling, shining the same old boot is not good enough.
Some new litter for the sandbox please!
So you're not actually asking for a refresh then. Ugh
New litter. Refreshed meaning new in this case, no recycled litter. That's just wrong.
Quote:
No matter, the question is much the same: such as what?
Features & Ideas Discussion
Tippia wrote:
Marauders and auto-looters come to mind.
They should've added the siege mode to shuttles. Imagine you carry a hundred plex in your hold and you pass through gate camp, then you have whole blob staring and salivating at the shuttle full of plex. Haha

Yet again, as much as I hate quoting myself:
Thetabetalpha wrote:
Neither polishing the coin nor flipping on a different side is same as making money.
What we see CCP does here is stand on the side flipping the same coin for 10 years, occasionally shining it, and demonstratively biting it showing us: "Hey - that's pure gold right there, don't even think otherwise!"
Anyway, it feels like the marketing had taken over the development for awhile now.

I swear, it's the EA shmuck who's responsible for that.
Roel Yento
Republic University
Minmatar Republic
#42 - 2013-12-29 17:14:46 UTC
Even in other mmo's, the pve gets old and stale. You can only do so many daily quests or raids over and over again until you get bored. EVE PvE is simply a way to get money to do pvp. What is the point of having hundreds of billions of isk as someone that stays in highsec doing easy pve only? At least someone that takes their ship to low/null/wh for pve at least risks something and that would be what makes it fun. Oh and pve for new players that havent looked up guides is dangerous. As with any other mmo, you can read the pve guids or watch videos and gear yourself and team to take on the events too.

All the players lost due to pve boredom never did pvp or found pvp too boring to warrant doing pve to make money. No idea why someone would try a game where you can be shot at anywhere or scammed and have no intention of doing pvp unless they like the thrill being a target.

Nothing wrong with people wanting a better pve experience though as long as they realize the game is based around pvp. The simple fact that the whole economy of eve is run by players means the moment you spend isk or sell items you are part of a chain of events that affects other people via market pvp.
Dave stark
#43 - 2013-12-29 17:55:30 UTC
Jonah Gravenstein wrote:
Thetabetalpha wrote:
Dave Stark wrote:
there's actually nothing wrong with mining. is as exactly as interactive as pvp.

target things; activate modules.
You must never done any mining then.
Mining is Daves thing, it's what he does.

too right it was my thing.
then i realised for about the same interaction "lock target, hit f1" i could make about 4x more per account in incursions, so i do that 1 day a month now.
Logical 101
PowerCow Farm
#44 - 2013-12-29 17:56:52 UTC
Roel Yento wrote:
Even in other mmo's, the pve gets old and stale.

Running the same raid... over and over and over and over and...
Maldiro Selkurk
Radiation Sickness
#45 - 2013-12-29 21:30:51 UTC  |  Edited by: Maldiro Selkurk
Tippia wrote:
Refreshed how? It's received tons of tweaks and additions of the last couple of years.

Also, yes, it is indeed a problem that new players learn EVE through PvE since it means they don't actually learn anything about EVE.


If CCP wanted EVE to be strictly about pvp they would have designed this game very differently. For one thing it would be a true sandbox which it isnt and probably never will be. There would be only one slogan in EVE, "might makes right" there would be no SOV mechanics and if you didnt belong to a super alliance you would be disolved in 0.0001 secs after undocking.

Eve players love to talk EVE is tough but really it isnt and it never will be and that is probably why this outdated game is still around 10 years post launch.

Yawn,  I'm right as usual. The predictability kinda gets boring really.

Jill Chastot
WE FORM BL0B Inc.
Goonswarm Federation
#46 - 2013-12-29 21:42:01 UTC
The person you're selling something to doesn't actually know what they want 99% of the time. Blink

https://forums.eveonline.com/default.aspx?g=posts&t=298596&find=unread OATHS wants you. Come to the WH "Safety in eve is the greatest fallacy you will ever encounter. Once you accept this you will truely enjoy this game."

Kimmi Chan
Tastes Like Purple
#47 - 2013-12-30 03:07:53 UTC
EI Digin wrote:



Damn you!!! I can't stop clicking the damn cookie!!!

"Grr Kimmi  Nerf Chans!" ~Jenn aSide

www.eve-radio.com  Join Eve Radio channel in game!

Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#48 - 2013-12-30 03:37:47 UTC
Bel Tika wrote:
Really does surprise me that the backbone of nigh everything in the game is so well crap tbh (i really don't like using crap it sounds soo harsh)

I picked mining as a career (yeah sad i know but well some numpty has to do it), an being new an not understanding much yet is exhumer an T2 strip miners the best i can hope for solo? i mean cmon i thought this game had been out 10 year an the best it has to offer a wee rock smash is a T2 barge for solo work

A wee T3 with mining subsystems would be a better goal tbh :P

ach tbh i don't mind mining as it is, i would have liked a longer skill train an more ship choice i guess but ultimately i don't know what they could do to change it

Pretty much lol. Unfortunately EVE has a couple of groups of players which dominate.

PvP ONLY (like we believe that) / Null Seccers, all they want is new ships, if they don't get new ships NOW they get in last weeks new ships, shoot a monument in Jita, cry on forums, ring their mates in Iceland, get flown to Iceland (well their reps do), hang out with their mates in iceland and ... get new ships (frequently also get employed by CCP to help 'develop' the game.

Low Seccers (alts, alts of alts, boosting alts of alts of alts) both alts of high and null seccers. They shoot anything, farm the broken FW system, pretty much don't count or care for anything.

High Sec - mostly solo, casual, mission runner, miners, alts and alts of the two above. They're nowhere near as organized as the PvP / Null crowd, don't have mates in Iceland, don't get flown to Iceland (because the CSM is rigged), don't get to hang out with dev mates and don't get employed by CCP to 'develop' the game.

That' pretty much explains why the game is the way it is. You know how Sov is full of timers, everything indestructible for 24 hours (unlike our old crappy barge that can be blapped by a 2 million isk dessie in a few seconds), well that was all designed by an player that became friends with CCP, got employed by CCP, quit CCP and is now back playing the game as a regular player lol.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Nerf Burger
Doomheim
#49 - 2013-12-30 04:05:08 UTC
I like mining as is, its relaxing. The problem with mining as I see it is that solo mining in wormholes and null isn't worth the risk.
Qweasdy
Pandemic Horde Inc.
Pandemic Horde
#50 - 2013-12-30 15:32:07 UTC
EI Digin wrote:


400 billion cookies later I've turned blue and furry...

This is a terrible thread. As such, it's locked. - CCP Falcon

RAIN Arthie
The Scope
Gallente Federation
#51 - 2013-12-30 18:53:50 UTC
As the asteroid miner burns the rock.
Over local he hears the talk.

"You better get inside, they cried
"I lost my nightmare and then I died.

Yet still sits the miner, burning.
Local is screaming and the debris is churning.

The miner see's the fleet land
A grin forms as he unleashes his plan

They lock on him and start to overheat,
Then the 40 stealth bombers cloaks go weak

The bombers lock the miner and begin to launch
The miner ejects and begins to burn off

Blaster boats begin to pop
As kilboard stats begin to drop

As the miner enters warp he doesn't look back
He sits smiling while drinking his Quafe pack

When he lands in the next asteroid field
A hulk is waiting to continue pulling yeild.
RAIN Arthie
The Scope
Gallente Federation
#52 - 2013-12-30 18:56:20 UTC
We need to be able to build asteroid eaters. We have the technology. If I can sick a drone on something then I can open up my ship and capture an asteroid.
Kimmi Chan
Tastes Like Purple
#53 - 2014-01-03 01:29:39 UTC
EI Digin wrote:


Holy ****!! It's been a week and I am still clicking on the damn cookie. Damn you. Damn you!!!

/me shakes his fist and then goes back to clicking the stupid cookie.

"Grr Kimmi  Nerf Chans!" ~Jenn aSide

www.eve-radio.com  Join Eve Radio channel in game!

Lopti Grey
Republic University
Minmatar Republic
#54 - 2014-01-03 02:26:00 UTC
I enjoy PVE in EVE, I avoid most PvP in EVE because well it is filled with the type of douche bags we see here that think that if they don't find it fun then no one can...

I have several accounts, this is my new one which I am using to focus on exploration... I have miner that I mostly use when I workout to be honest... that way I can make isk when working out in RL... but the PVE missions, incursions, wormhole exploration, relic/data/combat sites and much more keep me busy in EVE... I want more PVE not less. If you don't enjoy it that is fine... don't play it, it is that simple.
Portia Venetia
Science and Trade Institute
Caldari State
#55 - 2014-01-03 15:44:57 UTC
Jonah Gravenstein wrote:
...It also kills games, look at Ultima Online, and what happened to it when the Devs gave into demands for a safer environment.


I'm not here to argue for or against, but I wanted to address this point. I've seen this said time and again on these forums, with the implication that UO disintegrated after the "Trammel / Felucca Split." To satisfy my curiosity, I went looking around on the internet to see just what did happen.

From what I could find, UO experienced significant growth of their playerbase for the three years following that split, and is still running today (albeit with a very tiny market share).

It seems like this statement (that UO was "killed") is oft repeated despite the standing evidence. I'm not making any judgements about what may be good or bad for EVE, but I think it's erroneous at best and deceitful at worst to keep trotting out this "fact."
Inxentas Ultramar
Ultramar Independent Contracting
#56 - 2014-01-03 19:26:23 UTC
Oh my god this cookie thing is so addicting!!!! Big smile

We need ship spinning improvements NAO or eve will die to this!!!
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