These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Out of Pod Experience

 
  • Topic is locked indefinitely.
123Next pageLast page
 

Elite: Dangerous v EVE

First post
Author
raven666wings
Cyber Chaos Crew
#1 - 2013-12-23 06:10:48 UTC  |  Edited by: raven666wings
I wondered how was EVE preparing to face the might of David Braben's latest work on the Elite series. But then I looked at EVE's latest patch pictures and I saw what they did there!

These new mobile structures, the Mobile Depot and the Mobile Siphon Unit... where have I seen this kind of design? Maybe in some of Elite: Dangerous ships like the Sidewinder, the Viper or even the Cobra???

What about the new ISIS guide? Wait a minute... I think I've seen something from Elite: Dangerous like that aswell... was it the starmap? Yes, I remember it now!

Omg, even EVE's website front page now has a yellow button like the Elite: Dangerous' site and it's new store! ED webmasters even had to change their button's color to orange to stay original!


This attempt to clone Elite:Dangerous assets comes as another sign of serious confidence loss within CCP's direction, despite claims made by its CEO in this interview, where he states that "It's easy to go and look at all the new shiny things that are coming but we don't want to be doing that. We want to stick to our guns".

It's somewhat understandable that CCP's stakeholders might be afraid to lose costumers to a game like Elite, the godfather of space trading and combat simulators and a pioneer in 3d computer graphics and procedural generation, that served as role model for EVE Online itself aswell as other games like Wing Commander and Freelancer.

ED's early backer rewards program has recently closed with over 40.000 backers donating over £2 million pounds of crowdfunding swag. The alpha build is now live. (If you aren't lucky enough to be one of the backers with Alpha build access, you can check this twitch feed for streamers.) Open world sandbox and space simulation fans are highly optimistic about the game and anxious to get their hands on the final release.
And it's not for less. The game is looking gorgeous and will give players the freedom to roam/resource gather/trade/pirate/fight in more than 100 billion procedurally generated star systems (including our own) with moving celestials, real 1:1 scale and physics. Oculus Rift support is currently working on the alpha build, future expansions confirmed by Braben include avatar gameplay, atmospheric entry and planet landing/exploration. The game will have no monthly fees but they do plan on charging for these expansions. Early backers who funded £80 or more will have free access to all of them, besides the satisfaction of knowing they helped once more to kick big publishers in the nuts with another epic crowdfunded project Twisted

Will this game kill EVE? Will we abandon New Eden forever? Of course not, but it will surely hurt CCP's finances, not only by attracting a lot of its current playerbase but also by offering a fresh and high quality game to the space sandbox MMO genre newcomers.
EVE could be top dog in the industry by offering a top quality product to the players, but CCP decided to pursue other ventures and is now playing catch-up with its new competition.
Care to share your thoughts?
Trii Seo
Goonswarm Federation
#2 - 2013-12-23 13:03:53 UTC
I think this will be a perfect game to play while playing EVE.

Proud pilot of the Imperium

Arek'Jaalan: Heliograph

Unsuccessful At Everything
The Troll Bridge
#3 - 2013-12-24 18:30:04 UTC
Yes. Elite:D will definitely kill Eve...just like X:Rebirth did.



Since the cessation of their usefulness is imminent, may I appropriate your belongings?

Jove Death
Garoun Investment Bank
Gallente Federation
#4 - 2013-12-24 20:21:52 UTC
Ofc it will kill EvE like the other 100 games we will say will kill EvE.

However for some reason we are still here WTF!Shocked

Quoting "you will die" in EvE is fail Chars dont die in EvE. Unless you have a heart attack eek.

Kairavi Mrithyakara
#5 - 2013-12-24 23:46:55 UTC
raven666wings wrote:
I wondered how was EVE preparing to face the might of David Braben's latest work on the Elite series. But then I looked at EVE's latest patch pictures and I saw what they did there!

These new mobile structures, the Mobile Depot and the Mobile Siphon Unit... where have I seen this kind of design? Maybe in some of Elite: Dangerous ships like the Sidewinder, the Viper or even the Cobra???

What about the new ISIS guide? Wait a minute... I think I've seen something from Elite: Dangerous like that aswell... was it the starmap? Yes, I remember it now!


raven666wings wrote:
This attempt to clone Elite:Dangerous assets comes as another sign of serious confidence loss within CCP's direction...


Are those entirely original designs on part of E:D, the sort that have never been seen before in sci-fi?

raven666wings wrote:
Will this game kill EVE


Other games of similar style/genre release, every now and then. People go to take a look at these other games, some of them possibly don't return. It is a consequence of video games being a prosperous industry.

I wonder why the announcement of yet another sci-fi game automatically entails asking "will New Eden die now?"
Freakdevil
Aliastra
Gallente Federation
#6 - 2013-12-25 13:32:07 UTC
I welcome the addition of any new space game as it boosts interest in EVE and the space genre.
Personally I haven't followed the game's development but you have peaked my interest.

If Elite could copy EVE's economy and territory system, eliminate the gate camping and provide combat like X3 then yes it would or at least could severely impact EVE. But can or will it do that? I would love to see it try. I would love to see any game try. Been waiting for years for that.



Captain Stupid
Zeta Reticuli Blackpill Alliance
Absolute Glory
#7 - 2013-12-26 09:23:33 UTC
Elite D will not impact Eve, being that it is a totally different style of game.

In Elite, the online experience wil be a lot different, allowing you to choose just how much interaction you have with others, unlike Eve of course, where you get no choice (a good thing!).

The first alpha build is out, and at the moment it is just a test of the single player combat. That said, I have seen enough to say the two games are not comparable. Not in a bad way, both have their merits.

Elite is looking good, and even the first build is fun to play. I will play it a lot if this is anything to go by, but it will not affect my sub to Eve, and I suspect the same will be for many others.
Mirime Nolwe
Mantra of Pain
#8 - 2013-12-26 15:45:46 UTC  |  Edited by: Mirime Nolwe
X-Rebirth (a failure at current state) Star Citizen and Elite Dangerous it's a wonderful thing to EVE because it will make CCP and their staff work and improve EVE.

I think most of you people just see this kind of games from a negative side, why should i think these games will make a severe impact to EVE? This is a great chance to see CCP staff move their fat asses and improve their game for a change.. I almost dont remember the last time i saw a expantion coming out with real content. The last time that happened was at March 10th 2009 with Apocrypha.

I want to see more projects like SC and ED!
Elixir Ripley
Pator Tech School
Minmatar Republic
#9 - 2013-12-26 16:03:13 UTC
Good point.
Let us look to the future with optimism.

... and yes, it turned out not be what it expected, but mentioned that it was not "X3" but restart the series (?). Terrible, such hopes were. Will be rehabilitated?
raven666wings
Cyber Chaos Crew
#10 - 2013-12-26 23:43:02 UTC  |  Edited by: raven666wings
One of the things that sparked my interest for Elite when I heard about it was the procedurally generated universe. Check out the link on the bottom of that page if you'd like to see how Elite uses the Fibonacci sequence for procedural content generation.

Fibonacci was an italian mathematician in the 13th century who discovered a way to generate apparently random numbers using a simple formula. It is a powerful mathematical tool that explains how some patterns in nature work, and Elite developers initially used it in their game to cope with limited memory problems while trying to create galaxies to play in on a BBC Micro with only 18kB of memory.

To play a game using this content creation technique is surely an experience worth having. Reminded me of this movie about a paranoid mathematician who does computational research on Pi, trying to find patterns in it and in nature. He kind of gets a moment of clarity when he meets this Jewish numerologist who tells him about the Torah, associating it with the Fibonacci sequence and the golden ratio.


Heres a couple of other interesting Elite videos worth checking out:

The making of the first Elite

Braben talks about procedural generation in Elite: Dangerous
Mudkest
Contagious Goat Labs
#11 - 2013-12-27 12:27:17 UTC  |  Edited by: Mudkest
raven666wings wrote:
What about the new ISIS guide? Wait a minute... I think I've seen something from Elite: Dangerous like that aswell... was it the starmap? Yes, I remember it now!


Care to share your thoughts?


I must be blind, but I dont really see teh similarities[implied copy paste ...] between teh 2.

Then again, that star map from elite, I've seen that before somewhere.

yes, I remember, Nexus, the jupiter incident

OMG elite copied from another game too!!

raven666wings wrote:


a flying triangle, also hardly an original design
Captain Tardbar
Deep Core Mining Inc.
Caldari State
#12 - 2013-12-28 00:33:02 UTC
Captain Stupid wrote:
Elite D will not impact Eve, being that it is a totally different style of game.

In Elite, the online experience wil be a lot different, allowing you to choose just how much interaction you have with others, unlike Eve of course, where you get no choice (a good thing!).

The first alpha build is out, and at the moment it is just a test of the single player combat. That said, I have seen enough to say the two games are not comparable. Not in a bad way, both have their merits.

Elite is looking good, and even the first build is fun to play. I will play it a lot if this is anything to go by, but it will not affect my sub to Eve, and I suspect the same will be for many others.


I don't get this mindset. Everything that competes for your time and money competes with EVE.

I mean I have been playing Starbound sincce I got it last month. I stopped playing EVE and figure I won't be renewing my sub in January.

Starbound is nothing like EVE yet it still competes for my time because I only have a limited amount of it.

Ergo all games compete with EVE.

Looking to talk on VOIP with other EVE players? Are you new and need help with EVE (welfare) or looking for advice? Looking for adversarial debate with angry people?

Captain Tardbar's Voice Discord Server

Jenn aSide
Soul Machines
The Initiative.
#13 - 2013-12-28 21:04:55 UTC
Unsuccessful At Everything wrote:
Yes. Elite:D will definitely kill Eve...just like X:Rebirthblack prophecyjumpgateSWTORStar Trek Online every game with a single star in it did.






Fixed.
Jenn aSide
Soul Machines
The Initiative.
#14 - 2013-12-28 21:07:24 UTC
Captain Tardbar wrote:
Captain Stupid wrote:
Elite D will not impact Eve, being that it is a totally different style of game.

In Elite, the online experience wil be a lot different, allowing you to choose just how much interaction you have with others, unlike Eve of course, where you get no choice (a good thing!).

The first alpha build is out, and at the moment it is just a test of the single player combat. That said, I have seen enough to say the two games are not comparable. Not in a bad way, both have their merits.

Elite is looking good, and even the first build is fun to play. I will play it a lot if this is anything to go by, but it will not affect my sub to Eve, and I suspect the same will be for many others.


I don't get this mindset. Everything that competes for your time and money competes with EVE.

I mean I have been playing Starbound sincce I got it last month. I stopped playing EVE and figure I won't be renewing my sub in January.

Starbound is nothing like EVE yet it still competes for my time because I only have a limited amount of it.

Ergo all games compete with EVE.


And so all games (not just the spaceship ones) have failed to kill EVE.

The mindset I don't understand is the one of such extreme denial that it doesn't understand that the problem is itself (and not being suited to EVE Online) not EVE online itself.
Jenn aSide
Soul Machines
The Initiative.
#15 - 2013-12-28 21:10:16 UTC
Captain Stupid wrote:
Elite D will not impact Eve, being that it is a totally different style of game.

In Elite, the online experience wil be a lot different, allowing you to choose just how much interaction you have with others, unlike Eve of course, where you get no choice (a good thing!).

The first alpha build is out, and at the moment it is just a test of the single player combat. That said, I have seen enough to say the two games are not comparable. Not in a bad way, both have their merits.

Elite is looking good, and even the first build is fun to play. I will play it a lot if this is anything to go by, but it will not affect my sub to Eve, and I suspect the same will be for many others.


Same here. Some people don't understand how powerful non-consensual experiences are to binding a playerbase to a game experience. Sure, that same non-consensual experience tends to turn off casuals, but you can either have a quality game or a large quantity of players. I have yet to see a game do both.
raven666wings
Cyber Chaos Crew
#16 - 2013-12-29 05:33:43 UTC  |  Edited by: raven666wings
Here's another feature EVE is trying to copy from Elite - the anti-griefing mechanism (and lack of there of in space that becomes outlawed due to player actions).

I'm sure by now you've heard about CCP's "Hallelujah plan", the 3 year production roadmap that will "put more power in the hands of the capsuleers by allowing them take control over NPC empire space".
The next major patch containing this change in the mechanics of highsec space (where a player who doesn't have a criminal security status and who's not engaged in war is always protected by Concord and Empire forces against aggressors) will most likely go live a couple of days before the official Elite: Dangerous launch.


In Elite: Dangerous' gameplay "Players will choose how much they interact with others,[3] from completely offline play to something approaching an MMO.[4][5] The extensively procedurally generated universe is expected to be vast both in scope and detail, perhaps allowing players to fly down into a unique cloudscape for every planet of every size in a universe containing hundreds of billions stars.[6][7] Unlike previous games in the series, procedural generation of economic and political aspects of the universe will be based largely on player input, so for example a concerted campaign by players against a star system could destabilise the local government, turning it from a stable system into an anarchic one.[8]

Many elements of previous games will be retained, with the most playable parts taken from each.[9]
For example, space flight will be more like the original Elite,[10][11] whereas players will be able to
buy and customise ships like in the Frontier games.[12][13] The creators have often noted how the previous
games lend themselves naturally to modern online gaming - for example, destroying an innocent ship has
always led to a criminal record and to police attention in systems rich enough to afford law enforcement,
which would provide a powerful anti-griefing mechanism in a multiplayer game
."



Elite: Dangerous Dev Diary 2- How the Galaxy will Evolve Over Time
raven666wings
Cyber Chaos Crew
#17 - 2013-12-30 09:52:17 UTC  |  Edited by: raven666wings
I would dare saying that the other major feature on the "Hallelujah plan" (the introduction of a new type of space to be colonized by capsuleers who can build a new type of stargate to reach it) will be an attempt from CCP to introduce procedurally generated solar systems to EVE, but since no official details have been released about that feature yet, I will refrain myself from speculating on it.

Instead, I will gift you another nice trinket I found while watching the new Dust514 Uprising 1.7 feature video! You know how they say... Christmas might be gone, but it can be any day you want! Lol Is it me, or that planet map looks like a copy of the '93 Elite: Frontier one?
raven666wings
Cyber Chaos Crew
#18 - 2014-01-11 14:59:33 UTC  |  Edited by: raven666wings
And yet another Elite: Dangerous feature copied by CCP - the ship's cockpit radar!

EVE: Valkyrie's ship cockpit BEFORE Elite: Dangerous' alpha

EVE: Valkyrie's ship cockpit AFTER Elite: Dangerous' alpha

What, you thought that was it? No more copying from Elite and sticking to their guns from now on? Hah, don't fool yourselves capsuleers! It's easy to look at new shiny things that are coming out, and CCPeers need fresh ideas while developing their new EVE: Valkyrie simulator!
Oosel
Imperial Shipment
Amarr Empire
#19 - 2014-01-14 12:42:12 UTC
i only started to play eve because of the original elite which i'd played over and over in various formats bbc, spectrum48k, atari st and c64.......i really couldnt get enough of the game and for me eve was an evolution of that game and was multi player and it has been the only space game that ever competed with it.

i honestly think that elite dangerous will be an evolution of elite and eve combined and hope that it does take me away from eve but until its out and im playing it eve will continue to be my game of choice as it has been for over 10 years
Slade Trillgon
Brutor Force Federated
#20 - 2014-01-14 13:27:47 UTC
Captain Stupid wrote:


In Elite, the online experience wil be a lot different, allowing you to choose just how much interaction you have with others, unlike Eve of course, where you get no choice (a good thing!).


I somewhat disagree since it is fairly easy to find a couple adjacent systems and spend weeks without seeing a sole or you could go to any of the trade hubs and see 1000's.
123Next pageLast page