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Character Trading investment. Discussion

First post
Author
De Guillaume
Pandemic Horde Inc.
Pandemic Horde
#1 - 2013-12-25 07:59:44 UTC
I have a questions?

Would anyone invest in such a business since its its highly lucrative.
If not why not??

Has you ever went so far as chose to go even use want to look more like do?

John Venividivici
The Korova's
#2 - 2013-12-25 08:57:22 UTC
If you think there is isk to be made in a particular process/aspect of this game, you can be guaranteed that someone else is already making isk from it
Cavalira
Habemus
#3 - 2013-12-25 11:17:44 UTC
The only downside would be the amount of isk you have in the chars you buy, and the 1b resell price.

I know a lot of people buy new accounts and train them up, and sell the finished chars for more than the plex costs.
Lucas Kell
Solitude Trading
S.N.O.T.
#4 - 2013-12-25 11:20:54 UTC
If you look at how long a character takes to develop, and the profit margins involved, most people just don't bother doing it for the profit. You can spend a year building a character and make a few billion, which is less than you can make with a single character building T1 items in a month.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

De Guillaume
Pandemic Horde Inc.
Pandemic Horde
#5 - 2013-12-25 12:46:18 UTC  |  Edited by: De Guillaume
No no no I think I should have been a bit more clear

I am not saying buy an account to train a toon. I mean buy a toon for a lower price that its real value which happens every day and resell it for a profit.

And to answer the first point made and i am kind of talking out of my ass is that i know of just a handful of people who do it and if you pay as much attention to the market as i have for the years I have been doing it you will notice those who do it.

Has you ever went so far as chose to go even use want to look more like do?

X ATM092
The Hatchery
RAZOR Alliance
#6 - 2013-12-25 19:24:02 UTC  |  Edited by: X ATM092
I've made a few T doing this. It's a good way to sink huge amounts of isk and still generate meaningful returns on all of it.
X ATM092
The Hatchery
RAZOR Alliance
#7 - 2013-12-25 19:25:48 UTC  |  Edited by: X ATM092
Lucas Kell wrote:
If you look at how long a character takes to develop, and the profit margins involved, most people just don't bother doing it for the profit. You can spend a year building a character and make a few billion, which is less than you can make with a single character building T1 items in a month.

You're wrong on this one. I took 90b profit in this topic alone and I could have taken more had I valued them higher at first.
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=282391

another 130b profit taken here
https://forums.eveonline.com/default.aspx?g=posts&m=3793854

Training toons for a year isn't actually that hard, you just keep them synced up and log in to update queues every week or so.
De Guillaume
Pandemic Horde Inc.
Pandemic Horde
#8 - 2013-12-25 21:32:08 UTC
i am trying to see if there are people who would trust in such a business model. or would be more afraid than other investments???

Has you ever went so far as chose to go even use want to look more like do?

Secret Squirrell
Allied Press Intergalactic
#9 - 2013-12-25 22:35:22 UTC
There isn't anyway consistent with the EULA to collateralize the characters your investing in themselves. Even assuming we trusted your ability to make money doing it, the classic question is how do we know your not scamming us? That means you would either need some other collateral, an official CCP statement that investing in your venture to buy characters and resell them is somehow covered by the prohibition on characters sales scamming (which I'm pretty sure it isn't), or a whole lot of trust.
De Guillaume
Pandemic Horde Inc.
Pandemic Horde
#10 - 2013-12-26 01:03:34 UTC
leaving aside the trust which is important

buying and selling a toon is not against the rules as long as i do not mislead. so when selling a toon, your honest about the skills so eve-board covers that and when u receive the isk you transfer the toon. I have sold well over 100 toons without issue.

Has you ever went so far as chose to go even use want to look more like do?

Lucas Kell
Solitude Trading
S.N.O.T.
#11 - 2013-12-26 02:06:04 UTC
X ATM092 wrote:
Lucas Kell wrote:
If you look at how long a character takes to develop, and the profit margins involved, most people just don't bother doing it for the profit. You can spend a year building a character and make a few billion, which is less than you can make with a single character building T1 items in a month.

You're wrong on this one. I took 90b profit in this topic alone and I could have taken more had I valued them higher at first.
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=282391

another 130b profit taken here
https://forums.eveonline.com/default.aspx?g=posts&m=3793854

Training toons for a year isn't actually that hard, you just keep them synced up and log in to update queues every week or so
How exactly did you manage to squeeze the math out to 90b profit from those. You're talking 7b for plex alone, + 1.2 for transfer fees, plus ~1.5b for skillbooks and implants. I imagine some creative accounting went into that figure.
And it's still a year for a few billion per char. Most people would be looking for a much larger return on investment over a year than a few billion per char. Even if your 90b is somehow accurate, that's 6b/char for a year. Each character could chew that out every month. Think about it. That means each of the characters you trained made 500m/month in profit. That's pretty dire.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Lucas Kell
Solitude Trading
S.N.O.T.
#12 - 2013-12-26 02:08:46 UTC
De Guillaume wrote:
leaving aside the trust which is important

buying and selling a toon is not against the rules as long as i do not mislead. so when selling a toon, your honest about the skills so eve-board covers that and when u receive the isk you transfer the toon. I have sold well over 100 toons without issue.
I think it's possible, but I think your biggest issue would be that during the checks where they decide if they want that character, they'd see the amount it was sold for to you, and that would likely make them think it's not worth the isk. You'd probably have to hold characters for 6 months or so to make sure they figured there was enough development to make it worth the extra.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

X ATM092
The Hatchery
RAZOR Alliance
#13 - 2013-12-26 05:55:14 UTC  |  Edited by: X ATM092
Lucas Kell wrote:
X ATM092 wrote:
Lucas Kell wrote:
If you look at how long a character takes to develop, and the profit margins involved, most people just don't bother doing it for the profit. You can spend a year building a character and make a few billion, which is less than you can make with a single character building T1 items in a month.

You're wrong on this one. I took 90b profit in this topic alone and I could have taken more had I valued them higher at first.
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=282391

another 130b profit taken here
https://forums.eveonline.com/default.aspx?g=posts&m=3793854

Training toons for a year isn't actually that hard, you just keep them synced up and log in to update queues every week or so
How exactly did you manage to squeeze the math out to 90b profit from those. You're talking 7b for plex alone, + 1.2 for transfer fees, plus ~1.5b for skillbooks and implants. I imagine some creative accounting went into that figure.
And it's still a year for a few billion per char. Most people would be looking for a much larger return on investment over a year than a few billion per char. Even if your 90b is somehow accurate, that's 6b/char for a year. Each character could chew that out every month. Think about it. That means each of the characters you trained made 500m/month in profit. That's pretty dire.

Not heard of power of 2s? Don't talk to me like I'm Gevlon, I know what I'm doing. Those toons consumed between 5 and 5.6b in plex including those used to transfer them, 1.2b in skillbooks and implants and sold for 13+. Can you count? Also they were trained for about 9 months, not a year, so again, can you count?

As for an investment, the skillbook costs were right at the end, the 1.2b plex costs comes out of the isk he sent you, surprisingly little of the isk is up front and you're getting about 200% on that after 9 months or so.

How long do you think it takes to set skills for a month? It's under a minute per character once you get it down, you're doing ten at a time. It's insanely good isk/hr.

You think I need to lie about my character trading isk to impress the likes of you? I'm the guy who did West and Grey. I did FW missioning exploits. I don't need to say how I made a few T doing character trading to get anyone's attention.

So we're looking at actually pretty reasonable returns and here's the kicker, you can sink a few T into this and it'll absorb it and it'll give legitimate rates of return for pretty minimal effort and management without even having to undock and play the game. Risk free.
X ATM092
The Hatchery
RAZOR Alliance
#14 - 2013-12-26 06:19:32 UTC
Lucas Kell wrote:
De Guillaume wrote:
leaving aside the trust which is important

buying and selling a toon is not against the rules as long as i do not mislead. so when selling a toon, your honest about the skills so eve-board covers that and when u receive the isk you transfer the toon. I have sold well over 100 toons without issue.
I think it's possible, but I think your biggest issue would be that during the checks where they decide if they want that character, they'd see the amount it was sold for to you, and that would likely make them think it's not worth the isk. You'd probably have to hold characters for 6 months or so to make sure they figured there was enough development to make it worth the extra.

You can resell toons within a few hours for up to 20b more. Been there, done that, can link a few as proof if you doubt me.

Nobody checks what you paid for it and if they do it doesn't make the slightest bit of difference. If someone sells you a $100 bill for $5 it isn't worth $5 now, you just made $95 profit. Likewise if they turn around and say "but you only paid X" explain that it was really cheap and that the difference is what you like to call your profit for being there at the right time to act as the middle man. If they ask you to pass the savings on to you invite them not to and if they complain then invite them to buy it themselves back when you did if they want it at that price so badly. Characters aren't that interchangable, if you set a price and stick to it and people want it then they will pay it, even if it's high.

Lucas, you're outside your knowledge here and it shows. You were when you criticised Gevlon on the topic of character training and selling too (although he didn't do PO2s).

As for 6 month holds, what you hold and for how long depends on your starting capital and what you're into. If you have a small wallet and want to actively work it then you want to buy underpriced liquid toons and immediately relist in order to keep your isk moving and multiplying as often as possible to build up a bankroll. Once you have more to work with and want to build a portfolio you can start buying toons with incomplete skillsets (jump skills, large turrets V, no dread for example) and round them out to get a premium from the people who don't want to train them themselves. You can use account game time tricks to negate the 2 plex transfer cost so short term complete and flip trades are pretty cheap and accessible. Once you've already bought every underpriced toon on the bazaar and relisted it though and you still have trillions to work with you can start training them from scratch. If you use the game time tricks you can save a lot of plex and if you train for the right things you can sell a toon that used 4b of plex to make for 13b without much difficulty. Doing this rewards scale, training 50 toons the same way isn't much harder than training 2. You just open up a bunch of clients altering the account name slightly according to the pattern and set the same thing on each of them.
Lucas Kell
Solitude Trading
S.N.O.T.
#15 - 2013-12-26 23:24:53 UTC
X ATM092 wrote:
2 sets of rageposts that were a bit tl;dr
To be honest mate you are pointing out your own sales, which made 500m per char per month, which is peasant income. And you are clearly a guy who makes characters day in day out, so I don't think its surprising that you may be able to sell a character at profit immediately, but for most people, a random nobody selling a char that was literally just sold for less is unlikely to yield a consistent profit margin.

But that's not what this guy is asking. This guys is asking if basically any pleb can come along and start raking in profit, which is a massive no.

Overall most income from chars will be from training them, and that takes a LONG investment with a low rate of income. If it was easy to do and made a heap of income, everyone would be doing it.

Anyway. Chill out guy, it's just a game.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Exiled Sanchez
Republic University
Minmatar Republic
#16 - 2013-12-27 00:19:49 UTC
Lucas Kell wrote:
To be honest mate you are pointing out your own sales, which made 500m per char per month, which is peasant income. And you are clearly a guy who makes characters day in day out, so I don't think its surprising that you may be able to sell a character at profit immediately, but for most people, a random nobody selling a char that was literally just sold for less is unlikely to yield a consistent profit margin.

But that's not what this guy is asking. This guys is asking if basically any pleb can come along and start raking in profit, which is a massive no.

Overall most income from chars will be from training them, and that takes a LONG investment with a low rate of income. If it was easy to do and made a heap of income, everyone would be doing it.



This is why most people are poor.
even if you're a faceroll away from (500mil x 15 =) 7,5 bil passive income a month, you still find something to QQ about. "sounds like effort!" yep. and this is why you mine.

the peasant's guide to riches is trial & error. we've all been there. if you want to get there faster, try my ponzi.
Elizabeth Norn
Nornir Research
Nornir Empire
#17 - 2013-12-27 00:25:54 UTC
Lucas Kell wrote:
To be honest mate you are pointing out your own sales, which made 500m per char per month, which is peasant income.


Multiply that by a few hundred, remember that the time investment is very little and then work out the ISK/hour. Remember it's also very cheap to start training a character.

Lucas Kell wrote:
But that's not what this guy is asking. This guys is asking if basically any pleb can come along and start raking in profit, which is a massive no.


If every pleb did it, no one would be raking in profit eh?

Lucas Kell wrote:
Overall most income from chars will be from training them, and that takes a LONG investment with a low rate of income. If it was easy to do and made a heap of income, everyone would be doing it.


I bet you think the same about blueprints :p. Clearly training characters yourself is not the only thing you do, as there are other people selling characters too. Why isn't everyone trading when that is clearly much better than mining or missions?
X ATM092
The Hatchery
RAZOR Alliance
#18 - 2013-12-27 01:00:30 UTC  |  Edited by: X ATM092
Lucas Kell wrote:
X ATM092 wrote:
2 sets of rageposts that were a bit tl;dr
To be honest mate you are pointing out your own sales, which made 500m per char per month, which is peasant income. And you are clearly a guy who makes characters day in day out, so I don't think its surprising that you may be able to sell a character at profit immediately, but for most people, a random nobody selling a char that was literally just sold for less is unlikely to yield a consistent profit margin.

Overall most income from chars will be from training them, and that takes a LONG investment with a low rate of income. If it was easy to do and made a heap of income, everyone would be doing it.

Maybe 4 skill queue updates a month so we're looking at 125m per login, 10 updated simultaneously for a total time of about a minute so we're looking at about 1.25b/minute. Wouldn't log in for much less, your suggestion I do this day in day out is kinda silly.

There is nothing unique about what I do beyond my experience of the bazaar and my ability to accurately guess what someone will pay for a given toon. Anyone can learn this. You're not getting that what people paid for a toon has literally zero relevance on what it's now worth.

The idea that most income from chars is training them is wrong. Flipping is just as good if you want to get into it and is a better, albeit less passive, way of making isk. If you want to actively work a bankroll then buying and selling will generate you far greater returns but the isk/minute is way lower. Training is only good if you have trillions lying around and don't want to manage it but still want more trillions.

Again, you are way, way outside your area of expertise and are just saying things that are flat out wrong here. I don't know why you would think your 2 cents have any value on this topic.
Blueprint Seller
Bring Me Sunshine
#19 - 2013-12-27 06:04:23 UTC
De Guillaume wrote:
Would anyone invest in such a business since its its highly lucrative.

This is not your first attempt to raise money for this venture. What was the outcome last time?

Lucas Kell wrote:
But that's not what this guy is asking. This guys is asking if basically any pleb can come along and start raking in profit, which is a massive no.

I do not think that is what he is asking either.
Big Forehead
Garoun Investment Bank
Gallente Federation
#20 - 2013-12-27 09:26:16 UTC
Why would it matter whether or not they would or would not invest? All you need is capital and you can just ask for a normal loan and not tell anybody what you're using it for. The only thing that is different is that you can't provide collateral unless you do other stuff apart from character trading as well.

I don't see the point of this discussion. Plus if you're doing character trading, unless you're awful at it, you shouldn't need people investing in you to have significant returns.
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