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Faction Drone Damage Amplifier

Author
Silivar Karkun
Doomheim
#21 - 2013-12-29 21:20:54 UTC  |  Edited by: Silivar Karkun
Nariya Kentaya wrote:
Caleb Seremshur wrote:
The key advantage of faction gear is near or higher than T2 performance at lower fitting cost thus allowing maximum pimp. A min maxers dream.

the whole "better than tech 2 BUT less fitting" is what angers me, faction should either have higher fitting reqs but be better than T2, or be slightly lower fitting and just below T2 stats.

only thing that should be better than T2 is deadspace and officer, faction should be used to bridge the "skill gap" between T1 and T2, not fly right by it.


its a matter of "modules are balanced in tiers", we need to have a rebalance of this too, it would take time but would fix the problem of the current meta system

1. civilian == basic stuff

2. T1 == general use

3. named == has roles

4. T2 == specialized but it should have a drawback

5. storyline == over T1 but below faction

6. faction == better than T1 but has high requirements to fit

7. officer == slightly better than faction but has lesser requirements to fit

and finally an idea i had.

8. T3 == moddable modules that can be changed to several roles, slightly better than named modules but not so specialized as T2. (like T3 ships)
Arthur Aihaken
CODE.d
#22 - 2013-12-29 21:21:44 UTC
Honestly, until they kill drone assist - any discussion of further enhancing drones is moot.

I am currently away, traveling through time and will be returning last week.

Aliventi
Rattini Tribe
Minmatar Fleet Alliance
#23 - 2013-12-29 22:15:50 UTC
Nariya Kentaya wrote:

my qualm isnt that T2 should be better for the sole fact that they have higher skill reqs, but because

faction are not only better ACROSS the board than T2 (which are supposed to be specialized modules) they ALSO have lower fitting requirements, meaning fi you have access to faction, there is little reason fro T2 to even exist.

im just saying faction shouldnt be better in EVERY REGARD to their t2 counterparts, its ridiculous.

Why not? You still have yet to give a fact based reason why faction should not be better in every way than T2. You reasoning is based purely on your opinion.

It is not true that all faction modules are better at function and fitting requirements. There are many faction modules in which the only way they are better than T2 is in fitting requirement. Therefore the advantage is the fitting requirements. There are many modules where the fitting requirement is equivalent to the T2 module. The only advantage is its improved functionality.

You seem to still think that because faction exists and is better in some ways there is no reason for T2 to exist. You seem to miss the fact that T2 has one great advantage over faction: it can be mass produced. Faction items are limited by their ability to be sourced. If T2 didn't exist you would have to pay 115 mil every time you need a tracking enhancer. Or 400 mil every time you need an invul. This is simply unfeasible in New Eden where tens of thousands of ships are fit every day. So yet again I have show a fact based reasoning that T2 and Faction both have a place.
Liam Inkuras
Furnace
#24 - 2013-12-29 22:25:18 UTC
Nariya Kentaya wrote:
Arthur Aihaken wrote:
Sa Matra wrote:
CCP needs to introduce a faction version of drone damage amplifiers in order to improve the balance in game.

How about toning town the T2 version instead and introducing a Faction one with the T2 stats?

how about we stop making T2 universally worse than faction?

faction exists to help make up for a lack of skills, not a flat-out upgrade over T2.

This could not be more false. Faction exists to augment player skill, not make up for a lack of.

I wear my goggles at night.

Any spelling/grammatical errors come complimentary with my typing on a phone

Pankora t'Pastamancer
Sebiestor Tribe
Minmatar Republic
#25 - 2013-12-29 22:29:29 UTC
Faction and Deadspace drone damage amps are currently both sorely missing (all other weapon platforms have these, come on) and would be hugely welcome.
Patri Andari
Thukker Tribe Antiquities Importer
#26 - 2013-12-29 22:41:37 UTC
Just what we need. Another faction LP item to be exploited by Incursion runners and their OP Concord floating LP. Lol

Be careful what you think, for your thoughts become your words. Be careful what you say, for your words become your actions. Be careful what you do, for your actions become your character. And character is everything. - author unknown

Morgan Forksaws
Native Freshfood
Minmatar Republic
#27 - 2013-12-29 22:54:53 UTC
Pretty strange that CCP introduced officer DDAs before faction, I guess they wanted to create more content for drone regions but drone plexes still kinda lack good rewards.
Arthur Aihaken
CODE.d
#28 - 2013-12-29 23:13:23 UTC  |  Edited by: Arthur Aihaken
Pankora t'Pastamancer wrote:
Faction and Deadspace drone damage amps are currently both sorely missing (all other weapon platforms have these, come on) and would be hugely welcome.

We don't have Deadspace ballistic controls, gyrostabilizers, magnetic field stabilizers or heat sinks, either. Eliminate drone assist and I'll happily endorse a Faction drone damage amplifier.

Morgan Forksaws wrote:
Pretty strange that CCP introduced officer DDAs before faction, I guess they wanted to create more content for drone regions but drone plexes still kinda lack good rewards.

Not really. It's only recently that drones have become the new "OP" weapon of choice.

I am currently away, traveling through time and will be returning last week.

Poitot Dot
Dreddit
Test Alliance Please Ignore
#29 - 2013-12-30 02:03:25 UTC
I agree with OP, and would like to add that there are many lore reasons to introduce faction DDAs.
Arushia
Nova Labs
Stainless Steel Orkz
#30 - 2013-12-30 03:29:29 UTC
Patri Andari wrote:
Just what we need. Another faction LP item to be exploited by Incursion runners and their OP Concord floating LP. Lol


Then don't add them to faction LP stores. Add them to the otherwise abysmal loot from rogue drone complexes and escalations.
Morgan Forksaws
Native Freshfood
Minmatar Republic
#31 - 2013-12-30 10:42:57 UTC
Arthur Aihaken wrote:
Morgan Forksaws wrote:
Pretty strange that CCP introduced officer DDAs before faction, I guess they wanted to create more content for drone regions but drone plexes still kinda lack good rewards.

Not really. It's only recently that drones have become the new "OP" weapon of choice.

What does that have to do with anything? CCP don't add content based on the current FOTM, they're not riot games.
Sal Landry
School of Applied Knowledge
Caldari State
#32 - 2013-12-30 14:48:24 UTC
Arthur Aihaken wrote:
Honestly, until they kill drone assist - any discussion of further enhancing drones is moot.

Forget drone assist, how about why does an 800 dps domi or ishtar with garde II's track better than 200mm Railguns on a tracking bonused hull? In order to out-track Garde II's with railguns you need to go all the way down to Dual 150mm. That's insane.
Batelle
Federal Navy Academy
#33 - 2013-12-30 16:07:54 UTC
Arthur Aihaken wrote:
Sa Matra wrote:
CCP needs to introduce a faction version of drone damage amplifiers in order to improve the balance in game.

How about toning town the T2 version instead and introducing a Faction one with the T2 stats?


That would make the t2 version weaker than a t2 damage mod for any other weapon system.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Batelle
Federal Navy Academy
#34 - 2013-12-30 16:12:28 UTC
Nariya Kentaya wrote:
Caleb Seremshur wrote:
The key advantage of faction gear is near or higher than T2 performance at lower fitting cost thus allowing maximum pimp. A min maxers dream.

the whole "better than tech 2 BUT less fitting" is what angers me, faction should either have higher fitting reqs but be better than T2, or be slightly lower fitting and just below T2 stats.

only thing that should be better than T2 is deadspace and officer, faction should be used to bridge the "skill gap" between T1 and T2, not fly right by it.



Prepare to be angry for a long time then. If the only benefit of faction was for scrubs to use them without training skills, then it would be pretty useless (there are some mods like this, see shadow serpentis or gallente navy EANM). Some faction items are worse than t2 as well.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

OhGodMyImplants
Center for Advanced Studies
Gallente Federation
#35 - 2013-12-30 21:18:00 UTC
Faction drone damage amplifiers seem like a good idea that would bring a lot to the game. If they are too strong, they could be balanced by the cost of the module.
Arthur Aihaken
CODE.d
#36 - 2013-12-30 23:12:10 UTC
Sal Landry wrote:
Forget drone assist, how about why does an 800 dps domi or ishtar with garde II's track better than 200mm Railguns on a tracking bonused hull? In order to out-track Garde II's with railguns you need to go all the way down to Dual 150mm. That's insane.

Sounds like the nerf bat needs to make an appearance...

I am currently away, traveling through time and will be returning last week.

Zoq Fot
Dreddit
Test Alliance Please Ignore
#37 - 2013-12-31 06:30:53 UTC
faction drone damage amps are a good idea

+1
Trader Greenish
Sebiestor Tribe
Minmatar Republic
#38 - 2014-01-02 21:59:17 UTC
This seems like a good idea, and would bring drones in line with other systems
Verity Sovereign
Sebiestor Tribe
Minmatar Republic
#39 - 2014-01-02 22:33:51 UTC
Fed navy EANM = T2 EANM with lower fitting
Amarr Navy EANM > T2 ANM, I forget about the fitting, I think it was the same (cant check right now.

Its a clearly established mechanic that if you are willing to pay much more, you should get a few % increase.

So, as has been proposed before, in light of the recent changes to make drones an Amarr weapon system as well....

Amarr Navy Drone Damage Amplifier - T2 stats, reduced fitting

Federation Navy Drone Damage Amplifier - Better than T2 stats, same fitting.

If people want to turn their drone boats into loot piƱatas, let them.

Black Eagle drone links (just plain better in terms of stats, fitting, and skil req than T2)
Fed Navy omni links (just plain better in terms of stats, fitting, and skil req than T2)
Fed Navy DDAs (giving you 2% higher DPS, like faction damage mods for any other weapon system, same fitting)

I don't think it would be imbalanced at all.

Every other weapon system has a faction mod that increased DPS by ~2% and is easier to fit.
Why should drones be treated differently?
HiddenPorpoise
Jarlhettur's Drop
United Federation of Conifers
#40 - 2014-01-02 23:31:45 UTC
Sal Landry wrote:
Arthur Aihaken wrote:
Honestly, until they kill drone assist - any discussion of further enhancing drones is moot.

Forget drone assist, how about why does an 800 dps domi or ishtar with garde II's track better than 200mm Railguns on a tracking bonused hull? In order to out-track Garde II's with railguns you need to go all the way down to Dual 150mm. That's insane.
Because rail tracking took a 15% hit last patch.
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